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History.as
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package
{
import net.flashpunk.*;
import net.flashpunk.graphics.*;
import net.flashpunk.utils.*;
import flash.display.*;
public class History
{
public var level:Level;
public var undoStack:Array = [];
public var redoStack:Array = [];
public var repeatUndo:int = 0;
public var reseting:Boolean = false;
[Embed(source="images/buttons.png")]
public static const ButtonsGfx: Class;
public var undoButton:Button;
public var buttons:Array = [];
public static var buttonsVisible:int = 0;
public function History (_world:World)
{
level = _world as Level;
const BUTTON_CALLBACKS: Array = [Level.gotoMenu, reset, queueUndo];
const BUTTON_FRAMES: Array = [2, 1, 0];
for (var i:int = 0; i < BUTTON_CALLBACKS.length; i++) {
var image:Spritemap = new Spritemap(ButtonsGfx, 48, 48);
image.scale = Main.SCALE_BUTTONS;
image.smooth = true;
image.frame = BUTTON_FRAMES[i];
var button:Button = new Button(image, BUTTON_CALLBACKS[i]);
var spacing:Number = Main.touchscreen ? 1.5 : 1.0;
if (FP.height < Main.TW*8 + button.width*2) {
button.y = i*button.height*spacing;
} else {
button.x = i*button.width*spacing;
}
if (Main.touchscreen) {
button.x -= button.width * (1 - spacing)*0.3;
button.y -= button.height * (1 - spacing)*0.3;
}
_world.add(button);
if (i >= History.buttonsVisible) {
button.alpha = 0;
FP.tween(button, {alpha: 1.0}, 60);
}
if (i > 0) button.disabled = true;
buttons.push(button);
}
undoButton = button;
}
public function moved (undoData:Object):void
{
redoStack.length = 0;
undoStack.push(undoData);
}
public function update ():void
{
var delta:int = 0;
if (Input.pressed(Key.Z)) {
queueUndo();
if (undoStack.length) {
//Audio.play("button_click");
}
}
/*if (Input.pressed(Key.Y)) {
queueRedo();
if (redoStack.length) {
Audio.play("button_click");
}
}*/
delta = int(Input.check(Key.Z)) - int(Input.check(Key.Y));
if (! delta) {
if (undoButton == Button.lastPressed && Input.mouseDown && undoButton.over) {
delta = 1;
}
}
if (delta && delta*repeatUndo >= 0) {
repeatUndo += delta;
} else {
repeatUndo = 0;
}
if (Input.pressed(Key.R)) {
reset();
if (undoStack.length) {
//Audio.play("button_click");
}
}
buttons[1].disabled = buttons[2].disabled = (level.nextLevel || undoStack.length == 0);
if (level.busy) {
return;
}
if (level.actions.length == 0) {
if (repeatUndo > 45) {
queueUndo();
}
else if (repeatUndo < -45) {
queueRedo();
}
if (level.actions.length == 0) {
Audio.stopRewind();
}
}
}
public function reset ():void
{
for (var i:int = 0; i < undoStack.length; i++) {
reseting = true;
level.actions.push(undo);
}
level.actions.push(endReset);
}
private function endReset ():void
{
reseting = false;
}
public function queueUndo ():void
{
if (undoStack.length == 0) return;
level.actions.push(undo);
}
public function queueRedo ():void
{
//if (redoStack.length == 0) return;
//actions.push(redo);
}
private function undo ():void
{
if (level.done) return;
Audio.startRewind();
var undoData:Object = undoStack.pop();
var dx:int = undoData.dx * Main.TW;
var dy:int = undoData.dy * Main.TW;
level.busy = true;
var cell:Cell;
var time:int = 10;
for each (cell in undoData.pushed) {
FP.tween(cell, {x: cell.x - dx, y: cell.y - dy}, time);
}
cell = undoData.newCell;
FP.tween(cell, {x: cell.x - dx, y: cell.y - dy}, time, function ():void {
level.remove(undoData.newCell);
undoData.origCell.splitsLeft++;
Cell.cell1 = undoData.origCell;
Cell.cell2 = undoData.newCell;
Cell.endSplit();
level.unbusy();
});
}
/*private function redo ():void
{
var state:Object = redoStack.pop();
if (! state) {
level.canMove = true;
return;
}
undoStack.push(state);
var pair:Array;
var atom:*;
for each (pair in state.killedBonds) {
FP.remove(pair[0].bonds, pair[1]);
FP.remove(pair[1].bonds, pair[0]);
}
var time:int = 8;
for each (atom in state.atoms) {
FP.tween(atom.atom, {x: atom.afterX, y: atom.afterY}, time);
}
FP.alarm(time, function ():void {
level.canMove = true;
for each (atom in state.atoms) {
atom.atom.bonds = atom.bondsAfter.slice();
atom.atom.isPlayer = atom.isPlayerAfter;
}
});
}*/
}
}