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"Survival Elements" #10
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The way block placement works currently is kind of awkward since you can place infinitely far floating blocks, might want to work on this first |
(me when accidentally closed issue) |
Terraria, and many other games (such as Minecraft), use a "selected slot"-like system which is what I've been thinking about implementing. You can use the Number Keys (except the Numeric Keypad (even with NumLock) (for whatever reason)) or the mouse scroll wheel to change which item is selected. The set of selectable slots, usually a row of the grid inventory, is called the Hotbar. Terraria has a grid inventory with a size of 10 (x) by 5 (y) (overkill imo) with the first row being the Hotbar. This is much better than what is currently in the game which is an awkward cursor-slot system requiring a complicated set of actions to do anything. Pseudo-code below.
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TODO: Find a better name for this.
"Survival Elements", basically health, hunger, mana, limited (non-instant, ranged) world manipulation
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