-
Notifications
You must be signed in to change notification settings - Fork 82
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Unity plugin for Vulkan and Compute Shader #117
Labels
Comments
Hello, Unity plugin was developed when Unity still did not have Vulkan support. We may add it in the future, but we do not have this in the plans at the moment. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
It's nice to have a graphic library that works as Unity plugin.
I'm trying to write a fluid simulation/rendering lib that is supposed to work both as a standalone executable and an Unity plugin, DiligentGraphics looks like where I should build my lib on.
However I have two problems:
So I'm wondering if there's any change to have them in the near future.
The text was updated successfully, but these errors were encountered: