From fbefbd8d28e413b4f92544795e871b34e5032f23 Mon Sep 17 00:00:00 2001 From: Digitalroot Date: Mon, 4 Nov 2024 12:23:52 -0800 Subject: [PATCH] Updated for VH 0.219.14 --- .../Vanilla/PrefabNames.cs | 116 +++++++++++++++++- 1 file changed, 115 insertions(+), 1 deletion(-) diff --git a/src/Digitalroot.Valheim.Common.Names/Vanilla/PrefabNames.cs b/src/Digitalroot.Valheim.Common.Names/Vanilla/PrefabNames.cs index 739556d..89063bf 100644 --- a/src/Digitalroot.Valheim.Common.Names/Vanilla/PrefabNames.cs +++ b/src/Digitalroot.Valheim.Common.Names/Vanilla/PrefabNames.cs @@ -47,6 +47,8 @@ public static partial class PrefabNames public const string ArmorFenringLegs = nameof(ArmorFenringLegs); public const string ArmorFlametalChest = nameof(ArmorFlametalChest); public const string ArmorFlametalLegs = nameof(ArmorFlametalLegs); + public const string ArmorHarvester1 = nameof(ArmorHarvester1); + public const string ArmorHarvester2 = nameof(ArmorHarvester2); public const string ArmorIronChest = nameof(ArmorIronChest); public const string ArmorIronLegs = nameof(ArmorIronLegs); public const string ArmorLeatherChest = nameof(ArmorLeatherChest); @@ -267,6 +269,7 @@ public static partial class PrefabNames public const string BarleyWine = nameof(BarleyWine); public const string BarleyWineBase = nameof(BarleyWineBase); public const string Barrell = "barrell"; + public const string BarrelRings = nameof(BarrelRings); public const string Bat = nameof(Bat); public const string BatMelee = "bat_melee"; public const string BatteringRam = nameof(BatteringRam); @@ -369,6 +372,10 @@ public static partial class PrefabNames public const string BoarPiggy = "Boar_piggy"; public const string BoarRagdoll = "boar_ragdoll"; public const string BoarJerky = nameof(BoarJerky); + public const string BogWitch = nameof(BogWitch); + public const string BogWitchCamp = "BogWitch_Camp"; + public const string BogWitchFirePit = "BogWitch_Fire_Pit"; + public const string BogWitchKvastur = nameof(BogWitchKvastur); public const string BoltBlackmetal = nameof(BoltBlackmetal); public const string BoltBone = nameof(BoltBone); public const string BoltCarapace = nameof(BoltCarapace); @@ -426,6 +433,9 @@ public static partial class PrefabNames public const string Bush01 = nameof(Bush01); public const string Bush01Heath = "Bush01_heath"; public const string Bush02En = "Bush02_en"; + public const string CandleResin = "Candle_resin"; + public const string CandleResinBogwitch = "Candle_resin_bogwitch"; + public const string CandleWick = nameof(CandleWick); public const string CapeAsh = nameof(CapeAsh); public const string CapeAsksvin = nameof(CapeAsksvin); public const string CapeDeerHide = nameof(CapeDeerHide); @@ -611,6 +621,7 @@ public static partial class PrefabNames public const string CrystalWall1X1 = "crystal_wall_1x1"; public const string Cultivate = "cultivate"; public const string Cultivator = nameof(Cultivator); + public const string CuredSquirrelHamstring = nameof(CuredSquirrelHamstring); public const string Dandelion = nameof(Dandelion); public const string DarkwoodArch = "darkwood_arch"; public const string DarkwoodBeam = "darkwood_beam"; @@ -642,13 +653,18 @@ public static partial class PrefabNames public const string DeerStew = nameof(DeerStew); public const string Demister = nameof(Demister); public const string DemisterBall = "demister_ball"; + public const string DevDressingRoom = nameof(DevDressingRoom); public const string DevFloor1 = nameof(DevFloor1); + public const string DevForge = nameof(DevForge); + public const string DevGarden = nameof(DevGarden); public const string DevGround1 = nameof(DevGround1); public const string DevGround2 = nameof(DevGround2); public const string DevHouse1 = nameof(DevHouse1); public const string DevHouse2 = nameof(DevHouse2); public const string DevHouse3 = nameof(DevHouse3); public const string DevHouse4 = nameof(DevHouse4); + public const string DevHouse5 = nameof(DevHouse5); + public const string DevKitchen = nameof(DevKitchen); public const string DevSoundTest = nameof(DevSoundTest); public const string DevWall1 = nameof(DevWall1); public const string DevWall2 = nameof(DevWall2); @@ -819,6 +835,23 @@ public static partial class PrefabNames public const string FallenvalkyrieSwoopattack = "fallenvalkyrie_swoopattack"; public const string FallenvalkyrieTaunt = "fallenvalkyrie_taunt"; public const string FallenvalkyrieWingspin = "fallenvalkyrie_wingspin"; + public const string FeastAshlands = nameof(FeastAshlands); + public const string FeastAshlandsMaterial = "FeastAshlands_Material"; + public const string FeastBlackforest = nameof(FeastBlackforest); + public const string FeastBlackforestMaterial = "FeastBlackforest_Material"; + public const string Feaster = nameof(Feaster); + public const string FeastMeadows = nameof(FeastMeadows); + public const string FeastMeadowsMaterial = "FeastMeadows_Material"; + public const string FeastMistlands = nameof(FeastMistlands); + public const string FeastMistlandsMaterial = "FeastMistlands_Material"; + public const string FeastMountains = nameof(FeastMountains); + public const string FeastMountainsMaterial = "FeastMountains_Material"; + public const string FeastOceans = nameof(FeastOceans); + public const string FeastOceansMaterial = "FeastOceans_Material"; + public const string FeastPlains = nameof(FeastPlains); + public const string FeastPlainsMaterial = "FeastPlains_Material"; + public const string FeastSwamps = nameof(FeastSwamps); + public const string FeastSwampsMaterial = "FeastSwamps_Material"; public const string Feathers = nameof(Feathers); public const string Fenring = nameof(Fenring); public const string FenringAttackFlamesAoe = "Fenring_attack_flames_aoe"; @@ -912,7 +945,9 @@ public static partial class PrefabNames public const string ForgeExt5 = "forge_ext5"; public const string ForgeExt6 = "forge_ext6"; public const string FortressRuins = nameof(FortressRuins); + public const string FragrantBundle = nameof(FragrantBundle); public const string FreezeGland = nameof(FreezeGland); + public const string FreshSeaweed = nameof(FreshSeaweed); public const string FrostCavesShrineReveal = nameof(FrostCavesShrineReveal); public const string FulingTrap = "fuling_trap"; public const string FulingTurret = "fuling_turret"; @@ -948,6 +983,10 @@ public static partial class PrefabNames public const string FxBonemassAoeStart = "fx_Bonemass_aoe_start"; public const string FxBonemawSerpentPoisonbreath = "fx_BonemawSerpent_poisonbreath"; public const string FxBonemawSerpentSpitHit = "fx_BonemawSerpent_Spit_Hit"; + public const string FxBonusYield = "fx_BonusYield"; + public const string FxCandleAddfuel = "fx_candle_addfuel"; + public const string FxCandleOff = "fx_candle_off"; + public const string FxCandleOn = "fx_candle_on"; public const string FxChainlightningHit = "fx_chainlightning_hit"; public const string FxChainlightningSpread = "fx_chainlightning_spread"; public const string FxCharredDeath = "fx_charred_death"; @@ -982,6 +1021,13 @@ public static partial class PrefabNames public const string FxDvergerMageNovaRing = "fx_DvergerMage_Nova_ring"; public const string FxDvergerMageSupportHit = "fx_DvergerMage_Support_hit"; public const string FxDvergerMageSupportStart = "fx_DvergerMage_Support_start"; + public const string FxEat = "fx_Eat"; + public const string FxEatBlack = "fx_Eat_Black"; + public const string FxEatBlue = "fx_Eat_Blue"; + public const string FxEatGreen = "fx_Eat_Green"; + public const string FxEatOrange = "fx_Eat_Orange"; + public const string FxEatRed = "fx_Eat_Red"; + public const string FxEatYellow = "fx_Eat_Yellow"; public const string FxEggSplash = "fx_egg_splash"; public const string FxEikthyrForwardshockwave = "fx_eikthyr_forwardshockwave"; public const string FxEikthyrStomp = "fx_eikthyr_stomp"; @@ -998,6 +1044,16 @@ public static partial class PrefabNames public const string FxFallenvalkyrieDeath = "fx_fallenvalkyrie_death"; public const string FxFallenvalkyriePoisonbreath = "fx_fallenvalkyrie_poisonbreath"; public const string FxFallenValkyrieProjectileExplosion = "fx_FallenValkyrie_projectile_explosion"; + public const string FxFeastAshlandsEat = "fx_FeastAshlandsEat"; + public const string FxFeastBlackForestEat = "fx_FeastBlackForestEat"; + public const string FxFeastMeadowsEat = "fx_FeastMeadowsEat"; + public const string FxFeastMistlandsEat = "fx_FeastMistlandsEat"; + public const string FxFeastMountainsEat = "fx_FeastMountainsEat"; + public const string FxFeastOceansEat = "fx_FeastOceansEat"; + public const string FxFeastPlainsEat = "fx_FeastPlainsEat"; + public const string FxFeastSmall = "fx_FeastSmall"; + public const string FxFeastSwampsEat = "fx_FeastSwampsEat"; + public const string FxFeastTemplate = "fx_FeastTemplate"; public const string FxFenringBurningHand = "fx_fenring_burning_hand"; public const string FxFenringBurningHandLong = "fx_fenring_burning_hand_long"; public const string FxFenringFlames = "fx_fenring_flames"; @@ -1068,6 +1124,7 @@ public static partial class PrefabNames public const string FxOvenAddWood = "fx_oven_add_wood"; public const string FxOvenProduce = "fx_oven_produce"; public const string FxPheromonebombExplode = "fx_pheromonebomb_explode"; + public const string FxPotionFireresist = "fx_Potion_fireresist"; public const string FxPotionFrostresist = "fx_Potion_frostresist"; public const string FxPuke = "fx_Puke"; public const string FxQueenDeath = "fx_Queen_Death"; @@ -1109,6 +1166,7 @@ public static partial class PrefabNames public const string FxTotemDestroyed = "fx_totem_destroyed"; public const string FxTrapArm = "fx_trap_arm"; public const string FxTrapTrigger = "fx_trap_trigger"; + public const string FxTrollLove = "fx_troll_love"; public const string FxTrollUndeadGibs = "fx_TrollUndead_Gibs"; public const string FxTurretAddammo = "fx_turret_addammo"; public const string FxTurretFire = "fx_turret_fire"; @@ -1117,6 +1175,7 @@ public static partial class PrefabNames public const string FxTurretReload = "fx_turret_reload"; public const string FxTurretWarmup = "fx_turret_warmup"; public const string FxUnstablelavarockExplosion = "fx_unstablelavarock_explosion"; + public const string FxVinegreenDestruction = "fx_vinegreen_destruction"; public const string FxVinesHit = "fx_vines_hit"; public const string FxWaterImpactBig = "fx_WaterImpact_Big"; public const string FxWolfPet = "fx_wolf_pet"; @@ -1283,6 +1342,7 @@ public static partial class PrefabNames public const string HelmetPadded = nameof(HelmetPadded); public const string HelmetPointyHat = nameof(HelmetPointyHat); public const string HelmetRoot = nameof(HelmetRoot); + public const string HelmetStrawHat = nameof(HelmetStrawHat); public const string HelmetTrollLeather = nameof(HelmetTrollLeather); public const string HelmetYule = nameof(HelmetYule); public const string Hen = nameof(Hen); @@ -1385,30 +1445,45 @@ public static partial class PrefabNames public const string Marker01 = "marker01"; public const string Marker02 = "marker02"; public const string MashedMeat = nameof(MashedMeat); + public const string MeadBaseBugRepellent = nameof(MeadBaseBugRepellent); + public const string MeadBaseBzerker = nameof(MeadBaseBzerker); public const string MeadBaseEitrLingering = nameof(MeadBaseEitrLingering); public const string MeadBaseEitrMinor = nameof(MeadBaseEitrMinor); public const string MeadBaseFrostResist = nameof(MeadBaseFrostResist); + public const string MeadBaseHasty = nameof(MeadBaseHasty); public const string MeadBaseHealthLingering = nameof(MeadBaseHealthLingering); public const string MeadBaseHealthMajor = nameof(MeadBaseHealthMajor); public const string MeadBaseHealthMedium = nameof(MeadBaseHealthMedium); public const string MeadBaseHealthMinor = nameof(MeadBaseHealthMinor); + public const string MeadBaseLightFoot = nameof(MeadBaseLightFoot); public const string MeadBasePoisonResist = nameof(MeadBasePoisonResist); public const string MeadBaseStaminaLingering = nameof(MeadBaseStaminaLingering); public const string MeadBaseStaminaMedium = nameof(MeadBaseStaminaMedium); public const string MeadBaseStaminaMinor = nameof(MeadBaseStaminaMinor); + public const string MeadBaseStrength = nameof(MeadBaseStrength); + public const string MeadBaseSwimmer = nameof(MeadBaseSwimmer); + public const string MeadBaseTamer = nameof(MeadBaseTamer); public const string MeadBaseTasty = nameof(MeadBaseTasty); + public const string MeadBugRepellent = nameof(MeadBugRepellent); + public const string MeadBzerker = nameof(MeadBzerker); public const string MeadEitrLingering = nameof(MeadEitrLingering); public const string MeadEitrMinor = nameof(MeadEitrMinor); public const string MeadFrostResist = nameof(MeadFrostResist); + public const string MeadHasty = nameof(MeadHasty); public const string MeadHealthLingering = nameof(MeadHealthLingering); public const string MeadHealthMajor = nameof(MeadHealthMajor); public const string MeadHealthMedium = nameof(MeadHealthMedium); public const string MeadHealthMinor = nameof(MeadHealthMinor); + public const string MeadLightfoot = nameof(MeadLightfoot); public const string MeadPoisonResist = nameof(MeadPoisonResist); public const string MeadStaminaLingering = nameof(MeadStaminaLingering); public const string MeadStaminaMedium = nameof(MeadStaminaMedium); public const string MeadStaminaMinor = nameof(MeadStaminaMinor); + public const string MeadStrength = nameof(MeadStrength); + public const string MeadSwimmer = nameof(MeadSwimmer); + public const string MeadTamer = nameof(MeadTamer); public const string MeadTasty = nameof(MeadTasty); + public const string MeadTrollPheromones = nameof(MeadTrollPheromones); public const string MeatPlatter = nameof(MeatPlatter); public const string MeatPlatterUncooked = nameof(MeatPlatterUncooked); public const string MechanicalSpring = nameof(MechanicalSpring); @@ -1482,6 +1557,7 @@ public static partial class PrefabNames public const string Mudpile2Frac = "mudpile2_frac"; public const string Mushroom = nameof(Mushroom); public const string MushroomBlue = nameof(MushroomBlue); + public const string MushroomBzerker = nameof(MushroomBzerker); public const string MushroomJotunPuffs = nameof(MushroomJotunPuffs); public const string MushroomMagecap = nameof(MushroomMagecap); public const string MushroomOmelette = nameof(MushroomOmelette); @@ -1619,6 +1695,7 @@ public static partial class PrefabNames public const string PieceChair03 = "piece_chair03"; public const string PieceCharredBalista = "piece_Charred_Balista"; public const string PieceChest = "piece_chest"; + public const string PieceChestBarrel = "piece_chest_barrel"; public const string PieceChestBlackmetal = "piece_chest_blackmetal"; public const string PieceChestPrivate = "piece_chest_private"; public const string PieceChestTreasure = "piece_chest_treasure"; @@ -1683,6 +1760,7 @@ public static partial class PrefabNames public const string PieceMagetableExt2 = "piece_magetable_ext2"; public const string PieceMagetableExt3 = "piece_magetable_ext3"; public const string PieceMaypole = "piece_maypole"; + public const string PieceMeadCauldron = "piece_MeadCauldron"; public const string PieceMistletoe = "piece_mistletoe"; public const string PieceOven = "piece_oven"; public const string PiecePot1 = "piece_pot1"; @@ -1694,6 +1772,7 @@ public static partial class PrefabNames public const string PiecePot3 = "piece_pot3"; public const string PiecePot3Cracked = "piece_pot3_cracked"; public const string PiecePot3Red = "piece_pot3_red"; + public const string PiecePreptable = "piece_preptable"; public const string PieceSapcollector = "piece_sapcollector"; public const string PieceSharpstakes = "piece_sharpstakes"; public const string PieceShieldgenerator = "piece_shieldgenerator"; @@ -1741,6 +1820,7 @@ public static partial class PrefabNames public const string PortalWood = "portal_wood"; public const string PotShardGreen = "Pot_Shard_Green"; public const string PotShardRed = "Pot_Shard_Red"; + public const string PowderedDragonEgg = nameof(PowderedDragonEgg); public const string ProjectileAshlandmeteor = "projectile_ashlandmeteor"; public const string ProjectileAshlandmeteor2 = "projectile_ashlandmeteor2"; public const string ProjectileBeam = "projectile_beam"; @@ -1755,6 +1835,7 @@ public static partial class PrefabNames public const string ProjectileWolffang = "projectile_wolffang"; public const string ProustitePowder = nameof(ProustitePowder); public const string Pukeberries = nameof(Pukeberries); + public const string PungentPebbles = nameof(PungentPebbles); public const string QueenBee = nameof(QueenBee); public const string QueenDrop = nameof(QueenDrop); public const string QueensJam = nameof(QueensJam); @@ -1822,6 +1903,9 @@ public static partial class PrefabNames public const string RoyalJelly = nameof(RoyalJelly); public const string Ruby = nameof(Ruby); public const string RugAsksvin = "rug_asksvin"; + public const string RugBogwitchDeer = "rug_bogwitch_deer"; + public const string RugBogwitchFur = "rug_bogwitch_fur"; + public const string RugBogwitchWolf = "rug_bogwitch_wolf"; public const string RugDeer = "rug_deer"; public const string RugFur = "rug_fur"; public const string RugHare = "rug_hare"; @@ -1857,6 +1941,8 @@ public static partial class PrefabNames public const string Sausages = nameof(Sausages); public const string ScaleHide = nameof(ScaleHide); public const string ScorchingMedley = nameof(ScorchingMedley); + public const string Scythe = nameof(Scythe); + public const string ScytheHandle = nameof(ScytheHandle); public const string Seagal = nameof(Seagal); public const string Seeker = nameof(Seeker); public const string SeekerAspic = nameof(SeekerAspic); @@ -1925,6 +2011,10 @@ public static partial class PrefabNames public const string SfxBoarHit = "sfx_boar_hit"; public const string SfxBoarIdle = "sfx_boar_idle"; public const string SfxBoarLove = "sfx_boar_love"; + public const string SfxBogwitchCreak = "sfx_bogwitch_creak"; + public const string SfxBogwitchGreet = "sfx_bogwitch_greet"; + public const string SfxBogwitchRandom = "sfx_bogwitch_random"; + public const string SfxBogwitchTrade = "sfx_bogwitch_trade"; public const string SfxBombThrow = "sfx_bomb_throw"; public const string SfxBomblavaCrumble = "sfx_bomblava_crumble"; public const string SfxBomblavaFail = "sfx_bomblava_fail"; @@ -2033,6 +2123,7 @@ public static partial class PrefabNames public const string SfxDraugrpileDestroyed = "sfx_draugrpile_destroyed"; public const string SfxDraugrpileHit = "sfx_draugrpile_hit"; public const string SfxDraugrSpawn = "sfx_DraugrSpawn"; + public const string SfxDrink = "sfx_drink"; public const string SfxDvergerBallStart = "sfx_dverger_ball_start"; public const string SfxDvergerFireballRainShot = "sfx_dverger_fireball_rain_shot"; public const string SfxDvergerFireballRainStart = "sfx_dverger_fireball_rain_start"; @@ -2091,6 +2182,7 @@ public static partial class PrefabNames public const string SfxFallenvalkyrieScreech = "sfx_fallenvalkyrie_screech"; public const string SfxFallenvalkyrieTaunt = "sfx_fallenvalkyrie_taunt"; public const string SfxFallenvalkyrieWingflap = "sfx_fallenvalkyrie_wingflap"; + public const string SfxFeastDestroyed = "sfx_feast_destroyed"; public const string SfxFenringAlerted = "sfx_fenring_alerted"; public const string SfxFenringClawHit = "sfx_fenring_claw_hit"; public const string SfxFenringClawStart = "sfx_fenring_claw_start"; @@ -2230,6 +2322,7 @@ public static partial class PrefabNames public const string SfxKilnProduce = "sfx_kiln_produce"; public const string SfxKnifeSwing = "sfx_knife_swing"; public const string SfxKromswordSwing = "sfx_kromsword_swing"; + public const string SfxKvasturDeath = "sfx_kvastur_death"; public const string SfxLand = "sfx_land"; public const string SfxLandWater = "sfx_land_water"; public const string SfxLeechAlerted = "sfx_leech_alerted"; @@ -2282,6 +2375,7 @@ public static partial class PrefabNames public const string SfxPickaxeSwing = "sfx_pickaxe_swing"; public const string SfxPoisonStart = "sfx_Poison_Start"; public const string SfxPotionEitrMinor = "sfx_Potion_eitr_minor"; + public const string SfxPotionFireresistStart = "sfx_Potion_fireresist_Start"; public const string SfxPotionFrostresistStart = "sfx_Potion_frostresist_Start"; public const string SfxPotionHealthLarge = "sfx_Potion_health_large"; public const string SfxPotionHealthMedium = "sfx_Potion_health_medium"; @@ -2304,7 +2398,6 @@ public static partial class PrefabNames public const string SfxRockWallCrumble = "sfx_rock_wall_crumble"; public const string SfxRoosterIdle = "sfx_rooster_idle"; public const string SfxSecretfound = "sfx_secretfound"; - public const string SfxSecretfound1 = "sfx_secretfound 1"; public const string SfxSerpentAlerted = "sfx_serpent_alerted"; public const string SfxSerpentAttack = "sfx_serpent_attack"; public const string SfxSerpentAttackHit = "sfx_serpent_attack_hit"; @@ -2428,6 +2521,7 @@ public static partial class PrefabNames public const string SfxWoodBreak = "sfx_wood_break"; public const string SfxWoodDestroyed = "sfx_wood_destroyed"; public const string SfxWoodHit = "sfx_wood_hit"; + public const string SfxWooshScythe = "sfx_woosh_scythe"; public const string SfxWraithAlerted = "sfx_wraith_alerted"; public const string SfxWraithAttack = "sfx_wraith_attack"; public const string SfxWraithAttackHit = "sfx_wraith_attack_hit"; @@ -2517,6 +2611,7 @@ public static partial class PrefabNames public const string SpawnerBlobTar = "Spawner_BlobTar"; public const string SpawnerBlobTarRespawn30 = "Spawner_BlobTar_respawn_30"; public const string SpawnerBoar = "Spawner_Boar"; + public const string SpawnerBogWitchKvasturRespawn30 = "Spawner_BogWitchKvastur_respawn_30"; public const string SpawnerCharred = "Spawner_Charred"; public const string SpawnerCharredArcher = "Spawner_Charred_Archer"; public const string SpawnerCharredBalista = "Spawner_Charred_balista"; @@ -2558,6 +2653,7 @@ public static partial class PrefabNames public const string SpawnerHen = "Spawner_Hen"; public const string SpawnerImp = "Spawner_imp"; public const string SpawnerImpRespawn = "Spawner_imp_respawn"; + public const string SpawnerKvastur = "Spawner_Kvastur"; public const string SpawnerLeechCave = "Spawner_Leech_cave"; public const string SpawnerLocationElite = "Spawner_Location_Elite"; public const string SpawnerLocationGreydwarf = "Spawner_Location_Greydwarf"; @@ -2594,6 +2690,12 @@ public static partial class PrefabNames public const string SpearSplitnerLightning = "SpearSplitner_Lightning"; public const string SpearSplitnerNature = "SpearSplitner_Nature"; public const string SpearWolfFang = nameof(SpearWolfFang); + public const string SpiceAshlands = nameof(SpiceAshlands); + public const string SpiceForests = nameof(SpiceForests); + public const string SpiceMistlands = nameof(SpiceMistlands); + public const string SpiceMountains = nameof(SpiceMountains); + public const string SpiceOceans = nameof(SpiceOceans); + public const string SpicePlains = nameof(SpicePlains); public const string SpicyMarmalade = nameof(SpicyMarmalade); public const string StaffClusterbombstaffProjectile = "staff_clusterbombstaff_projectile"; public const string StaffClusterbombstaffSplinterProjectile = "staff_clusterbombstaff_splinter_projectile"; @@ -2805,6 +2907,7 @@ public static partial class PrefabNames public const string TrophyGrowth = nameof(TrophyGrowth); public const string TrophyHare = nameof(TrophyHare); public const string TrophyHatchling = nameof(TrophyHatchling); + public const string TrophyKvastur = nameof(TrophyKvastur); public const string TrophyLeech = nameof(TrophyLeech); public const string TrophyLox = nameof(TrophyLox); public const string TrophyMorgen = nameof(TrophyMorgen); @@ -2916,6 +3019,7 @@ public static partial class PrefabNames public const string VfxBonfireDestroyed = "vfx_bonfire_destroyed"; public const string VfxBowFire = "vfx_bow_fire"; public const string VfxBowlAddItem = "vfx_bowl_AddItem"; + public const string VfxBugRepellent = "vfx_BugRepellent"; public const string VfxBurning = "vfx_Burning"; public const string VfxBushDestroyed = "vfx_bush_destroyed"; public const string VfxBushDestroyedHeath = "vfx_bush_destroyed_heath"; @@ -3074,6 +3178,7 @@ public static partial class PrefabNames public const string VfxLeechDeath = "vfx_leech_death"; public const string VfxLeechHit = "vfx_leech_hit"; public const string VfxLever = "vfx_lever"; + public const string VfxLightFoot = "vfx_LightFoot"; public const string VfxLightningstaffFire = "vfx_lightningstaff_fire"; public const string VfxLootspawn = "vfx_lootspawn"; public const string VfxLoxGroundslam = "vfx_lox_groundslam"; @@ -3081,7 +3186,12 @@ public static partial class PrefabNames public const string VfxLoxSoothed = "vfx_lox_soothed"; public const string VfxMarbleDestroyed = "vfx_MarbleDestroyed"; public const string VfxMarbleHit = "vfx_MarbleHit"; + public const string VfxMeadBzerker = "vfx_MeadBzerker"; + public const string VfxMeadHasty = "vfx_MeadHasty"; public const string VfxMeadSplash = "vfx_MeadSplash"; + public const string VfxMeadStrength = "vfx_MeadStrength"; + public const string VfxMeadSwimmer = "vfx_MeadSwimmer"; + public const string VfxMeadTamer = "vfx_MeadTamer"; public const string VfxMillAdd = "vfx_mill_add"; public const string VfxMillProduce = "vfx_mill_produce"; public const string VfxMistlandsMist = "vfx_mistlands_mist"; @@ -3220,6 +3330,7 @@ public static partial class PrefabNames public const string VfxTrollRockDestroyed = "vfx_troll_rock_destroyed"; public const string VfxTrollSummonedDeath = "vfx_troll_summoned_death"; public const string VfxTrollSummonedPrespawn = "vfx_troll_summoned_prespawn"; + public const string VfxTrollPheromones = "vfx_TrollPheromones"; public const string VfxTurnipGrow = "vfx_turnip_grow"; public const string VfxUlvDeath = "vfx_ulv_death"; public const string VfxUndeadBurn = "vfx_UndeadBurn"; @@ -3248,6 +3359,9 @@ public static partial class PrefabNames public const string VineAshSapling = "VineAsh_sapling"; public const string Vineberry = nameof(Vineberry); public const string VineberrySeeds = nameof(VineberrySeeds); + public const string VineGreen = nameof(VineGreen); + public const string VineGreenSapling = "VineGreen_sapling"; + public const string VineGreenSeeds = nameof(VineGreenSeeds); public const string Vines = "vines"; public const string Volture = nameof(Volture); public const string VoltureRagdoll = "Volture_ragdoll";