diff --git a/.github/workflows/nuget.release.yml b/.github/workflows/nuget.release.yml index de3ff3b..5989d8a 100644 --- a/.github/workflows/nuget.release.yml +++ b/.github/workflows/nuget.release.yml @@ -4,7 +4,7 @@ concurrency: ci-${{ github.ref }} on: workflow_dispatch: - branches: [ main ] # Default release branch + push: branches: [ main ] # Default release branch paths: diff --git a/src/Digitalroot.Valheim.Common.Names.sln.DotSettings b/src/Digitalroot.Valheim.Common.Names.sln.DotSettings index f750084..c2fc0f6 100644 --- a/src/Digitalroot.Valheim.Common.Names.sln.DotSettings +++ b/src/Digitalroot.Valheim.Common.Names.sln.DotSettings @@ -2,6 +2,7 @@ True True True + True True True True diff --git a/src/Digitalroot.Valheim.Common.Names/Vanilla/BossNames.cs b/src/Digitalroot.Valheim.Common.Names/Vanilla/BossNames.cs index 551215d..d347d7d 100644 --- a/src/Digitalroot.Valheim.Common.Names/Vanilla/BossNames.cs +++ b/src/Digitalroot.Valheim.Common.Names/Vanilla/BossNames.cs @@ -14,6 +14,8 @@ public static partial class BossNames public static readonly string Bonemass = PrefabNames.Bonemass; public static readonly string Moder = PrefabNames.Dragon; public static readonly string Yagluth = PrefabNames.GoblinKing; + public static readonly string SeekerQueen = PrefabNames.SeekerQueen; + public static readonly string DvergrBoss = PrefabNames.DgDvergrBoss; public static IEnumerable AllNamesByBiome(Heightmap.Biome biome) { @@ -34,6 +36,10 @@ public static IEnumerable AllNamesByBiome(Heightmap.Biome biome) case Heightmap.Biome.Plains: yield return Yagluth; break; + case Heightmap.Biome.Mistlands: + yield return SeekerQueen; + yield return DvergrBoss; + break; } } } diff --git a/src/Digitalroot.Valheim.Common.Names/Vanilla/CraftingStationNames.cs b/src/Digitalroot.Valheim.Common.Names/Vanilla/CraftingStationNames.cs index b491892..8dddb8f 100644 --- a/src/Digitalroot.Valheim.Common.Names/Vanilla/CraftingStationNames.cs +++ b/src/Digitalroot.Valheim.Common.Names/Vanilla/CraftingStationNames.cs @@ -6,8 +6,10 @@ public static partial class CraftingStationNames { public static readonly IEnumerable AllNames = Utils.AllNames(typeof(CraftingStationNames)); public static readonly string ArtisanTable = PrefabNames.PieceArtisanstation; + public static readonly string Blackforge = PrefabNames.Blackforge; public static readonly string Cauldron = PrefabNames.PieceCauldron; public static readonly string Forge = PrefabNames.Forge; + public static readonly string MageTable = PrefabNames.PieceMagetable; public static readonly string Stonecutter = PrefabNames.PieceStonecutter; public static readonly string Workbench = PrefabNames.PieceWorkbench; } diff --git a/src/Digitalroot.Valheim.Common.Names/Vanilla/DungeonLocationNames.cs b/src/Digitalroot.Valheim.Common.Names/Vanilla/DungeonLocationNames.cs index 4180536..2cc3928 100644 --- a/src/Digitalroot.Valheim.Common.Names/Vanilla/DungeonLocationNames.cs +++ b/src/Digitalroot.Valheim.Common.Names/Vanilla/DungeonLocationNames.cs @@ -17,5 +17,10 @@ public static partial class DungeonLocationNames public static readonly string SunkenCrypt4 = PrefabNames.SunkenCrypt4; public static readonly string TrollCave = PrefabNames.TrollCave; public static readonly string TrollCave02 = PrefabNames.TrollCave02; + public static readonly string MistlandsDvergrBossEntrance1 = PrefabNames.MistlandsDvergrBossEntrance1; + public static readonly string MistlandsDvergrTownEntrance1 = PrefabNames.MistlandsDvergrTownEntrance1; + public static readonly string MistlandsDvergrTownEntrance2 = PrefabNames.MistlandsDvergrTownEntrance2; + public static readonly string MountainCave01 = PrefabNames.MountainCave01; + public static readonly string MountainCave02 = PrefabNames.MountainCave02; } } diff --git a/src/Digitalroot.Valheim.Common.Names/Vanilla/EnemyNames.cs b/src/Digitalroot.Valheim.Common.Names/Vanilla/EnemyNames.cs index 580eed1..1a895a4 100644 --- a/src/Digitalroot.Valheim.Common.Names/Vanilla/EnemyNames.cs +++ b/src/Digitalroot.Valheim.Common.Names/Vanilla/EnemyNames.cs @@ -22,8 +22,10 @@ public static partial class EnemyNames public static readonly string Draugr = PrefabNames.Draugr; public static readonly string DraugrElite = PrefabNames.DraugrElite; public static readonly string DraugrRanged = PrefabNames.DraugrRanged; + public static readonly string Dverger = PrefabNames.Dverger; public static readonly string Fenring = PrefabNames.Fenring; public static readonly string Ghost = PrefabNames.Ghost; + public static readonly string Gjall = PrefabNames.Gjall; public static readonly string Goblin = PrefabNames.Goblin; public static readonly string GoblinArcher = PrefabNames.GoblinArcher; public static readonly string GoblinBrute = PrefabNames.GoblinBrute; @@ -32,17 +34,25 @@ public static partial class EnemyNames public static readonly string GreydwarfElite = PrefabNames.GreydwarfElite; public static readonly string GreydwarfShaman = PrefabNames.GreydwarfShaman; public static readonly string Greyling = PrefabNames.Greyling; + public static readonly string Hare = PrefabNames.Hare; + public static readonly string Hen = PrefabNames.Hen; + public static readonly string Hive = PrefabNames.Hive; public static readonly string Leech = PrefabNames.Leech; public static readonly string Lox = PrefabNames.Lox; public static readonly string LoxCalf = PrefabNames.LoxCalf; + public static readonly string Mistile = PrefabNames.Mistile; public static readonly string Neck = PrefabNames.Neck; public static readonly string Seagal = PrefabNames.Seagal; + public static readonly string Seeker = PrefabNames.Seeker; + public static readonly string SeekerBrute = PrefabNames.SeekerBrute; public static readonly string Serpent = PrefabNames.Serpent; public static readonly string Skeleton = PrefabNames.Skeleton; public static readonly string SkeletonNoArcher = PrefabNames.SkeletonNoArcher; public static readonly string SkeletonPoison = PrefabNames.SkeletonPoison; public static readonly string StoneGolem = PrefabNames.StoneGolem; public static readonly string Surtling = PrefabNames.Surtling; + public static readonly string TheHive = PrefabNames.TheHive; + public static readonly string Tick = PrefabNames.Tick; public static readonly string Troll = PrefabNames.Troll; public static readonly string Wolf = PrefabNames.Wolf; public static readonly string WolfCub = PrefabNames.WolfCub; @@ -114,6 +124,15 @@ public static IEnumerable AllNamesByBiome(Heightmap.Biome biome) case Heightmap.Biome.Ocean: yield return Serpent; break; + + case Heightmap.Biome.Mistlands: + yield return Dverger; + yield return Gjall; + yield return Hare; + yield return Seeker; + yield return SeekerBrute; + yield return Tick; + break; } } } diff --git a/src/Digitalroot.Valheim.Common.Names/Vanilla/ItemDropNames.cs b/src/Digitalroot.Valheim.Common.Names/Vanilla/ItemDropNames.cs index 1d7ae93..3adb1f5 100644 --- a/src/Digitalroot.Valheim.Common.Names/Vanilla/ItemDropNames.cs +++ b/src/Digitalroot.Valheim.Common.Names/Vanilla/ItemDropNames.cs @@ -10,11 +10,16 @@ public static partial class ItemDropNames public static string Acorn = PrefabNames.Acorn; public static string Amber = PrefabNames.Amber; public static string AmberPearl = PrefabNames.AmberPearl; + public static string AncientSkull = PrefabNames.AncientSkull; public static string AncientSeed = PrefabNames.AncientSeed; + public static string ArmorCarapaceChest = PrefabNames.ArmorCarapaceChest; + public static string ArmorCarapaceLegs = PrefabNames.ArmorCarapaceLegs; public static string ArmorBronzeChest = PrefabNames.ArmorBronzeChest; public static string ArmorBronzeLegs = PrefabNames.ArmorBronzeLegs; public static string ArmorIronChest = PrefabNames.ArmorIronChest; public static string ArmorIronLegs = PrefabNames.ArmorIronLegs; + public static string ArmorMageChest = PrefabNames.ArmorMageChest; + public static string ArmorMageLegs = PrefabNames.ArmorMageLegs; public static string ArmorLeatherChest = PrefabNames.ArmorLeatherChest; public static string ArmorLeatherLegs = PrefabNames.ArmorLeatherLegs; public static string ArmorPaddedCuirass = PrefabNames.ArmorPaddedCuirass; @@ -28,6 +33,7 @@ public static partial class ItemDropNames public static string ArmorWolfChest = PrefabNames.ArmorWolfChest; public static string ArmorWolfLegs = PrefabNames.ArmorWolfLegs; public static string ArrowBronze = PrefabNames.ArrowBronze; + public static string ArrowCarapace = PrefabNames.ArrowCarapace; public static string ArrowFire = PrefabNames.ArrowFire; public static string ArrowFlint = PrefabNames.ArrowFlint; public static string ArrowFrost = PrefabNames.ArrowFrost; @@ -39,11 +45,13 @@ public static partial class ItemDropNames public static string ArrowWood = PrefabNames.ArrowWood; public static string AtgeirBlackmetal = PrefabNames.AtgeirBlackmetal; public static string AtgeirBronze = PrefabNames.AtgeirBronze; + public static string AtgeirHimminAfl = PrefabNames.AtgeirHimminAfl; public static string AtgeirIron = PrefabNames.AtgeirIron; public static string AxeBlackMetal = PrefabNames.AxeBlackMetal; public static string AxeBronze = PrefabNames.AxeBronze; public static string AxeFlint = PrefabNames.AxeFlint; public static string AxeIron = PrefabNames.AxeIron; + public static string AxeJotunBane = PrefabNames.AxeJotunBane; public static string AxeStone = PrefabNames.AxeStone; public static string Barley = PrefabNames.Barley; public static string BarleyFlour = PrefabNames.BarleyFlour; @@ -53,7 +61,10 @@ public static partial class ItemDropNames public static string BattleaxeCrystal = PrefabNames.BattleaxeCrystal; public static string BeechSeeds = PrefabNames.BeechSeeds; public static string BeltStrength = PrefabNames.BeltStrength; + public static string Bilebag = PrefabNames.Bilebag; public static string BirchSeeds = PrefabNames.BirchSeeds; + public static string BlackCore = PrefabNames.BlackCore; + public static string BlackMarble = PrefabNames.BlackMarble; public static string BlackMetal = PrefabNames.BlackMetal; public static string BlackMetalScrap = PrefabNames.BlackMetalScrap; public static string BlackSoup = PrefabNames.BlackSoup; @@ -61,38 +72,57 @@ public static partial class ItemDropNames public static string BloodPudding = PrefabNames.BloodPudding; public static string Blueberries = PrefabNames.Blueberries; public static string BoarJerky = PrefabNames.BoarJerky; + public static string BoltBlackmetal = PrefabNames.BoltBlackmetal; + public static string BoltBone = PrefabNames.BoltBone; + public static string BoltCarapace = PrefabNames.BoltCarapace; + public static string BoltIron = PrefabNames.BoltIron; + public static string BombBile = PrefabNames.BombBile; public static string BombOoze = PrefabNames.BombOoze; public static string BoneFragments = PrefabNames.BoneFragments; public static string Bow = PrefabNames.Bow; public static string BowDraugrFang = PrefabNames.BowDraugrFang; public static string BowFineWood = PrefabNames.BowFineWood; public static string BowHuntsman = PrefabNames.BowHuntsman; + public static string BowSpineSnap = PrefabNames.BowSpineSnap; public static string Bread = PrefabNames.Bread; public static string BreadDough = PrefabNames.BreadDough; public static string Bronze = PrefabNames.Bronze; public static string BronzeNails = PrefabNames.BronzeNails; + public static string BronzeScrap = PrefabNames.BronzeScrap; + public static string BugMeat = PrefabNames.BugMeat; public static string CapeDeerHide = PrefabNames.CapeDeerHide; + public static string CapeFeather = PrefabNames.CapeFeather; public static string CapeLinen = PrefabNames.CapeLinen; public static string CapeLox = PrefabNames.CapeLox; public static string CapeOdin = PrefabNames.CapeOdin; public static string CapeTest = PrefabNames.CapeTest; public static string CapeTrollHide = PrefabNames.CapeTrollHide; public static string CapeWolf = PrefabNames.CapeWolf; + public static string Carapace = PrefabNames.Carapace; public static string Carrot = PrefabNames.Carrot; public static string CarrotSeeds = PrefabNames.CarrotSeeds; public static string CarrotSoup = PrefabNames.CarrotSoup; public static string Chain = PrefabNames.Chain; + public static string Chicken = PrefabNames.Chicken; + public static string ChickenEgg = PrefabNames.ChickenEgg; + public static string ChickenMeat = PrefabNames.ChickenMeat; public static string Chitin = PrefabNames.Chitin; public static string Cloudberry = PrefabNames.Cloudberry; public static string Club = PrefabNames.Club; public static string Coal = PrefabNames.Coal; public static string Coins = PrefabNames.Coins; + public static string CookedBugMeat = PrefabNames.CookedBugMeat; + public static string CookedChickenMeat = PrefabNames.CookedChickenMeat; public static string CookedDeerMeat = PrefabNames.CookedDeerMeat; + public static string CookedEgg = PrefabNames.CookedEgg; + public static string CookedHareMeat = PrefabNames.CookedHareMeat; public static string CookedLoxMeat = PrefabNames.CookedLoxMeat; public static string CookedWolfMeat = PrefabNames.CookedWolfMeat; public static string CookedMeat = PrefabNames.CookedMeat; public static string Copper = PrefabNames.Copper; public static string CopperOre = PrefabNames.CopperOre; + public static string CopperScrap = PrefabNames.CopperScrap; + public static string CrossbowArbalest = PrefabNames.CrossbowArbalest; public static string CryptKey = PrefabNames.CryptKey; public static string Crystal = PrefabNames.Crystal; public static string Cultivator = PrefabNames.Cultivator; @@ -100,16 +130,32 @@ public static partial class ItemDropNames public static string DeerHide = PrefabNames.DeerHide; public static string DeerMeat = PrefabNames.DeerMeat; public static string DeerStew = PrefabNames.DeerStew; + public static string Demister = PrefabNames.Demister; public static string DragonEgg = PrefabNames.DragonEgg; public static string DragonTear = PrefabNames.DragonTear; + public static string DvergrKey = PrefabNames.DvergrKey; + public static string DvergrKeyFragment = PrefabNames.DvergrKeyFragment; + public static string DvergrNeedle = PrefabNames.DvergrNeedle; + public static string Eitr = PrefabNames.Eitr; public static string ElderBark = PrefabNames.ElderBark; public static string Entrails = PrefabNames.Entrails; public static string Eyescream = PrefabNames.Eyescream; public static string Feathers = PrefabNames.Feathers; public static string FineWood = PrefabNames.FineWood; public static string FirCone = PrefabNames.FirCone; + public static string FishAndBread = PrefabNames.FishAndBread; + public static string FishAndBreadUncooked = PrefabNames.FishAndBreadUncooked; + public static string FishAnglerRaw = PrefabNames.FishAnglerRaw; public static string FishCooked = PrefabNames.FishCooked; public static string FishingBait = PrefabNames.FishingBait; + public static string FishingBaitAshlands = PrefabNames.FishingBaitAshlands; + public static string FishingBaitCave = PrefabNames.FishingBaitCave; + public static string FishingBaitDeepNorth = PrefabNames.FishingBaitDeepNorth; + public static string FishingBaitForest = PrefabNames.FishingBaitForest; + public static string FishingBaitMistlands = PrefabNames.FishingBaitMistlands; + public static string FishingBaitOcean = PrefabNames.FishingBaitOcean; + public static string FishingBaitPlains = PrefabNames.FishingBaitPlains; + public static string FishingBaitSwamp = PrefabNames.FishingBaitSwamp; public static string FishingRod = PrefabNames.FishingRod; public static string FishRaw = PrefabNames.FishRaw; public static string FishWraps = PrefabNames.FishWraps; @@ -118,16 +164,20 @@ public static partial class ItemDropNames public static string Flax = PrefabNames.Flax; public static string Flint = PrefabNames.Flint; public static string FreezeGland = PrefabNames.FreezeGland; + public static string GiantBloodSack = PrefabNames.GiantBloodSack; public static string GoblinTotem = PrefabNames.GoblinTotem; public static string GreydwarfEye = PrefabNames.GreydwarfEye; public static string Guck = PrefabNames.Guck; public static string Hammer = PrefabNames.Hammer; + public static string HareMeat = PrefabNames.HareMeat; public static string HardAntler = PrefabNames.HardAntler; public static string HelmetBronze = PrefabNames.HelmetBronze; + public static string HelmetCarapace = PrefabNames.HelmetCarapace; public static string HelmetDrake = PrefabNames.HelmetDrake; public static string HelmetDverger = PrefabNames.HelmetDverger; public static string HelmetIron = PrefabNames.HelmetIron; public static string HelmetLeather = PrefabNames.HelmetLeather; + public static string HelmetMage = PrefabNames.HelmetMage; public static string HelmetOdin = PrefabNames.HelmetOdin; public static string HelmetPadded = PrefabNames.HelmetPadded; public static string HelmetRoot = PrefabNames.HelmetRoot; @@ -135,16 +185,23 @@ public static partial class ItemDropNames public static string HelmetYule = PrefabNames.HelmetYule; public static string Hoe = PrefabNames.Hoe; public static string Honey = PrefabNames.Honey; + public static string HoneyGlazedChicken = PrefabNames.HoneyGlazedChicken; + public static string HoneyGlazedChickenUncooked = PrefabNames.HoneyGlazedChickenUncooked; public static string Iron = PrefabNames.Iron; public static string IronNails = PrefabNames.IronNails; public static string IronOre = PrefabNames.IronOre; public static string IronScrap = PrefabNames.IronScrap; + public static string JuteBlue = PrefabNames.JuteBlue; + public static string JuteRed = PrefabNames.JuteRed; public static string KnifeBlackMetal = PrefabNames.KnifeBlackMetal; public static string KnifeButcher = PrefabNames.KnifeButcher; public static string KnifeChitin = PrefabNames.KnifeChitin; public static string KnifeCopper = PrefabNames.KnifeCopper; public static string KnifeFlint = PrefabNames.KnifeFlint; public static string KnifeSilver = PrefabNames.KnifeSilver; + public static string KnifeSkollAndHati = PrefabNames.KnifeSkollAndHati; + public static string Lantern = PrefabNames.Lantern; + public static string Larva = PrefabNames.Larva; public static string LeatherScraps = PrefabNames.LeatherScraps; public static string LinenThread = PrefabNames.LinenThread; public static string LoxMeat = PrefabNames.LoxMeat; @@ -155,23 +212,40 @@ public static partial class ItemDropNames public static string MaceIron = PrefabNames.MaceIron; public static string MaceNeedle = PrefabNames.MaceNeedle; public static string MaceSilver = PrefabNames.MaceSilver; + public static string MagicallyStuffedShroom = PrefabNames.MagicallyStuffedShroom; + public static string MagicallyStuffedShroomUncooked = PrefabNames.MagicallyStuffedShroomUncooked; + public static string Mandible = PrefabNames.Mandible; + public static string MeadBaseEitrMinor = PrefabNames.MeadBaseEitrMinor; public static string MeadBaseFrostResist = PrefabNames.MeadBaseFrostResist; + public static string MeadBaseHealthMajor = PrefabNames.MeadBaseHealthMajor; public static string MeadBaseHealthMedium = PrefabNames.MeadBaseHealthMedium; public static string MeadBaseHealthMinor = PrefabNames.MeadBaseHealthMinor; public static string MeadBasePoisonResist = PrefabNames.MeadBasePoisonResist; + public static string MeadBaseStaminaLingering = PrefabNames.MeadBaseStaminaLingering; public static string MeadBaseStaminaMedium = PrefabNames.MeadBaseStaminaMedium; public static string MeadBaseStaminaMinor = PrefabNames.MeadBaseStaminaMinor; public static string MeadBaseTasty = PrefabNames.MeadBaseTasty; + public static string MeadEitrMinor = PrefabNames.MeadEitrMinor; public static string MeadFrostResist = PrefabNames.MeadFrostResist; public static string MeadHealthMedium = PrefabNames.MeadHealthMedium; public static string MeadHealthMinor = PrefabNames.MeadHealthMinor; public static string MeadPoisonResist = PrefabNames.MeadPoisonResist; + public static string MeadStaminaLingering = PrefabNames.MeadStaminaLingering; public static string MeadStaminaMedium = PrefabNames.MeadStaminaMedium; public static string MeadStaminaMinor = PrefabNames.MeadStaminaMinor; public static string MeadTasty = PrefabNames.MeadTasty; + public static string MeatPlatter = PrefabNames.MeatPlatter; + public static string MeatPlatterUncooked = PrefabNames.MeatPlatterUncooked; + public static string MechanicalSpring = PrefabNames.MechanicalSpring; public static string MinceMeatSauce = PrefabNames.MinceMeatSauce; + public static string MisthareSupreme = PrefabNames.MisthareSupreme; + public static string MisthareSupremeUncooked = PrefabNames.MisthareSupremeUncooked; + public static string MistileKamikaze = PrefabNames.MistileKamikaze; public static string Mushroom = PrefabNames.Mushroom; public static string MushroomBlue = PrefabNames.MushroomBlue; + public static string MushroomJotunPuffs = PrefabNames.MushroomJotunPuffs; + public static string MushroomMagecap = PrefabNames.MushroomMagecap; + public static string MushroomOmelette = PrefabNames.MushroomOmelette; public static string MushroomYellow = PrefabNames.MushroomYellow; public static string NeckTail = PrefabNames.NeckTail; public static string NeckTailGrilled = PrefabNames.NeckTailGrilled; @@ -188,14 +262,19 @@ public static partial class ItemDropNames public static string PineCone = PrefabNames.PineCone; public static string PukeBerries = PrefabNames.Pukeberries; public static string QueenBee = PrefabNames.QueenBee; + public static string QueenDrop = PrefabNames.QueenDrop; public static string QueensJam = PrefabNames.QueensJam; public static string Raspberry = PrefabNames.Raspberry; public static string RawMeat = PrefabNames.RawMeat; public static string Resin = PrefabNames.Resin; public static string RoundLog = PrefabNames.RoundLog; + public static string RoyalJelly = PrefabNames.RoyalJelly; public static string Ruby = PrefabNames.Ruby; public static string SaddleLox = PrefabNames.SaddleLox; + public static string Salad = PrefabNames.Salad; + public static string Sap = PrefabNames.Sap; public static string Sausages = PrefabNames.Sausages; + public static string ScaleHide = PrefabNames.ScaleHide; public static string SerpentMeat = PrefabNames.SerpentMeat; public static string SerpentMeatCooked = PrefabNames.SerpentMeatCooked; public static string SerpentScale = PrefabNames.SerpentScale; @@ -206,6 +285,8 @@ public static partial class ItemDropNames public static string ShieldBlackmetalTower = PrefabNames.ShieldBlackmetalTower; public static string ShieldBoneTower = PrefabNames.ShieldBoneTower; public static string ShieldBronzeBuckler = PrefabNames.ShieldBronzeBuckler; + public static string ShieldCarapace = PrefabNames.ShieldCarapace; + public static string ShieldCarapaceBuckler = PrefabNames.ShieldCarapaceBuckler; public static string ShieldIronBuckler = PrefabNames.ShieldIronBuckler; public static string ShieldIronSquare = PrefabNames.ShieldIronSquare; public static string ShieldIronTower = PrefabNames.ShieldIronTower; @@ -219,13 +300,19 @@ public static partial class ItemDropNames public static string SilverNecklace = PrefabNames.SilverNecklace; public static string SilverOre = PrefabNames.SilverOre; public static string SledgeCheat = PrefabNames.SledgeCheat; + public static string SledgeDemolisher = PrefabNames.SledgeDemolisher; public static string SledgeIron = PrefabNames.SledgeIron; public static string SledgeStagbreaker = PrefabNames.SledgeStagbreaker; + public static string Softtissue = PrefabNames.Softtissue; public static string SpearBronze = PrefabNames.SpearBronze; public static string SpearChitin = PrefabNames.SpearChitin; public static string SpearElderbark = PrefabNames.SpearElderbark; public static string SpearFlint = PrefabNames.SpearFlint; public static string SpearWolfFang = PrefabNames.SpearWolfFang; + public static string StaffFireball = PrefabNames.StaffFireball; + public static string StaffIceShards = PrefabNames.StaffIceShards; + public static string StaffShield = PrefabNames.StaffShield; + public static string StaffSkeleton = PrefabNames.StaffSkeleton; public static string Stone = PrefabNames.Stone; public static string SurtlingCore = PrefabNames.SurtlingCore; public static string SwordBlackmetal = PrefabNames.SwordBlackmetal; @@ -233,15 +320,20 @@ public static partial class ItemDropNames public static string SwordCheat = PrefabNames.SwordCheat; public static string SwordIron = PrefabNames.SwordIron; public static string SwordIronFire = PrefabNames.SwordIronFire; + public static string SwordMistwalker = PrefabNames.SwordMistwalker; public static string SwordSilver = PrefabNames.SwordSilver; public static string Tankard = PrefabNames.Tankard; + public static string TankardDvergr = PrefabNames.TankardDvergr; + public static string TankardAnniversary = PrefabNames.TankardAnniversary; public static string TankardOdin = PrefabNames.TankardOdin; public static string Tar = PrefabNames.Tar; + public static string ThSwordKrom = PrefabNames.ThSwordKrom; public static string Thistle = PrefabNames.Thistle; public static string Thunderstone = PrefabNames.Thunderstone; public static string Tin = PrefabNames.Tin; public static string TinOre = PrefabNames.TinOre; public static string Torch = PrefabNames.Torch; + public static string TorchMist = PrefabNames.TorchMist; public static string TrollHide = PrefabNames.TrollHide; public static string TrophyAbomination = PrefabNames.TrophyAbomination; public static string TrophyBlob = PrefabNames.TrophyBlob; @@ -253,10 +345,12 @@ public static partial class ItemDropNames public static string TrophyDraugr = PrefabNames.TrophyDraugr; public static string TrophyDraugrElite = PrefabNames.TrophyDraugrElite; public static string TrophyDraugrFem = PrefabNames.TrophyDraugrFem; + public static string TrophyDvergr = PrefabNames.TrophyDvergr; public static string TrophyEikthyr = PrefabNames.TrophyEikthyr; public static string TrophyFenring = PrefabNames.TrophyFenring; public static string TrophyForestTroll = PrefabNames.TrophyForestTroll; public static string TrophyFrostTroll = PrefabNames.TrophyFrostTroll; + public static string TrophyGjall = PrefabNames.TrophyGjall; public static string TrophyGoblin = PrefabNames.TrophyGoblin; public static string TrophyGoblinBrute = PrefabNames.TrophyGoblinBrute; public static string TrophyGoblinKing = PrefabNames.TrophyGoblinKing; @@ -265,23 +359,31 @@ public static partial class ItemDropNames public static string TrophyGreydwarfBrute = PrefabNames.TrophyGreydwarfBrute; public static string TrophyGreydwarfShaman = PrefabNames.TrophyGreydwarfShaman; public static string TrophyGrowth = PrefabNames.TrophyGrowth; + public static string TrophyHare = PrefabNames.TrophyHare; public static string TrophyHatchling = PrefabNames.TrophyHatchling; public static string TrophyLeech = PrefabNames.TrophyLeech; public static string TrophyLox = PrefabNames.TrophyLox; public static string TrophyNeck = PrefabNames.TrophyNeck; + public static string TrophySeeker = PrefabNames.TrophySeeker; + public static string TrophySeekerBrute = PrefabNames.TrophySeekerBrute; + public static string TrophySeekerQueen = PrefabNames.TrophySeekerQueen; public static string TrophySerpent = PrefabNames.TrophySerpent; public static string TrophySGolem = PrefabNames.TrophySGolem; public static string TrophySkeleton = PrefabNames.TrophySkeleton; public static string TrophySkeletonPoison = PrefabNames.TrophySkeletonPoison; public static string TrophySurtling = PrefabNames.TrophySurtling; public static string TrophyTheElder = PrefabNames.TrophyTheElder; + public static string TrophyTick = PrefabNames.TrophyTick; public static string TrophyWolf = PrefabNames.TrophyWolf; public static string TrophyWraith = PrefabNames.TrophyWraith; public static string Turnip = PrefabNames.Turnip; public static string TurnipSeeds = PrefabNames.TurnipSeeds; public static string TurnipStew = PrefabNames.TurnipStew; + public static string TurretBolt = PrefabNames.TurretBolt; + public static string TurretBoltWood = PrefabNames.TurretBoltWood; public static string VegvisirShardBonemass = PrefabNames.VegvisirShardBonemass; public static string Wishbone = PrefabNames.Wishbone; + public static string Wisp = PrefabNames.Wisp; public static string WitheredBone = PrefabNames.WitheredBone; public static string WolfFang = PrefabNames.WolfFang; public static string WolfJerky = PrefabNames.WolfJerky; @@ -290,7 +392,8 @@ public static partial class ItemDropNames public static string WolfPelt = PrefabNames.WolfPelt; public static string Wood = PrefabNames.Wood; public static string YagluthDrop = PrefabNames.YagluthDrop; + public static string YggdrasilPorridge = PrefabNames.YggdrasilPorridge; + public static string YggdrasilWood = PrefabNames.YggdrasilWood; public static string YmirRemains = PrefabNames.YmirRemains; - } } diff --git a/src/Digitalroot.Valheim.Common.Names/Vanilla/PrefabNames.cs b/src/Digitalroot.Valheim.Common.Names/Vanilla/PrefabNames.cs index 8f83761..815f46d 100644 --- a/src/Digitalroot.Valheim.Common.Names/Vanilla/PrefabNames.cs +++ b/src/Digitalroot.Valheim.Common.Names/Vanilla/PrefabNames.cs @@ -2411,4 +2411,4 @@ public static partial class PrefabNames public static readonly string YggdrasilWood = nameof(YggdrasilWood); public static readonly string YmirRemains = nameof(YmirRemains); } -} \ No newline at end of file +}