diff --git a/.github/workflows/nuget.release.yml b/.github/workflows/nuget.release.yml
index de3ff3b..5989d8a 100644
--- a/.github/workflows/nuget.release.yml
+++ b/.github/workflows/nuget.release.yml
@@ -4,7 +4,7 @@ concurrency: ci-${{ github.ref }}
on:
workflow_dispatch:
- branches: [ main ] # Default release branch
+
push:
branches: [ main ] # Default release branch
paths:
diff --git a/src/Digitalroot.Valheim.Common.Names.sln.DotSettings b/src/Digitalroot.Valheim.Common.Names.sln.DotSettings
index f750084..c2fc0f6 100644
--- a/src/Digitalroot.Valheim.Common.Names.sln.DotSettings
+++ b/src/Digitalroot.Valheim.Common.Names.sln.DotSettings
@@ -2,6 +2,7 @@
True
True
True
+ True
True
True
True
diff --git a/src/Digitalroot.Valheim.Common.Names/Vanilla/BossNames.cs b/src/Digitalroot.Valheim.Common.Names/Vanilla/BossNames.cs
index 551215d..d347d7d 100644
--- a/src/Digitalroot.Valheim.Common.Names/Vanilla/BossNames.cs
+++ b/src/Digitalroot.Valheim.Common.Names/Vanilla/BossNames.cs
@@ -14,6 +14,8 @@ public static partial class BossNames
public static readonly string Bonemass = PrefabNames.Bonemass;
public static readonly string Moder = PrefabNames.Dragon;
public static readonly string Yagluth = PrefabNames.GoblinKing;
+ public static readonly string SeekerQueen = PrefabNames.SeekerQueen;
+ public static readonly string DvergrBoss = PrefabNames.DgDvergrBoss;
public static IEnumerable AllNamesByBiome(Heightmap.Biome biome)
{
@@ -34,6 +36,10 @@ public static IEnumerable AllNamesByBiome(Heightmap.Biome biome)
case Heightmap.Biome.Plains:
yield return Yagluth;
break;
+ case Heightmap.Biome.Mistlands:
+ yield return SeekerQueen;
+ yield return DvergrBoss;
+ break;
}
}
}
diff --git a/src/Digitalroot.Valheim.Common.Names/Vanilla/CraftingStationNames.cs b/src/Digitalroot.Valheim.Common.Names/Vanilla/CraftingStationNames.cs
index b491892..8dddb8f 100644
--- a/src/Digitalroot.Valheim.Common.Names/Vanilla/CraftingStationNames.cs
+++ b/src/Digitalroot.Valheim.Common.Names/Vanilla/CraftingStationNames.cs
@@ -6,8 +6,10 @@ public static partial class CraftingStationNames
{
public static readonly IEnumerable AllNames = Utils.AllNames(typeof(CraftingStationNames));
public static readonly string ArtisanTable = PrefabNames.PieceArtisanstation;
+ public static readonly string Blackforge = PrefabNames.Blackforge;
public static readonly string Cauldron = PrefabNames.PieceCauldron;
public static readonly string Forge = PrefabNames.Forge;
+ public static readonly string MageTable = PrefabNames.PieceMagetable;
public static readonly string Stonecutter = PrefabNames.PieceStonecutter;
public static readonly string Workbench = PrefabNames.PieceWorkbench;
}
diff --git a/src/Digitalroot.Valheim.Common.Names/Vanilla/DungeonLocationNames.cs b/src/Digitalroot.Valheim.Common.Names/Vanilla/DungeonLocationNames.cs
index 4180536..2cc3928 100644
--- a/src/Digitalroot.Valheim.Common.Names/Vanilla/DungeonLocationNames.cs
+++ b/src/Digitalroot.Valheim.Common.Names/Vanilla/DungeonLocationNames.cs
@@ -17,5 +17,10 @@ public static partial class DungeonLocationNames
public static readonly string SunkenCrypt4 = PrefabNames.SunkenCrypt4;
public static readonly string TrollCave = PrefabNames.TrollCave;
public static readonly string TrollCave02 = PrefabNames.TrollCave02;
+ public static readonly string MistlandsDvergrBossEntrance1 = PrefabNames.MistlandsDvergrBossEntrance1;
+ public static readonly string MistlandsDvergrTownEntrance1 = PrefabNames.MistlandsDvergrTownEntrance1;
+ public static readonly string MistlandsDvergrTownEntrance2 = PrefabNames.MistlandsDvergrTownEntrance2;
+ public static readonly string MountainCave01 = PrefabNames.MountainCave01;
+ public static readonly string MountainCave02 = PrefabNames.MountainCave02;
}
}
diff --git a/src/Digitalroot.Valheim.Common.Names/Vanilla/EnemyNames.cs b/src/Digitalroot.Valheim.Common.Names/Vanilla/EnemyNames.cs
index 580eed1..1a895a4 100644
--- a/src/Digitalroot.Valheim.Common.Names/Vanilla/EnemyNames.cs
+++ b/src/Digitalroot.Valheim.Common.Names/Vanilla/EnemyNames.cs
@@ -22,8 +22,10 @@ public static partial class EnemyNames
public static readonly string Draugr = PrefabNames.Draugr;
public static readonly string DraugrElite = PrefabNames.DraugrElite;
public static readonly string DraugrRanged = PrefabNames.DraugrRanged;
+ public static readonly string Dverger = PrefabNames.Dverger;
public static readonly string Fenring = PrefabNames.Fenring;
public static readonly string Ghost = PrefabNames.Ghost;
+ public static readonly string Gjall = PrefabNames.Gjall;
public static readonly string Goblin = PrefabNames.Goblin;
public static readonly string GoblinArcher = PrefabNames.GoblinArcher;
public static readonly string GoblinBrute = PrefabNames.GoblinBrute;
@@ -32,17 +34,25 @@ public static partial class EnemyNames
public static readonly string GreydwarfElite = PrefabNames.GreydwarfElite;
public static readonly string GreydwarfShaman = PrefabNames.GreydwarfShaman;
public static readonly string Greyling = PrefabNames.Greyling;
+ public static readonly string Hare = PrefabNames.Hare;
+ public static readonly string Hen = PrefabNames.Hen;
+ public static readonly string Hive = PrefabNames.Hive;
public static readonly string Leech = PrefabNames.Leech;
public static readonly string Lox = PrefabNames.Lox;
public static readonly string LoxCalf = PrefabNames.LoxCalf;
+ public static readonly string Mistile = PrefabNames.Mistile;
public static readonly string Neck = PrefabNames.Neck;
public static readonly string Seagal = PrefabNames.Seagal;
+ public static readonly string Seeker = PrefabNames.Seeker;
+ public static readonly string SeekerBrute = PrefabNames.SeekerBrute;
public static readonly string Serpent = PrefabNames.Serpent;
public static readonly string Skeleton = PrefabNames.Skeleton;
public static readonly string SkeletonNoArcher = PrefabNames.SkeletonNoArcher;
public static readonly string SkeletonPoison = PrefabNames.SkeletonPoison;
public static readonly string StoneGolem = PrefabNames.StoneGolem;
public static readonly string Surtling = PrefabNames.Surtling;
+ public static readonly string TheHive = PrefabNames.TheHive;
+ public static readonly string Tick = PrefabNames.Tick;
public static readonly string Troll = PrefabNames.Troll;
public static readonly string Wolf = PrefabNames.Wolf;
public static readonly string WolfCub = PrefabNames.WolfCub;
@@ -114,6 +124,15 @@ public static IEnumerable AllNamesByBiome(Heightmap.Biome biome)
case Heightmap.Biome.Ocean:
yield return Serpent;
break;
+
+ case Heightmap.Biome.Mistlands:
+ yield return Dverger;
+ yield return Gjall;
+ yield return Hare;
+ yield return Seeker;
+ yield return SeekerBrute;
+ yield return Tick;
+ break;
}
}
}
diff --git a/src/Digitalroot.Valheim.Common.Names/Vanilla/ItemDropNames.cs b/src/Digitalroot.Valheim.Common.Names/Vanilla/ItemDropNames.cs
index 1d7ae93..3adb1f5 100644
--- a/src/Digitalroot.Valheim.Common.Names/Vanilla/ItemDropNames.cs
+++ b/src/Digitalroot.Valheim.Common.Names/Vanilla/ItemDropNames.cs
@@ -10,11 +10,16 @@ public static partial class ItemDropNames
public static string Acorn = PrefabNames.Acorn;
public static string Amber = PrefabNames.Amber;
public static string AmberPearl = PrefabNames.AmberPearl;
+ public static string AncientSkull = PrefabNames.AncientSkull;
public static string AncientSeed = PrefabNames.AncientSeed;
+ public static string ArmorCarapaceChest = PrefabNames.ArmorCarapaceChest;
+ public static string ArmorCarapaceLegs = PrefabNames.ArmorCarapaceLegs;
public static string ArmorBronzeChest = PrefabNames.ArmorBronzeChest;
public static string ArmorBronzeLegs = PrefabNames.ArmorBronzeLegs;
public static string ArmorIronChest = PrefabNames.ArmorIronChest;
public static string ArmorIronLegs = PrefabNames.ArmorIronLegs;
+ public static string ArmorMageChest = PrefabNames.ArmorMageChest;
+ public static string ArmorMageLegs = PrefabNames.ArmorMageLegs;
public static string ArmorLeatherChest = PrefabNames.ArmorLeatherChest;
public static string ArmorLeatherLegs = PrefabNames.ArmorLeatherLegs;
public static string ArmorPaddedCuirass = PrefabNames.ArmorPaddedCuirass;
@@ -28,6 +33,7 @@ public static partial class ItemDropNames
public static string ArmorWolfChest = PrefabNames.ArmorWolfChest;
public static string ArmorWolfLegs = PrefabNames.ArmorWolfLegs;
public static string ArrowBronze = PrefabNames.ArrowBronze;
+ public static string ArrowCarapace = PrefabNames.ArrowCarapace;
public static string ArrowFire = PrefabNames.ArrowFire;
public static string ArrowFlint = PrefabNames.ArrowFlint;
public static string ArrowFrost = PrefabNames.ArrowFrost;
@@ -39,11 +45,13 @@ public static partial class ItemDropNames
public static string ArrowWood = PrefabNames.ArrowWood;
public static string AtgeirBlackmetal = PrefabNames.AtgeirBlackmetal;
public static string AtgeirBronze = PrefabNames.AtgeirBronze;
+ public static string AtgeirHimminAfl = PrefabNames.AtgeirHimminAfl;
public static string AtgeirIron = PrefabNames.AtgeirIron;
public static string AxeBlackMetal = PrefabNames.AxeBlackMetal;
public static string AxeBronze = PrefabNames.AxeBronze;
public static string AxeFlint = PrefabNames.AxeFlint;
public static string AxeIron = PrefabNames.AxeIron;
+ public static string AxeJotunBane = PrefabNames.AxeJotunBane;
public static string AxeStone = PrefabNames.AxeStone;
public static string Barley = PrefabNames.Barley;
public static string BarleyFlour = PrefabNames.BarleyFlour;
@@ -53,7 +61,10 @@ public static partial class ItemDropNames
public static string BattleaxeCrystal = PrefabNames.BattleaxeCrystal;
public static string BeechSeeds = PrefabNames.BeechSeeds;
public static string BeltStrength = PrefabNames.BeltStrength;
+ public static string Bilebag = PrefabNames.Bilebag;
public static string BirchSeeds = PrefabNames.BirchSeeds;
+ public static string BlackCore = PrefabNames.BlackCore;
+ public static string BlackMarble = PrefabNames.BlackMarble;
public static string BlackMetal = PrefabNames.BlackMetal;
public static string BlackMetalScrap = PrefabNames.BlackMetalScrap;
public static string BlackSoup = PrefabNames.BlackSoup;
@@ -61,38 +72,57 @@ public static partial class ItemDropNames
public static string BloodPudding = PrefabNames.BloodPudding;
public static string Blueberries = PrefabNames.Blueberries;
public static string BoarJerky = PrefabNames.BoarJerky;
+ public static string BoltBlackmetal = PrefabNames.BoltBlackmetal;
+ public static string BoltBone = PrefabNames.BoltBone;
+ public static string BoltCarapace = PrefabNames.BoltCarapace;
+ public static string BoltIron = PrefabNames.BoltIron;
+ public static string BombBile = PrefabNames.BombBile;
public static string BombOoze = PrefabNames.BombOoze;
public static string BoneFragments = PrefabNames.BoneFragments;
public static string Bow = PrefabNames.Bow;
public static string BowDraugrFang = PrefabNames.BowDraugrFang;
public static string BowFineWood = PrefabNames.BowFineWood;
public static string BowHuntsman = PrefabNames.BowHuntsman;
+ public static string BowSpineSnap = PrefabNames.BowSpineSnap;
public static string Bread = PrefabNames.Bread;
public static string BreadDough = PrefabNames.BreadDough;
public static string Bronze = PrefabNames.Bronze;
public static string BronzeNails = PrefabNames.BronzeNails;
+ public static string BronzeScrap = PrefabNames.BronzeScrap;
+ public static string BugMeat = PrefabNames.BugMeat;
public static string CapeDeerHide = PrefabNames.CapeDeerHide;
+ public static string CapeFeather = PrefabNames.CapeFeather;
public static string CapeLinen = PrefabNames.CapeLinen;
public static string CapeLox = PrefabNames.CapeLox;
public static string CapeOdin = PrefabNames.CapeOdin;
public static string CapeTest = PrefabNames.CapeTest;
public static string CapeTrollHide = PrefabNames.CapeTrollHide;
public static string CapeWolf = PrefabNames.CapeWolf;
+ public static string Carapace = PrefabNames.Carapace;
public static string Carrot = PrefabNames.Carrot;
public static string CarrotSeeds = PrefabNames.CarrotSeeds;
public static string CarrotSoup = PrefabNames.CarrotSoup;
public static string Chain = PrefabNames.Chain;
+ public static string Chicken = PrefabNames.Chicken;
+ public static string ChickenEgg = PrefabNames.ChickenEgg;
+ public static string ChickenMeat = PrefabNames.ChickenMeat;
public static string Chitin = PrefabNames.Chitin;
public static string Cloudberry = PrefabNames.Cloudberry;
public static string Club = PrefabNames.Club;
public static string Coal = PrefabNames.Coal;
public static string Coins = PrefabNames.Coins;
+ public static string CookedBugMeat = PrefabNames.CookedBugMeat;
+ public static string CookedChickenMeat = PrefabNames.CookedChickenMeat;
public static string CookedDeerMeat = PrefabNames.CookedDeerMeat;
+ public static string CookedEgg = PrefabNames.CookedEgg;
+ public static string CookedHareMeat = PrefabNames.CookedHareMeat;
public static string CookedLoxMeat = PrefabNames.CookedLoxMeat;
public static string CookedWolfMeat = PrefabNames.CookedWolfMeat;
public static string CookedMeat = PrefabNames.CookedMeat;
public static string Copper = PrefabNames.Copper;
public static string CopperOre = PrefabNames.CopperOre;
+ public static string CopperScrap = PrefabNames.CopperScrap;
+ public static string CrossbowArbalest = PrefabNames.CrossbowArbalest;
public static string CryptKey = PrefabNames.CryptKey;
public static string Crystal = PrefabNames.Crystal;
public static string Cultivator = PrefabNames.Cultivator;
@@ -100,16 +130,32 @@ public static partial class ItemDropNames
public static string DeerHide = PrefabNames.DeerHide;
public static string DeerMeat = PrefabNames.DeerMeat;
public static string DeerStew = PrefabNames.DeerStew;
+ public static string Demister = PrefabNames.Demister;
public static string DragonEgg = PrefabNames.DragonEgg;
public static string DragonTear = PrefabNames.DragonTear;
+ public static string DvergrKey = PrefabNames.DvergrKey;
+ public static string DvergrKeyFragment = PrefabNames.DvergrKeyFragment;
+ public static string DvergrNeedle = PrefabNames.DvergrNeedle;
+ public static string Eitr = PrefabNames.Eitr;
public static string ElderBark = PrefabNames.ElderBark;
public static string Entrails = PrefabNames.Entrails;
public static string Eyescream = PrefabNames.Eyescream;
public static string Feathers = PrefabNames.Feathers;
public static string FineWood = PrefabNames.FineWood;
public static string FirCone = PrefabNames.FirCone;
+ public static string FishAndBread = PrefabNames.FishAndBread;
+ public static string FishAndBreadUncooked = PrefabNames.FishAndBreadUncooked;
+ public static string FishAnglerRaw = PrefabNames.FishAnglerRaw;
public static string FishCooked = PrefabNames.FishCooked;
public static string FishingBait = PrefabNames.FishingBait;
+ public static string FishingBaitAshlands = PrefabNames.FishingBaitAshlands;
+ public static string FishingBaitCave = PrefabNames.FishingBaitCave;
+ public static string FishingBaitDeepNorth = PrefabNames.FishingBaitDeepNorth;
+ public static string FishingBaitForest = PrefabNames.FishingBaitForest;
+ public static string FishingBaitMistlands = PrefabNames.FishingBaitMistlands;
+ public static string FishingBaitOcean = PrefabNames.FishingBaitOcean;
+ public static string FishingBaitPlains = PrefabNames.FishingBaitPlains;
+ public static string FishingBaitSwamp = PrefabNames.FishingBaitSwamp;
public static string FishingRod = PrefabNames.FishingRod;
public static string FishRaw = PrefabNames.FishRaw;
public static string FishWraps = PrefabNames.FishWraps;
@@ -118,16 +164,20 @@ public static partial class ItemDropNames
public static string Flax = PrefabNames.Flax;
public static string Flint = PrefabNames.Flint;
public static string FreezeGland = PrefabNames.FreezeGland;
+ public static string GiantBloodSack = PrefabNames.GiantBloodSack;
public static string GoblinTotem = PrefabNames.GoblinTotem;
public static string GreydwarfEye = PrefabNames.GreydwarfEye;
public static string Guck = PrefabNames.Guck;
public static string Hammer = PrefabNames.Hammer;
+ public static string HareMeat = PrefabNames.HareMeat;
public static string HardAntler = PrefabNames.HardAntler;
public static string HelmetBronze = PrefabNames.HelmetBronze;
+ public static string HelmetCarapace = PrefabNames.HelmetCarapace;
public static string HelmetDrake = PrefabNames.HelmetDrake;
public static string HelmetDverger = PrefabNames.HelmetDverger;
public static string HelmetIron = PrefabNames.HelmetIron;
public static string HelmetLeather = PrefabNames.HelmetLeather;
+ public static string HelmetMage = PrefabNames.HelmetMage;
public static string HelmetOdin = PrefabNames.HelmetOdin;
public static string HelmetPadded = PrefabNames.HelmetPadded;
public static string HelmetRoot = PrefabNames.HelmetRoot;
@@ -135,16 +185,23 @@ public static partial class ItemDropNames
public static string HelmetYule = PrefabNames.HelmetYule;
public static string Hoe = PrefabNames.Hoe;
public static string Honey = PrefabNames.Honey;
+ public static string HoneyGlazedChicken = PrefabNames.HoneyGlazedChicken;
+ public static string HoneyGlazedChickenUncooked = PrefabNames.HoneyGlazedChickenUncooked;
public static string Iron = PrefabNames.Iron;
public static string IronNails = PrefabNames.IronNails;
public static string IronOre = PrefabNames.IronOre;
public static string IronScrap = PrefabNames.IronScrap;
+ public static string JuteBlue = PrefabNames.JuteBlue;
+ public static string JuteRed = PrefabNames.JuteRed;
public static string KnifeBlackMetal = PrefabNames.KnifeBlackMetal;
public static string KnifeButcher = PrefabNames.KnifeButcher;
public static string KnifeChitin = PrefabNames.KnifeChitin;
public static string KnifeCopper = PrefabNames.KnifeCopper;
public static string KnifeFlint = PrefabNames.KnifeFlint;
public static string KnifeSilver = PrefabNames.KnifeSilver;
+ public static string KnifeSkollAndHati = PrefabNames.KnifeSkollAndHati;
+ public static string Lantern = PrefabNames.Lantern;
+ public static string Larva = PrefabNames.Larva;
public static string LeatherScraps = PrefabNames.LeatherScraps;
public static string LinenThread = PrefabNames.LinenThread;
public static string LoxMeat = PrefabNames.LoxMeat;
@@ -155,23 +212,40 @@ public static partial class ItemDropNames
public static string MaceIron = PrefabNames.MaceIron;
public static string MaceNeedle = PrefabNames.MaceNeedle;
public static string MaceSilver = PrefabNames.MaceSilver;
+ public static string MagicallyStuffedShroom = PrefabNames.MagicallyStuffedShroom;
+ public static string MagicallyStuffedShroomUncooked = PrefabNames.MagicallyStuffedShroomUncooked;
+ public static string Mandible = PrefabNames.Mandible;
+ public static string MeadBaseEitrMinor = PrefabNames.MeadBaseEitrMinor;
public static string MeadBaseFrostResist = PrefabNames.MeadBaseFrostResist;
+ public static string MeadBaseHealthMajor = PrefabNames.MeadBaseHealthMajor;
public static string MeadBaseHealthMedium = PrefabNames.MeadBaseHealthMedium;
public static string MeadBaseHealthMinor = PrefabNames.MeadBaseHealthMinor;
public static string MeadBasePoisonResist = PrefabNames.MeadBasePoisonResist;
+ public static string MeadBaseStaminaLingering = PrefabNames.MeadBaseStaminaLingering;
public static string MeadBaseStaminaMedium = PrefabNames.MeadBaseStaminaMedium;
public static string MeadBaseStaminaMinor = PrefabNames.MeadBaseStaminaMinor;
public static string MeadBaseTasty = PrefabNames.MeadBaseTasty;
+ public static string MeadEitrMinor = PrefabNames.MeadEitrMinor;
public static string MeadFrostResist = PrefabNames.MeadFrostResist;
public static string MeadHealthMedium = PrefabNames.MeadHealthMedium;
public static string MeadHealthMinor = PrefabNames.MeadHealthMinor;
public static string MeadPoisonResist = PrefabNames.MeadPoisonResist;
+ public static string MeadStaminaLingering = PrefabNames.MeadStaminaLingering;
public static string MeadStaminaMedium = PrefabNames.MeadStaminaMedium;
public static string MeadStaminaMinor = PrefabNames.MeadStaminaMinor;
public static string MeadTasty = PrefabNames.MeadTasty;
+ public static string MeatPlatter = PrefabNames.MeatPlatter;
+ public static string MeatPlatterUncooked = PrefabNames.MeatPlatterUncooked;
+ public static string MechanicalSpring = PrefabNames.MechanicalSpring;
public static string MinceMeatSauce = PrefabNames.MinceMeatSauce;
+ public static string MisthareSupreme = PrefabNames.MisthareSupreme;
+ public static string MisthareSupremeUncooked = PrefabNames.MisthareSupremeUncooked;
+ public static string MistileKamikaze = PrefabNames.MistileKamikaze;
public static string Mushroom = PrefabNames.Mushroom;
public static string MushroomBlue = PrefabNames.MushroomBlue;
+ public static string MushroomJotunPuffs = PrefabNames.MushroomJotunPuffs;
+ public static string MushroomMagecap = PrefabNames.MushroomMagecap;
+ public static string MushroomOmelette = PrefabNames.MushroomOmelette;
public static string MushroomYellow = PrefabNames.MushroomYellow;
public static string NeckTail = PrefabNames.NeckTail;
public static string NeckTailGrilled = PrefabNames.NeckTailGrilled;
@@ -188,14 +262,19 @@ public static partial class ItemDropNames
public static string PineCone = PrefabNames.PineCone;
public static string PukeBerries = PrefabNames.Pukeberries;
public static string QueenBee = PrefabNames.QueenBee;
+ public static string QueenDrop = PrefabNames.QueenDrop;
public static string QueensJam = PrefabNames.QueensJam;
public static string Raspberry = PrefabNames.Raspberry;
public static string RawMeat = PrefabNames.RawMeat;
public static string Resin = PrefabNames.Resin;
public static string RoundLog = PrefabNames.RoundLog;
+ public static string RoyalJelly = PrefabNames.RoyalJelly;
public static string Ruby = PrefabNames.Ruby;
public static string SaddleLox = PrefabNames.SaddleLox;
+ public static string Salad = PrefabNames.Salad;
+ public static string Sap = PrefabNames.Sap;
public static string Sausages = PrefabNames.Sausages;
+ public static string ScaleHide = PrefabNames.ScaleHide;
public static string SerpentMeat = PrefabNames.SerpentMeat;
public static string SerpentMeatCooked = PrefabNames.SerpentMeatCooked;
public static string SerpentScale = PrefabNames.SerpentScale;
@@ -206,6 +285,8 @@ public static partial class ItemDropNames
public static string ShieldBlackmetalTower = PrefabNames.ShieldBlackmetalTower;
public static string ShieldBoneTower = PrefabNames.ShieldBoneTower;
public static string ShieldBronzeBuckler = PrefabNames.ShieldBronzeBuckler;
+ public static string ShieldCarapace = PrefabNames.ShieldCarapace;
+ public static string ShieldCarapaceBuckler = PrefabNames.ShieldCarapaceBuckler;
public static string ShieldIronBuckler = PrefabNames.ShieldIronBuckler;
public static string ShieldIronSquare = PrefabNames.ShieldIronSquare;
public static string ShieldIronTower = PrefabNames.ShieldIronTower;
@@ -219,13 +300,19 @@ public static partial class ItemDropNames
public static string SilverNecklace = PrefabNames.SilverNecklace;
public static string SilverOre = PrefabNames.SilverOre;
public static string SledgeCheat = PrefabNames.SledgeCheat;
+ public static string SledgeDemolisher = PrefabNames.SledgeDemolisher;
public static string SledgeIron = PrefabNames.SledgeIron;
public static string SledgeStagbreaker = PrefabNames.SledgeStagbreaker;
+ public static string Softtissue = PrefabNames.Softtissue;
public static string SpearBronze = PrefabNames.SpearBronze;
public static string SpearChitin = PrefabNames.SpearChitin;
public static string SpearElderbark = PrefabNames.SpearElderbark;
public static string SpearFlint = PrefabNames.SpearFlint;
public static string SpearWolfFang = PrefabNames.SpearWolfFang;
+ public static string StaffFireball = PrefabNames.StaffFireball;
+ public static string StaffIceShards = PrefabNames.StaffIceShards;
+ public static string StaffShield = PrefabNames.StaffShield;
+ public static string StaffSkeleton = PrefabNames.StaffSkeleton;
public static string Stone = PrefabNames.Stone;
public static string SurtlingCore = PrefabNames.SurtlingCore;
public static string SwordBlackmetal = PrefabNames.SwordBlackmetal;
@@ -233,15 +320,20 @@ public static partial class ItemDropNames
public static string SwordCheat = PrefabNames.SwordCheat;
public static string SwordIron = PrefabNames.SwordIron;
public static string SwordIronFire = PrefabNames.SwordIronFire;
+ public static string SwordMistwalker = PrefabNames.SwordMistwalker;
public static string SwordSilver = PrefabNames.SwordSilver;
public static string Tankard = PrefabNames.Tankard;
+ public static string TankardDvergr = PrefabNames.TankardDvergr;
+ public static string TankardAnniversary = PrefabNames.TankardAnniversary;
public static string TankardOdin = PrefabNames.TankardOdin;
public static string Tar = PrefabNames.Tar;
+ public static string ThSwordKrom = PrefabNames.ThSwordKrom;
public static string Thistle = PrefabNames.Thistle;
public static string Thunderstone = PrefabNames.Thunderstone;
public static string Tin = PrefabNames.Tin;
public static string TinOre = PrefabNames.TinOre;
public static string Torch = PrefabNames.Torch;
+ public static string TorchMist = PrefabNames.TorchMist;
public static string TrollHide = PrefabNames.TrollHide;
public static string TrophyAbomination = PrefabNames.TrophyAbomination;
public static string TrophyBlob = PrefabNames.TrophyBlob;
@@ -253,10 +345,12 @@ public static partial class ItemDropNames
public static string TrophyDraugr = PrefabNames.TrophyDraugr;
public static string TrophyDraugrElite = PrefabNames.TrophyDraugrElite;
public static string TrophyDraugrFem = PrefabNames.TrophyDraugrFem;
+ public static string TrophyDvergr = PrefabNames.TrophyDvergr;
public static string TrophyEikthyr = PrefabNames.TrophyEikthyr;
public static string TrophyFenring = PrefabNames.TrophyFenring;
public static string TrophyForestTroll = PrefabNames.TrophyForestTroll;
public static string TrophyFrostTroll = PrefabNames.TrophyFrostTroll;
+ public static string TrophyGjall = PrefabNames.TrophyGjall;
public static string TrophyGoblin = PrefabNames.TrophyGoblin;
public static string TrophyGoblinBrute = PrefabNames.TrophyGoblinBrute;
public static string TrophyGoblinKing = PrefabNames.TrophyGoblinKing;
@@ -265,23 +359,31 @@ public static partial class ItemDropNames
public static string TrophyGreydwarfBrute = PrefabNames.TrophyGreydwarfBrute;
public static string TrophyGreydwarfShaman = PrefabNames.TrophyGreydwarfShaman;
public static string TrophyGrowth = PrefabNames.TrophyGrowth;
+ public static string TrophyHare = PrefabNames.TrophyHare;
public static string TrophyHatchling = PrefabNames.TrophyHatchling;
public static string TrophyLeech = PrefabNames.TrophyLeech;
public static string TrophyLox = PrefabNames.TrophyLox;
public static string TrophyNeck = PrefabNames.TrophyNeck;
+ public static string TrophySeeker = PrefabNames.TrophySeeker;
+ public static string TrophySeekerBrute = PrefabNames.TrophySeekerBrute;
+ public static string TrophySeekerQueen = PrefabNames.TrophySeekerQueen;
public static string TrophySerpent = PrefabNames.TrophySerpent;
public static string TrophySGolem = PrefabNames.TrophySGolem;
public static string TrophySkeleton = PrefabNames.TrophySkeleton;
public static string TrophySkeletonPoison = PrefabNames.TrophySkeletonPoison;
public static string TrophySurtling = PrefabNames.TrophySurtling;
public static string TrophyTheElder = PrefabNames.TrophyTheElder;
+ public static string TrophyTick = PrefabNames.TrophyTick;
public static string TrophyWolf = PrefabNames.TrophyWolf;
public static string TrophyWraith = PrefabNames.TrophyWraith;
public static string Turnip = PrefabNames.Turnip;
public static string TurnipSeeds = PrefabNames.TurnipSeeds;
public static string TurnipStew = PrefabNames.TurnipStew;
+ public static string TurretBolt = PrefabNames.TurretBolt;
+ public static string TurretBoltWood = PrefabNames.TurretBoltWood;
public static string VegvisirShardBonemass = PrefabNames.VegvisirShardBonemass;
public static string Wishbone = PrefabNames.Wishbone;
+ public static string Wisp = PrefabNames.Wisp;
public static string WitheredBone = PrefabNames.WitheredBone;
public static string WolfFang = PrefabNames.WolfFang;
public static string WolfJerky = PrefabNames.WolfJerky;
@@ -290,7 +392,8 @@ public static partial class ItemDropNames
public static string WolfPelt = PrefabNames.WolfPelt;
public static string Wood = PrefabNames.Wood;
public static string YagluthDrop = PrefabNames.YagluthDrop;
+ public static string YggdrasilPorridge = PrefabNames.YggdrasilPorridge;
+ public static string YggdrasilWood = PrefabNames.YggdrasilWood;
public static string YmirRemains = PrefabNames.YmirRemains;
-
}
}
diff --git a/src/Digitalroot.Valheim.Common.Names/Vanilla/PrefabNames.cs b/src/Digitalroot.Valheim.Common.Names/Vanilla/PrefabNames.cs
index 8f83761..815f46d 100644
--- a/src/Digitalroot.Valheim.Common.Names/Vanilla/PrefabNames.cs
+++ b/src/Digitalroot.Valheim.Common.Names/Vanilla/PrefabNames.cs
@@ -2411,4 +2411,4 @@ public static partial class PrefabNames
public static readonly string YggdrasilWood = nameof(YggdrasilWood);
public static readonly string YmirRemains = nameof(YmirRemains);
}
-}
\ No newline at end of file
+}