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When using the HDTP Paul meshes/textures, DXRFashion works as normal (applying vanilla meshes and textures), but it retains Paul's HDTP face, which doesn't map properly to the vanilla mesh and leaves him looking horrifying.
The same may happen to JC as well?
The text was updated successfully, but these errors were encountered:
When using the HDTP Paul meshes/textures, DXRFashion works as normal (applying vanilla meshes and textures), but it retains Paul's HDTP face, which doesn't map properly to the vanilla mesh and leaves him looking horrifying.
The same may happen to JC as well?
The text was updated successfully, but these errors were encountered: