diff --git a/Docs/README.RU.md b/Docs/README.RU.md
index f963333..7cc559a 100644
--- a/Docs/README.RU.md
+++ b/Docs/README.RU.md
@@ -1,8 +1,8 @@
# Depra.Assets
-![License](https://img.shields.io/github/license/Depra-Inc/Asset.Unity?style=flat-round)
-![Last Commit](https://img.shields.io/github/last-commit/Depra-Inc/Asset.Unity?style=flat-round)
-![Code Size](https://img.shields.io/github/languages/code-size/Depra-Inc/Asset.Unity?style=flat-round)
+![License](https://img.shields.io/github/license/Depra-Inc/Assets.Unity?style=flat-round)
+![Last Commit](https://img.shields.io/github/last-commit/Depra-Inc/Assets.Unity?style=flat-round)
+![Code Size](https://img.shields.io/github/languages/code-size/Depra-Inc/Assets.Unity?style=flat-round)
English | Русский
@@ -64,7 +64,7 @@
1. Откройте окно **Unity Package Manager**.
2. Нажмите на кнопку **+** в правом верхнем углу окна.
3. Выберите **Add package from git URL...**.
-4. Введите [ссылку на репозиторий](https://github.com/Depra-Inc/Asset.Unity.git)
+4. Введите [ссылку на репозиторий](https://github.com/Depra-Inc/Assets.Unity.git)
5. Нажмите **Add**.
### ⚙️ Через **UPM** используя `manifest.json`:
@@ -72,7 +72,7 @@
Добавьте в `Packages/manifest.json` в раздел `dependencies` следующую строку:
```
-"com.depra.assets.unity": "https://github.com/Depra-Inc/Asset.Unity.git"
+"com.depra.assets.unity": "https://github.com/Depra-Inc/Assets.Unity.git"
```
### 🛒 Через Unity Asset Store:
@@ -166,8 +166,8 @@ preloadedAsset.Unload();
## 🤝 Сотрудничество
Я рад приветствовать запросы на добавление новых функций и сообщения об ошибках в
-разделе [issues](https://github.com/Depra-Inc/Asset.Unity/issues) и также
-принимать [pull requests](https://github.com/Depra-Inc/Asset.Unity/pulls).
+разделе [issues](https://github.com/Depra-Inc/Assets.Unity/issues) и также
+принимать [pull requests](https://github.com/Depra-Inc/Assets.Unity/pulls).
## 🫂 Поддержка
@@ -179,7 +179,7 @@ preloadedAsset.Unload();
## 🔐 Лицензия
Этот проект распространяется под лицензией
-**[Apache-2.0](https://github.com/Depra-Inc/Asset.Unity/blob/main/LICENSE.md)**
+**[Apache-2.0](https://github.com/Depra-Inc/Assets.Unity/blob/main/LICENSE.md)**
Copyright (c) 2023 Николай Мельников
[n.melnikov@depra.org](mailto:n.melnikov@depra.org)
\ No newline at end of file
diff --git a/Docs/README.md b/Docs/README.md
index 5496830..11c5597 100644
--- a/Docs/README.md
+++ b/Docs/README.md
@@ -1,8 +1,8 @@
-# Depra.Asset
+# Depra.Assets
-![License](https://img.shields.io/github/license/Depra-Inc/Asset.Unity?style=flat-round)
-![Last Commit](https://img.shields.io/github/last-commit/Depra-Inc/Asset.Unity?style=flat-round)
-![Code Size](https://img.shields.io/github/languages/code-size/Depra-Inc/Asset.Unity?style=flat-round)
+![License](https://img.shields.io/github/license/Depra-Inc/Assets.Unity?style=flat-round)
+![Last Commit](https://img.shields.io/github/last-commit/Depra-Inc/Assets.Unity?style=flat-round)
+![Code Size](https://img.shields.io/github/languages/code-size/Depra-Inc/Assets.Unity?style=flat-round)
English | Русский
@@ -64,7 +64,7 @@ These features make the library even more powerful and convenient for your tasks
1. Open the **Unity Package Manager** window.
2. Click the **+** button in the upper right corner of the window.
3. Select **Add package from git URL...**.
-4. Enter the [repository link](https://github.com/Depra-Inc/Asset.Unity.git).
+4. Enter the [repository link](https://github.com/Depra-Inc/Assets.Unity.git).
5. Click **Add**.
### ⚙️ Using **UPM** via **manifest.json**:
@@ -72,7 +72,7 @@ These features make the library even more powerful and convenient for your tasks
Add the following line to `Packages/manifest.json` in the `dependencies` section:
```
-"com.depra.asset.unity": "https://github.com/Depra-Inc/Asset.Unity.git"
+"com.depra.assets.unity": "https://github.com/Depra-Inc/Assets.Unity.git"
```
### 🛒 Using Unity Asset Store:
@@ -160,14 +160,14 @@ preloadedAsset.Unload();
## 🖇 Dependencies
-- [Depra.Asset](https://github.com/Depra-Inc/Asset.git) - the base library for working with assets (provided
+- [Depra.Asset](https://github.com/Depra-Inc/Assets.git) - the base library for working with assets (provided
with this **UPM** package).
## 🤝 Collaboration
I welcome feature requests and bug reports in
-the [issues section](https://github.com/Depra-Inc/Asset.Unity/issues), and I also
-accept [pull requests](https://github.com/Depra-Inc/Asset.Unity/pulls).
+the [issues section](https://github.com/Depra-Inc/Assets.Unity/issues), and I also
+accept [pull requests](https://github.com/Depra-Inc/Assets.Unity/pulls).
## 🫂 Support
@@ -178,7 +178,7 @@ my [portfolio](https://github.com/Depra-Inc) and [contact me](mailto:g0dzZz1lla@
## 🔐 License
This project is distributed under the
-**[Apache-2.0 license](https://github.com/Depra-Inc/Asset.Unity/blob/main/LICENSE.md)**
+**[Apache-2.0 license](https://github.com/Depra-Inc/Assets.Unity/blob/main/LICENSE.md)**
Copyright (c) 2023 Nikolay Melnikov
[n.melnikov@depra.org](mailto:n.melnikov@depra.org)
\ No newline at end of file
diff --git a/Editor/Depra.Assets.Editor.asmdef b/Editor/Depra.Assets.Editor.asmdef
index 9d30046..e828db3 100644
--- a/Editor/Depra.Assets.Editor.asmdef
+++ b/Editor/Depra.Assets.Editor.asmdef
@@ -1,5 +1,5 @@
{
- "name": "Depra.Asset.Editor",
+ "name": "Depra.Assets.Editor",
"rootNamespace": "Depra.Assets",
"references": [
"GUID:ce2ab5ef472b35f498b9d47a89be9396"
@@ -11,7 +11,7 @@
"allowUnsafeCode": false,
"overrideReferences": true,
"precompiledReferences": [
- "Depra.Asset.dll"
+ "Depra.Assets.dll"
],
"autoReferenced": true,
"defineConstraints": [],
diff --git a/Editor/Drawers/ResourcesReferenceDrawer.cs b/Editor/Drawers/ResourcesReferenceDrawer.cs
index 731d81b..648f056 100644
--- a/Editor/Drawers/ResourcesReferenceDrawer.cs
+++ b/Editor/Drawers/ResourcesReferenceDrawer.cs
@@ -1,12 +1,12 @@
// SPDX-License-Identifier: Apache-2.0
// © 2023-2024 Nikolay Melnikov
-using Depra.Asset.Editor.Extensions;
-using Depra.Asset.Files.Resource;
+using Depra.Assets.Editor.Extensions;
+using Depra.Assets.Files.Resource;
using UnityEditor;
using UnityEngine;
-namespace Depra.Asset.Editor.Drawers
+namespace Depra.Assets.Editor.Drawers
{
[CustomPropertyDrawer(typeof(ResourcesReference), true)]
internal sealed class ResourcesReferenceDrawer : PropertyDrawer
diff --git a/Editor/Extensions/SerializedPropertyExtensions.cs b/Editor/Extensions/SerializedPropertyExtensions.cs
index dd0e727..d1a4cc6 100644
--- a/Editor/Extensions/SerializedPropertyExtensions.cs
+++ b/Editor/Extensions/SerializedPropertyExtensions.cs
@@ -9,7 +9,7 @@
using System.Text.RegularExpressions;
using UnityEditor;
-namespace Depra.Asset.Editor.Extensions
+namespace Depra.Assets.Editor.Extensions
{
internal static class SerializedPropertyExtensions
{
diff --git a/Editor/Files/EditorDatabaseAsset.cs b/Editor/Files/EditorDatabaseAsset.cs
index b1326ab..6322d8e 100644
--- a/Editor/Files/EditorDatabaseAsset.cs
+++ b/Editor/Files/EditorDatabaseAsset.cs
@@ -6,17 +6,17 @@
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
-using Depra.Asset.Delegates;
-using Depra.Asset.Exceptions;
-using Depra.Asset.Extensions;
-using Depra.Asset.Files;
-using Depra.Asset.Files.Database;
-using Depra.Asset.ValueObjects;
+using Depra.Assets.Delegates;
+using Depra.Assets.Extensions;
+using Depra.Assets.ValueObjects;
+using Depra.Assets.Exceptions;
+using Depra.Assets.Files;
+using Depra.Assets.Files.Database;
using UnityEditor;
using UnityEngine;
using Object = UnityEngine.Object;
-namespace Depra.Asset.Editor.Files
+namespace Depra.Assets.Editor.Files
{
public sealed class EditorDatabaseAsset : IAssetFile, IDisposable where TAsset : ScriptableObject
{
diff --git a/Editor/Files/PreloadedAsset.cs b/Editor/Files/PreloadedAsset.cs
index 8050096..85a3de1 100644
--- a/Editor/Files/PreloadedAsset.cs
+++ b/Editor/Files/PreloadedAsset.cs
@@ -6,14 +6,14 @@
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
-using Depra.Asset.Delegates;
-using Depra.Asset.Exceptions;
-using Depra.Asset.Files;
-using Depra.Asset.ValueObjects;
+using Depra.Assets.Delegates;
+using Depra.Assets.ValueObjects;
+using Depra.Assets.Exceptions;
+using Depra.Assets.Files;
using UnityEditor;
using Object = UnityEngine.Object;
-namespace Depra.Asset.Editor.Files
+namespace Depra.Assets.Editor.Files
{
public sealed class PreloadedAsset : IAssetFile, IDisposable where TAsset : Object
{
diff --git a/Plugins/Depra.Asset.dll b/Plugins/Depra.Asset.dll
deleted file mode 100644
index 30e148b..0000000
Binary files a/Plugins/Depra.Asset.dll and /dev/null differ
diff --git a/Plugins/Depra.Assets.dll b/Plugins/Depra.Assets.dll
new file mode 100644
index 0000000..07e6641
Binary files /dev/null and b/Plugins/Depra.Assets.dll differ
diff --git a/Plugins/Depra.Asset.dll.meta b/Plugins/Depra.Assets.dll.meta
similarity index 93%
rename from Plugins/Depra.Asset.dll.meta
rename to Plugins/Depra.Assets.dll.meta
index 55d760a..91521f5 100644
--- a/Plugins/Depra.Asset.dll.meta
+++ b/Plugins/Depra.Assets.dll.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 94dc0d35dd433de4cbd96cd7e3c3f342
+guid: 77ba2cc553cbfdb44b728b7ed74e24e7
PluginImporter:
externalObjects: {}
serializedVersion: 2
diff --git a/Runtime/Depra.Asset.Unity.asmdef b/Runtime/Depra.Assets.Unity.asmdef
similarity index 75%
rename from Runtime/Depra.Asset.Unity.asmdef
rename to Runtime/Depra.Assets.Unity.asmdef
index b10813b..e2834ed 100644
--- a/Runtime/Depra.Asset.Unity.asmdef
+++ b/Runtime/Depra.Assets.Unity.asmdef
@@ -1,13 +1,13 @@
{
- "name": "Depra.Asset.Unity",
- "rootNamespace": "Depra.Asset",
+ "name": "Depra.Assets.Unity",
+ "rootNamespace": "Depra.Assets",
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": true,
"precompiledReferences": [
- "Depra.Asset.dll"
+ "Depra.Assets.dll"
],
"autoReferenced": true,
"defineConstraints": [],
diff --git a/Runtime/Depra.Asset.Unity.asmdef.meta b/Runtime/Depra.Assets.Unity.asmdef.meta
similarity index 100%
rename from Runtime/Depra.Asset.Unity.asmdef.meta
rename to Runtime/Depra.Assets.Unity.asmdef.meta
diff --git a/Runtime/Exceptions/AssetCanNotBeLoaded.cs b/Runtime/Exceptions/AssetCanNotBeLoaded.cs
index 6512e8b..579d207 100644
--- a/Runtime/Exceptions/AssetCanNotBeLoaded.cs
+++ b/Runtime/Exceptions/AssetCanNotBeLoaded.cs
@@ -3,7 +3,7 @@
using System;
-namespace Depra.Asset.Exceptions
+namespace Depra.Assets.Exceptions
{
internal sealed class AssetCanNotBeLoaded : Exception
{
diff --git a/Runtime/Exceptions/Guard.cs b/Runtime/Exceptions/Guard.cs
index 75e492a..9962ada 100644
--- a/Runtime/Exceptions/Guard.cs
+++ b/Runtime/Exceptions/Guard.cs
@@ -6,7 +6,7 @@
using System.IO;
using System.Runtime.CompilerServices;
-namespace Depra.Asset.Exceptions
+namespace Depra.Assets.Exceptions
{
internal static class Guard
{
diff --git a/Runtime/Extensions/DirectoryInfoExtensions.cs b/Runtime/Extensions/DirectoryInfoExtensions.cs
index 9c4a262..41fff61 100644
--- a/Runtime/Extensions/DirectoryInfoExtensions.cs
+++ b/Runtime/Extensions/DirectoryInfoExtensions.cs
@@ -4,7 +4,7 @@
using System.IO;
using System.Runtime.CompilerServices;
-namespace Depra.Asset.Extensions
+namespace Depra.Assets.Extensions
{
public static class DirectoryInfoExtensions
{
diff --git a/Runtime/Extensions/StringExtensions.cs b/Runtime/Extensions/StringExtensions.cs
index e7d42c6..f4c01af 100644
--- a/Runtime/Extensions/StringExtensions.cs
+++ b/Runtime/Extensions/StringExtensions.cs
@@ -3,7 +3,7 @@
using System.Runtime.CompilerServices;
-namespace Depra.Asset.Extensions
+namespace Depra.Assets.Extensions
{
public static class StringExtensions
{
diff --git a/Runtime/Extensions/TaskExtensions.cs b/Runtime/Extensions/TaskExtensions.cs
index 7a09818..d722cd0 100644
--- a/Runtime/Extensions/TaskExtensions.cs
+++ b/Runtime/Extensions/TaskExtensions.cs
@@ -6,7 +6,7 @@
using System.Runtime.ExceptionServices;
using System.Threading.Tasks;
-namespace Depra.Asset.Extensions
+namespace Depra.Assets.Extensions
{
internal static class TaskExtensions
{
diff --git a/Runtime/Files.Database/AssetCatNotBeCreated.cs b/Runtime/Files.Database/AssetCatNotBeCreated.cs
index fe11608..ff16e3b 100644
--- a/Runtime/Files.Database/AssetCatNotBeCreated.cs
+++ b/Runtime/Files.Database/AssetCatNotBeCreated.cs
@@ -4,7 +4,7 @@
using System;
using System.Reflection;
-namespace Depra.Asset.Files.Database
+namespace Depra.Assets.Files.Database
{
internal sealed class AssetCatNotBeCreated : Exception
{
diff --git a/Runtime/Files.Database/DatabaseAssetUri.cs b/Runtime/Files.Database/DatabaseAssetUri.cs
index ef634f5..d4742fc 100644
--- a/Runtime/Files.Database/DatabaseAssetUri.cs
+++ b/Runtime/Files.Database/DatabaseAssetUri.cs
@@ -2,9 +2,9 @@
// © 2023-2024 Nikolay Melnikov
using System.IO;
-using Depra.Asset.ValueObjects;
+using Depra.Assets.ValueObjects;
-namespace Depra.Asset.Files.Database
+namespace Depra.Assets.Files.Database
{
public sealed record DatabaseAssetUri : IAssetUri
{
diff --git a/Runtime/Files.Database/RuntimeDatabaseAsset.cs b/Runtime/Files.Database/RuntimeDatabaseAsset.cs
index 8cd85d1..839fea1 100644
--- a/Runtime/Files.Database/RuntimeDatabaseAsset.cs
+++ b/Runtime/Files.Database/RuntimeDatabaseAsset.cs
@@ -5,12 +5,12 @@
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
-using Depra.Asset.Delegates;
-using Depra.Asset.Exceptions;
-using Depra.Asset.ValueObjects;
+using Depra.Assets.Delegates;
+using Depra.Assets.Exceptions;
+using Depra.Assets.ValueObjects;
using UnityEngine;
-namespace Depra.Asset.Files.Database
+namespace Depra.Assets.Files.Database
{
public sealed class RuntimeDatabaseAsset : IAssetFile, IDisposable where TAsset : ScriptableObject
{
diff --git a/Runtime/Files.Resource/Exceptions/PathDoesNotContainResourcesFolder.cs b/Runtime/Files.Resource/Exceptions/PathDoesNotContainResourcesFolder.cs
index a1a0b0e..a49d031 100644
--- a/Runtime/Files.Resource/Exceptions/PathDoesNotContainResourcesFolder.cs
+++ b/Runtime/Files.Resource/Exceptions/PathDoesNotContainResourcesFolder.cs
@@ -3,7 +3,7 @@
using System;
-namespace Depra.Asset.Files.Resource.Exceptions
+namespace Depra.Assets.Files.Resource.Exceptions
{
internal sealed class PathDoesNotContainResourcesFolder : Exception
{
diff --git a/Runtime/Files.Resource/Exceptions/ResourceNotLoaded.cs b/Runtime/Files.Resource/Exceptions/ResourceNotLoaded.cs
index 0f7d6e0..e9cfe92 100644
--- a/Runtime/Files.Resource/Exceptions/ResourceNotLoaded.cs
+++ b/Runtime/Files.Resource/Exceptions/ResourceNotLoaded.cs
@@ -3,7 +3,7 @@
using System;
-namespace Depra.Asset.Files.Resource.Exceptions
+namespace Depra.Assets.Files.Resource.Exceptions
{
internal sealed class ResourceNotLoaded : Exception
{
diff --git a/Runtime/Files.Resource/ResourceRequestExtensions.cs b/Runtime/Files.Resource/ResourceRequestExtensions.cs
index 0f5e628..ad1177c 100644
--- a/Runtime/Files.Resource/ResourceRequestExtensions.cs
+++ b/Runtime/Files.Resource/ResourceRequestExtensions.cs
@@ -7,7 +7,7 @@
using UnityEngine;
using Object = UnityEngine.Object;
-namespace Depra.Asset.Files.Resource
+namespace Depra.Assets.Files.Resource
{
internal static class ResourceRequestExtensions
{
diff --git a/Runtime/Files.Resource/ResourcesAsset.cs b/Runtime/Files.Resource/ResourcesAsset.cs
index 98ae7e6..d030781 100644
--- a/Runtime/Files.Resource/ResourcesAsset.cs
+++ b/Runtime/Files.Resource/ResourcesAsset.cs
@@ -6,14 +6,14 @@
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
-using Depra.Asset.Delegates;
-using Depra.Asset.Exceptions;
-using Depra.Asset.Files.Resource.Exceptions;
-using Depra.Asset.ValueObjects;
+using Depra.Assets.Delegates;
+using Depra.Assets.Exceptions;
+using Depra.Assets.Files.Resource.Exceptions;
+using Depra.Assets.ValueObjects;
using UnityEngine;
using Object = UnityEngine.Object;
-namespace Depra.Asset.Files.Resource
+namespace Depra.Assets.Files.Resource
{
public sealed class ResourcesAsset : IAssetFile, IDisposable where TAsset : Object
{
diff --git a/Runtime/Files.Resource/ResourcesPath.cs b/Runtime/Files.Resource/ResourcesPath.cs
index f7f933d..0c4dc78 100644
--- a/Runtime/Files.Resource/ResourcesPath.cs
+++ b/Runtime/Files.Resource/ResourcesPath.cs
@@ -3,13 +3,13 @@
using System;
using System.IO;
-using Depra.Asset.Exceptions;
-using Depra.Asset.Extensions;
-using Depra.Asset.Files.Resource.Exceptions;
-using Depra.Asset.ValueObjects;
-using static Depra.Asset.Internal.UnityProject;
+using Depra.Assets.Exceptions;
+using Depra.Assets.Extensions;
+using Depra.Assets.Files.Resource.Exceptions;
+using Depra.Assets.ValueObjects;
+using static Depra.Assets.Internal.UnityProject;
-namespace Depra.Asset.Files.Resource
+namespace Depra.Assets.Files.Resource
{
public sealed record ResourcesPath : IAssetUri
{
diff --git a/Runtime/Files.Resource/ResourcesReference.cs b/Runtime/Files.Resource/ResourcesReference.cs
index f491767..35c7eed 100644
--- a/Runtime/Files.Resource/ResourcesReference.cs
+++ b/Runtime/Files.Resource/ResourcesReference.cs
@@ -5,7 +5,7 @@
using UnityEngine;
using Object = UnityEngine.Object;
-namespace Depra.Asset.Files.Resource
+namespace Depra.Assets.Files.Resource
{
[Serializable]
public sealed class ResourcesReference : ResourcesReference where TAsset : Object { }
diff --git a/Runtime/Files/UnityFileSize.cs b/Runtime/Files/UnityFileSize.cs
index 4392197..bcf5714 100644
--- a/Runtime/Files/UnityFileSize.cs
+++ b/Runtime/Files/UnityFileSize.cs
@@ -2,13 +2,13 @@
// © 2023-2024 Nikolay Melnikov
using System.Runtime.CompilerServices;
-using Depra.Asset.ValueObjects;
+using Depra.Assets.ValueObjects;
using UnityEngine;
using UnityEngine.Profiling;
-namespace Depra.Asset.Files
+namespace Depra.Assets.Files
{
- internal static class UnityFileSize
+ public static class UnityFileSize
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static FileSize FromProfiler(Object asset) => new(Profiler.GetRuntimeMemorySizeLong(asset));
diff --git a/Runtime/Internal/AssetTypes.cs b/Runtime/Internal/AssetTypes.cs
index d77736f..5a4e8a9 100644
--- a/Runtime/Internal/AssetTypes.cs
+++ b/Runtime/Internal/AssetTypes.cs
@@ -1,7 +1,7 @@
// SPDX-License-Identifier: Apache-2.0
// © 2023-2024 Nikolay Melnikov
-namespace Depra.Asset.Internal
+namespace Depra.Assets.Internal
{
public static class AssetTypes
{
diff --git a/Runtime/Internal/Module.cs b/Runtime/Internal/Module.cs
index fc8e513..a66ea6e 100644
--- a/Runtime/Internal/Module.cs
+++ b/Runtime/Internal/Module.cs
@@ -1,11 +1,11 @@
// SPDX-License-Identifier: Apache-2.0
// © 2023-2024 Nikolay Melnikov
-namespace Depra.Asset.Internal
+namespace Depra.Assets.Internal
{
internal static class Module
{
- public const string MODULE_NAME = nameof(Asset);
+ public const string MODULE_NAME = nameof(Assets);
public const string FRAMEWORK_NAME = nameof(Depra);
internal const int DEFAULT_ORDER = 52;
diff --git a/Runtime/Internal/UnityProject.cs b/Runtime/Internal/UnityProject.cs
index 64923d9..3dec944 100644
--- a/Runtime/Internal/UnityProject.cs
+++ b/Runtime/Internal/UnityProject.cs
@@ -3,7 +3,7 @@
using UnityEngine;
-namespace Depra.Asset.Internal
+namespace Depra.Assets.Internal
{
public static class UnityProject
{
diff --git a/Runtime/Properties/AssemblyInfo.cs b/Runtime/Properties/AssemblyInfo.cs
index dfb9f52..61b15ea 100644
--- a/Runtime/Properties/AssemblyInfo.cs
+++ b/Runtime/Properties/AssemblyInfo.cs
@@ -1,10 +1,12 @@
using System.Runtime.CompilerServices;
-[assembly: InternalsVisibleTo("Depra.Asset.Editor")]
-[assembly: InternalsVisibleTo("Depra.Asset.Bundle")]
+[assembly: InternalsVisibleTo("Depra.Assets.Editor")]
+[assembly: InternalsVisibleTo("Depra.Assets.Bundle")]
-[assembly: InternalsVisibleTo("Depra.Asset.Tests.EditMode")]
-[assembly: InternalsVisibleTo("Depra.Asset.Tests.PlayMode")]
+[assembly: InternalsVisibleTo("Depra.Assets.Tests.EditMode")]
+[assembly: InternalsVisibleTo("Depra.Assets.Tests.PlayMode")]
-[assembly: InternalsVisibleTo("Depra.Asset.Addressable.Runtime")]
-[assembly: InternalsVisibleTo("Depra.Asset.Addressable.Tests")]
\ No newline at end of file
+[assembly: InternalsVisibleTo("Depra.Assets.Addressable.Runtime")]
+[assembly: InternalsVisibleTo("Depra.Assets.Addressable.Tests")]
+
+[assembly: InternalsVisibleTo("Depra.Assets.Bundle")]
\ No newline at end of file
diff --git a/package.json b/package.json
index 9bba113..28cf734 100644
--- a/package.json
+++ b/package.json
@@ -1,13 +1,13 @@
{
- "name": "com.depra.asset.unity",
- "version": "0.2.8-pre.4",
- "displayName": "Depra.Asset",
+ "name": "com.depra.assets.unity",
+ "version": "0.2.8-pre.5",
+ "displayName": "Depra.Assets",
"description": "Provides an API for loading Unity asset files in multiple ways through a single interface.",
"unity": "2021.3",
"license": "Apache-2.0",
"keywords": [
"unity",
- "asset",
+ "assets",
"editor",
"runtime",
"resources"
@@ -19,6 +19,6 @@
},
"repository": {
"type": "git",
- "url": "https://github.com/Depra-Inc/Asset.Unity.git"
+ "url": "https://github.com/Depra-Inc/Assets.Unity.git"
}
}
\ No newline at end of file