diff --git a/Docs/README.RU.md b/Docs/README.RU.md index f963333..7cc559a 100644 --- a/Docs/README.RU.md +++ b/Docs/README.RU.md @@ -1,8 +1,8 @@ # Depra.Assets -![License](https://img.shields.io/github/license/Depra-Inc/Asset.Unity?style=flat-round) -![Last Commit](https://img.shields.io/github/last-commit/Depra-Inc/Asset.Unity?style=flat-round) -![Code Size](https://img.shields.io/github/languages/code-size/Depra-Inc/Asset.Unity?style=flat-round) +![License](https://img.shields.io/github/license/Depra-Inc/Assets.Unity?style=flat-round) +![Last Commit](https://img.shields.io/github/last-commit/Depra-Inc/Assets.Unity?style=flat-round) +![Code Size](https://img.shields.io/github/languages/code-size/Depra-Inc/Assets.Unity?style=flat-round)
English | Русский @@ -64,7 +64,7 @@ 1. Откройте окно **Unity Package Manager**. 2. Нажмите на кнопку **+** в правом верхнем углу окна. 3. Выберите **Add package from git URL...**. -4. Введите [ссылку на репозиторий](https://github.com/Depra-Inc/Asset.Unity.git) +4. Введите [ссылку на репозиторий](https://github.com/Depra-Inc/Assets.Unity.git) 5. Нажмите **Add**. ### ⚙️ Через **UPM** используя `manifest.json`: @@ -72,7 +72,7 @@ Добавьте в `Packages/manifest.json` в раздел `dependencies` следующую строку: ``` -"com.depra.assets.unity": "https://github.com/Depra-Inc/Asset.Unity.git" +"com.depra.assets.unity": "https://github.com/Depra-Inc/Assets.Unity.git" ``` ### 🛒 Через Unity Asset Store: @@ -166,8 +166,8 @@ preloadedAsset.Unload(); ## 🤝 Сотрудничество Я рад приветствовать запросы на добавление новых функций и сообщения об ошибках в -разделе [issues](https://github.com/Depra-Inc/Asset.Unity/issues) и также -принимать [pull requests](https://github.com/Depra-Inc/Asset.Unity/pulls). +разделе [issues](https://github.com/Depra-Inc/Assets.Unity/issues) и также +принимать [pull requests](https://github.com/Depra-Inc/Assets.Unity/pulls). ## 🫂 Поддержка @@ -179,7 +179,7 @@ preloadedAsset.Unload(); ## 🔐 Лицензия Этот проект распространяется под лицензией -**[Apache-2.0](https://github.com/Depra-Inc/Asset.Unity/blob/main/LICENSE.md)** +**[Apache-2.0](https://github.com/Depra-Inc/Assets.Unity/blob/main/LICENSE.md)** Copyright (c) 2023 Николай Мельников [n.melnikov@depra.org](mailto:n.melnikov@depra.org) \ No newline at end of file diff --git a/Docs/README.md b/Docs/README.md index 5496830..11c5597 100644 --- a/Docs/README.md +++ b/Docs/README.md @@ -1,8 +1,8 @@ -# Depra.Asset +# Depra.Assets -![License](https://img.shields.io/github/license/Depra-Inc/Asset.Unity?style=flat-round) -![Last Commit](https://img.shields.io/github/last-commit/Depra-Inc/Asset.Unity?style=flat-round) -![Code Size](https://img.shields.io/github/languages/code-size/Depra-Inc/Asset.Unity?style=flat-round) +![License](https://img.shields.io/github/license/Depra-Inc/Assets.Unity?style=flat-round) +![Last Commit](https://img.shields.io/github/last-commit/Depra-Inc/Assets.Unity?style=flat-round) +![Code Size](https://img.shields.io/github/languages/code-size/Depra-Inc/Assets.Unity?style=flat-round)
English | Русский @@ -64,7 +64,7 @@ These features make the library even more powerful and convenient for your tasks 1. Open the **Unity Package Manager** window. 2. Click the **+** button in the upper right corner of the window. 3. Select **Add package from git URL...**. -4. Enter the [repository link](https://github.com/Depra-Inc/Asset.Unity.git). +4. Enter the [repository link](https://github.com/Depra-Inc/Assets.Unity.git). 5. Click **Add**. ### ⚙️ Using **UPM** via **manifest.json**: @@ -72,7 +72,7 @@ These features make the library even more powerful and convenient for your tasks Add the following line to `Packages/manifest.json` in the `dependencies` section: ``` -"com.depra.asset.unity": "https://github.com/Depra-Inc/Asset.Unity.git" +"com.depra.assets.unity": "https://github.com/Depra-Inc/Assets.Unity.git" ``` ### 🛒 Using Unity Asset Store: @@ -160,14 +160,14 @@ preloadedAsset.Unload(); ## 🖇 Dependencies -- [Depra.Asset](https://github.com/Depra-Inc/Asset.git) - the base library for working with assets (provided +- [Depra.Asset](https://github.com/Depra-Inc/Assets.git) - the base library for working with assets (provided with this **UPM** package). ## 🤝 Collaboration I welcome feature requests and bug reports in -the [issues section](https://github.com/Depra-Inc/Asset.Unity/issues), and I also -accept [pull requests](https://github.com/Depra-Inc/Asset.Unity/pulls). +the [issues section](https://github.com/Depra-Inc/Assets.Unity/issues), and I also +accept [pull requests](https://github.com/Depra-Inc/Assets.Unity/pulls). ## 🫂 Support @@ -178,7 +178,7 @@ my [portfolio](https://github.com/Depra-Inc) and [contact me](mailto:g0dzZz1lla@ ## 🔐 License This project is distributed under the -**[Apache-2.0 license](https://github.com/Depra-Inc/Asset.Unity/blob/main/LICENSE.md)** +**[Apache-2.0 license](https://github.com/Depra-Inc/Assets.Unity/blob/main/LICENSE.md)** Copyright (c) 2023 Nikolay Melnikov [n.melnikov@depra.org](mailto:n.melnikov@depra.org) \ No newline at end of file diff --git a/Editor/Depra.Assets.Editor.asmdef b/Editor/Depra.Assets.Editor.asmdef index 9d30046..e828db3 100644 --- a/Editor/Depra.Assets.Editor.asmdef +++ b/Editor/Depra.Assets.Editor.asmdef @@ -1,5 +1,5 @@ { - "name": "Depra.Asset.Editor", + "name": "Depra.Assets.Editor", "rootNamespace": "Depra.Assets", "references": [ "GUID:ce2ab5ef472b35f498b9d47a89be9396" @@ -11,7 +11,7 @@ "allowUnsafeCode": false, "overrideReferences": true, "precompiledReferences": [ - "Depra.Asset.dll" + "Depra.Assets.dll" ], "autoReferenced": true, "defineConstraints": [], diff --git a/Editor/Drawers/ResourcesReferenceDrawer.cs b/Editor/Drawers/ResourcesReferenceDrawer.cs index 731d81b..648f056 100644 --- a/Editor/Drawers/ResourcesReferenceDrawer.cs +++ b/Editor/Drawers/ResourcesReferenceDrawer.cs @@ -1,12 +1,12 @@ // SPDX-License-Identifier: Apache-2.0 // © 2023-2024 Nikolay Melnikov -using Depra.Asset.Editor.Extensions; -using Depra.Asset.Files.Resource; +using Depra.Assets.Editor.Extensions; +using Depra.Assets.Files.Resource; using UnityEditor; using UnityEngine; -namespace Depra.Asset.Editor.Drawers +namespace Depra.Assets.Editor.Drawers { [CustomPropertyDrawer(typeof(ResourcesReference), true)] internal sealed class ResourcesReferenceDrawer : PropertyDrawer diff --git a/Editor/Extensions/SerializedPropertyExtensions.cs b/Editor/Extensions/SerializedPropertyExtensions.cs index dd0e727..d1a4cc6 100644 --- a/Editor/Extensions/SerializedPropertyExtensions.cs +++ b/Editor/Extensions/SerializedPropertyExtensions.cs @@ -9,7 +9,7 @@ using System.Text.RegularExpressions; using UnityEditor; -namespace Depra.Asset.Editor.Extensions +namespace Depra.Assets.Editor.Extensions { internal static class SerializedPropertyExtensions { diff --git a/Editor/Files/EditorDatabaseAsset.cs b/Editor/Files/EditorDatabaseAsset.cs index b1326ab..6322d8e 100644 --- a/Editor/Files/EditorDatabaseAsset.cs +++ b/Editor/Files/EditorDatabaseAsset.cs @@ -6,17 +6,17 @@ using System.Linq; using System.Threading; using System.Threading.Tasks; -using Depra.Asset.Delegates; -using Depra.Asset.Exceptions; -using Depra.Asset.Extensions; -using Depra.Asset.Files; -using Depra.Asset.Files.Database; -using Depra.Asset.ValueObjects; +using Depra.Assets.Delegates; +using Depra.Assets.Extensions; +using Depra.Assets.ValueObjects; +using Depra.Assets.Exceptions; +using Depra.Assets.Files; +using Depra.Assets.Files.Database; using UnityEditor; using UnityEngine; using Object = UnityEngine.Object; -namespace Depra.Asset.Editor.Files +namespace Depra.Assets.Editor.Files { public sealed class EditorDatabaseAsset : IAssetFile, IDisposable where TAsset : ScriptableObject { diff --git a/Editor/Files/PreloadedAsset.cs b/Editor/Files/PreloadedAsset.cs index 8050096..85a3de1 100644 --- a/Editor/Files/PreloadedAsset.cs +++ b/Editor/Files/PreloadedAsset.cs @@ -6,14 +6,14 @@ using System.Linq; using System.Threading; using System.Threading.Tasks; -using Depra.Asset.Delegates; -using Depra.Asset.Exceptions; -using Depra.Asset.Files; -using Depra.Asset.ValueObjects; +using Depra.Assets.Delegates; +using Depra.Assets.ValueObjects; +using Depra.Assets.Exceptions; +using Depra.Assets.Files; using UnityEditor; using Object = UnityEngine.Object; -namespace Depra.Asset.Editor.Files +namespace Depra.Assets.Editor.Files { public sealed class PreloadedAsset : IAssetFile, IDisposable where TAsset : Object { diff --git a/Plugins/Depra.Asset.dll b/Plugins/Depra.Asset.dll deleted file mode 100644 index 30e148b..0000000 Binary files a/Plugins/Depra.Asset.dll and /dev/null differ diff --git a/Plugins/Depra.Assets.dll b/Plugins/Depra.Assets.dll new file mode 100644 index 0000000..07e6641 Binary files /dev/null and b/Plugins/Depra.Assets.dll differ diff --git a/Plugins/Depra.Asset.dll.meta b/Plugins/Depra.Assets.dll.meta similarity index 93% rename from Plugins/Depra.Asset.dll.meta rename to Plugins/Depra.Assets.dll.meta index 55d760a..91521f5 100644 --- a/Plugins/Depra.Asset.dll.meta +++ b/Plugins/Depra.Assets.dll.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 94dc0d35dd433de4cbd96cd7e3c3f342 +guid: 77ba2cc553cbfdb44b728b7ed74e24e7 PluginImporter: externalObjects: {} serializedVersion: 2 diff --git a/Runtime/Depra.Asset.Unity.asmdef b/Runtime/Depra.Assets.Unity.asmdef similarity index 75% rename from Runtime/Depra.Asset.Unity.asmdef rename to Runtime/Depra.Assets.Unity.asmdef index b10813b..e2834ed 100644 --- a/Runtime/Depra.Asset.Unity.asmdef +++ b/Runtime/Depra.Assets.Unity.asmdef @@ -1,13 +1,13 @@ { - "name": "Depra.Asset.Unity", - "rootNamespace": "Depra.Asset", + "name": "Depra.Assets.Unity", + "rootNamespace": "Depra.Assets", "references": [], "includePlatforms": [], "excludePlatforms": [], "allowUnsafeCode": false, "overrideReferences": true, "precompiledReferences": [ - "Depra.Asset.dll" + "Depra.Assets.dll" ], "autoReferenced": true, "defineConstraints": [], diff --git a/Runtime/Depra.Asset.Unity.asmdef.meta b/Runtime/Depra.Assets.Unity.asmdef.meta similarity index 100% rename from Runtime/Depra.Asset.Unity.asmdef.meta rename to Runtime/Depra.Assets.Unity.asmdef.meta diff --git a/Runtime/Exceptions/AssetCanNotBeLoaded.cs b/Runtime/Exceptions/AssetCanNotBeLoaded.cs index 6512e8b..579d207 100644 --- a/Runtime/Exceptions/AssetCanNotBeLoaded.cs +++ b/Runtime/Exceptions/AssetCanNotBeLoaded.cs @@ -3,7 +3,7 @@ using System; -namespace Depra.Asset.Exceptions +namespace Depra.Assets.Exceptions { internal sealed class AssetCanNotBeLoaded : Exception { diff --git a/Runtime/Exceptions/Guard.cs b/Runtime/Exceptions/Guard.cs index 75e492a..9962ada 100644 --- a/Runtime/Exceptions/Guard.cs +++ b/Runtime/Exceptions/Guard.cs @@ -6,7 +6,7 @@ using System.IO; using System.Runtime.CompilerServices; -namespace Depra.Asset.Exceptions +namespace Depra.Assets.Exceptions { internal static class Guard { diff --git a/Runtime/Extensions/DirectoryInfoExtensions.cs b/Runtime/Extensions/DirectoryInfoExtensions.cs index 9c4a262..41fff61 100644 --- a/Runtime/Extensions/DirectoryInfoExtensions.cs +++ b/Runtime/Extensions/DirectoryInfoExtensions.cs @@ -4,7 +4,7 @@ using System.IO; using System.Runtime.CompilerServices; -namespace Depra.Asset.Extensions +namespace Depra.Assets.Extensions { public static class DirectoryInfoExtensions { diff --git a/Runtime/Extensions/StringExtensions.cs b/Runtime/Extensions/StringExtensions.cs index e7d42c6..f4c01af 100644 --- a/Runtime/Extensions/StringExtensions.cs +++ b/Runtime/Extensions/StringExtensions.cs @@ -3,7 +3,7 @@ using System.Runtime.CompilerServices; -namespace Depra.Asset.Extensions +namespace Depra.Assets.Extensions { public static class StringExtensions { diff --git a/Runtime/Extensions/TaskExtensions.cs b/Runtime/Extensions/TaskExtensions.cs index 7a09818..d722cd0 100644 --- a/Runtime/Extensions/TaskExtensions.cs +++ b/Runtime/Extensions/TaskExtensions.cs @@ -6,7 +6,7 @@ using System.Runtime.ExceptionServices; using System.Threading.Tasks; -namespace Depra.Asset.Extensions +namespace Depra.Assets.Extensions { internal static class TaskExtensions { diff --git a/Runtime/Files.Database/AssetCatNotBeCreated.cs b/Runtime/Files.Database/AssetCatNotBeCreated.cs index fe11608..ff16e3b 100644 --- a/Runtime/Files.Database/AssetCatNotBeCreated.cs +++ b/Runtime/Files.Database/AssetCatNotBeCreated.cs @@ -4,7 +4,7 @@ using System; using System.Reflection; -namespace Depra.Asset.Files.Database +namespace Depra.Assets.Files.Database { internal sealed class AssetCatNotBeCreated : Exception { diff --git a/Runtime/Files.Database/DatabaseAssetUri.cs b/Runtime/Files.Database/DatabaseAssetUri.cs index ef634f5..d4742fc 100644 --- a/Runtime/Files.Database/DatabaseAssetUri.cs +++ b/Runtime/Files.Database/DatabaseAssetUri.cs @@ -2,9 +2,9 @@ // © 2023-2024 Nikolay Melnikov using System.IO; -using Depra.Asset.ValueObjects; +using Depra.Assets.ValueObjects; -namespace Depra.Asset.Files.Database +namespace Depra.Assets.Files.Database { public sealed record DatabaseAssetUri : IAssetUri { diff --git a/Runtime/Files.Database/RuntimeDatabaseAsset.cs b/Runtime/Files.Database/RuntimeDatabaseAsset.cs index 8cd85d1..839fea1 100644 --- a/Runtime/Files.Database/RuntimeDatabaseAsset.cs +++ b/Runtime/Files.Database/RuntimeDatabaseAsset.cs @@ -5,12 +5,12 @@ using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; -using Depra.Asset.Delegates; -using Depra.Asset.Exceptions; -using Depra.Asset.ValueObjects; +using Depra.Assets.Delegates; +using Depra.Assets.Exceptions; +using Depra.Assets.ValueObjects; using UnityEngine; -namespace Depra.Asset.Files.Database +namespace Depra.Assets.Files.Database { public sealed class RuntimeDatabaseAsset : IAssetFile, IDisposable where TAsset : ScriptableObject { diff --git a/Runtime/Files.Resource/Exceptions/PathDoesNotContainResourcesFolder.cs b/Runtime/Files.Resource/Exceptions/PathDoesNotContainResourcesFolder.cs index a1a0b0e..a49d031 100644 --- a/Runtime/Files.Resource/Exceptions/PathDoesNotContainResourcesFolder.cs +++ b/Runtime/Files.Resource/Exceptions/PathDoesNotContainResourcesFolder.cs @@ -3,7 +3,7 @@ using System; -namespace Depra.Asset.Files.Resource.Exceptions +namespace Depra.Assets.Files.Resource.Exceptions { internal sealed class PathDoesNotContainResourcesFolder : Exception { diff --git a/Runtime/Files.Resource/Exceptions/ResourceNotLoaded.cs b/Runtime/Files.Resource/Exceptions/ResourceNotLoaded.cs index 0f7d6e0..e9cfe92 100644 --- a/Runtime/Files.Resource/Exceptions/ResourceNotLoaded.cs +++ b/Runtime/Files.Resource/Exceptions/ResourceNotLoaded.cs @@ -3,7 +3,7 @@ using System; -namespace Depra.Asset.Files.Resource.Exceptions +namespace Depra.Assets.Files.Resource.Exceptions { internal sealed class ResourceNotLoaded : Exception { diff --git a/Runtime/Files.Resource/ResourceRequestExtensions.cs b/Runtime/Files.Resource/ResourceRequestExtensions.cs index 0f5e628..ad1177c 100644 --- a/Runtime/Files.Resource/ResourceRequestExtensions.cs +++ b/Runtime/Files.Resource/ResourceRequestExtensions.cs @@ -7,7 +7,7 @@ using UnityEngine; using Object = UnityEngine.Object; -namespace Depra.Asset.Files.Resource +namespace Depra.Assets.Files.Resource { internal static class ResourceRequestExtensions { diff --git a/Runtime/Files.Resource/ResourcesAsset.cs b/Runtime/Files.Resource/ResourcesAsset.cs index 98ae7e6..d030781 100644 --- a/Runtime/Files.Resource/ResourcesAsset.cs +++ b/Runtime/Files.Resource/ResourcesAsset.cs @@ -6,14 +6,14 @@ using System.Linq; using System.Threading; using System.Threading.Tasks; -using Depra.Asset.Delegates; -using Depra.Asset.Exceptions; -using Depra.Asset.Files.Resource.Exceptions; -using Depra.Asset.ValueObjects; +using Depra.Assets.Delegates; +using Depra.Assets.Exceptions; +using Depra.Assets.Files.Resource.Exceptions; +using Depra.Assets.ValueObjects; using UnityEngine; using Object = UnityEngine.Object; -namespace Depra.Asset.Files.Resource +namespace Depra.Assets.Files.Resource { public sealed class ResourcesAsset : IAssetFile, IDisposable where TAsset : Object { diff --git a/Runtime/Files.Resource/ResourcesPath.cs b/Runtime/Files.Resource/ResourcesPath.cs index f7f933d..0c4dc78 100644 --- a/Runtime/Files.Resource/ResourcesPath.cs +++ b/Runtime/Files.Resource/ResourcesPath.cs @@ -3,13 +3,13 @@ using System; using System.IO; -using Depra.Asset.Exceptions; -using Depra.Asset.Extensions; -using Depra.Asset.Files.Resource.Exceptions; -using Depra.Asset.ValueObjects; -using static Depra.Asset.Internal.UnityProject; +using Depra.Assets.Exceptions; +using Depra.Assets.Extensions; +using Depra.Assets.Files.Resource.Exceptions; +using Depra.Assets.ValueObjects; +using static Depra.Assets.Internal.UnityProject; -namespace Depra.Asset.Files.Resource +namespace Depra.Assets.Files.Resource { public sealed record ResourcesPath : IAssetUri { diff --git a/Runtime/Files.Resource/ResourcesReference.cs b/Runtime/Files.Resource/ResourcesReference.cs index f491767..35c7eed 100644 --- a/Runtime/Files.Resource/ResourcesReference.cs +++ b/Runtime/Files.Resource/ResourcesReference.cs @@ -5,7 +5,7 @@ using UnityEngine; using Object = UnityEngine.Object; -namespace Depra.Asset.Files.Resource +namespace Depra.Assets.Files.Resource { [Serializable] public sealed class ResourcesReference : ResourcesReference where TAsset : Object { } diff --git a/Runtime/Files/UnityFileSize.cs b/Runtime/Files/UnityFileSize.cs index 4392197..bcf5714 100644 --- a/Runtime/Files/UnityFileSize.cs +++ b/Runtime/Files/UnityFileSize.cs @@ -2,13 +2,13 @@ // © 2023-2024 Nikolay Melnikov using System.Runtime.CompilerServices; -using Depra.Asset.ValueObjects; +using Depra.Assets.ValueObjects; using UnityEngine; using UnityEngine.Profiling; -namespace Depra.Asset.Files +namespace Depra.Assets.Files { - internal static class UnityFileSize + public static class UnityFileSize { [MethodImpl(MethodImplOptions.AggressiveInlining)] public static FileSize FromProfiler(Object asset) => new(Profiler.GetRuntimeMemorySizeLong(asset)); diff --git a/Runtime/Internal/AssetTypes.cs b/Runtime/Internal/AssetTypes.cs index d77736f..5a4e8a9 100644 --- a/Runtime/Internal/AssetTypes.cs +++ b/Runtime/Internal/AssetTypes.cs @@ -1,7 +1,7 @@ // SPDX-License-Identifier: Apache-2.0 // © 2023-2024 Nikolay Melnikov -namespace Depra.Asset.Internal +namespace Depra.Assets.Internal { public static class AssetTypes { diff --git a/Runtime/Internal/Module.cs b/Runtime/Internal/Module.cs index fc8e513..a66ea6e 100644 --- a/Runtime/Internal/Module.cs +++ b/Runtime/Internal/Module.cs @@ -1,11 +1,11 @@ // SPDX-License-Identifier: Apache-2.0 // © 2023-2024 Nikolay Melnikov -namespace Depra.Asset.Internal +namespace Depra.Assets.Internal { internal static class Module { - public const string MODULE_NAME = nameof(Asset); + public const string MODULE_NAME = nameof(Assets); public const string FRAMEWORK_NAME = nameof(Depra); internal const int DEFAULT_ORDER = 52; diff --git a/Runtime/Internal/UnityProject.cs b/Runtime/Internal/UnityProject.cs index 64923d9..3dec944 100644 --- a/Runtime/Internal/UnityProject.cs +++ b/Runtime/Internal/UnityProject.cs @@ -3,7 +3,7 @@ using UnityEngine; -namespace Depra.Asset.Internal +namespace Depra.Assets.Internal { public static class UnityProject { diff --git a/Runtime/Properties/AssemblyInfo.cs b/Runtime/Properties/AssemblyInfo.cs index dfb9f52..61b15ea 100644 --- a/Runtime/Properties/AssemblyInfo.cs +++ b/Runtime/Properties/AssemblyInfo.cs @@ -1,10 +1,12 @@ using System.Runtime.CompilerServices; -[assembly: InternalsVisibleTo("Depra.Asset.Editor")] -[assembly: InternalsVisibleTo("Depra.Asset.Bundle")] +[assembly: InternalsVisibleTo("Depra.Assets.Editor")] +[assembly: InternalsVisibleTo("Depra.Assets.Bundle")] -[assembly: InternalsVisibleTo("Depra.Asset.Tests.EditMode")] -[assembly: InternalsVisibleTo("Depra.Asset.Tests.PlayMode")] +[assembly: InternalsVisibleTo("Depra.Assets.Tests.EditMode")] +[assembly: InternalsVisibleTo("Depra.Assets.Tests.PlayMode")] -[assembly: InternalsVisibleTo("Depra.Asset.Addressable.Runtime")] -[assembly: InternalsVisibleTo("Depra.Asset.Addressable.Tests")] \ No newline at end of file +[assembly: InternalsVisibleTo("Depra.Assets.Addressable.Runtime")] +[assembly: InternalsVisibleTo("Depra.Assets.Addressable.Tests")] + +[assembly: InternalsVisibleTo("Depra.Assets.Bundle")] \ No newline at end of file diff --git a/package.json b/package.json index 9bba113..28cf734 100644 --- a/package.json +++ b/package.json @@ -1,13 +1,13 @@ { - "name": "com.depra.asset.unity", - "version": "0.2.8-pre.4", - "displayName": "Depra.Asset", + "name": "com.depra.assets.unity", + "version": "0.2.8-pre.5", + "displayName": "Depra.Assets", "description": "Provides an API for loading Unity asset files in multiple ways through a single interface.", "unity": "2021.3", "license": "Apache-2.0", "keywords": [ "unity", - "asset", + "assets", "editor", "runtime", "resources" @@ -19,6 +19,6 @@ }, "repository": { "type": "git", - "url": "https://github.com/Depra-Inc/Asset.Unity.git" + "url": "https://github.com/Depra-Inc/Assets.Unity.git" } } \ No newline at end of file