From ab7a8f0502518fc0601829386744d2f8c601c6bf Mon Sep 17 00:00:00 2001 From: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com> Date: Wed, 4 Dec 2024 22:10:37 -0600 Subject: [PATCH] Adds sprite to superweapon spawner (#2368) Co-authored-by: Velcroboy --- .../DeltaV/Entities/Markers/Spawners/Random/security.yml | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/Random/security.yml b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/Random/security.yml index 2fda11f0e54..c0ea5c8e621 100644 --- a/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/Random/security.yml +++ b/Resources/Prototypes/DeltaV/Entities/Markers/Spawners/Random/security.yml @@ -4,6 +4,11 @@ suffix: superweapon parent: MarkerBase components: + - type: Sprite + layers: + - state: red + - sprite: DeltaV/Objects/Weapons/Guns/Battery/beam_cannon.rsi + state: base - type: EntityTableSpawner table: !type:NestedSelector tableId: RandomSuperweaponTable @@ -18,4 +23,4 @@ - id: WeaponLauncherRocket - id: CartridgeRocket prob: 0.2 - - id: WeaponBeamDevastator \ No newline at end of file + - id: WeaponBeamDevastator