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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="SpaceBackground"
run/main_scene="res://GUI/GUI.tscn"
config/icon="res://icon.png"
[autoload]
HTML5File="*res://addons/HTML5FileExchange/HTML5FileExchange.gd"
[display]
window/size/width=1062
window/stretch/mode="viewport"
window/stretch/aspect="keep"
[editor_plugins]
enabled=PoolStringArray( "HTML5FileExchange" )
[rendering]
2d/snapping/use_gpu_pixel_snap=true
environment/default_environment="res://default_env.tres"
quality/dynamic_fonts/use_oversampling=false
quality/2d/use_pixel_snap=true