From 09041551862361cd8c7444ca25403f5f96a9077b Mon Sep 17 00:00:00 2001 From: Damian Schneider Date: Sun, 18 Feb 2024 15:52:36 +0100 Subject: [PATCH] fixed touch buttons for ESP32 S2 and S3 touch is implemented differently on S2 and S3, these changes make touch buttons work on S2 and S3 --- wled00/button.cpp | 27 +++++++++++++++++++++++---- wled00/cfg.cpp | 13 +++++++++++-- wled00/fcn_declare.h | 1 + 3 files changed, 35 insertions(+), 6 deletions(-) diff --git a/wled00/button.cpp b/wled00/button.cpp index 29cb0abebf..bf093a2071 100644 --- a/wled00/button.cpp +++ b/wled00/button.cpp @@ -99,11 +99,21 @@ bool isButtonPressed(uint8_t i) case BTN_TYPE_TOUCH: case BTN_TYPE_TOUCH_SWITCH: #if defined(ARDUINO_ARCH_ESP32) && !defined(CONFIG_IDF_TARGET_ESP32C3) - if (digitalPinToTouchChannel(btnPin[i]) >= 0 && touchRead(pin) <= touchThreshold) return true; + #ifdef SOC_TOUCH_VERSION_2 //ESP32 S2 and S3 provide a function to check touch state (state is updated in interrupt) + if (touchInterruptGetLastStatus(pin)) + { + return true; + } + #else + if (digitalPinToTouchChannel(btnPin[i]) >= 0 && touchRead(pin) <= touchThreshold) + { + return true; + } + #endif #endif - break; - } - return false; + break; + } + return false; } void handleSwitch(uint8_t b) @@ -406,3 +416,12 @@ void handleIO() offMode = true; } } + +void IRAM_ATTR touchButtonISR() +{ + +#if defined SOC_TOUCH_VERSION_1 //ESP32 original + touchInterruptSetThresholdDirection(flase); //todo: need to flip direction, for that proably need to read current state or something. +#endif + // For S2 and S3: nothing to do, ISR is just used to update registers of HAL driver +} \ No newline at end of file diff --git a/wled00/cfg.cpp b/wled00/cfg.cpp index 771ada25b3..82fb911a4c 100755 --- a/wled00/cfg.cpp +++ b/wled00/cfg.cpp @@ -228,6 +228,7 @@ bool deserializeConfig(JsonObject doc, bool fromFS) { // read multiple button configuration JsonObject btn_obj = hw["btn"]; + CJSON(touchThreshold, btn_obj[F("tt")]); bool pull = btn_obj[F("pull")] | (!disablePullUp); // if true, pullup is enabled disablePullUp = !pull; JsonArray hw_btn_ins = btn_obj["ins"]; @@ -252,8 +253,16 @@ bool deserializeConfig(JsonObject doc, bool fromFS) { btnPin[s] = -1; pinManager.deallocatePin(pin,PinOwner::Button); } + //if touch pin, enable the touch interrupt on ESP32 S2 & S3 + #ifdef SOC_TOUCH_VERSION_2 // ESP32 S2 and S3 have a fucntion to check touch state but need to attach an interrupt to do so + else if ((buttonType[s] == BTN_TYPE_TOUCH || buttonType[s] == BTN_TYPE_TOUCH_SWITCH)) + { + touchAttachInterrupt(btnPin[s], touchButtonISR, touchThreshold<<2); //threshold on Touch V2 is much higher (TODO: may need shift by 3 if very noisy) + } + #endif + else - #endif + #endif { if (disablePullUp) { pinMode(btnPin[s], INPUT); @@ -299,7 +308,7 @@ bool deserializeConfig(JsonObject doc, bool fromFS) { } } } - CJSON(touchThreshold,btn_obj[F("tt")]); + CJSON(buttonPublishMqtt,btn_obj["mqtt"]); int hw_ir_pin = hw["ir"]["pin"] | -2; // 4 diff --git a/wled00/fcn_declare.h b/wled00/fcn_declare.h index 47a8173cce..c902dad64f 100644 --- a/wled00/fcn_declare.h +++ b/wled00/fcn_declare.h @@ -20,6 +20,7 @@ void doublePressAction(uint8_t b=0); bool isButtonPressed(uint8_t b=0); void handleButton(); void handleIO(); +void IRAM_ATTR touchButtonISR(); //cfg.cpp bool deserializeConfig(JsonObject doc, bool fromFS = false);