diff --git a/Content.Server/GameTicking/Rules/LoadMapRuleSystem.cs b/Content.Server/GameTicking/Rules/LoadMapRuleSystem.cs index d2686ecdcdd40d..f18115d3cf6b3e 100644 --- a/Content.Server/GameTicking/Rules/LoadMapRuleSystem.cs +++ b/Content.Server/GameTicking/Rules/LoadMapRuleSystem.cs @@ -1,14 +1,14 @@ using Content.Server.GameTicking.Rules.Components; using Content.Server.GridPreloader; +using Content.Server.StationEvents.Events; using Content.Shared.GameTicking.Components; using Robust.Server.GameObjects; using Robust.Server.Maps; -using Robust.Shared.Map; using Robust.Shared.Prototypes; namespace Content.Server.GameTicking.Rules; -public sealed class LoadMapRuleSystem : GameRuleSystem +public sealed class LoadMapRuleSystem : StationEventSystem { [Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly MapSystem _map = default!; @@ -75,5 +75,7 @@ protected override void Added(EntityUid uid, LoadMapRuleComponent comp, GameRule var ev = new RuleLoadedGridsEvent(mapId, grids); RaiseLocalEvent(uid, ref ev); + + base.Added(uid, comp, rule, args); } }