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geonbitui.shfbproj
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geonbitui.shfbproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!-- The configuration and platform will be used to determine which assemblies to include from solution and
project documentation sources -->
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{bf9828b1-6080-4793-84e8-7c110f7e662e}</ProjectGuid>
<SHFBSchemaVersion>2015.6.5.0</SHFBSchemaVersion>
<!-- AssemblyName, Name, and RootNamespace are not used by SHFB but Visual Studio adds them anyway -->
<AssemblyName>Documentation</AssemblyName>
<RootNamespace>Documentation</RootNamespace>
<Name>Documentation</Name>
<!-- SHFB properties -->
<FrameworkVersion>.NET Framework 4.5</FrameworkVersion>
<OutputPath>.\Help\</OutputPath>
<HtmlHelpName>Documentation</HtmlHelpName>
<Language>en-US</Language>
<DocumentationSources>
<DocumentationSource sourceFile="GeonBit.UI\bin\DesktopGL\AnyCPU\Release\GeonBit.UI.dll" />
<DocumentationSource sourceFile="GeonBit.UI\bin\DesktopGL\AnyCPU\Release\GeonBit.UI.xml" /></DocumentationSources>
<TocParentId>-1</TocParentId>
<TocParentVersion>100</TocParentVersion>
<TopicVersion>100</TopicVersion>
<TocOrder>-1</TocOrder>
<ProductTitle>GeonBit.UI</ProductTitle>
<MSHelpViewerSdkLinkType>Msdn</MSHelpViewerSdkLinkType>
<CatalogVersion>100</CatalogVersion>
<CatalogProductId>VS</CatalogProductId>
<ProjectSummary>GeonBit.UI is part of the GeonBit project, and provide a simple yet extensive UI framework for MonoGame based projects.</ProjectSummary>
<NamespaceSummaries>
<NamespaceSummaryItem name="GeonBit.UI" isDocumented="True" />
<NamespaceSummaryItem name="GeonBit.UI.Entities" isDocumented="True" />
<NamespaceSummaryItem name="GeonBit.UI.Example" isDocumented="False" />
</NamespaceSummaries>
<VisibleItems>InheritedMembers, InheritedFrameworkMembers, ProtectedInternalAsProtected</VisibleItems>
<MissingTags>Summary, Parameter, Returns, AutoDocumentCtors, Namespace, AutoDocumentDispose</MissingTags>
<HelpFileVersion>1.0.0.0</HelpFileVersion>
<MaximumGroupParts>2</MaximumGroupParts>
<NamespaceGrouping>False</NamespaceGrouping>
<SyntaxFilters>C#</SyntaxFilters>
<SdkLinkTarget>Blank</SdkLinkTarget>
<RootNamespaceTitle>GeonBit.UI</RootNamespaceTitle>
<RootNamespaceContainer>True</RootNamespaceContainer>
<PresentationStyle>VS2013</PresentationStyle>
<Preliminary>False</Preliminary>
<NamingMethod>MemberName</NamingMethod>
<HelpTitle>GeonBit.UI Documentation</HelpTitle>
<FooterText>GeonBit.UI is part of the GeonBit project. By Ronen Ness, 2016.</FooterText>
<FeedbackEMailLinkText>ronenness%40gmail.com</FeedbackEMailLinkText>
<FeedbackEMailAddress>ronenness%40gmail.com</FeedbackEMailAddress>
<ContentPlacement>AboveNamespaces</ContentPlacement>
<SaveComponentCacheCapacity>100</SaveComponentCacheCapacity>
<BuildAssemblerVerbosity>OnlyWarningsAndErrors</BuildAssemblerVerbosity>
<HelpFileFormat>HtmlHelp1, Website</HelpFileFormat>
<IndentHtml>False</IndentHtml>
<KeepLogFile>True</KeepLogFile>
<DisableCodeBlockComponent>False</DisableCodeBlockComponent>
<CleanIntermediates>True</CleanIntermediates>
<VendorName>GeonBit</VendorName>
</PropertyGroup>
<!-- There are no properties for these groups. AnyCPU needs to appear in order for Visual Studio to perform
the build. The others are optional common platform types that may appear. -->
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Win32' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Win32' ">
</PropertyGroup>
<!-- Import the SHFB build targets -->
<Import Project="$(SHFBROOT)\SandcastleHelpFileBuilder.targets" />
<!-- The pre-build and post-build event properties must appear *after* the targets file import in order to be
evaluated correctly. -->
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
</PropertyGroup>
</Project>