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GeonBit.UI.nuspec
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GeonBit.UI.nuspec
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<?xml version="1.0"?>
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
<metadata>
<id>GeonBit.UI</id>
<version>3.4.0.1</version>
<authors>Ronen Ness</authors>
<owners>RonenNess</owners>
<title>MonoGame GeonBit.UI</title>
<summary>GeonBit.UI is the UI / HUD system of the GeonBit engine, exported as an independent MonoGame extension under the MIT license.
It provide all the basic UI elements required to make a game / editor UI, and comes with few built-in UI skins compatible for commerical projects.</summary>
<licenseUrl>https://en.wikipedia.org/wiki/MIT_License</licenseUrl>
<projectUrl>https://github.com/RonenNess/GeonBit.UI</projectUrl>
<iconUrl>https://raw.githubusercontent.com/RonenNess/GeonBit.UI/master/assets/img/nuget_icon.png</iconUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<releaseNotes>Bug fixes and memory optimizations.</releaseNotes>
<description>UI system for MonoGame projects.</description>
<tags>monogame ui gui hud user-interface gamedev</tags>
<dependencies>
</dependencies>
</metadata>
<files>
<file src="readme.txt" target="" />
<file src="GeonBit.UI\bin\DesktopGL\AnyCPU\Release\DataTypes.dll" target="lib\geonbitui\DataTypes.dll"/>
<file src="GeonBit.UI\bin\DesktopGL\AnyCPU\Release\GeonBit.UI.dll" target="lib\geonbitui\GeonBit.UI.dll"/>
<file src="Help\Documentation.chm" target="Documentation.chm"/>
<file src="GeonBit.UI\Content\GeonBit.UI\**\*.*" target="content\Content\GeonBit.UI" />
</files>
</package>