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game crashed whilst exception in server tick loop error: java.util.concurrentmodificationexception #4818

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Kazusaaaaa opened this issue Aug 5, 2023 · 4 comments

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@Kazusaaaaa
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Bug Description

Attempt to reload the world after messing up something in the game, but crash at building terrain part, giving a server tick loop error. Tried restoring with backups but all crashed the same way.

Did this behavior use to work in the previous version?

it worked the previous time I open the world

Steps to Reproduce (for bugs)

1.open game
2.open world
3.building terrain
4.game crash

Logs

Client Information

  • Modpack Version: 3.2.3
  • Java Version: jre1.8.0_341
  • Launcher Used: CurseForge
  • Memory Allocated: 8192MB
  • Server/LAN/Single Player:Single player
  • Optifine Installed: No
  • Shaders Enabled: No

World Information

  • Modpack Version world created in:3.2.3
  • Additional Content Installed: No
@kelirious
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Hey, have you found a solution to this problem?

@Kazusaaaaa
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@kelirious No solution found, I asked my friends around and post the problem online, so far no clue at all on how to fix this

@sam-kirby
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sam-kirby commented Dec 25, 2023

You should be able to fix this issue by updating SevPatches to v1.11.1 available here: https://github.com/DarkPacks/SevPatches/releases/tag/1.11.1

This fix is still being tested, and may introduce issues; please report any weirdness you observe using this patch.

If nothing comes up in testing, I will upload it to CurseForge sometime in the new year.

This is not the same as the issue reported by @kelirious however.

@kelirious
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@sam-kirby i also have a problem with a server tick loop, it says in crash logs. Where do i insert this jar file? In the mods?

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