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Attempt to reload the world after messing up something in the game, but crash at building terrain part, giving a server tick loop error. Tried restoring with backups but all crashed the same way.
Did this behavior use to work in the previous version?
it worked the previous time I open the world
Steps to Reproduce (for bugs)
1.open game
2.open world
3.building terrain
4.game crash
Logs
Client/Server Log: (file size too large to upload)
Bug Description
Attempt to reload the world after messing up something in the game, but crash at building terrain part, giving a server tick loop error. Tried restoring with backups but all crashed the same way.Did this behavior use to work in the previous version?
it worked the previous time I open the worldSteps to Reproduce (for bugs)
1.open game
2.open world
3.building terrain
4.game crash
Logs
Client Information
World Information
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