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ConvexMeshShape colliders don't collide properly overlap/go through each others.
I have an example here with a mesh shaped like a wedge that I generated in blender. I made sure there are no coplanar faces and it is convex. All triangles are all oriented in the same direction.
You can reproduce the problem using the following steps.
-In the testbed, open ConvexMesh.cpp and generate the polygon vertex array using the following code:
ConvexMeshShape colliders don't collide properly overlap/go through each others.
I have an example here with a mesh shaped like a wedge that I generated in blender. I made sure there are no coplanar faces and it is convex. All triangles are all oriented in the same direction.
You can reproduce the problem using the following steps.
-In the testbed, open ConvexMesh.cpp and generate the polygon vertex array using the following code:
-Set testbed/meshes/convexmesh.obj with the following data (same vertices and indices as the previous step)
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