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connection.go
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connection.go
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/* D3pixelbot - Custom client, recorder and bot for pixel drawing games
Copyright (C) 2019 David Vogel
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
package main
import "time"
type connection interface {
getShortName() string // Return short and filesystem friendly name, also used as internal identifier
getName() string // Return full name for display purposes
// TODO: Add subscribe and unsubscribe methods
getOnlinePlayers() int
Close()
}
// Same as connection, but it has some additional methods to set the replay time
type connectionReplay interface {
connection
setReplayTime(t time.Time) error
getRecordings() []canvasDiskReaderRecording
}
type connectionType struct {
Name string
FunctionNew func() (connection, *canvas)
}
var connectionTypes = map[string]connectionType{}