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op_exec.go
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op_exec.go
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package gno
import (
"fmt"
"reflect"
"unicode/utf8"
)
/*
State transition map.
NOTE: does not show frames. We use frames for each of
these except IfStmt to support break/continue branch
statements. Omitting frames requires more complex logic
during break/continue and results in brittle code, so we
choose to use frames for all but IfStmt block nodes.
CallExpr ->
OpPrecall->
OpCall-> +block
OpReturn?,OpExec.*
OpReturn,OpCallNativeBody
OpCallGoNative
OpConvert
ForStmt ->
OpForLoop +block
RangeStmt ->
OpRangeIterList +block
OpRangeIterMap +block
OpRangeIterString +block
IfStmt ->
OpIfCond -> +block
SwitchStmt -> +block
OpSwitchClause
OpSwitchClauseCase
OpTypeSwitch
SelectStmt ->
OpSelectCase +block
*/
//----------------------------------------
// doOpExec
//
// NOTE: Push operations appear in opposite order (filo). The end result of
// running this operation and any queued in the op stack following this
// operation is that the value of the expression is pushed onto the stack.
func (m *Machine) doOpExec(op Op) {
s := m.PeekStmt(1) // TODO: PeekStmt1()?
if debug {
debug.Printf("PEEK STMT: %v\n", s)
debug.Printf("%v\n", m)
}
// NOTE this could go in the switch statement, and we could
// use the EXEC_SWITCH to jump back, rather than putting this
// in front like so, but loops are so common that this is
// likely faster overall, as the type switch is slower than
// this type assertion conditional.
switch op {
case OpBody:
bs := m.LastBlock().GetBodyStmt()
if bs.NextBodyIndex == -2 { // init
bs.NumOps = m.NumOps
bs.NumValues = m.NumValues
bs.NumExprs = len(m.Exprs)
bs.NumStmts = len(m.Stmts)
bs.NextBodyIndex = 0
}
if bs.NextBodyIndex < bs.BodyLen {
next := bs.Body[bs.NextBodyIndex]
bs.NextBodyIndex++
// continue onto exec stmt.
bs.Active = next
s = next
goto EXEC_SWITCH
} else {
m.ForcePopOp()
m.ForcePopStmt()
return
}
case OpForLoop:
bs := m.LastBlock().GetBodyStmt()
// evaluate .Cond.
if bs.NextBodyIndex == -2 { // init
bs.NumOps = m.NumOps
bs.NumValues = m.NumValues
bs.NumExprs = len(m.Exprs)
bs.NumStmts = len(m.Stmts)
bs.NextBodyIndex = -1
}
if bs.NextBodyIndex == -1 {
if bs.Cond != nil {
cond := m.PopValue()
if !cond.GetBool() {
// done with loop.
m.PopFrameAndReset()
return
}
}
bs.NextBodyIndex++
}
// execute body statement.
if bs.NextBodyIndex < bs.BodyLen {
next := bs.Body[bs.NextBodyIndex]
bs.NextBodyIndex++
// continue onto exec stmt.
bs.Active = next
s = next
goto EXEC_SWITCH
} else if bs.NextBodyIndex == bs.BodyLen {
// (queue to) go back.
if bs.Cond != nil {
m.PushExpr(bs.Cond)
m.PushOp(OpEval)
}
bs.NextBodyIndex = -1
if next := bs.Post; next == nil {
bs.Active = nil
return // go back now.
} else {
// continue onto post stmt.
// XXX this is a kind of exception....
// that is, this needs to run after
// the bodyStmt is force popped?
// or uh...
bs.Active = next
s = next
goto EXEC_SWITCH
}
} else {
panic("should not happen")
}
case OpRangeIter, OpRangeIterArrayPtr:
bs := s.(*bodyStmt)
xv := m.PeekValue(1)
// TODO check length.
switch bs.NextBodyIndex {
case -2: // init.
var ll int
var dv *TypedValue
if op == OpRangeIterArrayPtr {
dv = xv.V.(PointerValue).TV
*xv = *dv
} else {
dv = xv
*xv = xv.Copy(m.Alloc)
}
ll = dv.GetLength()
if ll == 0 { // early termination
m.PopFrameAndReset()
return
}
bs.ListLen = ll
bs.NumOps = m.NumOps
bs.NumValues = m.NumValues
bs.NumExprs = len(m.Exprs)
bs.NumStmts = len(m.Stmts)
bs.NextBodyIndex++
fallthrough
case -1: // assign list element.
if bs.Key != nil {
iv := TypedValue{T: IntType}
iv.SetInt(bs.ListIndex)
switch bs.Op {
case ASSIGN:
m.PopAsPointer(bs.Key).Assign2(m.Alloc, m.Store, m.Realm, iv, false)
case DEFINE:
knxp := bs.Key.(*NameExpr).Path
ptr := m.LastBlock().GetPointerTo(m.Store, knxp)
ptr.TV.Assign(m.Alloc, iv, false)
default:
panic("should not happen")
}
}
if bs.Value != nil {
iv := TypedValue{T: IntType}
iv.SetInt(bs.ListIndex)
ev := xv.GetPointerAtIndex(m.Alloc, m.Store, &iv).Deref()
switch bs.Op {
case ASSIGN:
m.PopAsPointer(bs.Value).Assign2(m.Alloc, m.Store, m.Realm, ev, false)
case DEFINE:
vnxp := bs.Value.(*NameExpr).Path
ptr := m.LastBlock().GetPointerTo(m.Store, vnxp)
ptr.TV.Assign(m.Alloc, ev, false)
default:
panic("should not happen")
}
}
bs.NextBodyIndex++
fallthrough
default:
// NOTE: duplicated for OpRangeIterMap,
// but without tracking Next.
if bs.NextBodyIndex < bs.BodyLen {
next := bs.Body[bs.NextBodyIndex]
bs.NextBodyIndex++
// continue onto exec stmt.
bs.Active = next
s = next // switch on bs.Active
goto EXEC_SWITCH
} else if bs.NextBodyIndex == bs.BodyLen {
if bs.ListIndex < bs.ListLen-1 {
// set up next assign if needed.
switch bs.Op {
case ASSIGN:
if bs.Key != nil {
m.PushForPointer(bs.Key)
}
if bs.Value != nil {
m.PushForPointer(bs.Value)
}
case DEFINE:
// do nothing
case ILLEGAL:
// do nothing, no assignment
default:
panic("should not happen")
}
bs.ListIndex++
bs.NextBodyIndex = -1
bs.Active = nil
return // redo doOpExec:*bodyStmt
} else {
// done with range.
m.PopFrameAndReset()
return
}
} else {
panic("should not happen")
}
}
case OpRangeIterString:
bs := s.(*bodyStmt)
xv := m.PeekValue(1)
sv := xv.GetString()
switch bs.NextBodyIndex {
case -2: // init.
// We decode utf8 runes in order --
// we don't yet know the number of runes.
strLen := xv.GetLength()
if strLen == 0 { // early termination
m.PopFrameAndReset()
return
}
bs.StrLen = strLen
r, size := utf8.DecodeRuneInString(sv)
bs.NextRune = r
bs.StrIndex += size
bs.NumOps = m.NumOps
bs.NumValues = m.NumValues
bs.NumExprs = len(m.Exprs)
bs.NumStmts = len(m.Stmts)
bs.NextBodyIndex++
fallthrough
case -1: // assign list element.
if bs.Key != nil {
iv := TypedValue{T: IntType}
iv.SetInt(bs.ListIndex)
switch bs.Op {
case ASSIGN:
m.PopAsPointer(bs.Key).Assign2(m.Alloc, m.Store, m.Realm, iv, false)
case DEFINE:
knxp := bs.Key.(*NameExpr).Path
ptr := m.LastBlock().GetPointerTo(m.Store, knxp)
ptr.TV.Assign(m.Alloc, iv, false)
default:
panic("should not happen")
}
}
if bs.Value != nil {
ev := typedRune(bs.NextRune)
switch bs.Op {
case ASSIGN:
m.PopAsPointer(bs.Value).Assign2(m.Alloc, m.Store, m.Realm, ev, false)
case DEFINE:
vnxp := bs.Value.(*NameExpr).Path
ptr := m.LastBlock().GetPointerTo(m.Store, vnxp)
ptr.TV.Assign(m.Alloc, ev, false)
default:
panic("should not happen")
}
}
bs.NextBodyIndex++
fallthrough
default:
// NOTE: duplicated for OpRangeIterMap,
// but without tracking Next.
if bs.NextBodyIndex < bs.BodyLen {
next := bs.Body[bs.NextBodyIndex]
bs.NextBodyIndex++
// continue onto exec stmt.
bs.Active = next
s = next // switch on bs.Active
goto EXEC_SWITCH
} else if bs.NextBodyIndex == bs.BodyLen {
if bs.StrIndex < bs.StrLen {
// set up next assign if needed.
switch bs.Op {
case ASSIGN:
if bs.Key != nil {
m.PushForPointer(bs.Key)
}
if bs.Value != nil {
m.PushForPointer(bs.Value)
}
case DEFINE:
// do nothing
case ILLEGAL:
// do nothing, no assignment
default:
panic("should not happen")
}
rsv := sv[bs.StrIndex:]
r, size := utf8.DecodeRuneInString(rsv)
bs.NextRune = r
bs.ListIndex = bs.StrIndex // trails StrIndex.
bs.StrIndex += size
bs.NextBodyIndex = -1
bs.Active = nil
return // redo doOpExec:*bodyStmt
} else {
// done with range.
m.PopFrameAndReset()
return
}
} else {
panic("should not happen")
}
}
case OpRangeIterMap:
bs := s.(*bodyStmt)
xv := m.PeekValue(1)
mv := xv.V.(*MapValue)
switch bs.NextBodyIndex {
case -2: // init.
if mv.GetLength() == 0 { // early termination
m.PopFrameAndReset()
return
}
// initialize bs.
bs.NextItem = mv.List.Head
bs.NumOps = m.NumOps
bs.NumValues = m.NumValues
bs.NumExprs = len(m.Exprs)
bs.NumStmts = len(m.Stmts)
bs.NextBodyIndex++
fallthrough
case -1: // assign list element.
next := bs.NextItem
if bs.Key != nil {
kv := *fillValueTV(m.Store, &next.Key)
switch bs.Op {
case ASSIGN:
m.PopAsPointer(bs.Key).Assign2(m.Alloc, m.Store, m.Realm, kv, false)
case DEFINE:
knxp := bs.Key.(*NameExpr).Path
ptr := m.LastBlock().GetPointerTo(m.Store, knxp)
ptr.TV.Assign(m.Alloc, kv, false)
default:
panic("should not happen")
}
}
if bs.Value != nil {
vv := *fillValueTV(m.Store, &next.Value)
switch bs.Op {
case ASSIGN:
m.PopAsPointer(bs.Value).Assign2(m.Alloc, m.Store, m.Realm, vv, false)
case DEFINE:
vnxp := bs.Value.(*NameExpr).Path
ptr := m.LastBlock().GetPointerTo(m.Store, vnxp)
ptr.TV.Assign(m.Alloc, vv, false)
default:
panic("should not happen")
}
}
bs.NextBodyIndex++
fallthrough
default:
// NOTE: duplicated for OpRangeIter,
// with slight modification to track Next.
if bs.NextBodyIndex < bs.BodyLen {
next := bs.Body[bs.NextBodyIndex]
bs.NextBodyIndex++
// continue onto exec stmt.
bs.Active = next
s = next // switch on bs.Active
goto EXEC_SWITCH
} else if bs.NextBodyIndex == bs.BodyLen {
nnext := bs.NextItem.Next
if nnext == nil {
// done with range.
m.PopFrameAndReset()
return
} else {
// set up next assign if needed.
switch bs.Op {
case ASSIGN:
if bs.Key != nil {
m.PushForPointer(bs.Key)
}
if bs.Value != nil {
m.PushForPointer(bs.Value)
}
case DEFINE:
// do nothing
case ILLEGAL:
// do nothing, no assignment
default:
panic("should not happen")
}
bs.NextItem = nnext
bs.ListIndex++
bs.NextBodyIndex = -1
bs.Active = nil
return // redo doOpExec:*bodyStmt
}
} else {
panic("should not happen")
}
}
}
EXEC_SWITCH:
if debug {
debug.Printf("EXEC: %v\n", s)
}
switch cs := s.(type) {
case *AssignStmt:
switch cs.Op {
case ASSIGN:
m.PushOp(OpAssign)
case ADD_ASSIGN:
m.PushOp(OpAddAssign)
case SUB_ASSIGN:
m.PushOp(OpSubAssign)
case MUL_ASSIGN:
m.PushOp(OpMulAssign)
case QUO_ASSIGN:
m.PushOp(OpQuoAssign)
case REM_ASSIGN:
m.PushOp(OpRemAssign)
case BAND_ASSIGN:
m.PushOp(OpBandAssign)
case BOR_ASSIGN:
m.PushOp(OpBorAssign)
case XOR_ASSIGN:
m.PushOp(OpXorAssign)
case SHL_ASSIGN:
m.PushOp(OpShlAssign)
case SHR_ASSIGN:
m.PushOp(OpShrAssign)
case BAND_NOT_ASSIGN:
m.PushOp(OpBandnAssign)
case DEFINE:
m.PushOp(OpDefine)
default:
panic(fmt.Sprintf(
"unexpected assign type %s",
cs.Op,
))
}
// For each Rhs, push eval operation.
for i := len(cs.Rhs) - 1; 0 <= i; i-- {
rx := cs.Rhs[i]
// evaluate Rhs
m.PushExpr(rx)
m.PushOp(OpEval)
}
if cs.Op != DEFINE {
// For each Lhs, push eval operation if needed.
for i := len(cs.Lhs) - 1; 0 <= i; i-- {
lx := cs.Lhs[i]
m.PushForPointer(lx)
}
}
case *ExprStmt:
m.PopStmt()
// All expressions push 1 value except calls,
// which push as many as there are results.
if _, ok := cs.X.(*CallExpr); ok {
m.PushOp(OpPopResults)
} else {
m.PushOp(OpPopValue)
}
// eval X
m.PushExpr(cs.X)
m.PushOp(OpEval)
case *ForStmt:
m.PushFrameBasic(cs)
b := m.Alloc.NewBlock(cs, m.LastBlock())
b.bodyStmt = bodyStmt{
Body: cs.Body,
BodyLen: len(cs.Body),
NextBodyIndex: -2,
Cond: cs.Cond,
Post: cs.Post,
}
m.PushBlock(b)
m.PushOp(OpForLoop)
m.PushStmt(b.GetBodyStmt())
// evaluate condition
if cs.Cond != nil {
m.PushExpr(cs.Cond)
m.PushOp(OpEval)
}
// exec init statement
if cs.Init != nil {
m.PushStmt(cs.Init)
m.PushOp(OpExec)
}
case *IfStmt:
b := m.Alloc.NewBlock(cs, m.LastBlock())
m.PushBlock(b)
m.PushOp(OpPopBlock)
m.PushOp(OpIfCond)
// evaluate condition
m.PushExpr(cs.Cond)
m.PushOp(OpEval)
// initializer
if cs.Init != nil {
m.PushStmt(cs.Init)
m.PushOp(OpExec)
}
case *IncDecStmt:
switch cs.Op {
case INC:
m.PushOp(OpInc)
case DEC:
m.PushOp(OpDec)
default:
panic("unexpected inc/dec operation")
}
// Push eval operations if needed.
m.PushForPointer(cs.X)
case *ReturnStmt:
m.PopStmt()
fr := m.LastCallFrame(1)
ft := fr.Func.GetType(m.Store)
hasDefers := 0 < len(fr.Defers)
hasResults := 0 < len(ft.Results)
// If has defers, return from the block stack.
if hasDefers {
// NOTE: unnamed results are given hidden names
// ".res%d" from the preprocessor, so they are
// present in the func block.
m.PushOp(OpReturnFromBlock)
m.PushOp(OpReturnCallDefers) // sticky
if cs.Results == nil {
// results already in block, if any.
} else if hasResults {
// copy return results to block.
m.PushOp(OpReturnToBlock)
}
} else {
if cs.Results == nil {
m.PushOp(OpReturnFromBlock)
} else {
m.PushOp(OpReturn)
}
}
// Evaluate results in order, if any.
for i := len(cs.Results) - 1; 0 <= i; i-- {
res := cs.Results[i]
m.PushExpr(res)
m.PushOp(OpEval)
}
case *PanicStmt:
m.PopStmt()
m.PushOp(OpPanic1)
// evaluate exception
m.PushExpr(cs.Exception)
m.PushOp(OpEval)
case *RangeStmt:
m.PushFrameBasic(cs)
b := m.Alloc.NewBlock(cs, m.LastBlock())
b.bodyStmt = bodyStmt{
Body: cs.Body,
BodyLen: len(cs.Body),
NextBodyIndex: -2,
Key: cs.Key,
Value: cs.Value,
Op: cs.Op,
}
m.PushBlock(b)
// TODO: replace with "cs.Op".
if cs.IsMap {
m.PushOp(OpRangeIterMap)
} else if cs.IsString {
m.PushOp(OpRangeIterString)
} else if cs.IsArrayPtr {
m.PushOp(OpRangeIterArrayPtr)
} else {
m.PushOp(OpRangeIter)
}
m.PushStmt(b.GetBodyStmt())
// evaluate eval for assign if needed.
switch cs.Op {
case ASSIGN:
if cs.Key != nil {
m.PushForPointer(cs.Key)
}
if cs.Value != nil {
m.PushForPointer(cs.Value)
}
case DEFINE:
// do nothing
case ILLEGAL:
// do nothing, no assignment
default:
panic("should not happen")
}
// evaluate X
m.PushExpr(cs.X)
m.PushOp(OpEval)
case *BranchStmt:
switch cs.Op {
case BREAK:
// Pop frames until for/range
// statement (which matches
// label, if labeled), and reset.
for {
fr := m.LastFrame()
switch fr.Source.(type) {
case *ForStmt, *RangeStmt, *SwitchStmt:
if cs.Label != "" && cs.Label != fr.Label {
m.PopFrame()
} else {
m.PopFrameAndReset()
return
}
default:
m.PopFrame()
}
}
case CONTINUE:
// TODO document
for {
fr := m.LastFrame()
switch fr.Source.(type) {
case *ForStmt:
if cs.Label != "" && cs.Label != fr.Label {
m.PopFrame()
} else {
m.PeekFrameAndContinueFor()
return
}
case *RangeStmt:
if cs.Label != "" && cs.Label != fr.Label {
m.PopFrame()
} else {
m.PeekFrameAndContinueRange()
return
}
default:
m.PopFrame()
}
}
case GOTO:
for i := uint8(0); i < cs.Depth; i++ {
m.PopBlock()
}
last := m.LastBlock()
bs := last.GetBodyStmt()
m.NumOps = bs.NumOps
m.NumValues = bs.NumValues
m.Exprs = m.Exprs[:bs.NumExprs]
m.Stmts = m.Stmts[:bs.NumStmts]
bs.NextBodyIndex = cs.BodyIndex
bs.Active = bs.Body[cs.BodyIndex] // prefill
case FALLTHROUGH:
// TODO CHALLENGE implement fallthrough
panic("not yet implemented (CHALLENGE)")
default:
panic("unknown branch op")
}
case *DeclStmt:
m.PopStmt()
for i := len(cs.Body) - 1; 0 <= i; i-- {
m.PushStmt(cs.Body[i])
m.PushOp(OpExec)
}
case *ValueDecl: // SimpleDeclStmt
m.PushOp(OpValueDecl)
if cs.Type != nil {
m.PushExpr(cs.Type)
m.PushOp(OpEval)
}
for i := len(cs.Values) - 1; 0 <= i; i-- {
m.PushExpr(cs.Values[i])
m.PushOp(OpEval)
}
case *TypeDecl: // SimpleDeclStmt
m.PushOp(OpTypeDecl)
m.PushExpr(cs.Type)
m.PushOp(OpEval)
case *DeferStmt:
m.PushOp(OpDefer)
// evaluate args
args := cs.Call.Args
for i := len(args) - 1; 0 <= i; i-- {
m.PushExpr(args[i])
m.PushOp(OpEval)
}
// evaluate func
m.PushExpr(cs.Call.Func)
m.PushOp(OpEval)
case *SwitchStmt:
m.PushFrameBasic(cs)
m.PushOp(OpPopFrameAndReset)
b := m.Alloc.NewBlock(cs, m.LastBlock())
m.PushBlock(b)
m.PushOp(OpPopBlock)
if cs.IsTypeSwitch {
m.PushOp(OpTypeSwitch)
// evaluate x
m.PushExpr(cs.X)
m.PushOp(OpEval)
} else {
m.PushOp(OpSwitchClause)
// push clause index 0
m.PushValue(typedInt(0))
// push clause case index 0
m.PushValue(typedInt(0))
// evaluate x
m.PushExpr(cs.X)
m.PushOp(OpEval)
}
// exec init
if cs.Init != nil {
m.PushOp(OpExec)
m.PushStmt(cs.Init)
}
case *BlockStmt:
b := m.Alloc.NewBlock(cs, m.LastBlock())
m.PushBlock(b)
m.PushOp(OpPopBlock)
b.bodyStmt = bodyStmt{
Body: cs.Body,
BodyLen: len(cs.Body),
NextBodyIndex: -2,
}
m.PushOp(OpBody)
m.PushStmt(b.GetBodyStmt())
default:
panic(fmt.Sprintf("unexpected statement %#v", s))
}
}
func (m *Machine) doOpIfCond() {
is := m.PopStmt().(*IfStmt)
b := m.LastBlock()
// Test cond and run Body or Else.
cond := m.PopValue()
if cond.GetBool() {
if len(is.Then.Body) != 0 {
// expand block size
if nn := is.Then.GetNumNames(); int(nn) > len(b.Values) {
b.ExpandToSize(m.Alloc, nn)
}
// exec then body
b.bodyStmt = bodyStmt{
Body: is.Then.Body,
BodyLen: len(is.Then.Body),
NextBodyIndex: -2,
}
m.PushOp(OpBody)
m.PushStmt(b.GetBodyStmt())
}
} else {
if len(is.Else.Body) != 0 {
// expand block size
if nn := is.Else.GetNumNames(); int(nn) > len(b.Values) {
b.ExpandToSize(m.Alloc, nn)
}
// exec then body
b.bodyStmt = bodyStmt{
Body: is.Else.Body,
BodyLen: len(is.Else.Body),
NextBodyIndex: -2,
}
m.PushOp(OpBody)
m.PushStmt(b.GetBodyStmt())
}
}
}
func (m *Machine) doOpTypeSwitch() {
ss := m.PopStmt().(*SwitchStmt)
xv := m.PopValue()
xtid := TypeID("")
if xv.T != nil {
xtid = xv.T.TypeID()
}
// NOTE: all cases should be *constTypeExprs, which
// lets us optimize the implementation by
// iterating over all clauses and cases here.
for i := range ss.Clauses {
match := false
cs := &ss.Clauses[i]
if len(cs.Cases) > 0 {
// see if any clause cases match.
for _, cx := range cs.Cases {
if debug {
if !isConstType(cx) {
panic(fmt.Sprintf(
"should not happen, expected const type expr for case(s) but got %s",
reflect.TypeOf(cx)))
}
}
ct := cx.(*constTypeExpr).Type
if ct == nil {
if xv.IsUndefined() {
// match nil type with undefined
match = true
}
} else if ct.Kind() == InterfaceKind {
var gnot Type
if not, ok := ct.(*NativeType); ok {
gnot = not.GnoType(m.Store)
} else {
gnot = ct
}
if baseOf(gnot).(*InterfaceType).IsImplementedBy(xv.T) {
// match
match = true
}
} else {
ctid := TypeID("")
if ct != nil {
ctid = ct.TypeID()
}
if xtid == ctid {
// match
match = true
}
}
}
} else { // default
match = true
}
if match { // did match
if len(cs.Body) != 0 {
b := m.LastBlock()
// define if varname
if ss.VarName != "" {
// NOTE: assumes the var is first in block.
vp := NewValuePath(
VPBlock, 1, 0, ss.VarName)
ptr := b.GetPointerTo(m.Store, vp)
ptr.TV.Assign(m.Alloc, *xv, false)
}
// expand block size
if nn := cs.GetNumNames(); int(nn) > len(b.Values) {
b.ExpandToSize(m.Alloc, nn)
}
// exec clause body
b.bodyStmt = bodyStmt{
Body: cs.Body,
BodyLen: len(cs.Body),
NextBodyIndex: -2,
}
m.PushOp(OpBody)
m.PushStmt(b.GetBodyStmt())
}
return // done!
}
}
}
func (m *Machine) doOpSwitchClause() {
ss := m.PeekStmt1().(*SwitchStmt)
// tv := m.PeekValue(1) // switch tag value
// caiv := m.PeekValue(2) // switch clause case index (reuse)
cliv := m.PeekValue(3) // switch clause index (reuse)
idx := cliv.GetInt()
if idx >= len(ss.Clauses) {
// no clauses matched: do nothing.
m.PopStmt() // pop switch stmt
m.PopValue() // pop switch tag value
m.PopValue() // pop clause case index
m.PopValue() // pop clause index
// done!
} else {
cl := ss.Clauses[idx]
if len(cl.Cases) == 0 {
// default clause
m.PopStmt() // pop switch stmt
m.PopValue() // pop switch tag value
m.PopValue() // clause case index no longer needed
m.PopValue() // clause index no longer needed
// expand block size
b := m.LastBlock()
if nn := cl.GetNumNames(); int(nn) > len(b.Values) {
b.ExpandToSize(m.Alloc, nn)
}
// exec clause body
b.bodyStmt = bodyStmt{
Body: cl.Body,
BodyLen: len(cl.Body),
NextBodyIndex: -2,
}
m.PushOp(OpBody)
m.PushStmt(b.GetBodyStmt())
} else {
// try to match switch clause case(s).
m.PushOp(OpSwitchClauseCase)
// push first case expr
m.PushOp(OpEval)
m.PushExpr(cl.Cases[0])
}
}
}
func (m *Machine) doOpSwitchClauseCase() {
cv := m.PopValue() // switch case value
tv := m.PeekValue(1) // switch tag value
caiv := m.PeekValue(2) // clause case index (reuse)
cliv := m.PeekValue(3) // clause index (reuse)
// eval whether cv == tv.
if debug {
assertEqualityTypes(cv.T, tv.T)
}
match := isEql(m.Store, cv, tv)
if match {
// matched clause
ss := m.PopStmt().(*SwitchStmt) // pop switch stmt
m.PopValue() // pop switch tag value
m.PopValue() // pop clause case index
m.PopValue() // pop clause index
// expand block size
clidx := cliv.GetInt()
cl := ss.Clauses[clidx]
b := m.LastBlock()
if nn := cl.GetNumNames(); int(nn) > len(b.Values) {
b.ExpandToSize(m.Alloc, nn)
}
// exec clause body
b.bodyStmt = bodyStmt{
Body: cl.Body,
BodyLen: len(cl.Body),
NextBodyIndex: -2,
}
m.PushOp(OpBody)
m.PushStmt(b.GetBodyStmt())
} else {
// try next case or clause.
ss := m.PeekStmt1().(*SwitchStmt) // peek switch stmt
clidx := cliv.GetInt()
cl := ss.Clauses[clidx]
caidx := caiv.GetInt()
if (caidx + 1) < len(cl.Cases) {
// try next clause case.
m.PushOp(OpSwitchClauseCase) // TODO consider sticky
caiv.SetInt(caidx + 1)
m.PushOp(OpEval)
m.PushExpr(cl.Cases[caidx+1])
} else {
// no more cases: next clause.
m.PushOp(OpSwitchClause) // TODO make sticky
cliv.SetInt(clidx + 1)
caiv.SetInt(0)
}
}
}