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Pickup Items Missing Animation Settings & Boolean State #13

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OurLordAndSaviorGabeNewell opened this issue Feb 21, 2024 · 0 comments

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@OurLordAndSaviorGabeNewell
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OurLordAndSaviorGabeNewell commented Feb 21, 2024

Pickup items such as Boolo Caps, Ebonuts, Apoca Blooms and Fossils are missing their correct animation setting for their instant usable components. As a result they play a generic pickup animation instead of the animation that contains their respective model.

BP_Ebonut has the incorrect usable boolean state, it needs to be set to false - otherwise you can just grab the nut without breaking the shell.

The missing animations seem to apply to the Barley variations as well, which are the general beer crafting resources and not just barley itself.

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