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Portals not loading world and teleporting groups to world #119
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Does this occur in a clean environment, too? |
Is there a stacktrace? |
Doesn't give me a stacktrace.. just tp's me to the nether, doing /dxl shows no maps were loaded. running this build http://puu.sh/qfECV/4d7c4de880.png with DXL 0.14.4 |
It works fine for me. Is it possible that you're using a plugin that catchs portal events and are you sure that your portal and signs are setup correctly? |
I don't believe so, it worked in the same environment before. The only thing that changed from last time it functioned was the dxl update to 0.14.4. I've updated to the spigot 7-26 build and now loading the server up gives me an error and DXL doesn't seem to work at all. 27.07 12:59:00 [Server] WARN java.lang.reflect.InvocationTargetException Thank you for the help so far, by the way! |
correction; dxl doesn't give me an error on running any commands but also doesn't do anything |
This one is an error in a loot table. Caliburn (the item deserialzation API) is not very tolerant even with minor mistakes at the moment. You probably just have an ambiguous numeric variable that it cannot fetch as a double (like 2 instead of 2.0). |
the same happened to me , so I destroyed the lobby sign that was attached to the wall and put it on the floor and then work now but I have another problem now, if I put a cooldown (using timeToNextPlay), like for 6 hours for the player to a dungeon , when he comes in for a dungeon in which he's cooldown , it goes to the nether or to a random place in the world. |
Fixed. |
Tested with group signs;
If a player is in a group and uses a portal, it teleports them to the nether
Even though portals don't work, using /dxl play to go to the same map works fine
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