How to include waves? #76
CyprienBosserelle
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This would be so useful! I think 1) XBGPU style would be most useful for running multi-hazard models with a coastal storm and catchment flow. Option 2 would be awesome as a stand alone model, but harder to couple with a catchment flow model. When I tried to run XBNH in 2D with a river flow input it didn't work because the NH equations try to disperse the river discharge ;). |
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What should be the priority for BG_Flood to include the impact of waves?
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