diff --git a/Doxygenfile b/Doxygenfile index dbddd16f..e55b2533 100644 --- a/Doxygenfile +++ b/Doxygenfile @@ -869,7 +869,7 @@ FILTER_SOURCE_PATTERNS = # (index.html). This can be useful if you have a project on for instance GitHub # and want to reuse the introduction page also for the doxygen output. -USE_MDFILE_AS_MAINPAGE = +USE_MDFILE_AS_MAINPAGE = mainpage.md #--------------------------------------------------------------------------- # Configuration options related to source browsing diff --git a/doc/BG_Flood.bib b/doc/BG_Flood.bib new file mode 100644 index 00000000..afa7a5d7 --- /dev/null +++ b/doc/BG_Flood.bib @@ -0,0 +1,18 @@ +@article{Vacondio2017, +author = {Vacondio, Renato and Dal Pal\`{u}, Alessandro and Ferrari, Alessia and Mignosa, Paolo and Aureli, Francesca and Dazzi, Susanna}, +title = {A Non-Uniform Efficient Grid Type for GPU-Parallel Shallow Water Equations Models}, +year = {2017}, +issue_date = {February 2017}, +publisher = {Elsevier Science Publishers B. V.}, +address = {NLD}, +volume = {88}, +number = {C}, +issn = {1364-8152}, +url = {https://doi.org/10.1016/j.envsoft.2016.11.012}, +doi = {10.1016/j.envsoft.2016.11.012}, +abstract = {A GPU-parallel numerical model for the solution of the 2D Shallow Water Equations, based on a novel type of grid called Block-Uniform Quadtree (BUQ), is presented. BUQ grids are based on a data structure which allows to exploit the computational capability of GPUs with minimum overheads, while discretizing the domain with non-uniform resolution. Different cases have been simulated in order to assess the efficiency of the BUQ grids. Theoretical and laboratory tests demonstrate that speed-ups of up to one order of magnitude can be achieved in comparison with uniform Cartesian grids. In the simulation of a hypothetical flood event induced by a levee breach in a real 83\'{z}km long river reach, with maximum resolution of 5\'{z}m, a ratio of physical to computational time of about 12 was obtained, opening scenarios of quasi real-time 2D simulations in large domains, still retaining a high resolution where necessary. Shallow Water Equations parallel numerical scheme suitable for GPU.Novel Block-Uniform Quadtree (BUQ) grid-type, exploiting the computational capability of GPUs with non-uniform resolution.Very large domain can be simulated (38\'{z}km river reach) with high resolution (2\'{z}m).Speed-up of one order of magnitude is achieved, in comparison with Uniform resolution Cartesian Grids.High ratio between physical and computational time which enables real-time simulations.}, +journal = {Environ. Model. Softw.}, +month = {feb}, +pages = {119–137}, +numpages = {19} +} diff --git a/doc/mainpage.md b/doc/mainpage.md index 580f7591..af99212d 100644 --- a/doc/mainpage.md +++ b/doc/mainpage.md @@ -9,3 +9,8 @@ Test picture: ![ILCL-table](ILCL-values.png) +Test biblio: +paper from Vacondo: \cite{Vacondio2017} +Biblography: +\bibliographystyle{unsrt} +\bibliography{reference} \ No newline at end of file