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Creative energy battery doesn't provide any energy (eventhough it is full with it) #1421

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Jack-McKalling opened this issue Nov 15, 2024 · 2 comments

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@Jack-McKalling
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Issue type:

  • 🐛 Bug

Short description:

The creative energy batter doesn't seem to be exposing its energy for anything.

Steps to reproduce the problem:

  1. Place a creative battery
  2. Place a mechanical squeezer next to it
  3. Watch how it doesn't get powered
  4. Even if connected through energy interfaces/importer from Tunnels

Expected behaviour:

Like in previous versions, the creative battery should still power machines that are adjacent to it. But also through other energy transfer methods.


Versions:

  • This mod: neoforge-1.21.8
  • Core: neoforge-1.19.3
  • CC: neoforge-2.9.2
  • Tunnels: neoforge-1.8.26
  • Minecraft: 1.20.4
  • Mod loader version: NeoForge 20.4.237

Log file:

@rubensworks
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Thanks for reporting!

@Jack-McKalling
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Note that normal batteries do still provide energy transfer as described above.

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