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ModMain.cs
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ModMain.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CustomLoadingScreens.CustomBackgrounds;
using MelonLoader;
namespace CustomLoadingScreens
{
public class ModMain : MelonMod
{
public static string CustomLoadingScreenPath = "CustomLoadingScreens";
public static string CustomBackgroundsPath = "UserData/CustomBackgrounds";
public override void OnApplicationStart()
{
Settings.load();
ImageRegistry reg = new ImageRegistry();
LoadingImg_Patch.reg = reg;
LoadingImg_Patch.reg.load(CustomLoadingScreenPath);
ChangeableTexture.registry = new ImageRegistry();
ChangeableTexture.registry.load(CustomBackgroundsPath);
}
}
}