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These two bugs might have been reported before, but it seems they still haven't been fixed in the latest release.(create-1.20.1-0.5.1.j )
It seems that after the deployer is given a weapon and attacks once, removing that weapon still retains the weapon's attack attributes for the deployer, even though it no longer holds the weapon.
The first attack ↑
The second attack with no weapon ↑
This seems to be an old bug, but it still has in create-1.20.1-0.5.1.j
When the deployer is in the dynamic structure below and in attack (fist) mode, it attacks at a quite high speed, which seems unreasonable.
Two:'create:controller_rail' place like V and both railway tracks are directed towards the center.
Use a lever to activate the two railway tracks and place a dynamic structure with a deployer.
Screenshot of abnormal attack speed.↑
Game Version : create-1.20.1-0.5.1.j
Reproduction Method : It can be reproduced in the game as described.
Game Log
Both of these bugs can be easily reproduced in the game.
Debug Information
No response
The text was updated successfully, but these errors were encountered:
Description
These two bugs might have been reported before, but it seems they still haven't been fixed in the latest release.(create-1.20.1-0.5.1.j )
The first attack ↑
The second attack with no weapon ↑
This seems to be an old bug, but it still has in create-1.20.1-0.5.1.j
Screenshot of abnormal attack speed.↑
Game Version : create-1.20.1-0.5.1.j
Reproduction Method : It can be reproduced in the game as described.
Game Log
Both of these bugs can be easily reproduced in the game.
Debug Information
No response
The text was updated successfully, but these errors were encountered: