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Creating a "feature" to customise sound environment #266

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74HC14 opened this issue Dec 12, 2024 · 0 comments
Open

Creating a "feature" to customise sound environment #266

74HC14 opened this issue Dec 12, 2024 · 0 comments

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@74HC14
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74HC14 commented Dec 12, 2024

I'd like to cause heavier wind sound effects to play when the player is in open air at high altitude, or near a cliff at high altitude. The "feature" page on the wiki suggests the mod has the capability for this, but the wiki page is blank, and the config file has no mention of altitude/Y-level/height, nor of features. Is this something I can edit via the config file? Or will I have to unzip the mod and rifle through its json files to make myself a datapack via trial and error?

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