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I don't think this works with Godot mobile (unless im wrong), so, can you guys find a way to support mobile?
Maybe also make everything mobile-friendly too for the mobile version
The text was updated successfully, but these errors were encountered:
Hi @GOLU6922, is it safe to assume you're referring to the plug-in being exported as part of a web assembly exported game?
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I mean to like support it for the mobile version of Godot for Android, because I don't really know if its compatible with the mobile version, so...
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Description
I don't think this works with Godot mobile (unless im wrong), so, can you guys find a way to support mobile?
Implementation ideas
Maybe also make everything mobile-friendly too for the mobile version
The text was updated successfully, but these errors were encountered: