diff --git a/Content.Server/Chat/Systems/ChatSystem.cs b/Content.Server/Chat/Systems/ChatSystem.cs index 7930b56c414..abff9f304ba 100644 --- a/Content.Server/Chat/Systems/ChatSystem.cs +++ b/Content.Server/Chat/Systems/ChatSystem.cs @@ -65,7 +65,8 @@ public sealed partial class ChatSystem : SharedChatSystem public const int VoiceRange = 10; // how far voice goes in world units public const int WhisperClearRange = 2; // how far whisper goes while still being understandable, in world units public const int WhisperMuffledRange = 5; // how far whisper goes at all, in world units - public const string DefaultAnnouncementSound = "/Audio/Announcements/announce.ogg"; + public const string DefaultAnnouncementSound = "/Audio/Corvax/Announcements/announce.ogg"; // Corvax-Announcements + public const string CentComAnnouncementSound = "/Audio/Corvax/Announcements/centcomm.ogg"; // Corvax-Announcements private bool _loocEnabled = true; private bool _deadLoocEnabled; @@ -340,7 +341,8 @@ public void DispatchGlobalAnnouncement( _chatManager.ChatMessageToAll(ChatChannel.Radio, message, wrappedMessage, default, false, true, colorOverride); if (playSound) { - _audio.PlayGlobal(announcementSound?.GetSound() ?? DefaultAnnouncementSound, Filter.Broadcast(), true, AudioParams.Default.WithVolume(-2f)); + if (sender == Loc.GetString("admin-announce-announcer-default")) announcementSound = new SoundPathSpecifier(CentComAnnouncementSound); // Corvax-Announcements: Support custom alert sound from admin panel + _audio.PlayGlobal(announcementSound?.GetSound() ?? DefaultAnnouncementSound, Filter.Broadcast(), true, announcementSound?.Params ?? AudioParams.Default.WithVolume(-2f)); } _adminLogger.Add(LogType.Chat, LogImpact.Low, $"Global station announcement from {sender}: {message}"); } diff --git a/Resources/Audio/Announcements/attention.ogg b/Resources/Audio/Announcements/attention.ogg index 912be4425eb..7b07bc192c0 100644 Binary files a/Resources/Audio/Announcements/attention.ogg and b/Resources/Audio/Announcements/attention.ogg differ diff --git a/Resources/Audio/Announcements/gasleak_end.ogg b/Resources/Audio/Announcements/gasleak_end.ogg new file mode 100644 index 00000000000..fdb9be60581 Binary files /dev/null and b/Resources/Audio/Announcements/gasleak_end.ogg differ diff --git a/Resources/Audio/Announcements/gasleak_start.ogg b/Resources/Audio/Announcements/gasleak_start.ogg new file mode 100644 index 00000000000..bd3faada9fa Binary files /dev/null and b/Resources/Audio/Announcements/gasleak_start.ogg differ diff --git a/Resources/Audio/Announcements/meteors.ogg b/Resources/Audio/Announcements/meteors.ogg deleted file mode 100644 index 8f1c3aeacbb..00000000000 Binary files a/Resources/Audio/Announcements/meteors.ogg and /dev/null differ diff --git a/Resources/Audio/Announcements/meteors_end.ogg b/Resources/Audio/Announcements/meteors_end.ogg new file mode 100644 index 00000000000..b4f5b218f43 Binary files /dev/null and b/Resources/Audio/Announcements/meteors_end.ogg differ diff --git a/Resources/Audio/Announcements/meteors_start.ogg b/Resources/Audio/Announcements/meteors_start.ogg new file mode 100644 index 00000000000..8acd5595711 Binary files /dev/null and b/Resources/Audio/Announcements/meteors_start.ogg differ diff --git a/Resources/Audio/Announcements/outbreak7.ogg b/Resources/Audio/Announcements/outbreak7.ogg index f21d4fca443..5d79cb16149 100644 Binary files a/Resources/Audio/Announcements/outbreak7.ogg and b/Resources/Audio/Announcements/outbreak7.ogg differ diff --git a/Resources/Audio/Announcements/power_off.ogg b/Resources/Audio/Announcements/power_off.ogg index 21014442c7d..17cad5bdf0d 100644 Binary files a/Resources/Audio/Announcements/power_off.ogg and b/Resources/Audio/Announcements/power_off.ogg differ diff --git a/Resources/Audio/Announcements/power_on.ogg b/Resources/Audio/Announcements/power_on.ogg index a68812378f2..8b9b15d696a 100644 Binary files a/Resources/Audio/Announcements/power_on.ogg and b/Resources/Audio/Announcements/power_on.ogg differ diff --git a/Resources/Audio/Announcements/radiation.ogg b/Resources/Audio/Announcements/radiation.ogg index 34b571e305b..7e6be3e6bb2 100644 Binary files a/Resources/Audio/Announcements/radiation.ogg and b/Resources/Audio/Announcements/radiation.ogg differ diff --git a/Resources/Audio/Announcements/sentience.ogg b/Resources/Audio/Announcements/sentience.ogg new file mode 100644 index 00000000000..80db0be671d Binary files /dev/null and b/Resources/Audio/Announcements/sentience.ogg differ diff --git a/Resources/Audio/Announcements/shuttle_dock.ogg b/Resources/Audio/Announcements/shuttle_dock.ogg index 58de7475058..dbad9061eef 100644 Binary files a/Resources/Audio/Announcements/shuttle_dock.ogg and b/Resources/Audio/Announcements/shuttle_dock.ogg differ diff --git a/Resources/Audio/Announcements/shuttlecalled.ogg b/Resources/Audio/Announcements/shuttlecalled.ogg index b9783713e60..cd87b2d6d7b 100644 Binary files a/Resources/Audio/Announcements/shuttlecalled.ogg and b/Resources/Audio/Announcements/shuttlecalled.ogg differ diff --git a/Resources/Audio/Announcements/shuttlerecalled.ogg b/Resources/Audio/Announcements/shuttlerecalled.ogg index 5cf6191a4b8..75121194da6 100644 Binary files a/Resources/Audio/Announcements/shuttlerecalled.ogg and b/Resources/Audio/Announcements/shuttlerecalled.ogg differ diff --git a/Resources/Audio/Announcements/ventclog.ogg b/Resources/Audio/Announcements/ventclog.ogg new file mode 100644 index 00000000000..f85fbf1af63 Binary files /dev/null and b/Resources/Audio/Announcements/ventclog.ogg differ diff --git a/Resources/Audio/Announcements/welcome.ogg b/Resources/Audio/Announcements/welcome.ogg index c7013dcbd5f..874c0f9d024 100644 Binary files a/Resources/Audio/Announcements/welcome.ogg and b/Resources/Audio/Announcements/welcome.ogg differ diff --git a/Resources/Audio/Corvax/Announcements/announce.ogg b/Resources/Audio/Corvax/Announcements/announce.ogg new file mode 100644 index 00000000000..e4a90d91e4e Binary files /dev/null and b/Resources/Audio/Corvax/Announcements/announce.ogg differ diff --git a/Resources/Audio/Corvax/Announcements/centcomm.ogg b/Resources/Audio/Corvax/Announcements/centcomm.ogg new file mode 100644 index 00000000000..917410f24d9 Binary files /dev/null and b/Resources/Audio/Corvax/Announcements/centcomm.ogg differ diff --git a/Resources/Audio/Corvax/Announcements/comms_blackout.ogg b/Resources/Audio/Corvax/Announcements/comms_blackout.ogg new file mode 100644 index 00000000000..f88b20d28ff Binary files /dev/null and b/Resources/Audio/Corvax/Announcements/comms_blackout.ogg differ diff --git a/Resources/Audio/Corvax/Announcements/licenses.txt b/Resources/Audio/Corvax/Announcements/licenses.txt new file mode 100644 index 00000000000..d56b99a9e4b --- /dev/null +++ b/Resources/Audio/Corvax/Announcements/licenses.txt @@ -0,0 +1 @@ +All sounds in directory are taken from TauCeti github (licensed under CC-BY-SA by 3.0) at commit https://github.com/TauCetiStation/TauCetiClassic/commit/92d2767dbb39f28540f78d5055e7be1eb7acee98 \ No newline at end of file diff --git a/Resources/Locale/ru-RU/_NF/job/job-names.ftl b/Resources/Locale/ru-RU/_NF/job/job-names.ftl index d2d6d38c8db..3700b82c0eb 100644 --- a/Resources/Locale/ru-RU/_NF/job/job-names.ftl +++ b/Resources/Locale/ru-RU/_NF/job/job-names.ftl @@ -8,7 +8,7 @@ job-name-detective-nf = детектив job-name-ertmailcarrier = ОБР почтальон job-name-mercenary = наёмник job-name-pilot = пилот -job-name-pirate = Pirate +job-name-pirate = пират job-name-pirate-captain = пиратский капитан job-name-pirate-first-mate = пиратский боцман job-name-security-guard = охранник аванпоста diff --git a/Resources/Locale/ru-RU/corvax/_NF/store/uplink-catalog.ftl b/Resources/Locale/ru-RU/corvax/_NF/store/uplink-catalog.ftl index aa4df7f8216..d912af05b1d 100644 --- a/Resources/Locale/ru-RU/corvax/_NF/store/uplink-catalog.ftl +++ b/Resources/Locale/ru-RU/corvax/_NF/store/uplink-catalog.ftl @@ -7,4 +7,8 @@ uplink-security-vector-magazines-desc = Заводские магазины со uplink-security-vector-name = Вектор (.45) uplink-security-vector-desc = Гражданская версия уже легендарного и забытого пистолета-пулемёта. Использует патроны калибра .45ACP. Автоматический огонь в комплект не входит. uplink-security-magazine-magnum-name = Магазин для N1984 -uplink-security-magazine-magnum-desc = Пистолетный магазин калибра .45 магнум. \ No newline at end of file +uplink-security-magazine-magnum-desc = Пистолетный магазин калибра .45 магнум. +uplink-combat-hypospray-name = боевой гипоспрей +uplink-combat-hypospray-desc = Боевой гипоспрей предназначен для введения лекарственных препаратов в боевой обстановке. +uplink-FAK-Combat-name = боевой FAK +uplink-FAK-Combat-desc = Улучшенный боевой набор для лечения ран. \ No newline at end of file diff --git a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/clothing/back/backpacks.ftl b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/clothing/back/backpacks.ftl index ae6153ce6d9..a73395496fe 100644 --- a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/clothing/back/backpacks.ftl +++ b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/clothing/back/backpacks.ftl @@ -4,3 +4,5 @@ ent-ClothingDeathSquadronBackpack = рюкзак эскадрона смерти .desc = Вместительный рюкзак использующий технологию БлюСпейс. ent-ClothingBackpackCE = рюкзак старшего инженера .desc = Технически продвинутый рюкзак. +ent-ClothingBackpackHoldingExtended = { ent-ClothingBackpackHolding } + .desc = { ent-ClothingBackpackHolding.desc } diff --git a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/clothing/back/duffel.ftl b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/clothing/back/duffel.ftl index 838f7664e47..d81bd5f075b 100644 --- a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/clothing/back/duffel.ftl +++ b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/clothing/back/duffel.ftl @@ -2,3 +2,5 @@ ent-ClothingBackpackDuffelMilitary = армейский вещмешок .desc = Большой вещмешок для хранения любого армейского снаряжения. ent-ClothingBackpackDuffelCE = вещмешок старшего инженера .desc = Большой вещмешок, который может хранить все инструменты для создания сингулярности. +ent-ClothingBackpackDuffelHoldingExtended = { ent-ClothingBackpackDuffelHolding } + .desc = { ent-ClothingBackpackDuffelHolding.desc } diff --git a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/clothing/back/messenger.ftl b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/clothing/back/messenger.ftl new file mode 100644 index 00000000000..1b778e924da --- /dev/null +++ b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/clothing/back/messenger.ftl @@ -0,0 +1,4 @@ +ent-ClothingMilitaryMessenger = армейский мессенджер + .desc = Тактический мессенджер для армейских нужд. +ent-ClothingBackpackMessengerHoldingExtended = { ent-ClothingBackpackMessengerHolding } + .desc = { ent-ClothingBackpackMessengerHolding.desc } \ No newline at end of file diff --git a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/clothing/back/satchel.ftl b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/clothing/back/satchel.ftl index 8b4447d66af..34c399f4be3 100644 --- a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/clothing/back/satchel.ftl +++ b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/clothing/back/satchel.ftl @@ -2,3 +2,5 @@ ent-ClothingBackpackMilitarySatchel = армейский ранец .desc = Тактический ранец для армейских нужд. ent-ClothingBackpackSatchelCE = сумка старшего инженера .desc = Инновационная сумка с укреплённой лямкой. +ent-ClothingBackpackSatchelHoldingExtended = { ent-ClothingBackpackSatchelHolding } + .desc = { ent-ClothingBackpackSatchelHolding.desc } \ No newline at end of file diff --git a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/fun/cards.ftl b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/fun/cards.ftl new file mode 100644 index 00000000000..c0dd6e10d58 --- /dev/null +++ b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/fun/cards.ftl @@ -0,0 +1,452 @@ +ent-BasePokerCard = игровая карта + .desc = Вы можете разыграть с собой карту для покера. +ent-BasePokerCardFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardTwoClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это две крести. +ent-PokerCardTwoClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardThreeClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это три крести. +ent-PokerCardThreeClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardFourClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это четыре крести. +ent-PokerCardFourClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardFiveClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это пять крести. +ent-PokerCardFiveClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardSixClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это шесть крести. +ent-PokerCardSixClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardSevenClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это семь крести. +ent-PokerCardSevenClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardEightClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это восемь крести. +ent-PokerCardEightClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardNineClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это девять крести. +ent-PokerCardNineClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardTenClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это десять крести. +ent-PokerCardTenClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardJackClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это валет крести. +ent-PokerCardJackClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardQueenClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это дама крести. +ent-PokerCardQueenClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardKingClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это король крести. +ent-PokerCardKingClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardAceClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это туз крести. +ent-PokerCardAceClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardTwoSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это две пики. +ent-PokerCardTwoSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardThreeSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это три пики. +ent-PokerCardThreeSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardFourSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это четыре пики. +ent-PokerCardFourSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardFiveSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это пять пики. +ent-PokerCardFiveSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardSixSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это шесть пики. +ent-PokerCardSixSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardSevenSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это семь пики. +ent-PokerCardSevenSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardEightSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это восемь пики. +ent-PokerCardEightSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardNineSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это девять пики. +ent-PokerCardNineSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardTenSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это десять пики. +ent-PokerCardTenSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardJackSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это валет пики. +ent-PokerCardJackSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardQueenSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это дама пики. +ent-PokerCardQueenSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardKingSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это король пики. +ent-PokerCardKingSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardAceSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это туз пики. +ent-PokerCardAceSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardTwoHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это две черви. +ent-PokerCardTwoHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardThreeHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это три черви. +ent-PokerCardThreeHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardFourHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это четыре черви. +ent-PokerCardFourHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardFiveHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это пять черви. +ent-PokerCardFiveHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardSixHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это шесть черви. +ent-PokerCardSixHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardSevenHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это семь черви. +ent-PokerCardSevenHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardEightHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это восемь черви. +ent-PokerCardEightHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardNineHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это девять черви. +ent-PokerCardNineHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardTenHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это десять черви. +ent-PokerCardTenHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardJackHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это валет черви. +ent-PokerCardJackHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardQueenHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это дама черви. +ent-PokerCardQueenHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardKingHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это король черви. +ent-PokerCardKingHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardAceHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это туз черви. +ent-PokerCardAceHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardTwoDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это две бубны. +ent-PokerCardTwoDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardThreeDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это три бубны. +ent-PokerCardThreeDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardFourDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это четыре бубны. +ent-PokerCardFourDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardFiveDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это пять бубны. +ent-PokerCardFiveDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardSixDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это шесть бубны. +ent-PokerCardSixDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardSevenDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это семь бубны. +ent-PokerCardSevenDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardEightDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это восемь бубны. +ent-PokerCardEightDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardNineDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это девять бубны. +ent-PokerCardNineDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardTenDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это десять бубны. +ent-PokerCardTenDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardJackDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это валет бубны. +ent-PokerCardJackDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardQueenDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это дама бубны. +ent-PokerCardQueenDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardKingDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это король бубны. +ent-PokerCardKingDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardAceDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это туз бубны. +ent-PokerCardAceDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardRedJoker = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это красный джокер. +ent-PokerCardRedJokerFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardBlackJoker = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это черный джокер. +ent-PokerCardBlackJokerFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-BasePokerCardClassic = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-BasePokerCardClassicFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicTwoClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это две крести. +ent-PokerCardClassicTwoClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicThreeClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это три крести. +ent-PokerCardClassicThreeClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicFourClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это четыре крести. +ent-PokerCardClassicFourClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicFiveClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это пять крести. +ent-PokerCardClassicFiveClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicSixClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это шесть крести. +ent-PokerCardClassicSixClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicSevenClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это семь крести. +ent-PokerCardClassicSevenClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicEightClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это восемь крести. +ent-PokerCardClassicEightClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicNineClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это девять крести. +ent-PokerCardClassicNineClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicTenClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это десять крести. +ent-PokerCardClassicTenClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicJackClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это валет крести. +ent-PokerCardClassicJackClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicQueenClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это дама крести. +ent-PokerCardClassicQueenClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicKingClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это король крести. +ent-PokerCardClassicKingClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicAceClub = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это туз крести. +ent-PokerCardClassicAceClubFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicTwoSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это две пики. +ent-PokerCardClassicTwoSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicThreeSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это три пики. +ent-PokerCardClassicThreeSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicFourSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это четыре пики. +ent-PokerCardClassicFourSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicFiveSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это пять пики. +ent-PokerCardClassicFiveSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicSixSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это шесть пики. +ent-PokerCardClassicSixSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicSevenSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это семь пики. +ent-PokerCardClassicSevenSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicEightSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это восемь пики. +ent-PokerCardClassicEightSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicNineSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это девять пики. +ent-PokerCardClassicNineSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicTenSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это десять пики. +ent-PokerCardClassicTenSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicJackSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это валет пики. +ent-PokerCardClassicJackSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicQueenSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это дама пики. +ent-PokerCardClassicQueenSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicKingSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это король пики. +ent-PokerCardClassicKingSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicAceSpade = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это туз пики. +ent-PokerCardClassicAceSpadeFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicTwoHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это две черви. +ent-PokerCardClassicTwoHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicThreeHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это три черви. +ent-PokerCardClassicThreeHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicFourHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это четыре черви. +ent-PokerCardClassicFourHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicFiveHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это пять черви. +ent-PokerCardClassicFiveHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicSixHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это шесть черви. +ent-PokerCardClassicSixHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicSevenHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это семь черви. +ent-PokerCardClassicSevenHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicEightHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это восемь черви. +ent-PokerCardClassicEightHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicNineHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это девять черви. +ent-PokerCardClassicNineHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicTenHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это десять черви. +ent-PokerCardClassicTenHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicJackHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это валет черви. +ent-PokerCardClassicJackHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicQueenHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это дама черви. +ent-PokerCardClassicQueenHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicKingHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это король черви. +ent-PokerCardClassicKingHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicAceHeart = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это туз черви. +ent-PokerCardClassicAceHeartFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicTwoDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это две бубны. +ent-PokerCardClassicTwoDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicThreeDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это три бубны. +ent-PokerCardClassicThreeDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicFourDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это четыре бубны. +ent-PokerCardClassicFourDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicFiveDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это пять бубны. +ent-PokerCardClassicFiveDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicSixDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это шесть бубны. +ent-PokerCardClassicSixDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicSevenDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это семь бубны. +ent-PokerCardClassicSevenDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicEightDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это восемь бубны. +ent-PokerCardClassicEightDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicNineDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это девять бубны. +ent-PokerCardClassicNineDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicTenDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это десять бубны. +ent-PokerCardClassicTenDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicJackDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это валет бубны. +ent-PokerCardClassicJackDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicQueenDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это дама бубны. +ent-PokerCardClassicQueenDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicKingDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это король бубны. +ent-PokerCardClassicKingDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicAceDiamond = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это туз бубны. +ent-PokerCardClassicAceDiamondFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicRedJoker = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это красный джокер. +ent-PokerCardClassicRedJokerFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardClassicBlackJoker = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } Это черный джокер. +ent-PokerCardClassicBlackJokerFlipped = { ent-BasePokerCard } + .desc = { ent-BasePokerCard.desc } +ent-PokerCardBox = коробка игральных карт + .desc = Коробка для покерных карт. Какие секреты скрываются в глубине его бесконечной стопки? + .suffix = Пустая +ent-PokerCardClassicBox = { ent-PokerCardBox } + .desc = { ent-PokerCardBox.desc } + .suffix = Пустая +ent-PokerCardBoxFilled = { ent-PokerCardBox } + .desc = { ent-PokerCardBox.desc } + .suffix = Заполенная +ent-PokerCardClassicBoxFilled = { ent-PokerCardBox } + .desc = { ent-PokerCardBox.desc } + .suffix = Заполенная \ No newline at end of file diff --git a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/materials/gems.ftl b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/materials/gems.ftl index 0f2f636d978..3aa5c3a41de 100644 --- a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/materials/gems.ftl +++ b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/materials/gems.ftl @@ -1,30 +1,30 @@ ent-BaseGem = { ent-BaseItem } .desc = { ent-BaseItem.desc } -ent-GemRuby = ruby - .desc = red and shiny. -ent-GemSapphire = sapphire - .desc = blue and shiny. -ent-GemEmerald = emerald - .desc = green and shiny. -ent-GemTopaz = topaz - .desc = orange and shiny. -ent-GemRuperiumBroken = broken ruperium - .desc = green... -ent-GemRuperium = ruperium - .desc = green and shiny. -ent-GemFrozenDiamond = diamond - .desc = shiny. -ent-GemHardenedShell = hardened shell - .desc = yellow and shiny. -ent-GemStabilizedBaroxuldium = stabilized baroxuldium - .desc = purple and shiny. -ent-GemCompactedDilithium = compacted dilithium - .desc = purple and shiny. -ent-GemDragonPearls = dragon pearls - .desc = yellow and shiny. -ent-GemHollowCrystal = hollow crystal - .desc = blue and shiny. -ent-GemBloodStone = blood stone - .desc = red and shiny. -ent-GemBluespaceDataCrystal = bluespace data crystal - .desc = blue, glitters and dazzles. +ent-GemRuby = рубин + .desc = Красный и блестит. +ent-GemSapphire = сапфир + .desc = Синий и блестит. +ent-GemEmerald = эмеральд + .desc = Зеленый и блестит. +ent-GemTopaz = топаз + .desc = Оранжевый и блестит. +ent-GemRuperiumBroken = сломанный рупериум + .desc = Зеленый... +ent-GemRuperium = рупериум + .desc = Зеленый и блестит. +ent-GemFrozenDiamond = замороженный алмаз + .desc = Блестит. +ent-GemHardenedShell = затвердевшая раковина + .desc = Желтый и блестит. +ent-GemStabilizedBaroxuldium = стабилизированный бароксульдий + .desc = Фиолетовый и блестит. +ent-GemCompactedDilithium = уплотненный дилитий + .desc = Фиолетовый и блестит. +ent-GemDragonPearls = драконий жемчуг + .desc = Желтый и блестит. +ent-GemHollowCrystal = полый кристалл + .desc = Синий и блестит. +ent-GemBloodStone = кровавый камень + .desc = Красный и блестит. +ent-GemBluespaceDataCrystal = блюспейс дата-кристалл + .desc = Синий, блестит и слепит. \ No newline at end of file diff --git a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/specific/medical/hypospray.ftl b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/specific/medical/hypospray.ftl new file mode 100644 index 00000000000..b07507036ee --- /dev/null +++ b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/specific/medical/hypospray.ftl @@ -0,0 +1,2 @@ +ent-CombatHypospray = боевой гипоспрей + .desc = Боевой гипоспрей предназначен для введения лекарственных препаратов в боевой обстановке. diff --git a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/specific/medical/medkits.ftl b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/specific/medical/medkits.ftl new file mode 100644 index 00000000000..602d7620627 --- /dev/null +++ b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/specific/medical/medkits.ftl @@ -0,0 +1,5 @@ +ent-FAKCombatMedkit = боевой FAK + .desc = Улучшенный боевой набор для лечения ран. +ent-FAKCombatMedkitFilled = боевой FAK + .desc = { ent-FAKCombatMedkit.desc } + .suffix = Заполненный \ No newline at end of file diff --git a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/specific/salvage/gem_bag.ftl b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/specific/salvage/gem_bag.ftl deleted file mode 100644 index 2fc7864120a..00000000000 --- a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/entities/objects/specific/salvage/gem_bag.ftl +++ /dev/null @@ -1,2 +0,0 @@ -ent-GemsBag = сумка для драгоценных камней - .desc = Сумка из полиэстера, покрытая слоем пыли, для хранения драгоценных камней. diff --git a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/objectives/gems.ftl b/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/objectives/gems.ftl deleted file mode 100644 index 0fca6d494ef..00000000000 --- a/Resources/Locale/ru-RU/ss14-ru/prototypes/corvax/objectives/gems.ftl +++ /dev/null @@ -1,28 +0,0 @@ -ent-GemRuby = рубин - .desc = Красный и блестит. -ent-GemSapphire = сапфир - .desc = Синий и блестит. -ent-GemEmerald = эмеральд - .desc = Зеленый и блестит. -ent-GemTopaz = топаз - .desc = Оранжевый и блестит. -ent-GemRuperiumBroken = сломанный рупериум - .desc = Зеленый... -ent-GemRuperium = рупериум - .desc = Зеленый и блестит. -ent-GemFrozenDiamond = замороженный алмаз - .desc = Блестит. -ent-GemHardenedShell = затвердевшая раковина - .desc = Желтый и блестит. -ent-GemStabilizedBaroxuldium = стабилизированный бароксульдий - .desc = Фиолетовый и блестит. -ent-GemCompactedDilithium = уплотненный дилитий - .desc = Фиолетовый и блестит. -ent-GemDragonPearls = драконий жемчуг - .desc = Желтый и блестит. -ent-GemHollowCrystal = полый кристалл - .desc = Синий и блестит. -ent-GemBloodStone = кровавый камень - .desc = Красный и блестит. -ent-GemBluespaceDataCrystal = блюспейс дата-кристалл - .desc = Синий, блестит и слепит. diff --git a/Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/satchel.yml b/Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/satchel.yml index 037341f71ab..0062f09132e 100644 --- a/Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/satchel.yml +++ b/Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/satchel.yml @@ -281,7 +281,7 @@ - type: entity noSpawn: true - parent: ClothingBackpackSatchelHolding + parent: ClothingBackpackSatchelHoldingExtended # Crovax-Frontier id: ClothingBackpackSatchelHoldingAdmin components: - type: StorageFill diff --git a/Resources/Prototypes/Catalog/VendingMachines/Inventories/games.yml b/Resources/Prototypes/Catalog/VendingMachines/Inventories/games.yml index 0352e6e339f..4470e18603d 100644 --- a/Resources/Prototypes/Catalog/VendingMachines/Inventories/games.yml +++ b/Resources/Prototypes/Catalog/VendingMachines/Inventories/games.yml @@ -13,6 +13,8 @@ SandBattlemap: 2 MoonBattlemap: 2 GrassBattlemap: 2 + PokerCardBoxFilled: 2 # Corvax-Frontier + PokerCardClassicBoxFilled: 2 # Corvax-Frontier PaperCNCSheet: 12 MysteryFigureBox: 5 BooksBag: 5 diff --git a/Resources/Prototypes/Corvax/Catalog/Fills/Boxes/fun.yml b/Resources/Prototypes/Corvax/Catalog/Fills/Boxes/fun.yml new file mode 100644 index 00000000000..3b537cdd0cc --- /dev/null +++ b/Resources/Prototypes/Corvax/Catalog/Fills/Boxes/fun.yml @@ -0,0 +1,123 @@ +- type: entity + id: PokerCardBoxFilled + parent: PokerCardBox + suffix: Filled + components: + - type: StorageFill + contents: + - id: PokerCardTwoClubFlipped + - id: PokerCardTwoSpadeFlipped + - id: PokerCardTwoHeartFlipped + - id: PokerCardTwoDiamondFlipped + - id: PokerCardThreeClubFlipped + - id: PokerCardThreeSpadeFlipped + - id: PokerCardThreeHeartFlipped + - id: PokerCardThreeDiamondFlipped + - id: PokerCardFourClubFlipped + - id: PokerCardFourSpadeFlipped + - id: PokerCardFourHeartFlipped + - id: PokerCardFourDiamondFlipped + - id: PokerCardFiveClubFlipped + - id: PokerCardFiveSpadeFlipped + - id: PokerCardFiveHeartFlipped + - id: PokerCardFiveDiamondFlipped + - id: PokerCardSixClubFlipped + - id: PokerCardSixSpadeFlipped + - id: PokerCardSixHeartFlipped + - id: PokerCardSixDiamondFlipped + - id: PokerCardSevenClubFlipped + - id: PokerCardSevenSpadeFlipped + - id: PokerCardSevenHeartFlipped + - id: PokerCardSevenDiamondFlipped + - id: PokerCardEightClubFlipped + - id: PokerCardEightSpadeFlipped + - id: PokerCardEightHeartFlipped + - id: PokerCardEightDiamondFlipped + - id: PokerCardNineClubFlipped + - id: PokerCardNineSpadeFlipped + - id: PokerCardNineHeartFlipped + - id: PokerCardNineDiamondFlipped + - id: PokerCardTenClubFlipped + - id: PokerCardTenSpadeFlipped + - id: PokerCardTenHeartFlipped + - id: PokerCardTenDiamondFlipped + - id: PokerCardJackClubFlipped + - id: PokerCardJackSpadeFlipped + - id: PokerCardJackHeartFlipped + - id: PokerCardJackDiamondFlipped + - id: PokerCardQueenClubFlipped + - id: PokerCardQueenSpadeFlipped + - id: PokerCardQueenHeartFlipped + - id: PokerCardQueenDiamondFlipped + - id: PokerCardKingClubFlipped + - id: PokerCardKingSpadeFlipped + - id: PokerCardKingHeartFlipped + - id: PokerCardKingDiamondFlipped + - id: PokerCardAceClubFlipped + - id: PokerCardAceSpadeFlipped + - id: PokerCardAceHeartFlipped + - id: PokerCardAceDiamondFlipped + - id: PokerCardBlackJokerFlipped + - id: PokerCardRedJokerFlipped + +- type: entity + id: PokerCardClassicBoxFilled + parent: PokerCardClassicBox + suffix: Filled + components: + - type: StorageFill + contents: + - id: PokerCardClassicTwoClubFlipped + - id: PokerCardClassicTwoSpadeFlipped + - id: PokerCardClassicTwoHeartFlipped + - id: PokerCardClassicTwoDiamondFlipped + - id: PokerCardClassicThreeClubFlipped + - id: PokerCardClassicThreeSpadeFlipped + - id: PokerCardClassicThreeHeartFlipped + - id: PokerCardClassicThreeDiamondFlipped + - id: PokerCardClassicFourClubFlipped + - id: PokerCardClassicFourSpadeFlipped + - id: PokerCardClassicFourHeartFlipped + - id: PokerCardClassicFourDiamondFlipped + - id: PokerCardClassicFiveClubFlipped + - id: PokerCardClassicFiveSpadeFlipped + - id: PokerCardClassicFiveHeartFlipped + - id: PokerCardClassicFiveDiamondFlipped + - id: PokerCardClassicSixClubFlipped + - id: PokerCardClassicSixSpadeFlipped + - id: PokerCardClassicSixHeartFlipped + - id: PokerCardClassicSixDiamondFlipped + - id: PokerCardClassicSevenClubFlipped + - id: PokerCardClassicSevenSpadeFlipped + - id: PokerCardClassicSevenHeartFlipped + - id: PokerCardClassicSevenDiamondFlipped + - id: PokerCardClassicEightClubFlipped + - id: PokerCardClassicEightSpadeFlipped + - id: PokerCardClassicEightHeartFlipped + - id: PokerCardClassicEightDiamondFlipped + - id: PokerCardClassicNineClubFlipped + - id: PokerCardClassicNineSpadeFlipped + - id: PokerCardClassicNineHeartFlipped + - id: PokerCardClassicNineDiamondFlipped + - id: PokerCardClassicTenClubFlipped + - id: PokerCardClassicTenSpadeFlipped + - id: PokerCardClassicTenHeartFlipped + - id: PokerCardClassicTenDiamondFlipped + - id: PokerCardClassicJackClubFlipped + - id: PokerCardClassicJackSpadeFlipped + - id: PokerCardClassicJackHeartFlipped + - id: PokerCardClassicJackDiamondFlipped + - id: PokerCardClassicQueenClubFlipped + - id: PokerCardClassicQueenSpadeFlipped + - id: PokerCardClassicQueenHeartFlipped + - id: PokerCardClassicQueenDiamondFlipped + - id: PokerCardClassicKingClubFlipped + - id: PokerCardClassicKingSpadeFlipped + - id: PokerCardClassicKingHeartFlipped + - id: PokerCardClassicKingDiamondFlipped + - id: PokerCardClassicAceClubFlipped + - id: PokerCardClassicAceSpadeFlipped + - id: PokerCardClassicAceHeartFlipped + - id: PokerCardClassicAceDiamondFlipped + - id: PokerCardClassicBlackJokerFlipped + - id: PokerCardClassicRedJokerFlipped diff --git a/Resources/Prototypes/Corvax/Catalog/Fills/Items/firstaidkits.yml b/Resources/Prototypes/Corvax/Catalog/Fills/Items/firstaidkits.yml new file mode 100644 index 00000000000..dcb0e778d0a --- /dev/null +++ b/Resources/Prototypes/Corvax/Catalog/Fills/Items/firstaidkits.yml @@ -0,0 +1,18 @@ +- type: entity + id: FAKCombatMedkitFilled + suffix: Filled + parent: FAKCombatMedkit + components: + - type: StorageFill + contents: + - id: MedicatedSuture + amount: 2 + - id: RegenerativeMesh + amount: 2 + - id: BruteAutoInjector + amount: 2 + - id: BurnAutoInjector + amount: 2 + - id: SpaceMedipen + amount: 2 + - id: Bloodpack diff --git a/Resources/Prototypes/Corvax/Entities/Clothing/Back/backpacks.yml b/Resources/Prototypes/Corvax/Entities/Clothing/Back/backpacks.yml index b78ccee7161..ee0f65275ab 100644 --- a/Resources/Prototypes/Corvax/Entities/Clothing/Back/backpacks.yml +++ b/Resources/Prototypes/Corvax/Entities/Clothing/Back/backpacks.yml @@ -32,3 +32,16 @@ components: - type: Sprite sprite: Corvax/Back/Backpacks/ce.rsi + +- type: entity + parent: ClothingBackpackHolding + id: ClothingBackpackHoldingExtended + noSpawn: true + components: + - type: Storage + maxItemSize: Huge + grid: + - 0,0,19,9 + - type: Construction + graph: clothingBackpackHoldingExtended + node: bluespace1 diff --git a/Resources/Prototypes/Corvax/Entities/Clothing/Back/duffel.yml b/Resources/Prototypes/Corvax/Entities/Clothing/Back/duffel.yml index e9621e7e112..ce757ddcef4 100644 --- a/Resources/Prototypes/Corvax/Entities/Clothing/Back/duffel.yml +++ b/Resources/Prototypes/Corvax/Entities/Clothing/Back/duffel.yml @@ -19,3 +19,16 @@ components: - type: Sprite sprite: Corvax/Back/Duffels/ce.rsi + +- type: entity + parent: ClothingBackpackDuffelHolding + id: ClothingBackpackDuffelHoldingExtended + noSpawn: true + components: + - type: Storage + maxItemSize: Huge + grid: + - 0,0,19,9 + - type: Construction + graph: clothingBackpackDuffelHoldingExtended + node: bluespace2 diff --git a/Resources/Prototypes/Corvax/Entities/Clothing/Back/messenger.yml b/Resources/Prototypes/Corvax/Entities/Clothing/Back/messenger.yml new file mode 100644 index 00000000000..1fac82ee264 --- /dev/null +++ b/Resources/Prototypes/Corvax/Entities/Clothing/Back/messenger.yml @@ -0,0 +1,25 @@ +- type: entity + parent: ClothingBackpackMessenger + id: ClothingMilitaryMessenger + name: army messenger + description: A tactical messenger for army related needs. + components: + - type: Sprite + sprite: Corvax/Back/Messenger/military.rsi + - type: Storage + grid: + - 0,0,6,3 # TODO: Change this + maxItemSize: Huge + +- type: entity + parent: ClothingBackpackMessengerHolding + id: ClothingBackpackMessengerHoldingExtended + noSpawn: true + components: + - type: Storage + maxItemSize: Huge + grid: + - 0,0,19,9 + - type: Construction + graph: clothingBackpackMessengerHoldingExtended + node: bluespace3 diff --git a/Resources/Prototypes/Corvax/Entities/Clothing/Back/satchel.yml b/Resources/Prototypes/Corvax/Entities/Clothing/Back/satchel.yml index 1a05a3f3bc6..52c47a73c58 100644 --- a/Resources/Prototypes/Corvax/Entities/Clothing/Back/satchel.yml +++ b/Resources/Prototypes/Corvax/Entities/Clothing/Back/satchel.yml @@ -19,3 +19,16 @@ components: - type: Sprite sprite: Corvax/Back/Satchels/ce.rsi + +- type: entity + parent: ClothingBackpackSatchelHolding + id: ClothingBackpackSatchelHoldingExtended + noSpawn: true + components: + - type: Storage + maxItemSize: Huge + grid: + - 0,0,19,9 + - type: Construction + graph: clothingBackpackSatchelHoldingExtended + node: bluespace3 diff --git a/Resources/Prototypes/Corvax/Entities/Markers/Spawners/mobs.yml b/Resources/Prototypes/Corvax/Entities/Markers/Spawners/mobs.yml index 5b741535a5b..ee5694ee537 100644 --- a/Resources/Prototypes/Corvax/Entities/Markers/Spawners/mobs.yml +++ b/Resources/Prototypes/Corvax/Entities/Markers/Spawners/mobs.yml @@ -1,4 +1,4 @@ -- type: entity +- type: entity name: Gorilla Largo Spawner id: SpawnMobGorillaLargo parent: MarkerBase @@ -27,7 +27,7 @@ - WallRockAndesiteCoalGolemSalvage - WallRockAndesiteGoldGolemSalvage - WallRockAndesiteIronGolemSalvage - - WallRockAndesiteMagmiteGolemSalvage +# - WallRockAndesiteMagmiteGolemSalvage - WallRockAndesitePlasmaGolemSalvage - WallRockAndesiteQuartzGolemSalvage - WallRockAndesiteSaltGolemSalvage @@ -39,7 +39,7 @@ - WallRockAndesiteCoalCrabSalvage - WallRockAndesiteGoldCrabSalvage - WallRockAndesiteIronCrabSalvage - - WallRockAndesiteMagmiteCrabSalvage +# - WallRockAndesiteMagmiteCrabSalvage - WallRockAndesitePlasmaCrabSalvage - WallRockAndesiteQuartzCrabSalvage - WallRockAndesiteSaltCrabSalvage @@ -63,7 +63,7 @@ - WallRockBasaltCoalGolemSalvage - WallRockBasaltGoldGolemSalvage - WallRockBasaltIronGolemSalvage - - WallRockBasaltMagmiteGolemSalvage +# - WallRockBasaltMagmiteGolemSalvage - WallRockBasaltPlasmaGolemSalvage - WallRockBasaltQuartzGolemSalvage - WallRockBasaltSaltGolemSalvage @@ -75,7 +75,7 @@ - WallRockBasaltCoalCrabSalvage - WallRockBasaltGoldCrabSalvage - WallRockBasaltIronCrabSalvage - - WallRockBasaltMagmiteCrabSalvage +# - WallRockBasaltMagmiteCrabSalvage - WallRockBasaltPlasmaCrabSalvage - WallRockBasaltQuartzCrabSalvage - WallRockBasaltSaltCrabSalvage @@ -99,7 +99,7 @@ - WallRockCoalGolemSalvage - WallRockGoldGolemSalvage - WallRockIronGolemSalvage - - WallRockMagmiteGolemSalvage +# - WallRockMagmiteGolemSalvage - WallRockPlasmaGolemSalvage - WallRockQuartzGolemSalvage - WallRockSaltGolemSalvage @@ -111,7 +111,7 @@ - WallRockCoalCrabSalvage - WallRockGoldCrabSalvage - WallRockIronCrabSalvage - - WallRockMagmiteCrabSalvage +# - WallRockMagmiteCrabSalvage - WallRockPlasmaCrabSalvage - WallRockQuartzCrabSalvage - WallRockSaltCrabSalvage @@ -207,7 +207,7 @@ - WallRockChromiteCoalGolemSalvage - WallRockChromiteGoldGolemSalvage - WallRockChromiteIronGolemSalvage - - WallRockChromiteMagmiteGolemSalvage +# - WallRockChromiteMagmiteGolemSalvage - WallRockChromitePlasmaGolemSalvage - WallRockChromiteQuartzGolemSalvage - WallRockChromiteSaltGolemSalvage @@ -219,7 +219,7 @@ - WallRockChromiteCoalCrabSalvage - WallRockChromiteGoldCrabSalvage - WallRockChromiteIronCrabSalvage - - WallRockChromiteMagmiteCrabSalvage +# - WallRockChromiteMagmiteCrabSalvage - WallRockChromitePlasmaCrabSalvage - WallRockChromiteQuartzCrabSalvage - WallRockChromiteSaltCrabSalvage diff --git a/Resources/Prototypes/Corvax/Entities/Objects/Fun/cardboxes.yml b/Resources/Prototypes/Corvax/Entities/Objects/Fun/cardboxes.yml new file mode 100644 index 00000000000..f8224752255 --- /dev/null +++ b/Resources/Prototypes/Corvax/Entities/Objects/Fun/cardboxes.yml @@ -0,0 +1,107 @@ +- type: entity + id: PokerCardBox + parent: [ BaseStorageItem, BaseBagOpenClose ] + name: card bin + suffix: Empty + description: Its bin for poker cards. What secrets lie at the bottom of its endless stack? + components: + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/cardbox.rsi + scale: 0.5,0.5 + layers: + - state: closed + - state: open + map: ["openLayer"] + visible: false + - state: card1 + map: ["card1"] + visible: false + - state: card2 + map: ["card2"] + visible: false + - state: card3 + map: ["card3"] + visible: false + - state: card4 + map: ["card4"] + visible: false + - type: Storage + grid: + - 0,0,8,5 + maxItemSize: Huge + whitelist: + tags: + - PokerCard + - type: ContainerContainer + containers: + storagebase: !type:Container + ents: [] + - type: Item + size: Small + - type: ItemCounter + count: + tags: [PokerCard] + composite: true + layerStates: + - card1 + - card2 + - card3 + - card4 + - type: Appearance + - type: StaticPrice + price: 500 + - type: CargoSellBlacklist + +- type: entity + id: PokerCardClassicBox + parent: [ BaseStorageItem, BaseBagOpenClose ] + name: card bin + suffix: Empty + description: Its bin for poker cards. What secrets lie at the bottom of its endless stack? + components: + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/cardbox_classic.rsi + scale: 0.5,0.5 + layers: + - state: closed + - state: open + map: ["openLayer"] + visible: false + - state: card1 + map: ["card1"] + visible: false + - state: card2 + map: ["card2"] + visible: false + - state: card3 + map: ["card3"] + visible: false + - state: card4 + map: ["card4"] + visible: false + - type: Storage + grid: + - 0,0,8,5 + maxItemSize: Huge + whitelist: + tags: + - PokerCardClassic + - type: ContainerContainer + containers: + storagebase: !type:Container + ents: [] + - type: Item + size: Small + - type: ItemCounter + count: + tags: [PokerCardClassic] + composite: true + layerStates: + - card1 + - card2 + - card3 + - card4 + - type: Appearance + - type: StaticPrice + price: 500 + - type: CargoSellBlacklist diff --git a/Resources/Prototypes/Corvax/Entities/Objects/Fun/cards.yml b/Resources/Prototypes/Corvax/Entities/Objects/Fun/cards.yml new file mode 100644 index 00000000000..95b6795c421 --- /dev/null +++ b/Resources/Prototypes/Corvax/Entities/Objects/Fun/cards.yml @@ -0,0 +1,3861 @@ +- type: entity + name: playable card + parent: BaseItem + id: BasePokerCard + description: A poker card with you can play. + noSpawn: true + components: + - type: SpawnItemsOnUse + items: + - id: BasePokerCardFlipped + - type: Item + size: Tiny + - type: Tag + tags: + - PokerCard + - type: Appearance + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - type: CargoSellBlacklist + +- type: entity + name: playable card + parent: BasePokerCard + id: BasePokerCardFlipped + description: A poker card with you can play. + noSpawn: true + components: + - type: SpawnItemsOnUse + items: + - id: BasePokerCard + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + - type: CargoSellBlacklist + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTwoClub + description: A poker card with you can play. Its two of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTwoClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_two + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTwoClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTwoClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardThreeClub + description: A poker card with you can play. Its three of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardThreeClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_three + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardThreeClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTwoClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFourClub + description: A poker card with you can play. Its four of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFourClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_four + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFourClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFourClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFiveClub + description: A poker card with you can play. Its five of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFiveClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_five + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFiveClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFiveClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSixClub + description: A poker card with you can play. Its six of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardSixClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_six + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSixClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardSixClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSevenClub + description: A poker card with you can play. Its seven of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardSevenClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_seven + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSevenClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardSevenClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardEightClub + description: A poker card with you can play. Its eight of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardEightClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_eight + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardEightClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardEightClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardNineClub + description: A poker card with you can play. Its nine of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardNineClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_nine + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardNineClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardNineClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTenClub + description: A poker card with you can play. Its ten of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTenClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_ten + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTenClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTenClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardJackClub + description: A poker card with you can play. Its jack of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardJackClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_jack + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardJackClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardJackClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardQueenClub + description: A poker card with you can play. Its queen of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardQueenClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_queen + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardQueenClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardQueenClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardKingClub + description: A poker card with you can play. Its king of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardKingClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_king + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardKingClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardKingClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardAceClub + description: A poker card with you can play. Its ace of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardAceClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_ace + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardAceClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardAceClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTwoSpade + description: A poker card with you can play. Its two of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTwoSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_two + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTwoSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTwoSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardThreeSpade + description: A poker card with you can play. Its three of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardThreeSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_three + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardThreeSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardThreeSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFourSpade + description: A poker card with you can play. Its four of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFourSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_four + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFourSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFourSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFiveSpade + description: A poker card with you can play. Its five of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFiveSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_five + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFiveSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFiveSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSixSpade + description: A poker card with you can play. Its six of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardSixSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_six + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSixSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardSixSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSevenSpade + description: A poker card with you can play. Its seven of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardSevenSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_seven + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSevenSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardSevenSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardEightSpade + description: A poker card with you can play. Its eight of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardEightSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_eight + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardEightSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardEightSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardNineSpade + description: A poker card with you can play. Its nine of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardNineSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_nine + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardNineSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardNineSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTenSpade + description: A poker card with you can play. Its ten of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTenSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_ten + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTenSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTenSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardJackSpade + description: A poker card with you can play. Its jack of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardJackSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_jack + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardJackSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardJackSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardQueenSpade + description: A poker card with you can play. Its queen of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardQueenSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_queen + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardQueenSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardQueenSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardKingSpade + description: A poker card with you can play. Its king of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardKingSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_king + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardKingSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardKingSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardAceSpade + description: A poker card with you can play. Its ace of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardAceSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_ace + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardAceSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardAceSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTwoHeart + description: A poker card with you can play. Its two of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTwoHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_two + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTwoHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTwoHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardThreeHeart + description: A poker card with you can play. Its three of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardThreeHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_three + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardThreeHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardThreeHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFourHeart + description: A poker card with you can play. Its four of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFourHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_four + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFourHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFourHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFiveHeart + description: A poker card with you can play. Its five of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFiveHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_five + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFiveHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFiveHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSixHeart + description: A poker card with you can play. Its six of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardSixHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_six + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSixHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardSixHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSevenHeart + description: A poker card with you can play. Its seven of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardSevenHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_seven + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSevenHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardSevenHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardEightHeart + description: A poker card with you can play. Its eight of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardEightHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_eight + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardEightHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardEightHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardNineHeart + description: A poker card with you can play. Its nine of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardNineHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_nine + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardNineHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardNineHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTenHeart + description: A poker card with you can play. Its ten of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTenHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_ten + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTenHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTenHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardJackHeart + description: A poker card with you can play. Its jack of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardJackHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_jack + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardJackHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardJackHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardQueenHeart + description: A poker card with you can play. Its queen of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardQueenHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_queen + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardQueenHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardQueenHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardKingHeart + description: A poker card with you can play. Its king of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardKingHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_king + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardKingHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardKingHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardAceHeart + description: A poker card with you can play. Its ace of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardAceHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_ace + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardAceHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardAceHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTwoDiamond + description: A poker card with you can play. Its two of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTwoDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_two + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTwoDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTwoDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardThreeDiamond + description: A poker card with you can play. Its three of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardThreeDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_three + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardThreeDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardThreeDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFourDiamond + description: A poker card with you can play. Its four of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFourDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_four + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFourDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFourDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFiveDiamond + description: A poker card with you can play. Its five of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFiveDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_five + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardFiveDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFiveDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSixDiamond + description: A poker card with you can play. Its six of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardFiveDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_six + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSixDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardSixDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSevenDiamond + description: A poker card with you can play. Its seven of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardSevenDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_seven + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardSevenDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardSevenDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardEightDiamond + description: A poker card with you can play. Its eight of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardEightDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_eight + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardEightDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardEightDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardNineDiamond + description: A poker card with you can play. Its nine of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardNineDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_nine + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardNineDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardNineDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTenDiamond + description: A poker card with you can play. Its ten of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTenDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_ten + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardTenDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardTenDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardJackDiamond + description: A poker card with you can play. Its jack of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardJackDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_jack + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardJackDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardJackDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardQueenDiamond + description: A poker card with you can play. Its queen of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardQueenDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_queen + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardQueenDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardQueenDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardKingDiamond + description: A poker card with you can play. Its king of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardKingDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_king + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardKingDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardKingDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardAceDiamond + description: A poker card with you can play. Its ace of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardAceDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_ace + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardAceDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardAceDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardRedJoker + description: A poker card with you can play. Its red joker. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardRedJokerFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: joker_red + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardRedJokerFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardRedJoker + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardBlackJoker + description: A poker card with you can play. Its black joker. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardBlackJokerFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: joker_black + +- type: entity + name: playable card + parent: BasePokerCard + id: PokerCardBlackJokerFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardBlackJoker + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BaseItem + id: BasePokerCardClassic + description: A poker card with you can play. + noSpawn: true + components: + - type: SpawnItemsOnUse + items: + - id: BasePokerCardClassicFlipped + - type: Item + size: Tiny + - type: Tag + tags: + - PokerCardClassic + - type: Appearance + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - type: CargoSellBlacklist + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: BasePokerCardClassicFlipped + description: A poker card with you can play. + noSpawn: true + components: + - type: SpawnItemsOnUse + items: + - id: BasePokerCardClassic + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + - type: CargoSellBlacklist + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTwoClub + description: A poker card with you can play. Its two of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTwoClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_two + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTwoClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTwoClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicThreeClub + description: A poker card with you can play. Its three of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicThreeClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_three + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicThreeClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTwoClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFourClub + description: A poker card with you can play. Its four of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFourClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_four + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFourClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFourClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFiveClub + description: A poker card with you can play. Its five of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFiveClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_five + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFiveClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFiveClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSixClub + description: A poker card with you can play. Its six of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicSixClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_six + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSixClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicSixClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSevenClub + description: A poker card with you can play. Its seven of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicSevenClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_seven + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSevenClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicSevenClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicEightClub + description: A poker card with you can play. Its eight of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicEightClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_eight + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicEightClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicEightClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicNineClub + description: A poker card with you can play. Its nine of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicNineClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_nine + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicNineClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicNineClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTenClub + description: A poker card with you can play. Its ten of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTenClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_ten + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTenClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTenClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicJackClub + description: A poker card with you can play. Its jack of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicJackClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_jack + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicJackClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicJackClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicQueenClub + description: A poker card with you can play. Its queen of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicQueenClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_queen + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicQueenClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicQueenClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicKingClub + description: A poker card with you can play. Its king of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicKingClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_king + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicKingClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicKingClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicAceClub + description: A poker card with you can play. Its ace of clubs. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicAceClubFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: club + - state: black_ace + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicAceClubFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicAceClub + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTwoSpade + description: A poker card with you can play. Its two of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTwoSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_two + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTwoSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTwoSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicThreeSpade + description: A poker card with you can play. Its three of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicThreeSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_three + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicThreeSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicThreeSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFourSpade + description: A poker card with you can play. Its four of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFourSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_four + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFourSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFourSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFiveSpade + description: A poker card with you can play. Its five of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFiveSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_five + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFiveSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFiveSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSixSpade + description: A poker card with you can play. Its six of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicSixSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_six + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSixSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicSixSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSevenSpade + description: A poker card with you can play. Its seven of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicSevenSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_seven + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSevenSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicSevenSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicEightSpade + description: A poker card with you can play. Its eight of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicEightSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_eight + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicEightSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicEightSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicNineSpade + description: A poker card with you can play. Its nine of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicNineSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_nine + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicNineSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicNineSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTenSpade + description: A poker card with you can play. Its ten of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTenSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_ten + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTenSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTenSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicJackSpade + description: A poker card with you can play. Its jack of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicJackSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_jack + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicJackSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicJackSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicQueenSpade + description: A poker card with you can play. Its queen of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicQueenSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_queen + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicQueenSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicQueenSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicKingSpade + description: A poker card with you can play. Its king of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicKingSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_king + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicKingSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicKingSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicAceSpade + description: A poker card with you can play. Its ace of spades. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicAceSpadeFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: spade + - state: black_ace + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicAceSpadeFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicAceSpade + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTwoHeart + description: A poker card with you can play. Its two of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTwoHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_two + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTwoHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTwoHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicThreeHeart + description: A poker card with you can play. Its three of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicThreeHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_three + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicThreeHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicThreeHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFourHeart + description: A poker card with you can play. Its four of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFourHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_four + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFourHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFourHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFiveHeart + description: A poker card with you can play. Its five of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFiveHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_five + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFiveHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFiveHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSixHeart + description: A poker card with you can play. Its six of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicSixHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_six + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSixHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicSixHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSevenHeart + description: A poker card with you can play. Its seven of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicSevenHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_seven + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSevenHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicSevenHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicEightHeart + description: A poker card with you can play. Its eight of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicEightHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_eight + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicEightHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicEightHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicNineHeart + description: A poker card with you can play. Its nine of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicNineHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_nine + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicNineHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicNineHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTenHeart + description: A poker card with you can play. Its ten of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTenHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_ten + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTenHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTenHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicJackHeart + description: A poker card with you can play. Its jack of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicJackHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_jack + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicJackHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicJackHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicQueenHeart + description: A poker card with you can play. Its queen of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicQueenHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_queen + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicQueenHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicQueenHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicKingHeart + description: A poker card with you can play. Its king of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicKingHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_king + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicKingHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicKingHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicAceHeart + description: A poker card with you can play. Its ace of hearts. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicAceHeartFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: heart + - state: red_ace + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicAceHeartFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicAceHeart + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTwoDiamond + description: A poker card with you can play. Its two of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTwoDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_two + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTwoDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTwoDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicThreeDiamond + description: A poker card with you can play. Its three of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicThreeDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_three + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicThreeDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicThreeDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFourDiamond + description: A poker card with you can play. Its four of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFourDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_four + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFourDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFourDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFiveDiamond + description: A poker card with you can play. Its five of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFiveDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_five + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicFiveDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFiveDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSixDiamond + description: A poker card with you can play. Its six of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicFiveDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_six + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSixDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicSixDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSevenDiamond + description: A poker card with you can play. Its seven of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicSevenDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_seven + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicSevenDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicSevenDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicEightDiamond + description: A poker card with you can play. Its eight of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicEightDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_eight + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicEightDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicEightDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicNineDiamond + description: A poker card with you can play. Its nine of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicNineDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_nine + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicNineDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicNineDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTenDiamond + description: A poker card with you can play. Its ten of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTenDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_ten + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicTenDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicTenDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicJackDiamond + description: A poker card with you can play. Its jack of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicJackDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_jack + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicJackDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicJackDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicQueenDiamond + description: A poker card with you can play. Its queen of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicQueenDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_queen + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicQueenDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicQueenDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicKingDiamond + description: A poker card with you can play. Its king of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicKingDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_king + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicKingDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicKingDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicAceDiamond + description: A poker card with you can play. Its ace of diamonds. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicAceDiamondFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: diamond + - state: red_ace + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicAceDiamondFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicAceDiamond + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicRedJoker + description: A poker card with you can play. Its red joker. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicRedJokerFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: joker_red + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicRedJokerFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicRedJoker + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicBlackJoker + description: A poker card with you can play. Its black joker. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicBlackJokerFlipped + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: joker_black + +- type: entity + name: playable card + parent: BasePokerCardClassic + id: PokerCardClassicBlackJokerFlipped + description: A poker card with you can play. + components: + - type: SpawnItemsOnUse + items: + - id: PokerCardClassicBlackJoker + - type: Sprite + sprite: Corvax/Objects/Fun/Cards/poker_cards_classic.rsi + scale: 0.5,0.5 + layers: + - state: background + - state: cover + - state: logo diff --git a/Resources/Prototypes/Corvax/Entities/Objects/Materials/gems.yml b/Resources/Prototypes/Corvax/Entities/Objects/Materials/gems.yml index 85c6e8185a1..8e2e479d817 100644 --- a/Resources/Prototypes/Corvax/Entities/Objects/Materials/gems.yml +++ b/Resources/Prototypes/Corvax/Entities/Objects/Materials/gems.yml @@ -279,3 +279,7 @@ radius: 4 - type: StaticPrice price: 2000 + - type: Tag + tags: + - Gems + - DataCrystal diff --git a/Resources/Prototypes/Corvax/Entities/Objects/Specific/Medical/hypospray.yml b/Resources/Prototypes/Corvax/Entities/Objects/Specific/Medical/hypospray.yml new file mode 100644 index 00000000000..aee0f34607f --- /dev/null +++ b/Resources/Prototypes/Corvax/Entities/Objects/Specific/Medical/hypospray.yml @@ -0,0 +1,33 @@ +- type: entity + parent: BaseItem + id: CombatHypospray + name: combat hypospray + description: Combat hypospray designed for the administration of drugs in a combat situation. + components: + - type: Sprite + sprite: Corvax/Objects/Specific/Medical/combat_hypospray.rsi + layers: + - state: fill1 + map: ["enum.SolutionContainerLayers.Fill"] + visible: false + - state: hypo + map: ["enum.SolutionContainerLayers.Base"] + - type: SolutionContainerManager + solutions: + hypospray: + maxVol: 20 + - type: RefillableSolution + solution: hypospray + - type: ExaminableSolution + solution: hypospray + - type: Hypospray + onlyAffectsMobs: false + transferAmount: 20 + - type: UseDelay + delay: 10 + - type: Appearance + - type: SolutionContainerVisuals + maxFillLevels: 1 + fillBaseName: fill + - type: StaticPrice + price: 2000 diff --git a/Resources/Prototypes/Corvax/Entities/Objects/Specific/Medical/medkits.yml b/Resources/Prototypes/Corvax/Entities/Objects/Specific/Medical/medkits.yml new file mode 100644 index 00000000000..d97acdd34fb --- /dev/null +++ b/Resources/Prototypes/Corvax/Entities/Objects/Specific/Medical/medkits.yml @@ -0,0 +1,15 @@ +- type: entity + name: FAK combat + description: An improved combat kit for treating wounds. + parent: Medkit + id: FAKCombatMedkit + components: + - type: Sprite + sprite: Corvax/Objects/Specific/Medical/firstaidkits.rsi + state: fakcombat + - type: Storage + maxItemSize: Small + grid: + - 0,0,7,1 + - type: Item + heldPrefix: "fakcombat" diff --git a/Resources/Prototypes/Corvax/Reagents/Materials/materials.yml b/Resources/Prototypes/Corvax/Reagents/Materials/materials.yml index 0a36dc5f4e4..ce0ed7ad16b 100644 --- a/Resources/Prototypes/Corvax/Reagents/Materials/materials.yml +++ b/Resources/Prototypes/Corvax/Reagents/Materials/materials.yml @@ -12,4 +12,4 @@ name: materials-magmite icon: { sprite: Corvax/Objects/Materials/Sheets/metal.rsi, state: magmite } color: "#df7126" - price: 1 + price: 50 diff --git a/Resources/Prototypes/Corvax/Recipes/Construction/Graphs/structures.yml b/Resources/Prototypes/Corvax/Recipes/Construction/Graphs/structures.yml new file mode 100644 index 00000000000..f39a002a5aa --- /dev/null +++ b/Resources/Prototypes/Corvax/Recipes/Construction/Graphs/structures.yml @@ -0,0 +1,26 @@ +- type: constructionGraph + id: AtmosDeviceFanTinyGraph + start: start + graph: + - node: start + edges: + - to: FanTiny + steps: + - material: Plasteel + amount: 20 + doAfter: 10 + - material: Cable + amount: 15 + doAfter: 2.5 + - node: FanTiny + entity: AtmosDeviceFanTiny + edges: + - to: start + completed: + - !type:SpawnPrototype + prototype: SheetPlasteel + amount: 10 + - !type:DeleteEntity {} + steps: + - tool: Welding + doAfter: 5 diff --git a/Resources/Prototypes/Corvax/Recipes/Construction/structures.yml b/Resources/Prototypes/Corvax/Recipes/Construction/structures.yml new file mode 100644 index 00000000000..27e2c15b2f1 --- /dev/null +++ b/Resources/Prototypes/Corvax/Recipes/Construction/structures.yml @@ -0,0 +1,15 @@ +- type: construction + name: Tiny Fan + id: FanTinyConst + graph: AtmosDeviceFanTinyGraph + startNode: start + targetNode: FanTiny + category: construction-category-structures + description: Fshhhhhh... + icon: + sprite: Structures/Piping/Atmospherics/tinyfan.rsi + state: icon + placementMode: SnapgridCenter + objectType: Structure + canRotate: false + canBuildInImpassable: false diff --git a/Resources/Prototypes/Corvax/Recipes/Crafting/Graphs/bluespace.yml b/Resources/Prototypes/Corvax/Recipes/Crafting/Graphs/bluespace.yml new file mode 100644 index 00000000000..a514c300752 --- /dev/null +++ b/Resources/Prototypes/Corvax/Recipes/Crafting/Graphs/bluespace.yml @@ -0,0 +1,87 @@ +- type: constructionGraph + id: clothingBackpackHoldingExtended + start: start + graph: + - node: start + edges: + - to: bluespace1 + steps: + - tag: BackpackHolding + name: bag of holding + icon: + sprite: Clothing/Back/Backpacks/holding.rsi + state: holding + - tag: DataCrystal + name: bluespace data crystal + icon: + sprite: Corvax/Objects/Materials/gems.rsi + state: data + doAfter: 10 + - node: bluespace1 + entity: ClothingBackpackHoldingExtended + +- type: constructionGraph + id: clothingBackpackDuffelHoldingExtended + start: start + graph: + - node: start + edges: + - to: bluespace2 + steps: + - tag: BackpackDuffelHolding + name: duffelbag of holding + icon: + sprite: Clothing/Back/Duffels/holding.rsi + state: icon + - tag: DataCrystal + name: bluespace data crystal + icon: + sprite: Corvax/Objects/Materials/gems.rsi + state: data + doAfter: 10 + - node: bluespace2 + entity: ClothingBackpackDuffelHoldingExtended + +- type: constructionGraph + id: clothingBackpackSatchelHoldingExtended + start: start + graph: + - node: start + edges: + - to: bluespace3 + steps: + - tag: BackpackSatchelHolding + name: satchel of holding + icon: + sprite: Clothing/Back/Satchels/holding.rsi + state: icon + - tag: DataCrystal + name: bluespace data crystal + icon: + sprite: Corvax/Objects/Materials/gems.rsi + state: data + doAfter: 10 + - node: bluespace3 + entity: ClothingBackpackSatchelHoldingExtended + +- type: constructionGraph + id: clothingBackpackMessengerHoldingExtended + start: start + graph: + - node: start + edges: + - to: bluespace4 + steps: + - tag: BackpackMessengerHolding + name: messenger bag of holding + icon: + sprite: _NF/Clothing/Back/Messenger/holding.rsi + state: icon + - tag: DataCrystal + name: bluespace data crystal + icon: + sprite: Corvax/Objects/Materials/gems.rsi + state: data + doAfter: 10 + - node: bluespace4 + entity: ClothingBackpackMessengerHoldingExtended diff --git a/Resources/Prototypes/Corvax/Recipes/Crafting/bluespace.yml b/Resources/Prototypes/Corvax/Recipes/Crafting/bluespace.yml new file mode 100644 index 00000000000..d67bb06fd39 --- /dev/null +++ b/Resources/Prototypes/Corvax/Recipes/Crafting/bluespace.yml @@ -0,0 +1,43 @@ +- type: construction + name: extended backpack holding + id: ClothingBackpackHoldingExtended + graph: clothingBackpackHoldingExtended + startNode: start + targetNode: bluespace1 + category: construction-category-misc + description: "A backpack that opens into a localized pocket of bluespace." + icon: { sprite: Clothing/Back/Backpacks/holding.rsi, state: holding } + objectType: Item + +- type: construction + name: extended duffel holding + id: ClothingBackpackDuffelHolding + graph: clothingBackpackDuffelHoldingExtended + startNode: start + targetNode: bluespace2 + category: construction-category-misc + description: "A duffelbag that opens into a localized pocket of bluespace." + icon: { sprite: Clothing/Back/Duffels/holding.rsi, state: icon } + objectType: Item + +- type: construction + name: extended satchel holding + id: ClothingBackpackSatchelHoldingExtended + graph: clothingBackpackSatchelHoldingExtended + startNode: start + targetNode: bluespace3 + category: construction-category-misc + description: "A satchel that opens into a localized pocket of bluespace." + icon: { sprite: Clothing/Back/Satchels/holding.rsi, state: icon } + objectType: Item + +- type: construction + name: extended messenger holding + id: ClothingBackpackMessengerHoldingExtended + graph: clothingBackpackMessengerHoldingExtended + startNode: start + targetNode: bluespace4 + category: construction-category-misc + description: "A messenger bag that opens into a localized pocket of bluespace." + icon: { sprite: _NF/Clothing/Back/Messenger/holding.rsi, state: icon } + objectType: Item diff --git a/Resources/Prototypes/Corvax/StatusEffects/job.yml b/Resources/Prototypes/Corvax/StatusEffects/job.yml new file mode 100644 index 00000000000..9027d804f12 --- /dev/null +++ b/Resources/Prototypes/Corvax/StatusEffects/job.yml @@ -0,0 +1,20 @@ +- type: statusIcon + parent: JobIcon + id: JobIconPiratecaptain + icon: + sprite: Corvax/Interface/Misc/job_icons.rsi + state: Piratecaptain + +- type: statusIcon + parent: JobIcon + id: JobIconFirstMate + icon: + sprite: Corvax/Interface/Misc/job_icons.rsi + state: FirstMate + +- type: statusIcon + parent: JobIcon + id: JobIconPirate + icon: + sprite: Corvax/Interface/Misc/job_icons.rsi + state: Pirate diff --git a/Resources/Prototypes/Corvax/_NF/Catalog/security_uplink_catalog.yml b/Resources/Prototypes/Corvax/_NF/Catalog/security_uplink_catalog.yml index 6080109e5d0..8f006d86bd5 100644 --- a/Resources/Prototypes/Corvax/_NF/Catalog/security_uplink_catalog.yml +++ b/Resources/Prototypes/Corvax/_NF/Catalog/security_uplink_catalog.yml @@ -61,3 +61,41 @@ whitelist: tags: - SecurityUplink + +- type: listing + id: UplinkCombatHypospray + name: uplink-combat-hypospray-name + description: uplink-combat-hypospray-desc + productEntity: CombatHypospray + icon: { sprite: Corvax/Objects/Specific/Medical/combat_hypospray.rsi, state: hypo } + cost: + FrontierUplinkCoin: 5 + categories: + - UplinkSecurityUtility + conditions: + - !type:StoreWhitelistCondition + whitelist: + tags: + - SecurityUplink + - !type:BuyerJobCondition + whitelist: + - Brigmedic + +- type: listing + id: UplinkFAKCombatMedkit + name: uplink-FAK-Combat-name + description: uplink-FAK-Combat-desc + productEntity: FAKCombatMedkitFilled + icon: { sprite: Corvax/Objects/Specific/Medical/firstaidkits.rsi, state: fakcombat } + cost: + FrontierUplinkCoin: 4 + categories: + - UplinkSecurityUtility + conditions: + - !type:StoreWhitelistCondition + whitelist: + tags: + - SecurityUplink + - !type:BuyerJobCondition + whitelist: + - Brigmedic diff --git a/Resources/Prototypes/Corvax/tags.yml b/Resources/Prototypes/Corvax/tags.yml index b4987ddcc81..8887fdb65bb 100644 --- a/Resources/Prototypes/Corvax/tags.yml +++ b/Resources/Prototypes/Corvax/tags.yml @@ -15,3 +15,24 @@ - type: Tag id: MagazineVector45 + +- type: Tag + id: BackpackHolding + +- type: Tag + id: BackpackDuffelHolding + +- type: Tag + id: BackpackSatchelHolding + +- type: Tag + id: BackpackMessengerHolding + +- type: Tag + id: DataCrystal + +- type: Tag + id: PokerCard + +- type: Tag + id: PokerCardClassic diff --git a/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml b/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml index 3ffaca050bb..fd8f1878bf9 100644 --- a/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml +++ b/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml @@ -292,6 +292,9 @@ maxItemSize: Huge grid: - 0,0,11,4 + - type: Tag # Corvax-Frontier + tags: + - BackpackHolding - type: entity parent: ClothingBackpackClown diff --git a/Resources/Prototypes/Entities/Clothing/Back/duffel.yml b/Resources/Prototypes/Entities/Clothing/Back/duffel.yml index 2312f7d20e6..ab3424a3695 100644 --- a/Resources/Prototypes/Entities/Clothing/Back/duffel.yml +++ b/Resources/Prototypes/Entities/Clothing/Back/duffel.yml @@ -243,6 +243,9 @@ - type: ClothingSpeedModifier sprintModifier: 1 # makes its stats identical to other variants of bag of holding - type: HeldSpeedModifier + - type: Tag # Corvax-Frontier + tags: + - BackpackDuffelHolding - type: entity parent: ClothingBackpackDuffel diff --git a/Resources/Prototypes/Entities/Clothing/Back/satchel.yml b/Resources/Prototypes/Entities/Clothing/Back/satchel.yml index d1ae6d13a0b..d69259bf603 100644 --- a/Resources/Prototypes/Entities/Clothing/Back/satchel.yml +++ b/Resources/Prototypes/Entities/Clothing/Back/satchel.yml @@ -178,3 +178,6 @@ maxItemSize: Huge grid: - 0,0,11,4 + - type: Tag # Corvax-Frontier + tags: + - BackpackSatchelHolding diff --git a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml index b024ca6e794..88d47ef3b0e 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml @@ -569,8 +569,8 @@ - CircuitImprinterMachineCircuitboard - OreProcessorMachineCircuitboard - MaterialReclaimerMachineCircuitboard - - ElectrolysisUnitMachineCircuitboard - - CentrifugeMachineCircuitboard + #- ElectrolysisUnitMachineCircuitboard Corvax-Frontier + #- CentrifugeMachineCircuitboard Corvax-Frontier - CondenserMachineCircuitBoard - HotplateMachineCircuitboard - UniformPrinterMachineCircuitboard @@ -672,6 +672,8 @@ - DeepFryerMachineCircuitboard # Nyano - SmallThrusterMachineCircuitboard # Frontier - SmallGyroscopeMachineCircuitboard # Frontier + - CentrifugeMachineCircuitboard # Corvax-Frontier + - ElectrolysisUnitMachineCircuitboard # Corvax-Frontier - JukeboxCircuitBoard - type: MaterialStorage whitelist: diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml index 4eec014f11b..df1e36ed1a4 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml @@ -25,3 +25,6 @@ - type: Tag tags: - SpreaderIgnore + - type: Construction + graph: AtmosDeviceFanTinyGraph + node: FanTiny diff --git a/Resources/Prototypes/Reagents/biological.yml b/Resources/Prototypes/Reagents/biological.yml index 0c53ae10fd1..eb868d49da7 100644 --- a/Resources/Prototypes/Reagents/biological.yml +++ b/Resources/Prototypes/Reagents/biological.yml @@ -191,6 +191,7 @@ collection: FootstepBlood params: volume: 6 + pricePerUnit: 100 # Corvax-Frontier - type: reagent id: Fat diff --git a/Resources/Prototypes/Reagents/medicine.yml b/Resources/Prototypes/Reagents/medicine.yml index ad0d39a1346..807e5c3cd3f 100644 --- a/Resources/Prototypes/Reagents/medicine.yml +++ b/Resources/Prototypes/Reagents/medicine.yml @@ -64,6 +64,7 @@ amount: -10 - !type:PlantAdjustHealth amount: 1 + pricePerUnit: 2 # Corvax-Frontier - type: reagent id: Diphenhydramine @@ -87,6 +88,7 @@ damage: types: Poison: -3 + pricePerUnit: 6 # Corvax-Frontier - type: reagent id: Ethylredoxrazine @@ -107,6 +109,7 @@ damage: types: Poison: -0.5 + pricePerUnit: 1 # Corvax-Frontier - type: reagent id: Arithrazine @@ -125,6 +128,7 @@ Radiation: -3 groups: Brute: 0.5 + pricePerUnit: 10 # Corvax-Frontier - type: reagent id: Bicaridine @@ -159,6 +163,7 @@ - !type:ReagentThreshold min: 15 - !type:Drunk + pricePerUnit: 5 # Corvax-Frontier - type: reagent id: Cryoxadone @@ -189,6 +194,7 @@ Brute: -4 Burn: -6 Toxin: -4 + pricePerUnit: 3 # Corvax-Frontier - type: reagent id: Doxarubixadone @@ -208,6 +214,7 @@ damage: types: Cellular: -2 + pricePerUnit: 3.5 # Corvax-Frontier - type: reagent id: Dermaline @@ -240,6 +247,7 @@ conditions: - !type:ReagentThreshold min: 10 + pricePerUnit: 6 # Corvax-Frontier - type: reagent id: Dexalin @@ -297,6 +305,7 @@ types: Asphyxiation: 5 Cold: 3 + pricePerUnit: 4 # Corvax-Frontier # this ones a doozy - type: reagent @@ -359,6 +368,7 @@ key: KnockedDown time: 0.75 type: Remove + pricePerUnit: 0.5 # Corvax-Frontier - type: reagent id: Hyronalin @@ -388,6 +398,7 @@ conditions: - !type:ReagentThreshold min: 30 + pricePerUnit: 4 # Corvax-Frontier - type: reagent id: Ipecac @@ -405,6 +416,7 @@ - !type:ReagentThreshold min: 4 probability: 0.3 + pricePerUnit: 1 # Corvax-Frontier - type: reagent id: Inaprovaline @@ -427,6 +439,7 @@ Asphyxiation: -5 - !type:ModifyBleedAmount amount: -0.25 + pricePerUnit: 1 # Corvax-Frontier - type: reagent id: Kelotane @@ -460,6 +473,7 @@ conditions: - !type:ReagentThreshold min: 25 + pricePerUnit: 2 # Corvax-Frontier - type: reagent id: Leporazine @@ -494,6 +508,7 @@ - !type:AdjustReagent reagent: Fresium amount: -5 + pricePerUnit: 3 # Corvax-Frontier - type: reagent id: Barozine @@ -564,6 +579,7 @@ Radiation: 1 - !type:ChemVomit probability: 0.05 + pricePerUnit: 8 # Corvax-Frontier - type: reagent id: PolypyryliumOligomers @@ -607,6 +623,7 @@ conditions: - !type:ReagentThreshold min: 10 + pricePerUnit: 10 # Corvax-Frontier - type: reagent id: AmbuzolPlus @@ -624,6 +641,7 @@ conditions: - !type:ReagentThreshold min: 5 + pricePerUnit: 150 # Corvax-Frontier - type: reagent id: PulpedBananaPeel @@ -670,6 +688,7 @@ damage: types: Caustic: -5 + pricePerUnit: 2 # Corvax-Frontier - type: reagent id: Stellibinin @@ -721,6 +740,7 @@ key: SeeingRainbows time: 15.0 type: Remove + pricePerUnit: 2 # Corvax-Frontier - type: reagent id: TranexamicAcid @@ -744,6 +764,7 @@ damage: types: Bloodloss: 3 + pricePerUnit: 2 # Corvax-Frontier - type: reagent id: Tricordrazine @@ -768,6 +789,7 @@ Heat: -0.33 Shock: -0.33 Cold: -0.33 + pricePerUnit: 0.1 # Corvax-Frontier - type: reagent id: Lipozine @@ -803,6 +825,7 @@ Toxin: -2 Airloss: -2 Brute: -2 + pricePerUnit: 1 # Corvax-Frontier AAHHAHAHAHAHAHAHAHAH - type: reagent id: Ultravasculine @@ -846,6 +869,7 @@ min: 1 reagent: Ultravasculine amount: 0.5 + pricePerUnit: 5 # Corvax-Frontier - type: reagent id: Oculine @@ -859,6 +883,7 @@ Medicine: effects: - !type:ChemHealEyeDamage + pricePerUnit: 2 # Corvax-Frontier - type: reagent id: Cognizine @@ -875,6 +900,7 @@ conditions: - !type:ReagentThreshold min: 5 + pricePerUnit: 10 # Corvax-Frontier - type: reagent id: Ethyloxyephedrine @@ -961,6 +987,7 @@ - !type:ReagentThreshold min: 30 probability: 0.02 + pricePerUnit: 10 # Corvax-Frontier - type: reagent id: Lacerinol @@ -984,6 +1011,7 @@ damage: types: Cold: 3 + pricePerUnit: 10 # Corvax-Frontier - type: reagent id: Puncturase @@ -1008,6 +1036,7 @@ damage: types: Blunt: 5 + pricePerUnit: 20 # Corvax-Frontier - type: reagent id: Bruizine @@ -1031,6 +1060,7 @@ damage: types: Poison: 4 + pricePerUnit: 10 # Corvax-Frontier - type: reagent id: Holywater @@ -1105,6 +1135,7 @@ min: 20 emote: Scream probability: 0.2 + pricePerUnit: 15 # Corvax-Frontier - type: reagent id: Insuzine @@ -1148,6 +1179,7 @@ conditions: - !type:ReagentThreshold min: 12 + pricePerUnit: 15 # Corvax-Frontier - type: reagent id: Opporozidone #Name based of an altered version of the startreck chem "Opporozine" diff --git a/Resources/Prototypes/Research/biochemical.yml b/Resources/Prototypes/Research/biochemical.yml index a8b7d7871ac..3e4923a1b5b 100644 --- a/Resources/Prototypes/Research/biochemical.yml +++ b/Resources/Prototypes/Research/biochemical.yml @@ -89,6 +89,8 @@ recipeUnlocks: - ChemMasterMachineCircuitboard - ChemDispenserMachineCircuitboard + - CentrifugeMachineCircuitboard + - ElectrolysisUnitMachineCircuitboard - BorgModuleAdvancedTreatment technologyPrerequisites: - Chemistry diff --git a/Resources/Prototypes/_NF/Entities/Clothing/Back/messenger.yml b/Resources/Prototypes/_NF/Entities/Clothing/Back/messenger.yml index 4ae47f78b8f..1c674634714 100644 --- a/Resources/Prototypes/_NF/Entities/Clothing/Back/messenger.yml +++ b/Resources/Prototypes/_NF/Entities/Clothing/Back/messenger.yml @@ -603,6 +603,9 @@ shader: unshaded - type: Clothing equippedPrefix: holding + - type: Tag # Corvax-Frontier + tags: + - BackpackMessengerHolding ## Antagonists / Contraband - type: entity diff --git a/Resources/Prototypes/_NF/Entities/World/Debris/asteroids.yml b/Resources/Prototypes/_NF/Entities/World/Debris/asteroids.yml index 5759951f2d1..28381c1a24d 100644 --- a/Resources/Prototypes/_NF/Entities/World/Debris/asteroids.yml +++ b/Resources/Prototypes/_NF/Entities/World/Debris/asteroids.yml @@ -1,4 +1,4 @@ -# Baseline +# Baseline - type: entity id: BaseAsteroidDebrisNF parent: BaseDebrisNF @@ -381,6 +381,12 @@ - id: WallRockAndesiteMagmite prob: 0.001 orGroup: rock + - id: WallRockAndesiteMagmiteCrabSalvage + prob: 0.001 + orGroup: rock + - id: WallRockAndesiteMagmiteGolemSalvage + prob: 0.0005 + orGroup: rock - type: GCAbleObject queue: SpaceDebris - type: IFF @@ -543,6 +549,12 @@ - id: WallRockBasaltMagmite prob: 0.001 orGroup: rock + - id: WallRockBasaltMagmiteCrabSalvage + prob: 0.001 + orGroup: rock + - id: WallRockBasaltMagmiteGolemSalvage + prob: 0.0005 + orGroup: rock - type: IFF flags: HideLabel color: "#b5b5b5" @@ -857,6 +869,12 @@ - id: WallRockChromiteMagmite prob: 0.001 orGroup: rock + - id: WallRockChromiteMagmiteCrabSalvage + prob: 0.001 + orGroup: rock + - id: WallRockChromiteMagmiteGolemSalvage + prob: 0.0005 + orGroup: rock - type: IFF flags: HideLabel color: "#8178cc" @@ -1017,6 +1035,12 @@ - id: AsteroidRockMagmite prob: 0.001 orGroup: rock + - id: WallRockMagmiteCrabSalvage + prob: 0.001 + orGroup: rock + - id: WallRockMagmiteGolemSalvage + prob: 0.0005 + orGroup: rock - type: IFF flags: HideLabel color: "#BF8C5C" @@ -1135,4 +1159,4 @@ - type: BlobFloorPlanBuilder blobDrawProb: 0.66 radius: 50 - floorPlacements: 700 \ No newline at end of file + floorPlacements: 700 diff --git a/Resources/Prototypes/_NF/Events/events.yml b/Resources/Prototypes/_NF/Events/events.yml index 1a62d7c93e2..d543d224136 100644 --- a/Resources/Prototypes/_NF/Events/events.yml +++ b/Resources/Prototypes/_NF/Events/events.yml @@ -38,10 +38,16 @@ - type: StationEvent startAnnouncement: station-event-gas-leak-start-announcement startAudio: - path: /Audio/Announcements/attention.ogg + path: /Audio/Announcements/gasleak_start.ogg # Corvax-Announcements + params: + volume: -4 endAnnouncement: station-event-gas-leak-end-announcement minimumPlayers: 5 weight: 5 + endAudio: + path: /Audio/Announcements/gasleak_end.ogg # Corvax-Announcements + params: + volume: -4 startDelay: 20 - type: GasLeakRule @@ -116,7 +122,9 @@ duration: 1 maxOccurrences: 3 # this event has diminishing returns on interesting-ness, so we cap it startAudio: - path: /Audio/Announcements/attention.ogg + path: /Audio/Announcements/sentience.ogg # Corvax-Announcements + params: + volume: -4 - type: RandomSentienceRule - type: entity @@ -128,8 +136,10 @@ weight: 8 startAnnouncement: station-event-solar-flare-start-announcement endAnnouncement: station-event-solar-flare-end-announcement - startAudio: - path: /Audio/Announcements/attention.ogg + startAudio: # Corvax-Announcements + path: /Audio/Corvax/Announcements/comms_blackout.ogg + params: + volume: -4 duration: 120 maxDuration: 240 - type: SolarFlareRule @@ -158,7 +168,7 @@ - type: StationEvent startAnnouncement: station-event-vent-clog-start-announcement startAudio: - path: /Audio/Announcements/attention.ogg + path: /Audio/Announcements/ventclog.ogg # Corvax-Announcements earliestStart: 15 minimumPlayers: 15 weight: 5 diff --git a/Resources/Prototypes/_NF/Loadouts/Jobs/Mercenary/bags.yml b/Resources/Prototypes/_NF/Loadouts/Jobs/Mercenary/bags.yml index cbaa75a3fe7..5d621ae4871 100644 --- a/Resources/Prototypes/_NF/Loadouts/Jobs/Mercenary/bags.yml +++ b/Resources/Prototypes/_NF/Loadouts/Jobs/Mercenary/bags.yml @@ -6,7 +6,7 @@ - type: startingGear id: MercenaryClothingBackpackMercenary equipment: - back: ClothingBackpackMercenary + back: ClothingMilitaryBackpack # Corvax-Frontier - type: loadout id: MercenaryClothingBackpackDuffelMercenary @@ -16,7 +16,7 @@ - type: startingGear id: MercenaryClothingBackpackDuffelMercenary equipment: - back: ClothingBackpackDuffelMercenary + back: ClothingBackpackDuffelMilitary # Corvax-Frontier - type: loadout id: MercenaryClothingBackpackSatchelMercenary @@ -26,7 +26,7 @@ - type: startingGear id: MercenaryClothingBackpackSatchelMercenary equipment: - back: ClothingBackpackSatchelMercenary + back: ClothingBackpackMilitarySatchel # Corvax-Frontier - type: loadout id: MercenaryClothingBackpackMessengerMercenary @@ -36,4 +36,4 @@ - type: startingGear id: MercenaryClothingBackpackMessengerMercenary equipment: - back: ClothingBackpackMessengerMercenary + back: ClothingMilitaryMessenger # Corvax-Frontier diff --git a/Resources/Prototypes/_NF/Roles/Jobs/Pirates/pirate.yml b/Resources/Prototypes/_NF/Roles/Jobs/Pirates/pirate.yml index 0ebf35aed05..e2f848e7a16 100644 --- a/Resources/Prototypes/_NF/Roles/Jobs/Pirates/pirate.yml +++ b/Resources/Prototypes/_NF/Roles/Jobs/Pirates/pirate.yml @@ -10,7 +10,7 @@ alwaysUseSpawner: true hideConsoleVisibility: true canBeAntag: true - icon: "JobIconMercenary" + icon: "JobIconPirate" # Corvax-Frontier supervisors: job-supervisors-hire setPreference: true accessGroups: diff --git a/Resources/Prototypes/_NF/Roles/Jobs/Pirates/pirate_captain.yml b/Resources/Prototypes/_NF/Roles/Jobs/Pirates/pirate_captain.yml index 2534068ab34..7daddc5f20a 100644 --- a/Resources/Prototypes/_NF/Roles/Jobs/Pirates/pirate_captain.yml +++ b/Resources/Prototypes/_NF/Roles/Jobs/Pirates/pirate_captain.yml @@ -11,7 +11,7 @@ alwaysUseSpawner: true hideConsoleVisibility: true canBeAntag: true - icon: "JobIconMercenary" + icon: "JobIconPiratecaptain" # Corvax-Frontier supervisors: job-supervisors-hire setPreference: true accessGroups: diff --git a/Resources/Prototypes/_NF/Roles/Jobs/Pirates/pirate_first_mate.yml b/Resources/Prototypes/_NF/Roles/Jobs/Pirates/pirate_first_mate.yml index 07379d9b719..9f84bca7249 100644 --- a/Resources/Prototypes/_NF/Roles/Jobs/Pirates/pirate_first_mate.yml +++ b/Resources/Prototypes/_NF/Roles/Jobs/Pirates/pirate_first_mate.yml @@ -11,7 +11,7 @@ alwaysUseSpawner: true hideConsoleVisibility: true canBeAntag: true - icon: "JobIconMercenary" + icon: "JobIconFirstMate" # Corvax-Frontier supervisors: job-supervisors-hire setPreference: true accessGroups: diff --git a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/equipped-HELMET-resomi.png b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/equipped-HELMET-resomi.png index 6fc9c667920..6d5b66c7aae 100644 Binary files a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/equipped-HELMET-resomi.png and b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/equipped-HELMET-resomi.png differ diff --git a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/equipped-HELMET.png b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/equipped-HELMET.png index c6caee656c3..ab71d71d891 100644 Binary files a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/equipped-HELMET.png and b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/equipped-HELMET.png differ diff --git a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/icon.png b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/icon.png index 1992c497aa2..2096b2f4847 100644 Binary files a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/icon.png and b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/icon.png differ diff --git a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/icon_mask.png b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/icon_mask.png index 0ca22bafbf8..c4c519acd40 100644 Binary files a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/icon_mask.png and b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/icon_mask.png differ diff --git a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/inhand-left.png b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/inhand-left.png index fbecc21ad9b..cac84dea67e 100644 Binary files a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/inhand-left.png and b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/inhand-left.png differ diff --git a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/inhand-right.png b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/inhand-right.png index 1ee5637bc8e..19f5bf2a3aa 100644 Binary files a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/inhand-right.png and b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/inhand-right.png differ diff --git a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/mask-equipped-HELMET-resomi.png b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/mask-equipped-HELMET-resomi.png index 49c4dedfcc0..ea8020d13df 100644 Binary files a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/mask-equipped-HELMET-resomi.png and b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/mask-equipped-HELMET-resomi.png differ diff --git a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/mask-equipped-HELMET.png b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/mask-equipped-HELMET.png index d898842e440..f03b7952588 100644 Binary files a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/mask-equipped-HELMET.png and b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/mask-equipped-HELMET.png differ diff --git a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/meta.json b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/meta.json index 6aecace1140..99cb940dea3 100644 --- a/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/meta.json +++ b/Resources/Textures/Clothing/Head/Bandanas/merc.rsi/meta.json @@ -1,7 +1,7 @@ { "version": 1, "license": "CC-BY-SA-3.0", - "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e", + "copyright": "Resprite created by zekins3366", "size": { "x": 32, "y": 32 diff --git a/Resources/Textures/Corvax/Back/Messenger/military.rsi/equipped-BACKPACK.png b/Resources/Textures/Corvax/Back/Messenger/military.rsi/equipped-BACKPACK.png new file mode 100644 index 00000000000..c307d6fb4da Binary files /dev/null and b/Resources/Textures/Corvax/Back/Messenger/military.rsi/equipped-BACKPACK.png differ diff --git a/Resources/Textures/Corvax/Back/Messenger/military.rsi/icon.png b/Resources/Textures/Corvax/Back/Messenger/military.rsi/icon.png new file mode 100644 index 00000000000..aa40e8e72e8 Binary files /dev/null and b/Resources/Textures/Corvax/Back/Messenger/military.rsi/icon.png differ diff --git a/Resources/Textures/Corvax/Back/Messenger/military.rsi/inhand-left.png b/Resources/Textures/Corvax/Back/Messenger/military.rsi/inhand-left.png new file mode 100644 index 00000000000..800d01fd7be Binary files /dev/null and b/Resources/Textures/Corvax/Back/Messenger/military.rsi/inhand-left.png differ diff --git a/Resources/Textures/Corvax/Back/Messenger/military.rsi/inhand-right.png b/Resources/Textures/Corvax/Back/Messenger/military.rsi/inhand-right.png new file mode 100644 index 00000000000..094f2307bf0 Binary files /dev/null and b/Resources/Textures/Corvax/Back/Messenger/military.rsi/inhand-right.png differ diff --git a/Resources/Textures/Corvax/Back/Messenger/military.rsi/meta.json b/Resources/Textures/Corvax/Back/Messenger/military.rsi/meta.json new file mode 100644 index 00000000000..bb2a9694232 --- /dev/null +++ b/Resources/Textures/Corvax/Back/Messenger/military.rsi/meta.json @@ -0,0 +1,26 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Sprite created by zekins3366", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-BACKPACK", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/Corvax/Interface/Misc/job_icons.rsi/FirstMate.png b/Resources/Textures/Corvax/Interface/Misc/job_icons.rsi/FirstMate.png new file mode 100644 index 00000000000..0634c52b37e Binary files /dev/null and b/Resources/Textures/Corvax/Interface/Misc/job_icons.rsi/FirstMate.png differ diff --git a/Resources/Textures/Corvax/Interface/Misc/job_icons.rsi/Pirate.png b/Resources/Textures/Corvax/Interface/Misc/job_icons.rsi/Pirate.png new file mode 100644 index 00000000000..d43c9b3db3e Binary files /dev/null and b/Resources/Textures/Corvax/Interface/Misc/job_icons.rsi/Pirate.png differ diff --git a/Resources/Textures/Corvax/Interface/Misc/job_icons.rsi/Piratecaptain.png b/Resources/Textures/Corvax/Interface/Misc/job_icons.rsi/Piratecaptain.png new file mode 100644 index 00000000000..68bbba87674 Binary files /dev/null and b/Resources/Textures/Corvax/Interface/Misc/job_icons.rsi/Piratecaptain.png differ diff --git a/Resources/Textures/Corvax/Interface/Misc/job_icons.rsi/meta.json b/Resources/Textures/Corvax/Interface/Misc/job_icons.rsi/meta.json new file mode 100644 index 00000000000..a2a61fc3217 --- /dev/null +++ b/Resources/Textures/Corvax/Interface/Misc/job_icons.rsi/meta.json @@ -0,0 +1,21 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Created by zekins3366", + + "size": { + "x": 8, + "y": 8 + }, + "states": [ + { + "name": "Piratecaptain" + }, + { + "name": "FirstMate" + }, + { + "name": "Pirate" + } + ] +} diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/card1.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/card1.png new file mode 100644 index 00000000000..57d51fbe8dc Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/card1.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/card2.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/card2.png new file mode 100644 index 00000000000..02c040a8ae3 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/card2.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/card3.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/card3.png new file mode 100644 index 00000000000..8d602241b9c Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/card3.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/card4.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/card4.png new file mode 100644 index 00000000000..25f9ab13742 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/card4.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/closed.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/closed.png new file mode 100644 index 00000000000..590d811b63e Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/closed.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/closed_background.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/closed_background.png new file mode 100644 index 00000000000..56628c2a991 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/closed_background.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/closed_cover.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/closed_cover.png new file mode 100644 index 00000000000..63a6c5f11e4 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/closed_cover.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/logo.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/logo.png new file mode 100644 index 00000000000..a26dd2f4d02 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/logo.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/meta.json b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/meta.json new file mode 100644 index 00000000000..74488de7f8d --- /dev/null +++ b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/meta.json @@ -0,0 +1,47 @@ +{ + "version": 1, + "license": "CC-BY-SA-4.0", + "copyright": "Copyright by berserker18878 (1088471980619075645), https://discordapp.com/channels/919301044784226385/1204707004954836992", + "size": { + "x": 27, + "y": 48 + }, + "states": [ + { + "name": "card1" + }, + { + "name": "card2" + }, + { + "name": "card3" + }, + { + "name": "card4" + }, + { + "name": "closed" + }, + { + "name": "closed_background" + }, + { + "name": "closed_cover" + }, + { + "name": "logo" + }, + { + "name": "open" + }, + { + "name": "open_background" + }, + { + "name": "open_cover" + }, + { + "name": "suits" + } + ] +} \ No newline at end of file diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/open.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/open.png new file mode 100644 index 00000000000..493066f982e Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/open.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/open_background.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/open_background.png new file mode 100644 index 00000000000..6679e275bf0 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/open_background.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/open_cover.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/open_cover.png new file mode 100644 index 00000000000..07571e62298 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/open_cover.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/suits.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/suits.png new file mode 100644 index 00000000000..3a2bf448faa Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox.rsi/suits.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/card1.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/card1.png new file mode 100644 index 00000000000..ddcdc5cb215 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/card1.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/card2.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/card2.png new file mode 100644 index 00000000000..8d0eba2279d Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/card2.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/card3.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/card3.png new file mode 100644 index 00000000000..29310f8f3f4 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/card3.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/card4.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/card4.png new file mode 100644 index 00000000000..2d0edc21e88 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/card4.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/closed.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/closed.png new file mode 100644 index 00000000000..b49334cf99d Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/closed.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/closed_background.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/closed_background.png new file mode 100644 index 00000000000..4a271633903 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/closed_background.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/closed_cover.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/closed_cover.png new file mode 100644 index 00000000000..b1312dc4225 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/closed_cover.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/logo.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/logo.png new file mode 100644 index 00000000000..e191eb8c56f Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/logo.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/meta.json b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/meta.json new file mode 100644 index 00000000000..74488de7f8d --- /dev/null +++ b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/meta.json @@ -0,0 +1,47 @@ +{ + "version": 1, + "license": "CC-BY-SA-4.0", + "copyright": "Copyright by berserker18878 (1088471980619075645), https://discordapp.com/channels/919301044784226385/1204707004954836992", + "size": { + "x": 27, + "y": 48 + }, + "states": [ + { + "name": "card1" + }, + { + "name": "card2" + }, + { + "name": "card3" + }, + { + "name": "card4" + }, + { + "name": "closed" + }, + { + "name": "closed_background" + }, + { + "name": "closed_cover" + }, + { + "name": "logo" + }, + { + "name": "open" + }, + { + "name": "open_background" + }, + { + "name": "open_cover" + }, + { + "name": "suits" + } + ] +} \ No newline at end of file diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/open.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/open.png new file mode 100644 index 00000000000..80a565d12e2 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/open.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/open_background.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/open_background.png new file mode 100644 index 00000000000..4bfe613ff0d Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/open_background.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/open_cover.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/open_cover.png new file mode 100644 index 00000000000..93b60948070 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/open_cover.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/suits.png b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/suits.png new file mode 100644 index 00000000000..8e6e05c4a89 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/cardbox_classic.rsi/suits.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/background.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/background.png new file mode 100644 index 00000000000..23cef2618a5 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/background.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_ace.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_ace.png new file mode 100644 index 00000000000..0c6c10275a9 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_ace.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_eight.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_eight.png new file mode 100644 index 00000000000..e0f4152136a Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_eight.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_five.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_five.png new file mode 100644 index 00000000000..3dc6c4f28e3 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_five.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_four.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_four.png new file mode 100644 index 00000000000..98ad8cba8d7 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_four.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_jack.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_jack.png new file mode 100644 index 00000000000..5a0634d4827 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_jack.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_king.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_king.png new file mode 100644 index 00000000000..5c460a348de Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_king.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_nine.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_nine.png new file mode 100644 index 00000000000..6a35c14b97d Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_nine.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_queen.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_queen.png new file mode 100644 index 00000000000..fa024c672b5 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_queen.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_seven.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_seven.png new file mode 100644 index 00000000000..f299733ef2a Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_seven.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_six.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_six.png new file mode 100644 index 00000000000..13763f7b529 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_six.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_ten.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_ten.png new file mode 100644 index 00000000000..ef46edb40b7 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_ten.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_three.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_three.png new file mode 100644 index 00000000000..0b8288e0822 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_three.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_two.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_two.png new file mode 100644 index 00000000000..949c7b68b89 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/black_two.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/club.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/club.png new file mode 100644 index 00000000000..47cdb948ff6 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/club.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/cover.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/cover.png new file mode 100644 index 00000000000..cdbedf9d6cc Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/cover.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/diamond.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/diamond.png new file mode 100644 index 00000000000..5f35e392e3d Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/diamond.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/heart.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/heart.png new file mode 100644 index 00000000000..b4147a82827 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/heart.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/joker_black.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/joker_black.png new file mode 100644 index 00000000000..46687bbaacc Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/joker_black.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/joker_red.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/joker_red.png new file mode 100644 index 00000000000..01080d261e2 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/joker_red.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/logo.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/logo.png new file mode 100644 index 00000000000..5dd6b2916c6 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/logo.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/meta.json b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/meta.json new file mode 100644 index 00000000000..efa352827b1 --- /dev/null +++ b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/meta.json @@ -0,0 +1,116 @@ +{ + "version": 1, + "license": "CC-BY-SA-4.0", + "copyright": "Copyright by berserker18878 (1088471980619075645), https://discordapp.com/channels/919301044784226385/1204707004954836992", + "size": { + "x": 19, + "y": 32 + }, + "states": [ + { + "name": "black_queen" + }, + { + "name": "black_seven" + }, + { + "name": "black_six" + }, + { + "name": "black_ten" + }, + { + "name": "black_three" + }, + { + "name": "black_two" + }, + { + "name": "club" + }, + { + "name": "cover" + }, + { + "name": "diamond" + }, + { + "name": "heart" + }, + { + "name": "joker_black" + }, + { + "name": "joker_red" + }, + { + "name": "logo" + }, + { + "name": "red_ace" + }, + { + "name": "red_eight" + }, + { + "name": "red_five" + }, + { + "name": "red_four" + }, + { + "name": "red_jack" + }, + { + "name": "red_king" + }, + { + "name": "red_nine" + }, + { + "name": "red_queen" + }, + { + "name": "red_seven" + }, + { + "name": "red_six" + }, + { + "name": "red_ten" + }, + { + "name": "red_three" + }, + { + "name": "red_two" + }, + { + "name": "spade" + }, + { + "name": "background" + }, + { + "name": "black_ace" + }, + { + "name": "black_eight" + }, + { + "name": "black_five" + }, + { + "name": "black_four" + }, + { + "name": "black_jack" + }, + { + "name": "black_king" + }, + { + "name": "black_nine" + } + ] +} \ No newline at end of file diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_ace.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_ace.png new file mode 100644 index 00000000000..654a448d42e Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_ace.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_eight.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_eight.png new file mode 100644 index 00000000000..e8d308e8419 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_eight.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_five.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_five.png new file mode 100644 index 00000000000..365d0a664db Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_five.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_four.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_four.png new file mode 100644 index 00000000000..dd5b56eadf9 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_four.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_jack.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_jack.png new file mode 100644 index 00000000000..b1e052f48f7 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_jack.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_king.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_king.png new file mode 100644 index 00000000000..a0d2cedb2b0 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_king.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_nine.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_nine.png new file mode 100644 index 00000000000..1072976787c Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_nine.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_queen.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_queen.png new file mode 100644 index 00000000000..fb0da26a987 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_queen.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_seven.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_seven.png new file mode 100644 index 00000000000..e3e5030c008 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_seven.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_six.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_six.png new file mode 100644 index 00000000000..b182187b9f3 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_six.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_ten.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_ten.png new file mode 100644 index 00000000000..6d8a6b44dc6 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_ten.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_three.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_three.png new file mode 100644 index 00000000000..a2670ec50c2 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_three.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_two.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_two.png new file mode 100644 index 00000000000..4a452721c27 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/red_two.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/spade.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/spade.png new file mode 100644 index 00000000000..55ffa8fd6d2 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards.rsi/spade.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/background.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/background.png new file mode 100644 index 00000000000..84935a31f90 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/background.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_ace.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_ace.png new file mode 100644 index 00000000000..5c24ab29635 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_ace.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_eight.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_eight.png new file mode 100644 index 00000000000..7a40a89a4f4 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_eight.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_five.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_five.png new file mode 100644 index 00000000000..ed90d9b2fd6 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_five.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_four.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_four.png new file mode 100644 index 00000000000..f039472097a Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_four.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_jack.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_jack.png new file mode 100644 index 00000000000..baf7a54a482 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_jack.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_king.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_king.png new file mode 100644 index 00000000000..9311279593c Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_king.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_nine.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_nine.png new file mode 100644 index 00000000000..ba663b1c225 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_nine.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_queen.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_queen.png new file mode 100644 index 00000000000..bc5af02dc09 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_queen.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_seven.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_seven.png new file mode 100644 index 00000000000..6e1681ba997 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_seven.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_six.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_six.png new file mode 100644 index 00000000000..1dfac23cf57 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_six.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_ten.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_ten.png new file mode 100644 index 00000000000..d8bc70076db Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_ten.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_three.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_three.png new file mode 100644 index 00000000000..31e506b3cac Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_three.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_two.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_two.png new file mode 100644 index 00000000000..a27c8bdef41 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/black_two.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/club.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/club.png new file mode 100644 index 00000000000..7e033b5df34 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/club.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/cover.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/cover.png new file mode 100644 index 00000000000..d3da55eb8ae Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/cover.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/diamond.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/diamond.png new file mode 100644 index 00000000000..5f35e392e3d Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/diamond.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/heart.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/heart.png new file mode 100644 index 00000000000..b4147a82827 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/heart.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/joker_black.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/joker_black.png new file mode 100644 index 00000000000..46687bbaacc Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/joker_black.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/joker_red.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/joker_red.png new file mode 100644 index 00000000000..01080d261e2 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/joker_red.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/logo.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/logo.png new file mode 100644 index 00000000000..b00b3e094ff Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/logo.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/meta.json b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/meta.json new file mode 100644 index 00000000000..efa352827b1 --- /dev/null +++ b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/meta.json @@ -0,0 +1,116 @@ +{ + "version": 1, + "license": "CC-BY-SA-4.0", + "copyright": "Copyright by berserker18878 (1088471980619075645), https://discordapp.com/channels/919301044784226385/1204707004954836992", + "size": { + "x": 19, + "y": 32 + }, + "states": [ + { + "name": "black_queen" + }, + { + "name": "black_seven" + }, + { + "name": "black_six" + }, + { + "name": "black_ten" + }, + { + "name": "black_three" + }, + { + "name": "black_two" + }, + { + "name": "club" + }, + { + "name": "cover" + }, + { + "name": "diamond" + }, + { + "name": "heart" + }, + { + "name": "joker_black" + }, + { + "name": "joker_red" + }, + { + "name": "logo" + }, + { + "name": "red_ace" + }, + { + "name": "red_eight" + }, + { + "name": "red_five" + }, + { + "name": "red_four" + }, + { + "name": "red_jack" + }, + { + "name": "red_king" + }, + { + "name": "red_nine" + }, + { + "name": "red_queen" + }, + { + "name": "red_seven" + }, + { + "name": "red_six" + }, + { + "name": "red_ten" + }, + { + "name": "red_three" + }, + { + "name": "red_two" + }, + { + "name": "spade" + }, + { + "name": "background" + }, + { + "name": "black_ace" + }, + { + "name": "black_eight" + }, + { + "name": "black_five" + }, + { + "name": "black_four" + }, + { + "name": "black_jack" + }, + { + "name": "black_king" + }, + { + "name": "black_nine" + } + ] +} \ No newline at end of file diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_ace.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_ace.png new file mode 100644 index 00000000000..6218ac796e2 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_ace.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_eight.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_eight.png new file mode 100644 index 00000000000..e8d308e8419 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_eight.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_five.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_five.png new file mode 100644 index 00000000000..365d0a664db Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_five.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_four.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_four.png new file mode 100644 index 00000000000..dd5b56eadf9 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_four.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_jack.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_jack.png new file mode 100644 index 00000000000..b1e052f48f7 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_jack.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_king.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_king.png new file mode 100644 index 00000000000..a0d2cedb2b0 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_king.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_nine.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_nine.png new file mode 100644 index 00000000000..1072976787c Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_nine.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_queen.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_queen.png new file mode 100644 index 00000000000..fb0da26a987 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_queen.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_seven.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_seven.png new file mode 100644 index 00000000000..e3e5030c008 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_seven.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_six.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_six.png new file mode 100644 index 00000000000..b182187b9f3 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_six.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_ten.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_ten.png new file mode 100644 index 00000000000..6d8a6b44dc6 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_ten.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_three.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_three.png new file mode 100644 index 00000000000..a2670ec50c2 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_three.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_two.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_two.png new file mode 100644 index 00000000000..4a452721c27 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/red_two.png differ diff --git a/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/spade.png b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/spade.png new file mode 100644 index 00000000000..4b7b1e00db7 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Fun/Cards/poker_cards_classic.rsi/spade.png differ diff --git a/Resources/Textures/Corvax/Objects/Specific/Medical/combat_hypospray.rsi/fill1.png b/Resources/Textures/Corvax/Objects/Specific/Medical/combat_hypospray.rsi/fill1.png new file mode 100644 index 00000000000..e3b69cbd2ff Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Specific/Medical/combat_hypospray.rsi/fill1.png differ diff --git a/Resources/Textures/Corvax/Objects/Specific/Medical/combat_hypospray.rsi/hypo.png b/Resources/Textures/Corvax/Objects/Specific/Medical/combat_hypospray.rsi/hypo.png new file mode 100644 index 00000000000..deced0592a9 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Specific/Medical/combat_hypospray.rsi/hypo.png differ diff --git a/Resources/Textures/Corvax/Objects/Specific/Medical/combat_hypospray.rsi/inhand-left.png b/Resources/Textures/Corvax/Objects/Specific/Medical/combat_hypospray.rsi/inhand-left.png new file mode 100644 index 00000000000..592b48950d7 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Specific/Medical/combat_hypospray.rsi/inhand-left.png differ diff --git a/Resources/Textures/Corvax/Objects/Specific/Medical/combat_hypospray.rsi/inhand-right.png b/Resources/Textures/Corvax/Objects/Specific/Medical/combat_hypospray.rsi/inhand-right.png new file mode 100644 index 00000000000..8bce43f0b93 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Specific/Medical/combat_hypospray.rsi/inhand-right.png differ diff --git a/Resources/Textures/Corvax/Objects/Specific/Medical/combat_hypospray.rsi/meta.json b/Resources/Textures/Corvax/Objects/Specific/Medical/combat_hypospray.rsi/meta.json new file mode 100644 index 00000000000..b2346e47263 --- /dev/null +++ b/Resources/Textures/Corvax/Objects/Specific/Medical/combat_hypospray.rsi/meta.json @@ -0,0 +1,25 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Copyright by https://github.com/vgstation-coders/vgstation13", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "hypo" + }, + { + "name": "fill1" + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/Corvax/Objects/Specific/Medical/firstaidkits.rsi/fakcombat-inhand-left.png b/Resources/Textures/Corvax/Objects/Specific/Medical/firstaidkits.rsi/fakcombat-inhand-left.png new file mode 100644 index 00000000000..c6cc2516b90 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Specific/Medical/firstaidkits.rsi/fakcombat-inhand-left.png differ diff --git a/Resources/Textures/Corvax/Objects/Specific/Medical/firstaidkits.rsi/fakcombat-inhand-right.png b/Resources/Textures/Corvax/Objects/Specific/Medical/firstaidkits.rsi/fakcombat-inhand-right.png new file mode 100644 index 00000000000..d6c4eb19672 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Specific/Medical/firstaidkits.rsi/fakcombat-inhand-right.png differ diff --git a/Resources/Textures/Corvax/Objects/Specific/Medical/firstaidkits.rsi/fakcombat.png b/Resources/Textures/Corvax/Objects/Specific/Medical/firstaidkits.rsi/fakcombat.png new file mode 100644 index 00000000000..3d59e2fc744 Binary files /dev/null and b/Resources/Textures/Corvax/Objects/Specific/Medical/firstaidkits.rsi/fakcombat.png differ diff --git a/Resources/Textures/Corvax/Objects/Specific/Medical/firstaidkits.rsi/meta.json b/Resources/Textures/Corvax/Objects/Specific/Medical/firstaidkits.rsi/meta.json new file mode 100644 index 00000000000..78206d627dc --- /dev/null +++ b/Resources/Textures/Corvax/Objects/Specific/Medical/firstaidkits.rsi/meta.json @@ -0,0 +1,22 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Copyright by https://github.com/Baystation12/Baystation12", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "fakcombat" + }, + { + "name": "fakcombat-inhand-left", + "directions": 4 + }, + { + "name": "fakcombat-inhand-right", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Battery/multiphase_energygun.rsi/equipped-SUITSTORAGE.png b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Battery/multiphase_energygun.rsi/equipped-SUITSTORAGE.png new file mode 100644 index 00000000000..33d05e86d80 Binary files /dev/null and b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Battery/multiphase_energygun.rsi/equipped-SUITSTORAGE.png differ diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Battery/multiphase_energygun.rsi/meta.json b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Battery/multiphase_energygun.rsi/meta.json index a29f7f4cab9..6617d9bfa3f 100644 --- a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Battery/multiphase_energygun.rsi/meta.json +++ b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Battery/multiphase_energygun.rsi/meta.json @@ -62,9 +62,13 @@ "name": "special-inhand-right", "directions": 4 }, - { - "name": "equipped-BELT", - "directions": 4 - } + { + "name": "equipped-BELT", + "directions": 4 + }, + { + "name": "equipped-SUITSTORAGE", + "directions": 4 + } ] } diff --git a/Resources/Textures/Nyanotrasen/Objects/Weapons/Melee/breaching_hammer.rsi/equipped-SUITSTORAGE.png b/Resources/Textures/Nyanotrasen/Objects/Weapons/Melee/breaching_hammer.rsi/equipped-SUITSTORAGE.png new file mode 100644 index 00000000000..ceddd2e6fb0 Binary files /dev/null and b/Resources/Textures/Nyanotrasen/Objects/Weapons/Melee/breaching_hammer.rsi/equipped-SUITSTORAGE.png differ diff --git a/Resources/Textures/Nyanotrasen/Objects/Weapons/Melee/breaching_hammer.rsi/meta.json b/Resources/Textures/Nyanotrasen/Objects/Weapons/Melee/breaching_hammer.rsi/meta.json index c8865974f0b..3d48f53b1c7 100644 --- a/Resources/Textures/Nyanotrasen/Objects/Weapons/Melee/breaching_hammer.rsi/meta.json +++ b/Resources/Textures/Nyanotrasen/Objects/Weapons/Melee/breaching_hammer.rsi/meta.json @@ -29,6 +29,10 @@ { "name": "equipped-BACKPACK", "directions": 4 + }, + { + "name": "equipped-SUITSTORAGE", + "directions": 4 } ] } diff --git a/Resources/Textures/Nyanotrasen/Objects/Weapons/Melee/kanabou.rsi/equipped-SUITSTORAGE.png b/Resources/Textures/Nyanotrasen/Objects/Weapons/Melee/kanabou.rsi/equipped-SUITSTORAGE.png new file mode 100644 index 00000000000..3657a674770 Binary files /dev/null and b/Resources/Textures/Nyanotrasen/Objects/Weapons/Melee/kanabou.rsi/equipped-SUITSTORAGE.png differ diff --git a/Resources/Textures/Nyanotrasen/Objects/Weapons/Melee/kanabou.rsi/meta.json b/Resources/Textures/Nyanotrasen/Objects/Weapons/Melee/kanabou.rsi/meta.json index f8637ed691f..ec7cf700541 100644 --- a/Resources/Textures/Nyanotrasen/Objects/Weapons/Melee/kanabou.rsi/meta.json +++ b/Resources/Textures/Nyanotrasen/Objects/Weapons/Melee/kanabou.rsi/meta.json @@ -29,6 +29,10 @@ { "name": "equipped-BACKPACK", "directions": 4 + }, + { + "name": "equipped-SUITSTORAGE", + "directions": 4 } ] } diff --git a/Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/icon.png b/Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/icon.png index aec9818274f..f0b8a4b3ac3 100644 Binary files a/Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/icon.png and b/Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/icon.png differ diff --git a/Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/meta.json b/Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/meta.json index 28d3e6969a9..5352c9178a3 100644 --- a/Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/meta.json +++ b/Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/meta.json @@ -1,27 +1,27 @@ { - "version": 1, - "license": "CC-BY-SA-3.0", - "copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/b13d244d761a07e200a9a41730bd446e776020d5", - "size": { - "x": 32, - "y": 32 - }, - "states": [ - { - "name": "icon" + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/d91390a4474e511279b6ee7525c5982266b9a858", + "size": { + "x": 32, + "y": 32 }, - { - "name": "primed", - "delays": [ - [ - 0.1, - 0.1 - ] - ] - }, - { - "name": "equipped-BELT", - "directions": 4 - } - ] + "states": [ + { + "name": "icon" + }, + { + "name": "primed", + "delays": [ + [ + 0.1, + 0.1 + ] + ] + }, + { + "name": "equipped-BELT", + "directions": 4 + } + ] } diff --git a/Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/primed.png b/Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/primed.png index 596bfb6a15c..cdcae9ea1f6 100644 Binary files a/Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/primed.png and b/Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/primed.png differ diff --git a/Resources/Textures/Objects/Weapons/Grenades/grenade.rsi/icon.png b/Resources/Textures/Objects/Weapons/Grenades/grenade.rsi/icon.png index 9c6bc8b1647..429c7231b3b 100644 Binary files a/Resources/Textures/Objects/Weapons/Grenades/grenade.rsi/icon.png and b/Resources/Textures/Objects/Weapons/Grenades/grenade.rsi/icon.png differ diff --git a/Resources/Textures/Objects/Weapons/Grenades/grenade.rsi/meta.json b/Resources/Textures/Objects/Weapons/Grenades/grenade.rsi/meta.json index 28d3e6969a9..2eaa1828014 100644 --- a/Resources/Textures/Objects/Weapons/Grenades/grenade.rsi/meta.json +++ b/Resources/Textures/Objects/Weapons/Grenades/grenade.rsi/meta.json @@ -1,27 +1,23 @@ { - "version": 1, - "license": "CC-BY-SA-3.0", - "copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/b13d244d761a07e200a9a41730bd446e776020d5", - "size": { - "x": 32, - "y": 32 - }, - "states": [ - { - "name": "icon" + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/d91390a4474e511279b6ee7525c5982266b9a858", + "size": { + "x": 32, + "y": 32 }, - { - "name": "primed", - "delays": [ - [ - 0.1, - 0.1 - ] - ] - }, - { - "name": "equipped-BELT", - "directions": 4 - } - ] -} + "states": [ + { + "name": "icon" + }, + { + "name": "primed" + }, + { + "directions": 4, + "name": "equipped-BELT" + } + ] +} + + diff --git a/Resources/Textures/Objects/Weapons/Grenades/grenade.rsi/primed.png b/Resources/Textures/Objects/Weapons/Grenades/grenade.rsi/primed.png index 72df008d651..67f7e86d3a2 100644 Binary files a/Resources/Textures/Objects/Weapons/Grenades/grenade.rsi/primed.png and b/Resources/Textures/Objects/Weapons/Grenades/grenade.rsi/primed.png differ diff --git a/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/complete.png b/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/complete.png index af0997e1f69..18d88d99af2 100644 Binary files a/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/complete.png and b/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/complete.png differ diff --git a/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/empty.png b/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/empty.png index 7e577c3cc6d..b5d5a4c4743 100644 Binary files a/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/empty.png and b/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/empty.png differ diff --git a/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/meta.json b/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/meta.json index f23b6ec168d..78e753dbd1e 100644 --- a/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/meta.json +++ b/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/meta.json @@ -1,34 +1,38 @@ { - "version": 1, - "license": "CC-BY-SA-3.0", - "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/29c0ed1b000619cb5398ef921000a8d4502ba0b6 and modified by Swept", - "size": { - "x": 32, - "y": 32 - }, - "states": [ - { - "name": "empty", - "directions": 1 + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/d91390a4474e511279b6ee7525c5982266b9a858 & ElectroSR", + "size": { + "x": 32, + "y": 32 }, - { - "name": "wired", - "directions": 1 - }, - { - "name": "no-payload", - "directions": 1 - }, - { - "name": "complete", - "directions": 1 - }, - { - "name": "primed", - "directions": 1, - "delays": [ - [ 0.2, 0.2 ] - ] - } - ] + "states": [ + { + "name": "empty", + "directions": 1 + }, + { + "name": "wired", + "directions": 1 + }, + { + "name": "no-payload", + "directions": 1 + }, + { + "name": "no-trigger", + "directions": 1 + }, + { + "name": "complete", + "directions": 1 + }, + { + "name": "primed", + "directions": 1, + "delays": [ + [ 0.2, 0.2 ] + ] + } + ] } diff --git a/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/no-payload.png b/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/no-payload.png index 39d3f2b3653..18d88d99af2 100644 Binary files a/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/no-payload.png and b/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/no-payload.png differ diff --git a/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/no-trigger.png b/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/no-trigger.png new file mode 100644 index 00000000000..1be2cbc421b Binary files /dev/null and b/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/no-trigger.png differ diff --git a/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/primed.png b/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/primed.png index c5a39eab1da..4b2d12e3e9b 100644 Binary files a/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/primed.png and b/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/primed.png differ diff --git a/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/wired.png b/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/wired.png index fbdd8455272..2dcd63d3cb6 100644 Binary files a/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/wired.png and b/Resources/Textures/Objects/Weapons/Grenades/modular.rsi/wired.png differ diff --git a/Resources/Textures/Objects/Weapons/Grenades/nukenade.rsi/icon.png b/Resources/Textures/Objects/Weapons/Grenades/nukenade.rsi/icon.png index d6e9ebe4fb9..5448dcd7a47 100644 Binary files a/Resources/Textures/Objects/Weapons/Grenades/nukenade.rsi/icon.png and b/Resources/Textures/Objects/Weapons/Grenades/nukenade.rsi/icon.png differ diff --git a/Resources/Textures/Objects/Weapons/Grenades/nukenade.rsi/meta.json b/Resources/Textures/Objects/Weapons/Grenades/nukenade.rsi/meta.json index 52f62726ec0..aafb01c97e7 100644 --- a/Resources/Textures/Objects/Weapons/Grenades/nukenade.rsi/meta.json +++ b/Resources/Textures/Objects/Weapons/Grenades/nukenade.rsi/meta.json @@ -1,23 +1,23 @@ { - "version": 1, - "license": "CC-BY-SA-3.0", - "copyright": "Taken from tgstation and modified by Swept at https://github.com/tgstation/tgstation/commit/b13d244d761a07e200a9a41730bd446e776020d5", - "size": { - "x": 32, - "y": 32 - }, - "states": [ - { - "name": "icon" + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation https://github.com/tgstation/tgstation/commit/d91390a4474e511279b6ee7525c5982266b9a858 and modified by DanTheSynth ", + "size": { + "x": 32, + "y": 32 }, - { - "name": "primed", - "delays": [ - [ - 0.1, - 0.1 - ] - ] - } - ] + "states": [ + { + "name": "icon" + }, + { + "name": "primed", + "delays": [ + [ + 0.1, + 0.1 + ] + ] + } + ] } diff --git a/Resources/Textures/Objects/Weapons/Grenades/nukenade.rsi/primed.png b/Resources/Textures/Objects/Weapons/Grenades/nukenade.rsi/primed.png index 6938870e056..c066ca0ef36 100644 Binary files a/Resources/Textures/Objects/Weapons/Grenades/nukenade.rsi/primed.png and b/Resources/Textures/Objects/Weapons/Grenades/nukenade.rsi/primed.png differ diff --git a/Resources/Textures/_NF/Clothing/Ears/Headsets/mercenary.rsi/alt-equipped-EARS.png b/Resources/Textures/_NF/Clothing/Ears/Headsets/mercenary.rsi/alt-equipped-EARS.png index f4ba23226e8..a43be64b087 100644 Binary files a/Resources/Textures/_NF/Clothing/Ears/Headsets/mercenary.rsi/alt-equipped-EARS.png and b/Resources/Textures/_NF/Clothing/Ears/Headsets/mercenary.rsi/alt-equipped-EARS.png differ diff --git a/Resources/Textures/_NF/Clothing/Ears/Headsets/mercenary.rsi/icon_alt.png b/Resources/Textures/_NF/Clothing/Ears/Headsets/mercenary.rsi/icon_alt.png index fc2711ef7dc..aa03ba23702 100644 Binary files a/Resources/Textures/_NF/Clothing/Ears/Headsets/mercenary.rsi/icon_alt.png and b/Resources/Textures/_NF/Clothing/Ears/Headsets/mercenary.rsi/icon_alt.png differ diff --git a/Resources/Textures/_NF/Clothing/Ears/Headsets/mercenary.rsi/meta.json b/Resources/Textures/_NF/Clothing/Ears/Headsets/mercenary.rsi/meta.json index 7e7e5cc5015..4a20da9701d 100644 --- a/Resources/Textures/_NF/Clothing/Ears/Headsets/mercenary.rsi/meta.json +++ b/Resources/Textures/_NF/Clothing/Ears/Headsets/mercenary.rsi/meta.json @@ -1,7 +1,7 @@ { "version": 1, "license": "CC-BY-SA-3.0", - "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/f8f4aeda930fcd0805ca4cc76d9bc9412a5b3428 | Resprited for mercenary by erhardsteinhauer (discord)", + "copyright": "Resprite created by zekins3366", "size": { "x": 32, "y": 32 diff --git a/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/Mercenary.png b/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/Mercenary.png index de77a77fa66..aefb0ef2b31 100644 Binary files a/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/Mercenary.png and b/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/Mercenary.png differ diff --git a/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/Pilot.png b/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/Pilot.png index 1e16481383b..2a23308c8e1 100644 Binary files a/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/Pilot.png and b/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/Pilot.png differ diff --git a/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdbailiff.png b/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdbailiff.png index f0a47b17287..60a3e63e37d 100644 Binary files a/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdbailiff.png and b/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdbailiff.png differ diff --git a/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdbrigmed.png b/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdbrigmed.png index 902ce0c80a7..fd33eb5f6ec 100644 Binary files a/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdbrigmed.png and b/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdbrigmed.png differ diff --git a/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdcadet.png b/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdcadet.png index 3a5a0911e9e..f898d62c2a7 100644 Binary files a/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdcadet.png and b/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdcadet.png differ diff --git a/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsddeputy.png b/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsddeputy.png index df835d094d3..170faf8f383 100644 Binary files a/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsddeputy.png and b/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsddeputy.png differ diff --git a/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdsergeant.png b/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdsergeant.png index 21505e6619a..d46cb0e8be2 100644 Binary files a/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdsergeant.png and b/Resources/Textures/_NF/Interface/Misc/job_icons.rsi/nfsdsergeant.png differ diff --git a/Resources/Textures/_NF/Objects/Devices/pda.rsi/pda-mercenary.png b/Resources/Textures/_NF/Objects/Devices/pda.rsi/pda-mercenary.png index 5a24a2973ad..a5a23fbfc2c 100644 Binary files a/Resources/Textures/_NF/Objects/Devices/pda.rsi/pda-mercenary.png and b/Resources/Textures/_NF/Objects/Devices/pda.rsi/pda-mercenary.png differ diff --git a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idmercenary.png b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idmercenary.png index 6b2af620714..de0fff9c8dc 100644 Binary files a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idmercenary.png and b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idmercenary.png differ diff --git a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdbailiff.png b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdbailiff.png index 1a7e477910c..492b0accb94 100644 Binary files a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdbailiff.png and b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdbailiff.png differ diff --git a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdbrigmed.png b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdbrigmed.png index 093a236b244..82845b8441d 100644 Binary files a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdbrigmed.png and b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdbrigmed.png differ diff --git a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdcadet.png b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdcadet.png index 57e5adcd782..0cbfcba3f85 100644 Binary files a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdcadet.png and b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdcadet.png differ diff --git a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsddeputy.png b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsddeputy.png index 5c5f3de7c67..65d706e2257 100644 Binary files a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsddeputy.png and b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsddeputy.png differ diff --git a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdsergeant.png b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdsergeant.png index b7630834357..0c7d0d3190d 100644 Binary files a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdsergeant.png and b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdsergeant.png differ diff --git a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdsheriff.png b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdsheriff.png index ef3ba379c6f..fce87a6873c 100644 Binary files a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdsheriff.png and b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idnfsdsheriff.png differ diff --git a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idpilot.png b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idpilot.png index 3859da6b22b..dd1b91c098b 100644 Binary files a/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idpilot.png and b/Resources/Textures/_NF/Objects/Misc/id_cards.rsi/idpilot.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/assembly.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/assembly.png index ea1b5e674cf..37c7af6a5c6 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/assembly.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/assembly.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/bolted_open_unlit.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/bolted_open_unlit.png new file mode 100644 index 00000000000..f69f2a124e9 Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/bolted_open_unlit.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/bolted_unlit.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/bolted_unlit.png index 82f56d9ee10..9a57e2c1b2f 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/bolted_unlit.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/bolted_unlit.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closed.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closed.png index 5d7b12722fb..a5237bf5ed7 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closed.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closed.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closed_unlit.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closed_unlit.png index b9b3624c92a..a1168e19653 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closed_unlit.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closed_unlit.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closing.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closing.png index 48cb579967d..1148433a56a 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closing.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closing.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closing_unlit.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closing_unlit.png index 558523ab816..4c6edcfdbe6 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closing_unlit.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closing_unlit.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/deny_unlit.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/deny_unlit.png index e3024f67623..741589c6961 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/deny_unlit.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/deny_unlit.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/emergency_open_unlit.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/emergency_open_unlit.png new file mode 100644 index 00000000000..0b3ace14108 Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/emergency_open_unlit.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/emergency_unlit.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/emergency_unlit.png index e5887f0be2e..36daac76c4a 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/emergency_unlit.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/emergency_unlit.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/meta.json b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/meta.json index e477146dc32..0475b8542e1 100644 --- a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/meta.json +++ b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/meta.json @@ -1,7 +1,7 @@ { "version": 1, "license": "CC-BY-SA-3.0", - "copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/blob/master/icons/obj/doors/airlocks/cult/runed/cult.dmi and adapted for New Frontier by erhardsteinhauer (discord/github)", + "copyright": "Resprite created by karmen4ik", "size": { "x": 32, "y": 32 @@ -13,6 +13,9 @@ { "name": "bolted_unlit" }, + { + "name": "bolted_open_unlit" + }, { "name": "closed" }, @@ -56,18 +59,12 @@ 0.1, 0.1, 0.1, - 0.1, 0.1 ] ] }, { - "name": "open", - "delays": [ - [ - 1 - ] - ] + "name": "open" }, { "name": "opening", @@ -109,12 +106,7 @@ ] }, { - "name": "panel_open", - "delays": [ - [ - 1 - ] - ] + "name": "panel_closed" }, { "name": "panel_opening", @@ -129,6 +121,10 @@ ] ] }, + + { + "name": "panel_open" + }, { "name": "sparks", "delays": [ @@ -151,7 +147,8 @@ 0.1, 0.1, 0.1, - 0.1 + 0.1, + 1.7 ] ] }, @@ -164,8 +161,7 @@ 0.1, 0.1, 0.1, - 0.1, - 1.7 + 0.1 ] ] }, @@ -189,10 +185,13 @@ "name": "emergency_unlit", "delays": [ [ - 0.4, - 0.4 + 1.2, + 1.2 ] ] + }, + { + "name": "emergency_open_unlit" } ] } diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/open.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/open.png index 92c2f27a09a..b98cf53f9f8 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/open.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/open.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/opening.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/opening.png index 1a831cd3424..9ff61cde7f7 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/opening.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/opening.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/opening_unlit.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/opening_unlit.png index c55f72942b0..787e869bda6 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/opening_unlit.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/opening_unlit.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_closed.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_closed.png new file mode 100644 index 00000000000..4c59d3a28cc Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_closed.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_closing.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_closing.png index db7be0bc4a0..140be67d320 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_closing.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_closing.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_open.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_open.png index 24eb2aedc22..c41e1484ee8 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_open.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_open.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_opening.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_opening.png index fc90acd637a..c25bc776c68 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_opening.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_opening.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks.png index 73a36c22dad..186d38f0d1f 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_broken.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_broken.png index fb5d774588a..4b58c64673e 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_broken.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_broken.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_damaged.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_damaged.png index f16a028dee5..9b919ed4042 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_damaged.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_damaged.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_open.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_open.png index 630eabb976e..deabe407f15 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_open.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_open.png differ diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/welded.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/welded.png index a0040dfdc73..85f179f2e08 100644 Binary files a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/welded.png and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/welded.png differ