From 7cea250157ec16f01947dfc4be42100c4dcc5509 Mon Sep 17 00:00:00 2001 From: Kill_Me_I_Noobs <118206719+Vonsant@users.noreply.github.com> Date: Thu, 20 Jun 2024 12:37:15 +0300 Subject: [PATCH] Update GrapplingGunSystem.cs --- Content.Client/Weapons/Misc/GrapplingGunSystem.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Content.Client/Weapons/Misc/GrapplingGunSystem.cs b/Content.Client/Weapons/Misc/GrapplingGunSystem.cs index 020fec5b5db..ee75364db3a 100644 --- a/Content.Client/Weapons/Misc/GrapplingGunSystem.cs +++ b/Content.Client/Weapons/Misc/GrapplingGunSystem.cs @@ -38,10 +38,10 @@ public override void Update(float frameTime) { return; } -/* Corvax Frontier start - if (distance.MaxLength <= distance.MinLength) - return; -*/ Corvax Frontier end +// Corvax Frontier start +// if (distance.MaxLength <= distance.MinLength) +// return; +// Corvax Frontier end var reelKey = _input.CmdStates.GetState(EngineKeyFunctions.UseSecondary) == BoundKeyState.Down; if (!TryComp(local, out var combatMode) ||