From 7b3b853eeda055a4a8fb40a48f1d578ac31c4c4c Mon Sep 17 00:00:00 2001 From: Kill_Me_I_Noobs <118206719+Vonsant@users.noreply.github.com> Date: Wed, 24 Apr 2024 17:14:26 +0300 Subject: [PATCH] =?UTF-8?q?=D0=9D=D0=B5=D0=BC=D0=BD=D0=BE=D0=B3=D0=BE=20?= =?UTF-8?q?=D1=83=D0=B2=D0=B5=D0=BB=D0=B8=D1=87=D0=B5=D0=BD=20=D1=82=D0=B0?= =?UTF-8?q?=D0=B9=D0=BC=D0=B5=D1=80=20=D0=B0=D0=B2=D1=82=D0=BE=D1=83=D0=B4?= =?UTF-8?q?=D0=B0=D0=BB=D0=B5=D0=BD=D0=B8=D1=8F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 5 минут было маловато. --- Content.Server/Worldgen/Systems/LocalityLoaderSystem.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Content.Server/Worldgen/Systems/LocalityLoaderSystem.cs b/Content.Server/Worldgen/Systems/LocalityLoaderSystem.cs index 96792fb3eae..363fd004e3b 100644 --- a/Content.Server/Worldgen/Systems/LocalityLoaderSystem.cs +++ b/Content.Server/Worldgen/Systems/LocalityLoaderSystem.cs @@ -14,7 +14,7 @@ public sealed class LocalityLoaderSystem : BaseWorldSystem [Dependency] private readonly TransformSystem _xformSys = default!; // Duration to reset the despawn timer to when a debris is loaded into a player's view. - private const float DebrisActiveDuration = 360; // 10 минут Corvax + private const float DebrisActiveDuration = 420; // 7 минут Corvax, а то 5 было маловато людям. /// public override void Update(float frameTime) @@ -82,4 +82,4 @@ private void ResetTimedDespawn(EntityUid uid) /// /// An event fired on a loadable entity when a local loader enters its vicinity. /// -public record struct LocalStructureLoadedEvent; \ No newline at end of file +public record struct LocalStructureLoadedEvent;