From 4b314521f25eb5fd4bcdcd4ef6610084328b4db7 Mon Sep 17 00:00:00 2001 From: Kill_Me_I_Noobs <118206719+Vonsant@users.noreply.github.com> Date: Fri, 3 May 2024 11:50:37 +0300 Subject: [PATCH] Update NfAdventureRuleSystem.cs --- Content.Server/_NF/GameRule/NfAdventureRuleSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/_NF/GameRule/NfAdventureRuleSystem.cs b/Content.Server/_NF/GameRule/NfAdventureRuleSystem.cs index ce7a72581ef..95e99eff2e2 100644 --- a/Content.Server/_NF/GameRule/NfAdventureRuleSystem.cs +++ b/Content.Server/_NF/GameRule/NfAdventureRuleSystem.cs @@ -128,7 +128,7 @@ private void OnStartup(RoundStartingEvent ev) var lpbravoColor = new Color(200, 55, 55); var factionColor = new Color(255, 165, 0); var mapId = GameTicker.DefaultMap; - var depotOffset = _random.NextVector2(10000f, 20000f); // А раньше было 3000 и 5000. Удачи с поисками. + var depotOffset = _random.NextVector2(8000f, 10000f); // А раньше было 3000 и 5000. Удачи с поисками. var tinniaOffset = _random.NextVector2(1100f, 2800f); var caseysOffset = _random.NextVector2(2250f, 4600f);