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pubspec.yaml
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pubspec.yaml
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name: ranepatimetable
description: Custom RANEPA android client on Flutter.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: '>=3.0.1 <4.0.0'
dependencies:
flutter:
sdk: flutter
flutter_localizations:
sdk: flutter
sqflite: ^2.2.8+4
cupertino_icons: ^1.0.5
http: ^1.0.0
xml: ^6.3.0
shared_preferences: ^2.1.1
json_serializable: ^6.7.0
intro_views_flutter: ^3.2.0
android_intent: ^2.0.2
tuple: ^2.0.1
device_calendar:
git:
url: https://github.com/builttoroam/device_calendar.git
ref: 4.3.1
url_launcher: ^6.1.11
connectivity: ^3.0.6
flutter_svg: ^2.0.6
duration: ^3.0.12
auto_size_text: ^3.0.0
flutter_email_sender: ^6.0.0
flutter_material_color_picker: ^1.0.5
package_info: ^2.0.2
flutter_screenutil: ^5.8.4
flutter_platform_widgets: ^3.3.5
duration_picker: ^1.1.1
dev_dependencies:
flutter_test:
sdk: flutter
flutter_launcher_icons: ^0.13.1
intl_translation: ^0.18.2
build_runner: ^2.4.4
flutter_icons:
image_path_android: "assets/images/icon.png"
image_path_ios: "assets/images/icon_ios.png"
android: true
ios: true
adaptive_icon_background: "#F06B7E"
adaptive_icon_foreground: "assets/images/icon-foreground.png"
flutter:
uses-material-design: true
assets:
- assets/images/
fonts:
- family: TimetableIcons
fonts:
- asset: assets/fonts/TimetableIcons.ttf
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.io/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.io/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.io/custom-fonts/#from-packages