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Global platform state for volatile inputs #174

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jklmnn opened this issue May 19, 2020 · 0 comments
Open

Global platform state for volatile inputs #174

jklmnn opened this issue May 19, 2020 · 0 comments

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@jklmnn
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jklmnn commented May 19, 2020

Currently the global platform state is modelled by Platform_State This state however is not volatile. Some inputs, e.g. a timer require Async_Writers to be modelled correctly. This could be solved bei either extending Platform_State with an external state if this doesn't collide with other functions or by introducing a separate volatile platform state.

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