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[BUG] TouchEffect does not work on iOS when app is built in Release #2235
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Hi @velocitysystems. We have added the "needs reproduction" label to this issue, which indicates that we cannot take further action. This issue will be closed automatically in 5 days if we do not hear back from you by then - please feel free to re-open it if you come back to this issue after that time. |
@brminnick Added reproduction project.
I've tried the following steps mentioned here with no luck:
Rolling back to 9.0.3 everything works fine. |
We don't accept a zip file as a reproduction sample due to potential security reasons. That said I believe this issue might be solved in PR #2243 |
same issue here. haven't tried downgrading yet, but this really needs fixing... |
Is there an existing issue for this?
Did you read the "Reporting a bug" section on Contributing file?
Current Behavior
TouchEffect
does not work on iOS when app is built in Release.This is a regression in 9.1.0 and possibly due to AOT improvements.
Expected Behavior
TouchEffect
should work and fire events/execute commands when attached to a view.Steps To Reproduce
TouchEffect
to any controlRelease
configurationLink to public reproduction project repository
AotSample.zip
Environment
Anything else?
Works in 9.0.3.
Android works in both Debug and Release.
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