diff --git a/maps/chronosphere/event_functions.lua b/maps/chronosphere/event_functions.lua index 025cf960b..07e8f9613 100644 --- a/maps/chronosphere/event_functions.lua +++ b/maps/chronosphere/event_functions.lua @@ -297,7 +297,7 @@ end function Public.danger_silo(entity) local objective = Chrono_table.get_table() if objective.world.id == 2 and objective.world.variant.id == 2 then - if objective.dangers and #objective.dangers > 1 then + if objective.dangers and #objective.dangers >= 1 then for i = 1, #objective.dangers, 1 do if entity == objective.dangers[i].silo then game.print({'chronosphere.message_silo', Balance.nukes_looted_per_silo(Difficulty.get().difficulty_vote_value)}, {r = 0.98, g = 0.66, b = 0.22})