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CONTRIBUTING.md

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Contributing to Forge

  1. Keep patches to Minecraft classes together. If you need a lot of things done, you may either add to relevant forge classes or make a new class. Try not to spread out your patches across multiple disjoint lines, as this makes maintenance of your patches difficult.

  2. TODO: Test Mods

  3. Follow the code style of the class you're working in (braces on newlines & spaces instead of tabs in Forge classes, inline brackets in patches, etc).

For more information, refer to the wiki

Contributor License Agreement

  • You grant Forge a license to use your code contributed to the primary codebase (everything not under patches) in Forge, under the LGPLv2.1 license.
  • You assign copyright ownership of your contributions to the patches codebase (everything under patches) to Forge, where it will be licensed under the LGPLv2.1 license.

"Forge" is Forge Development LLC, a legally incorporated entity in Oregon, USA.