diff --git a/descriptions.json b/descriptions.json index 72782ee..7b2216a 100644 --- a/descriptions.json +++ b/descriptions.json @@ -1,71 +1,244 @@ { "descriptions": { "0": { - "hash": 0, + "id": 0, "name": "", "type": "none", - "descriptions": { - "en": [] - }, - "lastUpdate": 1661933349338, - "updatedBy": "Icemourne", + "description": [], + "lastUpdate": 1660340225750, + "updatedBy": "Fading-Shadow", "editor": { - "en": { - "main": "", - "secondary": "" - } + "mainEditor": "", + "secondaryEditor": "" }, "uploadToLive": false, "visible": false, "inLiveDatabase": true }, "8507332": { - "hash": 8507332, + "id": 8507332, "name": "Chaotic Exchanger", - "itemHash": 1906093346, - "itemName": "Chaotic Exchanger", + "itemId": 1906093346, + "itemName": "Contraverse Hold", "updatedBy": "Fading-Shadow", "type": "armorExotic", - "editor": { - "en": { - "main": "While Charging a Grenade:\nChaotic Exchanger grants 20% Damage Resist.\n\nGrenade Hits grant Chaotic Exchange, granting Additional Grenade Regeneration Rate for 1.75 seconds.\n4 second cooldown.\n\nCharged Vortex Grenade can proc twice if enemies get hit by the initial explosion and the last few ticks.", - 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"visible": true, - "uploadToLive": false + "visible": true }, "11551321": { - "hash": 11551321, + "id": 11551321, "name": "Iron Grip", - "itemName": "Iron Grip", "updatedBy": "Fading-Shadow", "type": "weaponPerk", - "editor": { - "en": { - "main": "Passively grants 20 Stability and -30 Reload Speed.", - "secondary": "import main from self" - } + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Passively grants 20 Stability and -30 Reload Speed." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Passively grants 20 Stability and -30 Reload Speed." + } + ] + } + ], + "editor": { + "mainEditor": "Passively grants 20 Stability and -30 Reload Speed.", + "secondaryEditor": "import main from self" }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": false, + "investmentStatOnly": true, "uploadToLive": false }, "11612903": { - "hash": 11612903, + "id": 11612903, "name": "Adrenaline Junkie", - 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Grenade Kills grant all 5 Stacks instantly." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + "table", + null, + null, + null, + null + ], + "table": [ + { + "classNames": [ + null, + null, + null, + null, + null, + null, + null + ], + "rowContent": [ + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "Stacks" + } + ] + }, + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "1x" + } + ] + }, + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "2x" + } + ] + }, + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "3x" + } + ] + }, + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "4x" + } + ] + }, + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "5x" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + "background", + null, + null, + null, + null + ], + "rowContent": [ + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "Damage Increase" + } + ] + }, + { + "cellContent": [ + { + "text": "6.6%" + } + ] + }, + { + "cellContent": [ + { + "text": "13.2%" + } + ] + }, + { + "cellContent": [ + { + "text": "20%" + } + ] + }, + { + "cellContent": [ + { + "text": "26.6%" + } + ] + }, + { + "cellContent": [ + { + "text": "33%" + } + ] + } + ] + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Ready Speed:", + "formula": "ready_0", + "classNames": [ + "formula" + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Stow Speed:", + "formula": "stow_0", + "classNames": [ + "formula" + ] + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Buff Duration is increased to 5 seconds." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Weapon or Grenade Kill:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "6.6% | 13.2% | 20% | 26.4% | 33% Increased Damage and 20 Handling for 4.5 seconds." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Buff Refreshed on Kill. Grenade Kills grant all 5 stacks instantly." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Buff Duration is increased to 5 seconds." + } + ] + } + ], + "editor": { + "mainEditor": "On Weapon or Grenade Kill:\n20 Handling and a Stacking Damage Increase for 4.5 seconds.\nBuff Refreshed on Kill. Grenade Kills grant all 5 Stacks instantly.\n\n< table >\n|b Stacks |b 1x |b 2x |b 3x |b 4x |b 5x\n|b Damage Increase | 6.6% | 13.2% | 20% | 26.6% | 33% \n<$>\n\n\n\n\nEnhanced: Buff Duration is increased to 5 seconds.", + "secondaryEditor": "On Weapon or Grenade Kill:\r\n6.6% | 13.2% | 20% | 26.4% | 33% Increased Damage and 20 Handling for 4.5 seconds.\r\n\r\nBuff Refreshed on Kill. Grenade Kills grant all 5 stacks instantly.\r\n\r\nEnhanced: Buff Duration is increased to 5 seconds." + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": true, "uploadToLive": false }, "25606670": { - "hash": 25606670, + "id": 25606670, "name": "Dual Loader", - "itemName": "Dual Loader", "updatedBy": "Fading-Shadow", "type": "weaponPerk", - "editor": { - "en": { - "main": "Loads 2 Ammo at a time.\nReduces Reload Speed by 35.\n\nEnhanced: Loads 3 Ammo instead of 2.", - "secondary": "import main from self" + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Loads 2 Ammo at a time." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Reduces Reload Speed by 35." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Loads 3 Ammo instead of 2." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Loads 2 Ammo at a time." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Reduces Reload Speed by 35." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Loads 3 Ammo instead of 2." + } + ] } + ], + "editor": { + "mainEditor": "Loads 2 Ammo at a time.\nReduces Reload Speed by 35.\n\nEnhanced: Loads 3 Ammo instead of 2.", + "secondaryEditor": "import main from self" }, "inLiveDatabase": true, "lastUpdate": 1659903012345, @@ -109,17 +669,9 @@ "uploadToLive": false }, "47981717": { - "hash": 47981717, + "id": 47981717, "name": "Opening Shot", - "itemName": "Opening Shot", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "For the :\n20 Aim Assist, 25 Range, -5% Accuracy Cone Size, -10% <title Accuracy Cone Growth [accuracy cone growth] />.\n\n3.1 seconds cooldown, resets if the weapon is shot.\n\n<formula In-Game Range: [range_0] />\n\ntitle first bullet only (\nEven in the case of burst weapons. Only the first bullet of the burst is affected.\n)\ntitle accuracy cone growth (\nHow Fast Your Accuracy Cone Expands. The less the better.\n)", - "secondary": "For one bullet only:\r\n20 Aim Assist, 25 Range, -5% Accuracy Cone Size, -10% Accuracy Cone Growth.\r\n\r\n3.1 seconds cooldown, resets if the weapon is shot." - } - }, "stats": { "range": { "active": { @@ -136,58 +688,570 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "For the " + }, + { + "text": "first bullet only", + "title": "first bullet only", + "classNames": [ + "title" + ] + }, + { + "text": ":" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "20 Aim Assist, 25 Range, -5% Accuracy Cone Size, -10% " + }, + { + "text": "Accuracy Cone Growth", + "title": "accuracy cone growth", + "classNames": [ + "title" + ] + }, + { + "text": "." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "3.1 seconds cooldown, resets if the weapon is shot." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "In-Game Range:", + "formula": "range_0", + "classNames": [ + "formula" + ] + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "For one bullet only:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "20 Aim Assist, 25 Range, -5% Accuracy Cone Size, -10% Accuracy Cone Growth." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "3.1 seconds cooldown, resets if the weapon is shot." + } + ] + } + ], + "editor": { + "mainEditor": "For the <title first bullet only [first bullet only] />:\n20 Aim Assist, 25 Range, -5% Accuracy Cone Size, -10% <title Accuracy Cone Growth [accuracy cone growth] />.\n\n3.1 seconds cooldown, resets if the weapon is shot.\n\n<formula In-Game Range: [range_0] />\n\ntitle first bullet only (\nEven in the case of burst weapons. Only the first bullet of the burst is affected.\n)\ntitle accuracy cone growth (\nHow Fast Your Accuracy Cone Expands. The less the better.\n)", + "secondaryEditor": "For one bullet only:\r\n20 Aim Assist, 25 Range, -5% Accuracy Cone Size, -10% Accuracy Cone Growth.\r\n\r\n3.1 seconds cooldown, resets if the weapon is shot." + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": true, - "uploadToLive": false + "uploadToLive": false, + "titles": { + "first bullet only": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Even in the case of burst weapons. Only the first bullet of the burst is affected." + } + ] + } + ], + "accuracy cone growth": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "How Fast Your Accuracy Cone Expands. The less the better." + } + ] + } + ] + } }, "117669763": { - "hash": 117669763, + "id": 117669763, "name": "The Dance", - "itemHash": 1702288800, - "itemName": "The Dance", + "itemId": 1702288800, + "itemName": "Radiant Dance Machines", "updatedBy": "Fading-Shadow", "type": "armorExotic", - "editor": { - "en": { - "main": "While within 15 meters of an enemy: Multi-Dodge Ready appears on the Buff list.\n\nAfter Dodging within 15 meters of an Enemy:\nUnlimited Dodges for 6 seconds.\nCan dodge up to 6 times per activation.\n\nMulti-Dodge Dodges are unaffected by Mods that activate on Class Ability Use, alongside Winter's Shroud.\n\nEffect immediately ends if you are over 15 meters away from an Enemy while Multi-Dodge is active.", - "secondary": "While within 15 meters of an enemy: Multi-Dodge Ready appears on the Buff list.\r\n\r\nAfter Dodging within 15 meters of an Enemy:\r\nUnlimited Dodges for 6 seconds.\r\nCan dodge up to 6 times per activation.\r\n\r\nMulti-Dodge Dodges are unaffected by Mods that activate on Class Ability Use, alongside Winter's Shroud.\r\n\r\nEffect immediately ends if you are over 15 meters away from an Enemy while Multi-Dodge is active." + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While within 15 meters of an enemy: Multi-Dodge Ready appears on the Buff list." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "After Dodging within 15 meters of an Enemy:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Unlimited Dodges for 6 seconds." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Can dodge up to 6 times per activation." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Multi-Dodge Dodges are unaffected by Mods that activate on Class Ability Use, alongside Winter's Shroud." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Effect immediately ends if you are over 15 meters away from an Enemy while Multi-Dodge is active." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While within 15 meters of an enemy: Multi-Dodge Ready appears on the Buff list." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "After Dodging within 15 meters of an Enemy:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Unlimited Dodges for 6 seconds." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Can dodge up to 6 times per activation." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Multi-Dodge Dodges are unaffected by Mods that activate on Class Ability Use, alongside Winter's Shroud." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Effect immediately ends if you are over 15 meters away from an Enemy while Multi-Dodge is active." + } + ] } + ], + "editor": { + "mainEditor": "While within 15 meters of an enemy: Multi-Dodge Ready appears on the Buff list.\n\nAfter Dodging within 15 meters of an Enemy:\nUnlimited Dodges for 6 seconds.\nCan dodge up to 6 times per activation.\n\nMulti-Dodge Dodges are unaffected by Mods that activate on Class Ability Use, alongside Winter's Shroud.\n\nEffect immediately ends if you are over 15 meters away from an Enemy while Multi-Dodge is active.", + "secondaryEditor": "While within 15 meters of an enemy: Multi-Dodge Ready appears on the Buff list.\r\n\r\nAfter Dodging within 15 meters of an Enemy:\r\nUnlimited Dodges for 6 seconds.\r\nCan dodge up to 6 times per activation.\r\n\r\nMulti-Dodge Dodges are unaffected by Mods that activate on Class Ability Use, alongside Winter's Shroud.\r\n\r\nEffect immediately ends if you are over 15 meters away from an Enemy while Multi-Dodge is active." }, "inLiveDatabase": true, "lastUpdate": 1658513881742, - "visible": true, - "uploadToLive": false + "visible": true }, "117884138": { - "hash": 117884138, + "id": 117884138, "name": "Adept Accuracy", - "itemHash": 2563444729, + "itemId": 2563444729, "itemName": "Adept Accuracy", "updatedBy": "Icemourne", "type": "weaponMod", - "editor": { - "en": { - "main": "+10 Accuracy", - "secondary": "+10 Accuracy" - } + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "+10 Accuracy" + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "+10 Accuracy" + } + ] + } + ], + "editor": { + "mainEditor": "+10 Accuracy", + "secondaryEditor": "+10 Accuracy" }, "inLiveDatabase": true, "lastUpdate": 1658141469485, "visible": true, - "uploadToLive": false + "investmentStatOnly": true }, "124408337": { - "hash": 124408337, + "id": 124408337, "name": "Headstone", - "itemName": "Headstone", "updatedBy": "Fading-Shadow", "type": "weaponPerk", - "editor": { - "en": { - "main": "On Precision Kill:\nSpawns a Large <stasis/>Stasis Crystal on Enemy Death Location. \nRank-and-File Combatants spawn a Medium Stasis Crystal.\n\nHaving 5 crystals active at once incurs in a 5 second cooldown.\n\nEnhanced: Passively grants 5 Stability", - "secondary": "On Precision Kill:\r\nSpawns a Large Stasis Crystal on Enemy Death Location. \r\nRank-and-File Combatants spawn a Medium Stasis Crystal.\r\n\r\nHaving 5 crystals active at once incurs in a 5 second cooldown.\r\n\r\nEnhanced: Passively grants 5 Stability" + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Precision Kill:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Spawns a Large " + }, + { + "classNames": [ + "stasis" + ] + }, + { + "text": "Stasis Crystal on Enemy Death Location. " + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Rank-and-File Combatants spawn a Medium Stasis Crystal." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Having 5 crystals active at once incurs in a 5 second cooldown." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Passively grants 5 Stability" + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Precision Kill:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Spawns a Large Stasis Crystal on Enemy Death Location. " + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Rank-and-File Combatants spawn a Medium Stasis Crystal." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Having 5 crystals active at once incurs in a 5 second cooldown." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Passively grants 5 Stability" + } + ] } + ], + "editor": { + "mainEditor": "On Precision Kill:\nSpawns a Large <stasis/>Stasis Crystal on Enemy Death Location. \nRank-and-File Combatants spawn a Medium Stasis Crystal.\n\nHaving 5 crystals active at once incurs in a 5 second cooldown.\n\nEnhanced: Passively grants 5 Stability", + "secondaryEditor": "On Precision Kill:\r\nSpawns a Large Stasis Crystal on Enemy Death Location. \r\nRank-and-File Combatants spawn a Medium Stasis Crystal.\r\n\r\nHaving 5 crystals active at once incurs in a 5 second cooldown.\r\n\r\nEnhanced: Passively grants 5 Stability" }, "inLiveDatabase": true, "lastUpdate": 1659903012345, @@ -195,35 +1259,232 @@ "uploadToLive": false }, "185514250": { - 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"uploadToLive": false + "investmentStatOnly": true }, "235075862": { - "hash": 235075862, + "id": 235075862, "name": "Peregrine Strike", - "itemHash": 2255796155, - "itemName": "Peregrine Strike", + "itemId": 2255796155, + "itemName": "Peregrine Greaves", "updatedBy": "Fading-Shadow", "type": "armorExotic", - "editor": { - "en": { - "main": "Passively grants 20 Airborne Effectiveness\nShoulder Charges deal increased damage if used midair\n\n\n< table center >\n| | Minor \n| <arc/>155% | <solar/>190% | <void/>310%\n|\n| | Elite \n| <arc/>200% | <solar/>? | <void/>?\n|\n| | Miniboss \n| <arc/>310% | <solar/>? | <void/>?\n|\n| | Boss \n| <arc/>360% | <solar/>157% | <void/>165%\n<$>\n\nFor Combatant Classifications, check out <link this sheet [https://d2clarity.page.link/combatant] />!", - "secondary": "Passively grants 20 Airborne Effectiveness\r\nShoulder Charges deal increased damage if used midair\r\n\r\n(Arc/Solar/void)\r\nMinor: 155% | 190% | 310%\r\nElite: 200% | ? | ?\r\nMiniboss: 310% | ? | ?\r\nBoss: 360% | 157% | 165%" + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Passively grants 20 Airborne Effectiveness" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Shoulder Charges deal increased damage if used midair" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + "table", + null, + "centerTable", + null, + null + ], + "table": [ + { + "classNames": [ + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [] + }, + { + "cellContent": [ + { + "text": "Minor" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "classNames": [ + "arc" + ] + }, + { + "text": "155% " + } + ] + }, + { + "cellContent": [ + { + "classNames": [ + "solar" + ] + }, + { + "text": "190% " + } + ] + }, + { + "cellContent": [ + { + "classNames": [ + "void" + ] + }, + { + "text": "310%" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [] + }, + { + "cellContent": [ + { + "text": "Elite" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "classNames": [ + "arc" + ] + }, + { + "text": "200% " + } + ] + }, + { + "cellContent": [ + { + "classNames": [ + "solar" + ] + }, + { + "text": "? 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" + } + ] + }, + { + "cellContent": [ + { + "classNames": [ + "void" + ] + }, + { + "text": "?" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [] + }, + { + "cellContent": [ + { + "text": "Boss" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "classNames": [ + "arc" + ] + }, + { + "text": "360% " + } + ] + }, + { + "cellContent": [ + { + "classNames": [ + "solar" + ] + }, + { + "text": "157% " + } + ] + }, + { + "cellContent": [ + { + "classNames": [ + "void" + ] + }, + { + "text": "165%" + } + ] + } + ] + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "For Combatant Classifications, check out " + }, + { + "text": "this sheet", + "link": "https://d2clarity.page.link/combatant", + "classNames": [ + "link" + ] + }, + { + "text": "!" + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Passively grants 20 Airborne Effectiveness" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Shoulder Charges deal increased damage if used midair" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "(Arc/Solar/void)" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Minor: 155% | 190% | 310%" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Elite: 200% | ? | ?" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Miniboss: 310% | ? | ?" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Boss: 360% | 157% | 165%" + } + ] } + ], + "editor": { + "mainEditor": "Passively grants 20 Airborne Effectiveness\nShoulder Charges deal increased damage if used midair\n\n\n< table center >\n| | Minor \n| <arc/>155% | <solar/>190% | <void/>310%\n|\n| | Elite \n| <arc/>200% | <solar/>? | <void/>?\n|\n| | Miniboss \n| <arc/>310% | <solar/>? | <void/>?\n|\n| | Boss \n| <arc/>360% | <solar/>157% | <void/>165%\n<$>\n\nFor Combatant Classifications, check out <link this sheet [https://d2clarity.page.link/combatant] />!", + "secondaryEditor": "Passively grants 20 Airborne Effectiveness\r\nShoulder Charges deal increased damage if used midair\r\n\r\n(Arc/Solar/void)\r\nMinor: 155% | 190% | 310%\r\nElite: 200% | ? | ?\r\nMiniboss: 310% | ? | ?\r\nBoss: 360% | 157% | 165%" }, "inLiveDatabase": true, "lastUpdate": 1658513881742, "visible": true, - "uploadToLive": false + "uploadToLive": true }, "236605015": { - "hash": 236605015, + "id": 236605015, "name": "Vanishing Execution", - "itemHash": 2203146422, - "itemName": "Vanishing Execution", + "itemId": 2203146422, + "itemName": "Assassin's Cowl", "updatedBy": "Fading-Shadow", "type": "armorExotic", - "editor": { - "en": { - "main": "Gain Invisibility on Powered Melee Kill. (Longer on Finishers)\r\nHeals for X on Powered Melee Kill. (Stronger on Finishers)\r\n\r\nInvisibility Duration:\r\nMinor = 6 seconds (10)\r\nElite = 9 seconds (13)\r\nMiniboss = 12.5 seconds (13)\r\nBoss = 13 seconds (13)\r\n\r\nBosses and Vehicles are not finishable. Generally.", - "secondary": "Gain Invisibility on Powered Melee Kill. (Longer on Finishers)\r\nHeals for X on Powered Melee Kill. (Stronger on Finishers)\r\n\r\nInvisibility Duration:\r\nMinor = 6 seconds (10)\r\nElite = 9 seconds (13)\r\nMiniboss = 12.5 seconds (13)\r\nBoss = 13 seconds (13)\r\n\r\nBosses and Vehicles are not finishable. Generally." + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Gain Invisibility on Powered Melee Kill. (Longer on Finishers)" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Heals for X on Powered Melee Kill. 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Can be activated while stowed.\r\n\r\nAny Powered Melee which requires sprinting, sliding, or performs a slam will not activate Blunt Execution Rounds." + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": true, "uploadToLive": false }, "460017080": { - "hash": 460017080, + "id": 460017080, "name": "Headseeker", - "itemName": "Headseeker", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "After dealing non-Precision Weapon Damage:\r\n8% Increased Precision Damage for 0.3 seconds\r\n\r\nEnhanced: Passively grants 5 Stability.", - "secondary": "import main from self" - } - }, "stats": { "damage": { "active": { @@ -652,76 +4475,925 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "After dealing non-Precision Weapon Damage:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "8% Increased Precision 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Maximized strength at Critical Health.\r\n\r\nEnhanced: Passively grants 5 Stability." - } - }, "stats": { "handling": { "active": { @@ -1162,58 +7625,423 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While at Low Health:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Up to 30 Handling, -40% Accuracy Cone Size, and -17% " + }, + { + "text": "Accuracy Cone Growth", + "title": "accuracy cone growth", + "classNames": [ + "title" + ] + }, + { + "text": "." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Effect increases linearly as Health decreases. Maximized strength at Critical Health." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Ready Speed at Maximized Strength:", + "formula": "ready_0", + "classNames": [ + "formula" + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Stow Speed at Maximized Strength:", + "formula": "stow_0", + "classNames": [ + "formula" + ] + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Passively grants 5 Stability." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While at Low Health:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "30 Handling, -40% Accuracy Cone Size, and -17% Accuracy Cone Growth." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Effect increases linearly as Health decreases. 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Maximized strength at Critical Health.\r\n\r\nEnhanced: Passively grants 5 Stability." + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": true, - "uploadToLive": false + "uploadToLive": false, + "titles": { + "accuracy cone growth": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "How Fast Your Accuracy Cone Expands. 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Healing Rift on Enemy Death Location." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While standing in a Rift:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Solar Weapon Kills grant X% Class Ability Energy." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While your Class Ability Energy is Full:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Weapon Kills consume your Class Ability Energy and spawn a Empowering + Healing Rift at the Target's Location." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Daybreak Kills spawn both an Empowering and Healing Rift on Enemy Death Location." + } + ] + }, + { + "classNames": [ + 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Healing Rift at the Target's Location.\n", + "secondaryEditor": "Daybreak Kills spawn both an Empowering and Healing Rift on Enemy Death Location.\r\n\r\nWhile standing in a Rift:\r\nSolar Weapon Kills grant X% Class Ability Energy.\r\n\r\nWhile your Class Ability Energy is Full:\r\nWeapon Kills consume your Class Ability Energy and spawn a Empowering + Healing Rift at the Target's Location.\r\n" }, "inLiveDatabase": true, "lastUpdate": 1658513881743, - "visible": true, - "uploadToLive": false + "visible": true }, "1140096971": { - "hash": 1140096971, + "id": 1140096971, "name": "Seraph Rounds", - "itemName": "Seraph Rounds", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "Combines the penetration from Armor-Piercing Rounds, the guaranteed ricochets from Ricochet Rounds, and the flinch increase from High-Caliber Rounds.\n\nIncreases Damage Falloff Distance by 10%", - "secondary": "import main from self" - } - }, "stats": { "range": { "passive": { @@ -1891,42 +12192,236 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Combines the penetration from Armor-Piercing Rounds, the guaranteed ricochets from Ricochet Rounds, and the flinch increase from High-Caliber Rounds." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Increases Damage Falloff Distance by 10%" + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Combines the penetration from Armor-Piercing Rounds, the guaranteed ricochets from Ricochet Rounds, and the flinch increase from High-Caliber Rounds." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Increases Damage Falloff Distance by 10%" + } + ] + } + ], + "editor": { + 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(Weapons with Breaker Properties will not benefit from this.)\r\nDoes not work with Well of Radiance." }, "inLiveDatabase": true, "lastUpdate": 1658513881743, - "visible": true, - "uploadToLive": false + "visible": true }, "1354429876": { - "hash": 1354429876, + "id": 1354429876, "name": "Fourth Time's the Charm", - "itemName": "Fourth Time's the Charm", "updatedBy": "Fading-Shadow", "type": "weaponPerk", - "editor": { - "en": { - "main": "Scoring 4 Precision Hits generates 2 Ammo to Magazine.\r\nPrecision Hit counter is reset if no precision hits are scored within 2 seconds.\r\n\r\nEnhanced: Timer between Precision Hits is increased.", - "secondary": "import main from self" + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Scoring 4 Precision Hits generates 2 Ammo to Magazine." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Precision Hit counter is reset if no precision hits are scored within 2 seconds." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Timer between Precision Hits is increased." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Scoring 4 Precision Hits generates 2 Ammo to Magazine.\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Precision Hit counter is reset if no precision hits are scored within 2 seconds.\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Timer between Precision Hits is increased." + } + ] } + ], + "editor": { + "mainEditor": "Scoring 4 Precision Hits generates 2 Ammo to Magazine.\r\nPrecision Hit counter is reset if no precision hits are scored within 2 seconds.\r\n\r\nEnhanced: Timer between Precision Hits is increased.", + "secondaryEditor": "import main from self" }, "inLiveDatabase": true, "lastUpdate": 1659903012345, @@ -2283,17 +14537,9 @@ "uploadToLive": false }, "1359896290": { - "hash": 1359896290, + "id": 1359896290, "name": "Dynamic Sway Reduction", - "itemName": "Dynamic Sway Reduction", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "During Sustained Fire:\nGradually greatly increases Accuracy, and adds up to +10 Stability. Takes 0.6 seconds to maximize effect.\n\nThe accuracy improvement is greater than initial accuracy.\nThe accuracy increase is gradual, almost completely negating the effects of bloom.\n\nEnhanced: Effect reaches full effect sooner.", - "secondary": "import main from self" - } - }, "stats": { "stability": { "active": { @@ -2303,41 +14549,289 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "During Sustained Fire:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Gradually greatly increases Accuracy, and adds up to +10 Stability. Takes 0.6 seconds to maximize effect." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "The accuracy improvement is greater than initial accuracy." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "The accuracy increase is gradual, almost completely negating the effects of bloom." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Effect reaches full effect sooner." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "During Sustained Fire:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Gradually greatly increases Accuracy, and adds up to +10 Stability. Takes 0.6 seconds to maximize effect." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "The accuracy improvement is greater than initial accuracy." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "The accuracy increase is gradual, almost completely negating the effects of bloom." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Effect reaches full effect sooner." + } + ] + } + ], + "editor": { + "mainEditor": "During Sustained Fire:\nGradually greatly increases Accuracy, and adds up to +10 Stability. Takes 0.6 seconds to maximize effect.\n\nThe accuracy improvement is greater than initial accuracy.\nThe accuracy increase is gradual, almost completely negating the effects of bloom.\n\nEnhanced: Effect reaches full effect sooner.", + "secondaryEditor": "import main from self" + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": true, "uploadToLive": false }, "1420473289": { - "hash": 1420473289, + "id": 1420473289, "name": "Blood Magic", - "itemHash": 3070555693, - "itemName": "Blood Magic", + "itemId": 3070555693, + "itemName": "Sanguine Alchemy", "updatedBy": "Fading-Shadow", "type": "armorExotic", - "editor": { - "en": { - "main": "Weapon Kills while inside an Empowering or Healing Rift grant Blood Magic\r\nBlood Magic halts the duration of the Rift.\r\n\r\nBlood Magic Duration:\r\n5 seconds of per Kill. Caps at 15 seconds.", - "secondary": "Weapon Kills while inside an Empowering or Healing Rift grant Blood Magic\r\nBlood Magic halts the duration of the Rift.\r\n\r\nBlood Magic Duration:\r\n5 seconds of per Kill. Caps at 15 seconds." + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Weapon Kills while inside an Empowering or Healing Rift grant Blood Magic" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Blood Magic halts the duration of the Rift." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Blood Magic Duration:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "5 seconds of per Kill. Caps at 15 seconds." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Weapon Kills while inside an Empowering or Healing Rift grant Blood Magic" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Blood Magic halts the duration of the Rift." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Blood Magic Duration:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "5 seconds of per Kill. Caps at 15 seconds." + } + ] } + ], + "editor": { + "mainEditor": "Weapon Kills while inside an Empowering or Healing Rift grant Blood Magic\r\nBlood Magic halts the duration of the Rift.\r\n\r\nBlood Magic Duration:\r\n5 seconds of per Kill. Caps at 15 seconds.", + "secondaryEditor": "Weapon Kills while inside an Empowering or Healing Rift grant Blood Magic\r\nBlood Magic halts the duration of the Rift.\r\n\r\nBlood Magic Duration:\r\n5 seconds of per Kill. Caps at 15 seconds." }, "inLiveDatabase": true, "lastUpdate": 1658513881743, - "visible": true, - "uploadToLive": false + "visible": true }, "1427256713": { - "hash": 1427256713, + "id": 1427256713, "name": "Reservoir Burst", - "itemName": "Reservoir Burst", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "If Magazine is Full:\n25% Increased damage and causes enemies to explode on death.\n\nPassively grants 30 Magazine Size\n\nEnhanced: Passively grants 5 Stability.", - "secondary": "import main from self" - } - }, "stats": { "damage": { "active": { @@ -2347,23 +14841,139 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "If Magazine is Full:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "25% Increased damage and causes enemies to explode on death." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Passively grants 30 Magazine Size" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Passively grants 5 Stability." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "If Magazine is Full:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "25% Increased damage and causes enemies to explode on death." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Passively grants 30 Magazine Size" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Passively grants 5 Stability." + } + ] + } + ], + "editor": { + "mainEditor": "If Magazine is Full:\n25% Increased damage and causes enemies to explode on death.\n\nPassively grants 30 Magazine Size\n\nEnhanced: Passively grants 5 Stability.", + "secondaryEditor": "import main from self" + }, "inLiveDatabase": true, "lastUpdate": 1660340225750, - "visible": true, - "uploadToLive": false + "visible": true }, "1428297954": { - "hash": 1428297954, + "id": 1428297954, "name": "Perpetual Motion", - "itemName": "Perpetual Motion", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "While continuously moving:\nGain a Stack after 2 seconds and an additional Stack after 10 seconds.\n\n< table >\n| Stacks | Stability | Reload | Handling <bold/>\n|b x1 | 5 | 5 | 5 <background/>\n| In-game: | | <formula [reload_0] /> | <formula Ready: [ready_0] />\n| values | | | <formula Stow: [stow_0] />\n|b x2 | 15 | 15 | 15 <background/>\n| In-game: | | <formula [reload_1] /> | <formula Ready: [ready_1] />\n| values | | | <formula Stow: [stow_1] />\n<$>\n\nBeing still for 0.5 seconds removes all stacks. Works while stowed.\n\nEnhanced: Stacks remain for up to 1 second if not moving.", - "secondary": "While continuously moving:\r\nAfter 2 seconds: 5 Stability, 5 Handling, and 5 Reload at x1 Stack.\r\nAfter 10 seconds: 15 Stability, 15 Handling and 15 Reload at x2 Stacks.\r\n\r\nBeing still for 0.5 seconds removes all stacks. Works while stowed.\r\n\r\nEnhanced: Stacks remain for up to 1 second after being still." - } - }, "stats": { "reload": { "active": { @@ -2390,23 +15000,454 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While continuously moving:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Gain a Stack after 2 seconds and an additional Stack after 10 seconds." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + "table", + null, + null, + null, + null + ], + "table": [ + { + "classNames": [ + null, + "bold", + null, + null, + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "text": "Stacks" + } + ] + }, + { + "cellContent": [ + { + "text": "Stability" + } + ] + }, + { + "cellContent": [ + { + "text": "Reload" + } + ] + }, + { + "cellContent": [ + { + "text": "Handling" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + "background", + null, + null, + null, + null + ], + "rowContent": [ + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "x1" + } + ] + }, + { + "cellContent": [ + { + "text": "5" + } + ] + }, + { + "cellContent": [ + { + "text": "5" + } + ] + }, + { + "cellContent": [ + { + "text": "5" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + null, + null, + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "text": "In-game:" + } + ] + }, + { + "cellContent": [] + }, + { + "cellContent": [ + { + "text": "", + "classNames": [ + "formula" + ] + } + ] + }, + { + "cellContent": [ + { + "text": "Ready:", + "classNames": [ + "formula" + ] + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + null, + null, + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "text": "values" + } + ] + }, + { + "cellContent": [] + }, + { + "cellContent": [] + }, + { + "cellContent": [ + { + "text": "Stow:", + "classNames": [ + "formula" + ] + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + "background", + null, + null, + null, + null + ], + "rowContent": [ + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "x2" + } + ] + }, + { + "cellContent": [ + { + "text": "15" + } + ] + }, + { + "cellContent": [ + { + "text": "15" + } + ] + }, + { + "cellContent": [ + { + "text": "15" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + null, + null, + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "text": "In-game:" + } + ] + }, + { + "cellContent": [] + }, + { + "cellContent": [ + { + "text": "", + "classNames": [ + "formula" + ] + } + ] + }, + { + "cellContent": [ + { + "text": "Ready:", + "classNames": [ + "formula" + ] + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + null, + null, + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "text": "values" + } + ] + }, + { + "cellContent": [] + }, + { + "cellContent": [] + }, + { + "cellContent": [ + { + "text": "Stow:", + "classNames": [ + "formula" + ] + } + ] + } + ] + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Being still for 0.5 seconds removes all stacks. Works while stowed." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Stacks remain for up to 1 second if not moving." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While continuously moving:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "After 2 seconds: 5 Stability, 5 Handling, and 5 Reload at x1 Stack." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "After 10 seconds: 15 Stability, 15 Handling and 15 Reload at x2 Stacks." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Being still for 0.5 seconds removes all stacks. Works while stowed." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Stacks remain for up to 1 second after being still." + } + ] + } + ], + "editor": { + "mainEditor": "While continuously moving:\nGain a Stack after 2 seconds and an additional Stack after 10 seconds.\n\n< table >\n| Stacks | Stability | Reload | Handling <bold/>\n|b x1 | 5 | 5 | 5 <background/>\n| In-game: | | <formula [reload_0] /> | <formula Ready: [ready_0] />\n| values | | | <formula Stow: [stow_0] />\n|b x2 | 15 | 15 | 15 <background/>\n| In-game: | | <formula [reload_1] /> | <formula Ready: [ready_1] />\n| values | | | <formula Stow: [stow_1] />\n<$>\n\nBeing still for 0.5 seconds removes all stacks. Works while stowed.\n\nEnhanced: Stacks remain for up to 1 second if not moving.", + "secondaryEditor": "While continuously moving:\r\nAfter 2 seconds: 5 Stability, 5 Handling, and 5 Reload at x1 Stack.\r\nAfter 10 seconds: 15 Stability, 15 Handling and 15 Reload at x2 Stacks.\r\n\r\nBeing still for 0.5 seconds removes all stacks. Works while stowed.\r\n\r\nEnhanced: Stacks remain for up to 1 second after being still." + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, - "visible": true, - "uploadToLive": false + "visible": true }, "1431678320": { - "hash": 1431678320, + "id": 1431678320, "name": "Alloy Magazine", - "itemName": "Alloy Magazine", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "Upon reloading with an empty magazine:\n0.85x Reload Duration Scale\n\n<formula Reload Time: [reload_0] />\n", - "secondary": "Upon reloading with an empty magazine:\r\n15% Faster Reload Animation" - } - }, "stats": { "reload": { "active": { @@ -2416,42 +15457,172 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Upon reloading with an empty magazine:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "0.85x Reload Duration Scale" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Reload Time:", + "formula": "reload_0", + "classNames": [ + "formula" + ] + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Upon reloading with an empty magazine:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "15% Faster Reload Animation" + } + ] + } + ], + "editor": { + "mainEditor": "Upon reloading with an empty magazine:\n0.85x Reload Duration Scale\n\n<formula Reload Time: [reload_0] />\n", + "secondaryEditor": "Upon reloading with an empty magazine:\r\n15% Faster Reload Animation" + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": true, "uploadToLive": false }, "1437147326": { - 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"secondary": "import main from self" - } + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Bullets are guaranteed to ricochet off of surfaces." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Bullets are guaranteed to ricochet off of surfaces." + } + ] + } + ], + "editor": { + "mainEditor": "Bullets are guaranteed to ricochet off of surfaces.", + "secondaryEditor": "import main from self" }, "inLiveDatabase": true, "lastUpdate": 1660340225750, - "visible": true, - "uploadToLive": false + "visible": true }, "1890422124": { - "hash": 1890422124, + "id": 1890422124, "name": "Tap the Trigger", - "itemName": "Tap the Trigger", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "Immediately upon firing:\n40 Stability, -50% Max Recoil Kick, and -10% Accuracy Cone Size for 0.6 seconds.\n\n<blue Fusion Rifles Only Receive 25% of the benefits />\n\n<green [Controller-Only] /> Weapon fires the instant trigger pressure is applied.\n\nEnhanced: Stronger Effect, duration increased to 0.76 seconds.", - 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"uploadToLive": false + "uploadToLive": true }, "1905044254": { - "hash": 1905044254, + "id": 1905044254, "name": "To Excess", - "itemName": "To Excess", "updatedBy": "Fading-Shadow", "type": "weaponOriginTrait", - "editor": { - "en": { - "main": "On Weapon kill while your Super is charged:\r\n20 Discipline and 20 Strength for 12 seconds.", - "secondary": "On Weapon kill while your Super is charged:\r\n20 Discipline and 20 Strength for 12 seconds." + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Weapon kill while your Super is charged:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "20 Discipline and 20 Strength for 12 seconds." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Weapon kill while your Super is charged:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "20 Discipline and 20 Strength for 12 seconds." + } + ] } + ], + "editor": { + "mainEditor": "On Weapon kill while your Super is charged:\r\n20 Discipline and 20 Strength for 12 seconds.", + "secondaryEditor": "On Weapon kill while your Super is charged:\r\n20 Discipline and 20 Strength for 12 seconds." }, "inLiveDatabase": true, "lastUpdate": 1659626837571, @@ -3534,70 +21620,615 @@ "uploadToLive": false }, "1919923227": { - 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Functions even if no crystals remain." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While on Stasis Subclass:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Barricade is replaced by a Stasis Wall." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "The Stasis Wall is 7 medium crystals wide, and the middle crystal is a small crystal." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Grants Rally Barricade benefits. Functions even if no crystals remain." + } + ] } + ], + "editor": { + "mainEditor": "While on Stasis Subclass:\r\nBarricade is replaced by a Stasis Wall.\r\n\r\nThe Stasis Wall is 7 medium crystals wide, and the middle crystal is a small crystal.\r\n\r\nGrants Rally Barricade benefits. Functions even if no crystals remain.", + "secondaryEditor": "While on Stasis Subclass:\r\nBarricade is replaced by a Stasis Wall.\r\n\r\nThe Stasis Wall is 7 medium crystals wide, and the middle crystal is a small crystal.\r\n\r\nGrants Rally Barricade benefits. Functions even if no crystals remain." }, "inLiveDatabase": true, "lastUpdate": 1658513881743, - "visible": true, - "uploadToLive": false + "visible": true }, "2500502982": { - "hash": 2500502982, + "id": 2500502982, "name": "Firewalker", - "itemHash": 1453120846, - "itemName": "Firewalker", + "itemId": 1453120846, + "itemName": "The Path of Burning Steps", "updatedBy": "Fading-Shadow", "type": "armorExotic", - "editor": { - "en": { - "main": "Solar Kills have a chance of granting 1 Stack of Firewalker [1 to 3 Kills, average of 2]\nBeing Frozen grants 1 Stack of Firewalker\nMax of 4 Stacks.\nFirewalker increases Weapon Damage depending on Stacks and lasts 10 seconds.\n<pve 1x = 20% | 2x = 25% | 3x = 35% | 4x = 40% />\n<pvp 1x = 20% | 2x = 25% | 3x = 20% | 4x = 35% />\n\nSlow Stacks and Duration are halved.\nReceive no damage from Stasis Breakout.\nStasis Breakout also creates a burst of Solar Energy with a 9m radius, dealing 105 damage.", - "secondary": "Solar Kills have a chance of granting 1 Stack of Firewalker [1 to 3 Kills, average of 2]\r\nBeing Frozen grants 1 Stack of Firewalker\r\nMax of 4 Stacks.\r\nFirewalker increases Weapon Damage depending on Stacks and lasts 10 seconds.\r\n[PVE] 1x = 20% | 2x = 25% | 3x = 35% | 4x = 40%\r\n[PVP] 1x = 20% | 2x = 25% | 3x = 20% | 4x = 35%\r\n\r\nSlow Stacks and Duration are halved.\r\nReceive no damage from Stasis Breakout.\r\nStasis Breakout also creates a burst of Solar Energy with a 9m radius, dealing 105 damage.\r\n" + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Solar Kills have a chance of granting 1 Stack of Firewalker [1 to 3 Kills, average of 2]" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Being Frozen grants 1 Stack of Firewalker" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Max of 4 Stacks." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Firewalker increases Weapon Damage depending on Stacks and lasts 10 seconds." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "1x = 20% | 2x = 25% | 3x = 35% | 4x = 40%", + "classNames": [ + "pve" + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "1x = 20% | 2x = 25% | 3x = 20% | 4x = 35%", + "classNames": [ + "pvp" + ] + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Slow Stacks and Duration are halved." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Receive no damage from Stasis Breakout." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Stasis Breakout also creates a burst of Solar Energy with a 9m radius, dealing 105 damage." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Solar Kills have a chance of granting 1 Stack of Firewalker [1 to 3 Kills, average of 2]" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Being Frozen grants 1 Stack of Firewalker" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Max of 4 Stacks." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Firewalker increases Weapon Damage depending on Stacks and lasts 10 seconds." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "[PVE] 1x = 20% | 2x = 25% | 3x = 35% | 4x = 40%" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "[PVP] 1x = 20% | 2x = 25% | 3x = 20% | 4x = 35%" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Slow Stacks and Duration are halved." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Receive no damage from Stasis Breakout." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Stasis Breakout also creates a burst of Solar Energy with a 9m radius, dealing 105 damage." + } + ] } + ], + "editor": { + "mainEditor": "Solar Kills have a chance of granting 1 Stack of Firewalker [1 to 3 Kills, average of 2]\nBeing Frozen grants 1 Stack of Firewalker\nMax of 4 Stacks.\nFirewalker increases Weapon Damage depending on Stacks and lasts 10 seconds.\n<pve 1x = 20% | 2x = 25% | 3x = 35% | 4x = 40% />\n<pvp 1x = 20% | 2x = 25% | 3x = 20% | 4x = 35% />\n\nSlow Stacks and Duration are halved.\nReceive no damage from Stasis Breakout.\nStasis Breakout also creates a burst of Solar Energy with a 9m radius, dealing 105 damage.", + "secondaryEditor": "Solar Kills have a chance of granting 1 Stack of Firewalker [1 to 3 Kills, average of 2]\r\nBeing Frozen grants 1 Stack of Firewalker\r\nMax of 4 Stacks.\r\nFirewalker increases Weapon Damage depending on Stacks and lasts 10 seconds.\r\n[PVE] 1x = 20% | 2x = 25% | 3x = 35% | 4x = 40%\r\n[PVP] 1x = 20% | 2x = 25% | 3x = 20% | 4x = 35%\r\n\r\nSlow Stacks and Duration are halved.\r\nReceive no damage from Stasis Breakout.\r\nStasis Breakout also creates a burst of Solar Energy with a 9m radius, dealing 105 damage.\r\n" }, "inLiveDatabase": true, "lastUpdate": 1658513881743, - "visible": true, - "uploadToLive": false + "visible": true }, "2529412083": { - "hash": 2529412083, + "id": 2529412083, "name": "Blunt Execution Rounds", - "itemName": "Blunt Execution Rounds", - "updatedBy": "Fading-Shadow", - "type": "weaponPerkEnhanced", "editor": { - "en": { - "main": "import stats from 454085387\r\nimport main from 454085387", - "secondary": "import secondary from 454085387" - } + "mainEditor": "import stats from 454085387\r\nimport main from 454085387", + "secondaryEditor": "import secondary from 454085387" }, + "lastUpdate": 1658170590674, + "updatedBy": "Fading-Shadow", + "type": "weaponPerkEnhanced", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Upon dealing Melee Damage while an Enemy is within 15 meters:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "500%", + "classNames": [ + "pve" + ] + }, + { + "text": " " + }, + { + "text": "[100%]", + "classNames": [ + "pvp" + ] + }, + { + "text": " increased damage for one burst and 100 Handling for 10 seconds or until firing." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "4 second cooldown. Can be activated while stowed." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Any Powered Melee which requires sprinting, sliding, or performs a slam will not activate Blunt Execution Rounds." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Ready Speed:", + "formula": "ready_0", + "classNames": [ + "formula" + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Stow Speed:", + "formula": "stow_0", + "classNames": [ + "formula" + ] + } + ] + } + ], + "visible": true, + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Upon dealing Melee Damage while an Enemy is within 15 meters:\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "500% [PVP: 100%] increased damage for one burst and 100 Handling for 10 seconds or until firing.\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "4 second cooldown. Can be activated while stowed.\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Any Powered Melee which requires sprinting, sliding, or performs a slam will not activate Blunt Execution Rounds." + } + ] + } + ], "stats": { "handling": { "active": { @@ -4265,23 +26638,12 @@ } } }, - "inLiveDatabase": false, - "lastUpdate": 1658170590674, - "visible": true, - "uploadToLive": false + "inLiveDatabase": false }, "2551157718": { - "hash": 2551157718, + "id": 2551157718, "name": "Box Breathing", - "itemName": "Box Breathing", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "After being scoped-in for 1.5 seconds without firing:\n[?] Range, [?]% Accuracy Cone Size/<title Growth [growth] />, and increased Precision Damage for one shot.\n\n< table >\n|b Weapon Frame |b Precision Damage Increase\n| Rapid Fire Sniper | 31% <background/>\n| Adaptive Sniper | 31%\n| Aggressive Sniper | 37% <background/>\n| Linear Fusion | 33%\n| Scout Rifle | 66% <background/>\n<$>\n\nEnhanced: Aiming-Down-Sights timer is reduced to 1.4 seconds.\n\ntitle growth (\nHow Fast Your Accuracy Cone Expands. The less the better.\n)", - "secondary": "After being scoped-in for 1.5 seconds without firing:\r\nIncreased Range, improved Accuracy Cone Size/Growth, and variably increased Precision Damage for one shot.\r\nRapid Fire & Adaptive Sniper = 31% | Linear Fusion = 33% | Aggressive Sniper = 37% | Scout Rifle = 66%\r\n\r\nEnhanced: Aiming-Down-Sights timer is reduced to 1.4 seconds." - } - }, "stats": { "damage": { "active": { @@ -4294,40 +26656,369 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "After being scoped-in for 1.5 seconds without firing:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "[?] Range, [?]% Accuracy Cone Size/" + }, + { + "text": "Growth", + "title": "growth", + "classNames": [ + "title" + ] + }, + { + "text": ", and increased Precision Damage for one shot." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + "table", + null, + null, + null, + null + ], + "table": [ + { + "classNames": [ + null, + null, + null, + null, + null, + null, + null + ], + "rowContent": [ + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "Weapon Frame" + } + ] + }, + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "Precision Damage Increase" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + "background", + null, + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "text": "Rapid Fire Sniper" + } + ] + }, + { + "cellContent": [ + { + "text": "31%" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + null, + null, + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "text": "Adaptive Sniper" + } + ] + }, + { + "cellContent": [ + { + "text": "31%" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + "background", + null, + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "text": "Aggressive Sniper" + } + ] + }, + { + "cellContent": [ + { + "text": "37%" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + null, + null, + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "text": "Linear Fusion" + } + ] + }, + { + "cellContent": [ + { + "text": "33%" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + "background", + null, + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "text": "Scout Rifle" + } + ] + }, + { + "cellContent": [ + { + "text": "66%" + } + ] + } + ] + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Aiming-Down-Sights timer is reduced to 1.4 seconds." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "After being scoped-in for 1.5 seconds without firing:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Increased Range, improved Accuracy Cone Size/Growth, and variably increased Precision Damage for one shot." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Rapid Fire & Adaptive Sniper = 31% | Linear Fusion = 33% | Aggressive Sniper = 37% | Scout Rifle = 66%" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Aiming-Down-Sights timer is reduced to 1.4 seconds." + } + ] + } + ], + "editor": { + "mainEditor": "After being scoped-in for 1.5 seconds without firing:\n[?] Range, [?]% Accuracy Cone Size/<title Growth [growth] />, and increased Precision Damage for one shot.\n\n< table >\n|b Weapon Frame |b Precision Damage Increase\n| Rapid Fire Sniper | 31% <background/>\n| Adaptive Sniper | 31%\n| Aggressive Sniper | 37% <background/>\n| Linear Fusion | 33%\n| Scout Rifle | 66% <background/>\n<$>\n\nEnhanced: Aiming-Down-Sights timer is reduced to 1.4 seconds.\n\ntitle growth (\nHow Fast Your Accuracy Cone Expands. The less the better.\n)", + "secondaryEditor": "After being scoped-in for 1.5 seconds without firing:\r\nIncreased Range, improved Accuracy Cone Size/Growth, and variably increased Precision Damage for one shot.\r\nRapid Fire & Adaptive Sniper = 31% | Linear Fusion = 33% | Aggressive Sniper = 37% | Scout Rifle = 66%\r\n\r\nEnhanced: Aiming-Down-Sights timer is reduced to 1.4 seconds." + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": true, - "uploadToLive": false - }, - "2590710093": { - "hash": 2590710093, - "name": "Tireless Blade", - "itemName": "Tireless Blade", - "updatedBy": "Fading-Shadow", + "uploadToLive": false, + "titles": { + "growth": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "How Fast Your Accuracy Cone Expands. 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Can be refreshed with a Weapon Kill.\n\nMatching Grenade and Powered Melee Kills strengthen the damage increase to 50% for 10 seconds.\nCan be refreshed by getting another Matching Ability Kill.\n\nEnhanced: Base Damage Buff Duration is increased to 8 seconds if a weapon kill is made while it is active.", - "secondary": "import main from self" - } - }, "stats": { "damage": { "active": { @@ -4338,41 +27029,465 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Weapon Kill:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "15% Increased damage for 7 seconds. Can be refreshed with a Weapon Kill." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Matching Grenade and Powered Melee Kills strengthen the damage increase to 50% for 10 seconds." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Can be refreshed by getting another Matching Ability Kill." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Base Damage Buff Duration is increased to 8 seconds if a weapon kill is made while it is active." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Weapon Kill:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "15% Increased damage for 7 seconds. Can be refreshed with a Weapon Kill." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Matching Grenade and Powered Melee Kills strengthen the damage increase to 50% for 10 seconds." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Can be refreshed by getting another Matching Ability Kill." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Base Damage Buff Duration is increased to 8 seconds if a weapon kill is made while it is active." + } + ] + } + ], + "editor": { + "mainEditor": "On Weapon Kill:\n15% Increased damage for 7 seconds. Can be refreshed with a Weapon Kill.\n\nMatching Grenade and Powered Melee Kills strengthen the damage increase to 50% for 10 seconds.\nCan be refreshed by getting another Matching Ability Kill.\n\nEnhanced: Base Damage Buff Duration is increased to 8 seconds if a weapon kill is made while it is active.", + "secondaryEditor": "import main from self" + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": true, "uploadToLive": false }, "2618534366": { - "hash": 2618534366, + "id": 2618534366, "name": "Absorption Cells", - "itemHash": 3301944824, - "itemName": "Absorption Cells", + "itemId": 3301944824, + "itemName": "Mantle of Battle Harmony", "updatedBy": "Fading-Shadow", "type": "armorExotic", - "editor": { - "en": { - "main": "Weapon Kills with a Matching Subclass Element grant a buff, depending on whether Super is charged or not.\n\nIf Super is not Full:\nEnergy Siphon for 2 seconds. 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Greatly increased Ammo Reserves.\t" - } - }, "stats": { "reload": { "active": { @@ -4835,22 +30762,285 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While Crouched:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "50 Reload Speed with 0.8x " + }, + { + "text": "RDS", + "title": "rds", + "classNames": [ + "title" + ] + }, + { + "text": " and 0.8x Ready/Stow Duration Scalar." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Passively grants increased Ammo Reserves." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Reload Time:", + "formula": "reload_0", + "classNames": [ + "formula" + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Ready Speed:", + "formula": "ready_0", + "classNames": [ + "formula" + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Stow Speed:", + "formula": "stow_0", + "classNames": [ + "formula" + ] + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Stronger effect. 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Greatly increased Ammo Reserves.\t" + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": true, - "uploadToLive": false + "uploadToLive": false, + "titles": { + "rds": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Reload Duration Scalar (Multiplies Reload Animation Duration by that number)" + } + ] + } + ] + } }, "2888557110": { - "hash": 2888557110, + "id": 2888557110, "name": "Full Court", - "itemName": "Full Court", "updatedBy": "Fading-Shadow", "type": "weaponPerk", - "editor": { - "en": { - "main": "Increases Explosive Damage by 0.63% for every meter after 10 meters.\r\n\r\n25% Increased Explosive Damage at 50 meters.", - "secondary": "import main from self" + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Increases Explosive Damage by 0.63% for every meter after 10 meters." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + 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"uploadToLive": false + "uploadToLive": true }, "3161816588": { - "hash": 3161816588, + "id": 3161816588, "name": "Slideshot", - "itemName": "Slideshot", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "Upon Sliding:\n15% Magazine Refresh, 20 Range, and 30 Stability for 3 seconds. <title Only buffs first shot [only buffs first shot] />.\nCan activate multiple times per slide. 0.3 second cooldown between activation.\n\n<formula In-Game Range: [range_0] />\n\ntitle only buffs first shot (\nEven in the case of burst weapons. Only the first bullet of the burst is affected.\n)", - "secondary": "import main from self" - } - }, "stats": { "range": { "active": { @@ -5252,22 +33536,363 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Upon Sliding:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "15% Magazine Refresh, 20 Range, and 30 Stability for 3 seconds. " + }, + { + "text": "Only buffs first shot", + "title": "only buffs first shot", + "classNames": [ + "title" + ] + }, + { + "text": "." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Can activate multiple times per slide. 0.3 second cooldown between activation." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "In-Game Range:", + "formula": "range_0", + "classNames": [ + "formula" + ] + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Upon Sliding:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "15% Magazine Refresh, 20 Range, and 30 Stability for 3 seconds. " + }, + { + "text": "Only buffs first shot", + "title": "only buffs first shot", + "classNames": [ + "title" + ] + }, + { + "text": "." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Can activate multiple times per slide. 0.3 second cooldown between activation." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "In-Game Range:", + "formula": "range_0", + "classNames": [ + "formula" + ] + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "title only buffs first shot (" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Even in the case of burst weapons. Only the first bullet of the burst is affected." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": ")" + } + ] + } + ], + "editor": { + "mainEditor": "Upon Sliding:\n15% Magazine Refresh, 20 Range, and 30 Stability for 3 seconds. <title Only buffs first shot [only buffs first shot] />.\nCan activate multiple times per slide. 0.3 second cooldown between activation.\n\n<formula In-Game Range: [range_0] />\n\ntitle only buffs first shot (\nEven in the case of burst weapons. Only the first bullet of the burst is affected.\n)", + "secondaryEditor": "import main from self" + }, "inLiveDatabase": true, "lastUpdate": 1660340225750, "visible": true, - "uploadToLive": false + "uploadToLive": true, + "titles": { + "only buffs first shot": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Even in the case of burst weapons. 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Consumes 1 Stack per Shot." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Grenade Launchers: 44% Increased damage" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Rocket Launchers: 25% Increased damage." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Passively grants 5 Velocity." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Grants 1 Stack of Explosive Light per Orb of Power Pickup, granting increased damage and 100 Blast Radius." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Max of 6 Stacks. 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} - }, "stats": { "reload": { "passive": { @@ -5624,22 +36094,250 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Reload within 6 seconds of a Weapon Kill:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Refreshes", + "title": "refreshes", + "classNames": [ + "title" + ] + }, + { + "text": " stowed weapons." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Passively grants 20 Reload Speed." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Reload Time:", + "formula": "reload_0", + "classNames": [ + "formula" + ] + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Reload Timer is increased to 7 seconds." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Reload within 6 seconds of a Weapon Kill:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Refreshes stowed weapons." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Passively grants 20 Reload Speed." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Reload Timer is increased to 7 seconds." + } + ] + } + ], + "editor": { + "mainEditor": "On Reload within 6 seconds of a Weapon Kill:\n<title Refreshes [refreshes] /> stowed weapons.\n\nPassively grants 20 Reload Speed.\n\n<formula Reload Time: [reload_0] />\n\nEnhanced: Reload Timer is increased to 7 seconds.\n\ntitle refreshes (\nReload, but does not need animation and doesn't proc on-reload perks.\n)", + "secondaryEditor": "On Reload within 6 seconds of a Weapon Kill:\r\nRefreshes stowed weapons.\r\n\r\nPassively grants 20 Reload Speed.\r\n\r\nEnhanced: Reload Timer is increased to 7 seconds." + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": true, - 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"hash": 3365897133, + "id": 3365897133, "name": "Explosive Head", - "itemName": "Explosive Head", "updatedBy": "Fading-Shadow", "type": "weaponPerk", - "editor": { - "en": { - "main": "Splits 50% of Damage into an Explosive Damage portion that deals 30% increased damage.\nDetonation timer varies on draw and distance.\n\n<pve [PVE] 15% Body Shot Damage Increase. 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Precision Damage Increase varies depending on the Precision Multiplier.\r\n\r\n[PVP] Total damage remains the same.\r\n\r\nEnhanced: Passively grants 5 Accuracy." + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Splits 50% of Damage into an Explosive Damage portion that deals 30% increased damage." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Detonation timer varies on draw and distance." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "[PVE] 15% Body Shot Damage Increase. 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Precision Damage Increase varies depending on the Precision Multiplier." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "[PVP] Total damage remains the same." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Passively grants 5 Accuracy." + } + ] } + ], + "editor": { + "mainEditor": "Splits 50% of Damage into an Explosive Damage portion that deals 30% increased damage.\nDetonation timer varies on draw and distance.\n\n<pve [PVE] 15% Body Shot Damage Increase. Precision Damage Increase varies depending on the Precision Multiplier. />\n\n<pvp [PVP] Total damage remains the same. />\n\nEnhanced: Passively grants 5 Accuracy.", + "secondaryEditor": "Splits 50% of Damage into an Explosive Damage portion that deals 30% increased damage.\r\nDetonation timer varies on draw and distance.\r\n\r\n[PVE] 15% Body Shot Damage Increase. Precision Damage Increase varies depending on the Precision Multiplier.\r\n\r\n[PVP] Total damage remains the same.\r\n\r\nEnhanced: Passively grants 5 Accuracy." }, "inLiveDatabase": true, "lastUpdate": 1659903012345, @@ -5664,68 +36519,297 @@ "uploadToLive": false }, "3373736292": { - "hash": 3373736292, + "id": 3373736292, "name": "Sticky Grenades", - "itemName": "Sticky Grenades", "updatedBy": "Fading-Shadow", "type": "weaponPerk", - "editor": { - "en": { - "main": "Grenades fired from this weapon attach on impact and detonate when enemies are in proximity.", - "secondary": "import main from self" - } + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Grenades fired from this weapon attach on impact and detonate when enemies are in proximity." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Grenades fired from this weapon attach on impact and detonate when enemies are in proximity." + } + ] + } + ], + "editor": { + "mainEditor": "Grenades fired from this weapon attach on impact and detonate when enemies are in proximity.", + "secondaryEditor": "import main from self" }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": true, - "uploadToLive": false + "uploadToLive": true }, "3400784728": { - "hash": 3400784728, + "id": 3400784728, "name": "Triple Tap", - "itemName": "Triple Tap", "updatedBy": "Fading-Shadow", "type": "weaponPerk", - "editor": { - "en": { - "main": "Scoring 3 Precision Hits refunds 1 Ammo to Magazine.\nPrecision Hit counter is reset if no precision hits are scored within 2 seconds.\n\nEnhanced: Timer between Precision Hits is increased.", - "secondary": "import main from self" + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Scoring 3 Precision Hits refunds 1 Ammo to Magazine." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Precision Hit counter is reset if no precision hits are scored within 2 seconds." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Timer between Precision Hits is increased." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Scoring 3 Precision Hits refunds 1 Ammo to Magazine." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Precision Hit counter is reset if no precision hits are scored within 2 seconds." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Timer between Precision Hits is increased." + } + ] } + ], + "editor": { + "mainEditor": "Scoring 3 Precision Hits refunds 1 Ammo to Magazine.\nPrecision Hit counter is reset if no precision hits are scored within 2 seconds.\n\nEnhanced: Timer between Precision Hits is increased.", + "secondaryEditor": "import main from self" }, "inLiveDatabase": true, "lastUpdate": 1659903012345, - 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"uploadToLive": false + "uploadToLive": true, + "titles": { + "refreshes": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Reload, but does not need animation and doesn't proc on-reload perks." + } + ] + } + ] + } }, "3425386926": { - "hash": 3425386926, + "id": 3425386926, "name": "Rampage", - "itemName": "Rampage", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "On Weapon Kill:\n10% | 21% | 33.1% increased damage for 3.5 seconds.\nBuff Refreshed on Kill. \n\nEnhanced: Buff Duration is increased to 4 seconds.\n\nRampage Spec adds an additional 1 second to both regular and enhanced.", - "secondary": "import main from self" - } - }, "stats": { "damage": { "active": { @@ -5737,40 +36821,565 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Weapon Kill:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "10% | 21% | 33.1% increased damage for 3.5 seconds." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Buff Refreshed on Kill. " + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Buff Duration is increased to 4 seconds." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Rampage Spec adds an additional 1 second to both regular and enhanced." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Weapon Kill:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "10% | 21% | 33.1% increased damage for 3.5 seconds." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Buff Refreshed on Kill. " + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Buff Duration is increased to 4 seconds." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Rampage Spec adds an additional 1 second to both regular and enhanced." + } + ] + } + ], + "editor": { + "mainEditor": "On Weapon Kill:\n10% | 21% | 33.1% increased damage for 3.5 seconds.\nBuff Refreshed on Kill. \n\nEnhanced: Buff Duration is increased to 4 seconds.\n\nRampage Spec adds an additional 1 second to both regular and enhanced.", + "secondaryEditor": "import main from self" + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, - "visible": true, - "uploadToLive": false + "visible": true }, "3431277734": { - "hash": 3431277734, + "id": 3431277734, "name": "Adaptive Munitions", - "itemName": "Adaptive Munitions", - "updatedBy": "Fading-Shadow", - "type": "weaponPerkEnhanced", "editor": { - "en": { - "main": "import stats from none\r\nimport main from 1048183818", - "secondary": "import secondary from 1048183818" - } + "mainEditor": "import stats from none\r\nimport main from 1048183818", + "secondaryEditor": "import secondary from 1048183818" }, - "inLiveDatabase": true, "lastUpdate": 1658513881743, - "visible": true, - "uploadToLive": false + "updatedBy": "Fading-Shadow", + "type": "weaponPerkEnhanced", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Upon hitting a Non-Matching Shield or a Barrier Champion Shield:\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Hits deal increasingly higher damage against Combatant Shields.\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Buff is removed upon hitting a matching shield or an unshielded enemy.\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "29%", + "classNames": [ + "bold" + ] + }, + { + "text": " per hit, up to " + }, + { + "text": "435%", + "classNames": [ + "bold" + ] + }, + { + "text": ": Fusion Rifles\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "33.3%", + "classNames": [ + "bold" + ] + }, + { + "text": " per hit, up to " + }, + { + "text": "500%", + "classNames": [ + "bold" + ] + }, + { + "text": ":\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Auto Rifles, Machine Guns, Pulse Rifles, Trace Rifles\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "150%", + "classNames": [ + "bold" + ] + }, + { + "text": " per hit, up to " + }, + { + "text": "450%", + "classNames": [ + "bold" + ] + }, + { + "text": ": Linear Fusion Rifles\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "166.6%", + "classNames": [ + "bold" + ] + }, + { + "text": " per hit, up to " + }, + { + "text": "500%", + "classNames": [ + "bold" + ] + }, + { + "text": ":\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Bows, Glaives, Hand Cannons, and Scout Rifles\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Damage Increase per stack and Maximum Damage Increase are increased by a multiplicative 20%\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Eg: 500% -> 600%" + } + ] + } + ], + "visible": true, + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Upon hitting a Non-Matching Shield or a Barrier Champion Shield:\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Hits deal increasingly higher damage against Combatant Shields.\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Buff is removed upon hitting a matching shield or an unshielded enemy.\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "29% per hit, up to 435%: Fusion Rifles\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "33.3% per hit, up to 500%:\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Auto Rifles, Machine Guns, Pulse Rifles, Trace Rifles\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "150% per hit, up to 450%: Linear Fusion Rifles\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "166.6% per hit, up to 500%:\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Bows, Glaives, Hand Cannons, Scout Rifles\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Damage Increase per stack and Maximum Damage Increase are increased by a multiplicative 20%\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Eg: 500% -> 600%" + } + ] + } + ], + "uploadToLive": true, + "inLiveDatabase": true }, "3436462433": { - 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Having 3 Abilities Charged maxes the effect.\n\n< table >\n| Abilities| Stability | Reload | Handling\n|b 1x | 5 | 5 | 10 <background/>\n| In-Game | | <formula [reload_0] /> | <formula Ready: [ready_0] />\n| Values: | | | <formula Stow: [stow_0] />\n|b 2x | 15 | 25 | 25 <background/>\n| In-Game | | <formula [reload_1] /> | <formula Ready: [ready_1] />\n| Values: | | | <formula Stow: [stow_1] />\n|b 3x | 25 | 50 | 50 <background/>\n| In-Game | | <formula [reload_2] /> | <formula Ready: [ready_2] />\n| Values: | | | <formula Stow: [stow_2] />\n<$>\n\nEnhanced: Stronger Effect", - "secondary": "Grants Stat Bonuses depending on the amount of Charged Abilities:\r\n\r\n> 5 | 25 | 50 Reload Speed\r\n> 5 | 15 | 25 Stability\r\n> 10 | 25 | 50 Handling\r\n\r\nEach Ability Charge contributes to this. 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Having 3 Abilities Charged maxes the effect." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Stronger Effect" + } + ] + } + ], + "editor": { + "mainEditor": "Grants Stat Bonuses depending on the amount of Charged Abilities.\n\nEach Ability Charge contributes to this. Having 3 Abilities Charged maxes the effect.\n\n< table >\n| Abilities| Stability | Reload | Handling\n|b 1x | 5 | 5 | 10 <background/>\n| In-Game | | <formula [reload_0] /> | <formula Ready: [ready_0] />\n| Values: | | | <formula Stow: [stow_0] />\n|b 2x | 15 | 25 | 25 <background/>\n| In-Game | | <formula [reload_1] /> | <formula Ready: [ready_1] />\n| Values: | | | <formula Stow: [stow_1] />\n|b 3x | 25 | 50 | 50 <background/>\n| In-Game | | <formula [reload_2] /> | <formula Ready: [ready_2] />\n| Values: | | | <formula Stow: [stow_2] />\n<$>\n\nEnhanced: Stronger Effect", + "secondaryEditor": "Grants Stat Bonuses depending on the amount of Charged Abilities:\r\n\r\n> 5 | 25 | 50 Reload Speed\r\n> 5 | 15 | 25 Stability\r\n> 10 | 25 | 50 Handling\r\n\r\nEach Ability Charge contributes to this. 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Unknown for Stasis.", - "secondary": "Grants different Stat Bonuses based on your selected Subclass.\r\n\r\nSolar: 50 Reload Speed\r\nArc: 50 Handling\r\nVoid: 20 Stability\r\nStasis: 20 Recoil Direction & 5% reduced ADS Movement Speed Penalty\r\n\r\nEnhanced: Adds an additional 5 to the Stat Bonus currently in effect. Unknown for Stasis." + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Grants different Stat Bonuses based on your selected Subclass." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "classNames": [ + "solar" + ] + }, + { + "text": " 50 Reload Speed" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "classNames": [ + "arc" + ] + }, + { + "text": " 50 Handling" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "classNames": [ + "void" + ] + }, + { + "text": " 20 Stability" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "classNames": [ + "stasis" + ] + }, + { + "text": " 20 Recoil Direction & 5% reduced ADS Movement Speed Penalty" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Adds an additional 5 to the Stat Bonus currently in effect. 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Unknown for Stasis." + } + ] } + ], + "editor": { + "mainEditor": "Grants different Stat Bonuses based on your selected Subclass.\n\n<solar/> 50 Reload Speed\n<arc/> 50 Handling\n<void/> 20 Stability\n<stasis/> 20 Recoil Direction & 5% reduced ADS Movement Speed Penalty\n\nEnhanced: Adds an additional 5 to the Stat Bonus currently in effect. Unknown for Stasis.", + "secondaryEditor": "Grants different Stat Bonuses based on your selected Subclass.\r\n\r\nSolar: 50 Reload Speed\r\nArc: 50 Handling\r\nVoid: 20 Stability\r\nStasis: 20 Recoil Direction & 5% reduced ADS Movement Speed Penalty\r\n\r\nEnhanced: Adds an additional 5 to the Stat Bonus currently in effect. 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"visible": true, - "uploadToLive": false + "visible": true }, "3700496672": { - "hash": 3700496672, + "id": 3700496672, "name": "Shoot to Loot", - "itemName": "Shoot to Loot", "updatedBy": "Fading-Shadow", "type": "weaponPerk", - "editor": { - "en": { - "main": "After Shooting an Ammo Pickup:\nPicks up the Ammo and Refreshes all your Weapons.\nTriggers Ammo Pickup effects. Only activates if you are not full on Ammo.\n\nEnhanced: Passively grants 5 Range.", - "secondary": "import main from self" + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "After Shooting an Ammo Pickup:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Picks up the Ammo and Refreshes all your Weapons." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Triggers Ammo Pickup effects. Only activates if you are not full on Ammo." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Passively grants 5 Range." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "After Shooting an Ammo Pickup:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Picks up the Ammo and Refreshes all your Weapons." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Triggers Ammo Pickup effects. Only activates if you are not full on Ammo." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Passively grants 5 Range." + } + ] } + ], + "editor": { + "mainEditor": "After Shooting an Ammo Pickup:\nPicks up the Ammo and Refreshes all your Weapons.\nTriggers Ammo Pickup effects. Only activates if you are not full on Ammo.\n\nEnhanced: Passively grants 5 Range.", + "secondaryEditor": "import main from self" }, "inLiveDatabase": true, "lastUpdate": 1660340225750, - "visible": true, - "uploadToLive": false + "visible": true }, "3705817207": { - "hash": 3705817207, + "id": 3705817207, "name": "Duelist's Trance", - "itemName": "Duelist's Trance", "updatedBy": "Fading-Shadow", "type": "weaponPerk", - "editor": { - "en": { - "main": "On Sword Kill:\nIncreased Charge Rate, Endurance, Efficiency, and Defense.\nLasts until stowed.", - "secondary": "import main from self" + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Sword Kill:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Increased Charge Rate, Endurance, Efficiency, and Defense." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Lasts until stowed." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Sword Kill:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Increased Charge Rate, Endurance, Efficiency, and Defense." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Lasts until stowed." + } + ] } + ], + "editor": { + "mainEditor": "On Sword Kill:\nIncreased Charge Rate, Endurance, Efficiency, and Defense.\nLasts until stowed.", + "secondaryEditor": "import main from self" }, "inLiveDatabase": true, "lastUpdate": 1659903012345, @@ -6180,17 +41116,9 @@ "uploadToLive": false }, "3708227201": { - "hash": 3708227201, + "id": 3708227201, "name": "Surrounded", - "itemName": "Surrounded", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "While within 8 metres of 3+ Enemies:\n30% Increased Damage. (Swords receive a 25% Damage Increase)\n\nSurrounded Spec increases damage by an additive 10% and adds a linger effect for 1.5 seconds \n\nEnhanced: Surrounded's damage buff is increased by a multiplicative 5%.", - "secondary": "import main from self" - } - }, "stats": { "damage": { "active": { @@ -6201,23 +41129,139 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While within 8 metres of 3+ Enemies:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "30% Increased Damage. (Swords receive a 25% Damage Increase)" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Surrounded Spec increases damage by an additive 10% and adds a linger effect for 1.5 seconds " + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Surrounded's damage buff is increased by a multiplicative 5%." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While within 8 metres of 3+ Enemies:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "30% Increased Damage. (Swords receive a 25% Damage Increase)" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Surrounded Spec increases damage by an additive 10% and adds a linger effect for 1.5 seconds " + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Surrounded's damage buff is increased by a multiplicative 5%." + } + ] + } + ], + "editor": { + "mainEditor": "While within 8 metres of 3+ Enemies:\n30% Increased Damage. (Swords receive a 25% Damage Increase)\n\nSurrounded Spec increases damage by an additive 10% and adds a linger effect for 1.5 seconds \n\nEnhanced: Surrounded's damage buff is increased by a multiplicative 5%.", + "secondaryEditor": "import main from self" + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, - "visible": true, - "uploadToLive": false + "visible": true }, "3721627275": { - "hash": 3721627275, + "id": 3721627275, "name": "Swap Mag", - "itemName": "Swap Mag", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "Passice 0.9x Ready/Stow Duration Multiplier\n\n<formula Ready Speed: [ready_0] />\n<formula Stow Speed: [stow_0] />", - "secondary": "Passice 0.9x Ready/Stow Duration Multiplier" - } - }, "stats": { "draw": { "active": { @@ -6234,22 +41278,198 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Passice 0.9x Ready/Stow Duration Multiplier" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Ready Speed:", + "formula": "ready_0", + "classNames": [ + "formula" + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Stow Speed:", + "formula": "stow_0", + "classNames": [ + "formula" + ] + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Passice 0.9x Ready/Stow Duration Multiplier" + } + ] + } + ], + "editor": { + "mainEditor": "Passice 0.9x Ready/Stow Duration Multiplier\n\n<formula Ready Speed: [ready_0] />\n<formula Stow Speed: [stow_0] />", + "secondaryEditor": "Passice 0.9x Ready/Stow Duration Multiplier" + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, - "visible": true, - "uploadToLive": false + "visible": true }, "3722653512": { - "hash": 3722653512, + "id": 3722653512, "name": "Air Assault", - "itemName": "Air Assault", "updatedBy": "Fading-Shadow", "type": "weaponPerk", - "editor": { - "en": { - "main": "While at Low Health:\r\nUp to 60 Airborne Effectiveness.\r\nEffect increases linearly as Health decreases. Maximized strength at Critical Health.\r\n\r\nEnhanced: Grants up to 66[?] Airborne Effectiveness.", - "secondary": "import main from self" + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While at Low Health:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Up to 60 Airborne Effectiveness." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Effect increases linearly as Health decreases. Maximized strength at Critical Health." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Grants up to 66[?] Airborne Effectiveness." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While at Low Health:\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Up to 60 Airborne Effectiveness.\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Effect increases linearly as Health decreases. Maximized strength at Critical Health.\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Grants up to 66[?] Airborne Effectiveness." + } + ] } + ], + "editor": { + "mainEditor": "While at Low Health:\r\nUp to 60 Airborne Effectiveness.\r\nEffect increases linearly as Health decreases. Maximized strength at Critical Health.\r\n\r\nEnhanced: Grants up to 66[?] Airborne Effectiveness.", + "secondaryEditor": "import main from self" }, "inLiveDatabase": true, "lastUpdate": 1659903012345, @@ -6257,35 +41477,140 @@ "uploadToLive": false }, "3723531833": { - "hash": 3723531833, + "id": 3723531833, "name": "Burning Souls", - "itemHash": 3562696927, - "itemName": "Burning Souls", + "itemId": 3562696927, + "itemName": "Wormhusk Crown", "updatedBy": "Fading-Shadow", "type": "armorExotic", - "editor": { - "en": { - "main": "On Dodge:\nHeals 67HP.\n", - "secondary": "On Dodge:\r\nHeals 67HP.\r\n" + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Dodge:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Heals 67HP." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Dodge:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Heals 67HP." + } + ] } + ], + "editor": { + "mainEditor": "On Dodge:\nHeals 67HP.\n", + "secondaryEditor": "On Dodge:\r\nHeals 67HP.\r\n" }, "inLiveDatabase": true, "lastUpdate": 1658513881743, - "visible": true, - "uploadToLive": false + "visible": true }, "3744057135": { - "hash": 3744057135, + "id": 3744057135, "name": "Bait and Switch", - "itemName": "Bait and Switch", - "updatedBy": "Fading-Shadow", - "type": "weaponPerkEnhanced", "editor": { - "en": { - "main": "import stats from 3078487919\r\nimport main from 3078487919", - "secondary": "import secondary from 3078487919" - } + "mainEditor": "import stats from 3078487919\r\nimport main from 3078487919", + "secondaryEditor": "import secondary from 3078487919" }, + "lastUpdate": 1658170590674, + "updatedBy": "Fading-Shadow", + "type": "weaponPerkEnhanced", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "After dealing damage with all your weapons within [?] seconds of each:\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "35% increased damage for 10 seconds.\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Buff Duration is increased to 11 seconds" + } + ] + } + ], + "visible": true, + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "import main from self" + } + ] + } + ], "stats": { "damage": { "active": { @@ -6295,59 +41620,123 @@ } } }, - "inLiveDatabase": false, - "lastUpdate": 1658170590674, - "visible": true, - "uploadToLive": false + "inLiveDatabase": false }, "3785661089": { - "hash": 3785661089, + "id": 3785661089, "name": "Radar Booster", - "itemHash": 2563444729, + "itemId": 2563444729, "itemName": "Radar Booster", "updatedBy": "Icemourne", "type": "weaponMod", - "editor": { - "en": { - "main": "Maximum Radar Distance increased by 8 metres.", - "secondary": "Maximum Radar Distance increased by 8 metres." - } + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Maximum Radar Distance increased by 8 metres." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Maximum Radar Distance increased by 8 metres." + } + ] + } + ], + "editor": { + "mainEditor": "Maximum Radar Distance increased by 8 metres.", + "secondaryEditor": "Maximum Radar Distance increased by 8 metres." }, "inLiveDatabase": true, "lastUpdate": 1658141469485, - "visible": true, - "uploadToLive": false + "visible": true }, "3789184904": { - "hash": 3789184904, + "id": 3789184904, "name": "Adept Icarus Grip", - "itemHash": 2563444729, + "itemId": 2563444729, "itemName": "Adept Icarus Grip", "updatedBy": "Icemourne", "type": "weaponMod", - "editor": { - "en": { - "main": "+15 Airborne Effectiveness\r\n+5 Handling", - "secondary": "+15 Airborne Effectiveness\r\n+5 Handling" + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "+15 Airborne Effectiveness" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "+5 Handling" + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "+15 Airborne Effectiveness" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "+5 Handling" + } + ] } + ], + "editor": { + "mainEditor": "+15 Airborne Effectiveness\r\n+5 Handling", + "secondaryEditor": "+15 Airborne Effectiveness\r\n+5 Handling" }, "inLiveDatabase": true, "lastUpdate": 1658141469485, "visible": true, - "uploadToLive": false + "investmentStatOnly": true }, "3796465595": { - "hash": 3796465595, + "id": 3796465595, "name": "Impact Casing", - "itemName": "Impact Casing", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "Buffs the Impact Damage by 10% resulting in a 2.2% overall total damage increase at base.", - "secondary": "import main from self" - } - }, "stats": { "damage": { "active": { @@ -6357,39 +41746,226 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Buffs the Impact Damage by 10% resulting in a 2.2% overall total damage increase at base." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Buffs the Impact Damage by 10% resulting in a 2.2% overall total damage increase at base." + } + ] + } + ], + "editor": { + "mainEditor": "Buffs the Impact Damage by 10% resulting in a 2.2% overall total damage increase at base.", + "secondaryEditor": "import main from self" + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": true, "uploadToLive": false }, "3797647183": { - "hash": 3797647183, + "id": 3797647183, "name": "Ambitious Assassin", - "itemName": "Ambitious Assassin", - "updatedBy": "Fading-Shadow", - "type": "weaponPerkEnhanced", "editor": { - "en": { - "main": "import main from 2010801679", - "secondary": "import secondary from 2010801679" - } + "mainEditor": "import main from 2010801679", + "secondaryEditor": "import secondary from 2010801679" }, - "inLiveDatabase": false, "lastUpdate": 1658170590674, - "visible": true, - "uploadToLive": false + "updatedBy": "Fading-Shadow", + "type": "weaponPerkEnhanced", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "After Reloading within X seconds of Weapon Kills:\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "10% Increased Magazine Capacity per kill. Maxes out at 50% increased Magazine Capacity.\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Always rounds magazine up.\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Passively grants 5 Reload Speed." + } + ] + } + ], + "visible": true, + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "import main from self" + } + ] + } + ], + "uploadToLive": true, + "inLiveDatabase": false }, "3800201097": { - "hash": 3800201097, + "id": 3800201097, "name": "Immovable Object", - "itemName": "Immovable Object", "updatedBy": "Fading-Shadow", "type": "weaponPerk", - "editor": { - "en": { - "main": "While blocking and stationary:\r\n[50%?] Additional Weapon Energy on Hit.\r\n\r\nEnhanced: Increases Energy Bonus on Hit.", - "secondary": "import main from self" + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While blocking and stationary:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "[50%?] Additional Weapon Energy on Hit." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Increases Energy Bonus on Hit." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While blocking and stationary:\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "[50%?] Additional Weapon Energy on Hit.\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Increases Energy Bonus on Hit." + } + ] } + ], + "editor": { + "mainEditor": "While blocking and stationary:\r\n[50%?] Additional Weapon Energy on Hit.\r\n\r\nEnhanced: Increases Energy Bonus on Hit.", + "secondaryEditor": "import main from self" }, "inLiveDatabase": true, "lastUpdate": 1659903012345, @@ -6397,17 +41973,9 @@ "uploadToLive": false }, "3824105627": { - "hash": 3824105627, + "id": 3824105627, "name": "Firefly", - "itemName": "Firefly", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "import stats from 1561789734\nimport main from 1561789734", - "secondary": "import secondary from 1561789734" - } - }, "stats": { "reload": { "active": { @@ -6417,76 +41985,970 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Precision Kill:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Target explodes, dealing Solar Damage in a 3 meter radius. Same size as Dragonfly, but deals 25% increased damage." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "50 Reload Speed for 6 seconds." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Not affected by Dragonfly Spec.", + "classNames": [ + "purple" + ] + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Reload Time:", + "formula": "reload_0", + "classNames": [ + "formula" + ] + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Precision Kill:\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Target explodes, dealing Solar Damage in a 3 meter radius. Same size as Dragonfly, but deals 25% increased damage.\r" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "50 Reload Speed for 6 seconds.\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Not affected by Dragonfly Spec." + } + ] + } + ], + "editor": { + "mainEditor": "import stats from 1561789734\nimport main from 1561789734", + "secondaryEditor": "import secondary from 1561789734" + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": false, "uploadToLive": false }, "3824622015": { - "hash": 3824622015, + "id": 3824622015, "name": "Grasp of the Devourer", - "itemHash": 2780717641, - "itemName": "Grasp of the Devourer", + "itemId": 2780717641, + "itemName": "Necrotic Grip", "updatedBy": "Fading-Shadow", "type": "armorExotic", - "editor": { - "en": { - "main": "Passively grants 30 Airborne Effectiveness to Weapons of Sorrow.\n\nMelee Hit applies poison. \nPoison deals up to 680% the total damage of Melee Damage. <pvp [30 Damage] />\nBosses take an additional 80% damage.\n\nInitial Poison tick deals 18% of Melee damage, while the last tick deals 54%.\nEach successive Poison tick deals 9% more damage. 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This applies even if the source of the poison wasn't a melee attack." + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Passively grants 30 Airborne Effectiveness to Weapons of Sorrow." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Melee Hit applies poison. " + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Poison deals up to 680% the total damage of Melee Damage. " + }, + { + "text": "[30 Damage]", + "classNames": [ + "pvp" + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Bosses take an additional 80% damage." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Initial Poison tick deals 18% of Melee damage, while the last tick deals 54%." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Each successive Poison tick deals 9% more damage. Lasts 19 ticks." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Poisoned enemies spread the poison on death on a 3 metres radius. This applies even if the source of the poison wasn't a melee attack." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Passively grants 30 Airborne Effectiveness to Weapons of Sorrow." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Melee Hit applies poison. " + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Poison deals up to 680% the total damage of Melee Damage. 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Damage is dependent on Weapon Archetype. Dragonfly Spec increases Damage and Radius by 50%.\r" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Passively grants 5 Reload Speed." + } + ] } + ], + "editor": { + "mainEditor": "import main from 2848615171", + "secondaryEditor": "import secondary from 2848615171" }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": false, - "uploadToLive": false + "uploadToLive": false, + "titles": { + "damage multiplier": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Damage Multipliers are in comparison to bodyshot damage." + } + ] + } + ], + "pulse rifles": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Individual bullets, not the whole burst." + } + ] + } + ] + } }, "3907299874": { - "hash": 3907299874, + "id": 3907299874, "name": "New Tricks", - "itemHash": 1053737370, - "itemName": "New Tricks", + "itemId": 1053737370, + "itemName": "Shinobu's Vow", "updatedBy": "Fading-Shadow", "type": "armorExotic", - "editor": { - "en": { - "main": "Grants an extra Skip Grenade Charge.\n\nSkip Grenades spawn 1 more drone (4 -> 5) and chase enemies much more aggressively.\n\nHits with Skip Grenades grant <pve X% /> <pvp [X/3] /> Grenade Energy.", - "secondary": "Grants an extra Skip Grenade Charge.\r\n\r\nSkip Grenades spawn 1 more drone (4 -> 5) and chase enemies much more aggressively.\r\n\r\nHits with Skip Grenades grant X% [PVP: X/3] Grenade Energy." + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Grants an extra Skip Grenade Charge." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Skip Grenades spawn 1 more drone (4 -> 5) and chase enemies much more aggressively." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Hits with Skip Grenades grant " + }, + { + "text": "X%", + "classNames": [ + "pve" + ] + }, + { + "text": " " + }, + { + "text": "[X/3]", + "classNames": [ + "pvp" + ] + }, + { + "text": " Grenade Energy." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Grants an extra Skip Grenade Charge." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Skip Grenades spawn 1 more drone (4 -> 5) and chase enemies much more aggressively." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Hits with Skip Grenades grant X% [PVP: X/3] Grenade Energy." + } + ] } + ], + "editor": { + "mainEditor": "Grants an extra Skip Grenade Charge.\n\nSkip Grenades spawn 1 more drone (4 -> 5) and chase enemies much more aggressively.\n\nHits with Skip Grenades grant <pve X% /> <pvp [X/3] /> Grenade Energy.", + "secondaryEditor": "Grants an extra Skip Grenade Charge.\r\n\r\nSkip Grenades spawn 1 more drone (4 -> 5) and chase enemies much more aggressively.\r\n\r\nHits with Skip Grenades grant X% [PVP: X/3] Grenade Energy." }, "inLiveDatabase": true, "lastUpdate": 1658513881743, - "visible": true, - "uploadToLive": false + "visible": true }, "3913600130": { - "hash": 3913600130, + "id": 3913600130, "name": "Whirlwind Blade", - "itemName": "Whirlwind Blade", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "On Hit:\n3% | 6% | 9% | 12% | 15% | 18% | 21% | 24% | 27% | 30% Increased damage for 3.5(?) seconds. \nBlocking removes all Stacks.", - "secondary": "import main from self" - } - }, "stats": { "damage": { "active": { @@ -6505,23 +42967,95 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Hit:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "3% | 6% | 9% | 12% | 15% | 18% | 21% | 24% | 27% | 30% Increased damage for 3.5(?) seconds. " + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Blocking removes all Stacks." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Hit:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "3% | 6% | 9% | 12% | 15% | 18% | 21% | 24% | 27% | 30% Increased damage for 3.5(?) seconds. " + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Blocking removes all Stacks." + } + ] + } + ], + "editor": { + "mainEditor": "On Hit:\n3% | 6% | 9% | 12% | 15% | 18% | 21% | 24% | 27% | 30% Increased damage for 3.5(?) seconds. \nBlocking removes all Stacks.", + "secondaryEditor": "import main from self" + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, - "visible": true, - "uploadToLive": false + "visible": true }, "3927722942": { - "hash": 3927722942, + "id": 3927722942, "name": "Lasting Impression", - "itemName": "Lasting Impression", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "Rockets attach on impact and detonate after 3 seconds, dealing an additional 25% Explosive Damage.\n20% effective damage increase.\n\nPassively grants 50 Blast Radius.\n\nEnhanced: Passively grants 55 Blast Radius.", - "secondary": "import main from self" - } - }, "stats": { "damage": { "passive": { @@ -6531,111 +43065,1068 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Rockets attach on impact and detonate after 3 seconds, dealing an additional 25% Explosive Damage." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "20% effective damage increase." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Passively grants 50 Blast Radius." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Passively grants 55 Blast Radius." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Rockets attach on impact and detonate after 3 seconds, dealing an additional 25% Explosive Damage." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "20% effective damage increase." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Passively grants 50 Blast Radius." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Passively grants 55 Blast Radius." + } + ] + } + ], + "editor": { + "mainEditor": "Rockets attach on impact and detonate after 3 seconds, dealing an additional 25% Explosive Damage.\n20% effective damage increase.\n\nPassively grants 50 Blast Radius.\n\nEnhanced: Passively grants 55 Blast Radius.", + "secondaryEditor": "import main from self" + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": true, "uploadToLive": false }, "3927963100": { - "hash": 3927963100, + "id": 3927963100, "name": "Cerebral Uplink", - "itemHash": 3381022970, - 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Energy.\r\n" + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Massively Increases Damage Resist during Nova Bomb" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "(Over 99.5% on Wind-Up)" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Nova Bomb returns Super Energy on Kills" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "X% -> X% -> X% -> X% -> X% -> X%..." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Caps at 50% Super Energy." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Massively Increases Damage Resist during Nova Bomb" + } 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returns Super Energy on Kills\r\n\r\nX% -> X% -> X% -> X% -> X% -> X%...\r\n\r\nCaps at 50% Super Energy.\r\n" }, "inLiveDatabase": true, "lastUpdate": 1658513881743, - "visible": true, - "uploadToLive": false + "visible": true }, "3927963103": { - "hash": 3927963103, + "id": 3927963103, "name": "Conduction Tines", - "itemHash": 3381022969, - "itemName": "Conduction Tines", + "itemId": 3381022969, + "itemName": "Crown of Tempests", "updatedBy": "Fading-Shadow", "type": "armorExotic", - "editor": { - "en": { - "main": "Arc Ability Kills grant Conduction Tines for <pve 7 /> <pvp [4] /> seconds.\n\n<blue At x1 Conduction Tines />\n175% Additional Base Grenade, Melee, and Super Regeneration Rate | [22?]% Slower Super Drain.\n\n<blue At x2 Conduction Tines />\n350% Additional Base Grenade, Melee, and Super Regeneration Rate | [44?]% Slower Super Drain.\n\n<blue At x3 Conduction Tines />\n525% Additional Base Grenade, Melee, and Super Regeneration Rate | 66% Slower Super Drain.\n\nSuper Drain affects every Roaming Super BUT Chaos Reach.", - "secondary": "Arc Ability Kills grant Conduction Tines for 7 [PVP: 4] seconds.\r\n\r\nAt x1 Conduction Tines\r\n175% Additional Base Grenade, Melee, and Super Regeneration Rate | [22?]% Slower Super Drain.\r\n\r\nAt x2 Conduction Tines\r\n350% Additional Base Grenade, Melee, and Super Regeneration Rate | [44?]% Slower Super Drain.\r\n\r\nAt x3 Conduction Tines\r\n525% Additional Base Grenade, Melee, and Super Regeneration Rate | 66% Slower Super Drain.\r\n\r\nSuper Drain affects every Roaming Super BUT Chaos Reach." + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Arc Ability Kills grant Conduction Tines for " + }, + { + "text": "7", + "classNames": [ + "pve" + ] + }, + { + "text": " " + }, + { + "text": "[4]", + "classNames": [ + "pvp" + ] + }, + { + "text": " seconds." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "At x1 Conduction Tines", + "classNames": [ + "blue" + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "175% Additional Base Grenade, Melee, and Super Regeneration Rate | [22?]% Slower Super Drain." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "At x2 Conduction Tines", + "classNames": [ + "blue" + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "350% Additional Base Grenade, Melee, and Super Regeneration Rate | [44?]% Slower Super Drain." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "At x3 Conduction Tines", + "classNames": [ + "blue" + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "525% Additional Base Grenade, Melee, and Super Regeneration Rate | 66% Slower Super Drain." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Super Drain affects every Roaming Super BUT Chaos Reach." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Arc Ability Kills grant Conduction Tines for 7 [PVP: 4] seconds." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "At x1 Conduction Tines" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "175% Additional Base Grenade, Melee, and Super Regeneration Rate | [22?]% Slower Super Drain." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "At x2 Conduction Tines" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "350% Additional Base Grenade, Melee, and Super Regeneration Rate | [44?]% Slower Super Drain." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "At x3 Conduction Tines" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "525% Additional Base Grenade, Melee, and Super Regeneration Rate | 66% Slower Super Drain." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Super Drain affects every Roaming Super BUT Chaos Reach." + } + ] } + ], + "editor": { + "mainEditor": "Arc Ability Kills grant Conduction Tines for <pve 7 /> <pvp [4] /> seconds.\n\n<blue At x1 Conduction Tines />\n175% Additional Base Grenade, Melee, and Super Regeneration Rate | [22?]% Slower Super Drain.\n\n<blue At x2 Conduction Tines />\n350% Additional Base Grenade, Melee, and Super Regeneration Rate | [44?]% Slower Super Drain.\n\n<blue At x3 Conduction Tines />\n525% Additional Base Grenade, Melee, and Super Regeneration Rate | 66% Slower Super Drain.\n\nSuper Drain affects every Roaming Super BUT Chaos Reach.", + "secondaryEditor": "Arc Ability Kills grant Conduction Tines for 7 [PVP: 4] seconds.\r\n\r\nAt x1 Conduction Tines\r\n175% Additional Base Grenade, Melee, and Super Regeneration Rate | [22?]% Slower Super Drain.\r\n\r\nAt x2 Conduction Tines\r\n350% Additional Base Grenade, Melee, and Super Regeneration Rate | [44?]% Slower Super Drain.\r\n\r\nAt x3 Conduction Tines\r\n525% Additional Base Grenade, Melee, and Super Regeneration Rate | 66% Slower Super Drain.\r\n\r\nSuper Drain affects every Roaming Super BUT Chaos Reach." }, "inLiveDatabase": true, "lastUpdate": 1658513881743, "visible": true, - "uploadToLive": false + "uploadToLive": true }, "3977735242": { - "hash": 3977735242, + "id": 3977735242, "name": "Tracking Module", - "itemName": "Tracking Module", "updatedBy": "Fading-Shadow", "type": "weaponPerk", - "editor": { - "en": { - "main": "While aiming-down-sights at an Enemy:\r\nRockets track enemies <pvp [with diminshed effectiveness in PVP] />\r\nTracking persists for 1 second after not aiming at the enemy.\r\n\r\nEnhanced: Passively grants 5 Blast Radius.", - "secondary": "While aiming-down-sights at an Enemy:\r\nRockets track enemies [with diminshed effectiveness in PVP]\r\nTracking persists for 1 second after not aiming at the enemy.\r\n\r\nEnhanced: Passively grants 5 Blast Radius." + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While aiming-down-sights at an Enemy:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Rockets track enemies " + }, + { + "text": "[with diminshed effectiveness in PVP]", + "classNames": [ + "pvp" + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Tracking persists for 1 second after not aiming at the enemy." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Passively grants 5 Blast Radius." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While aiming-down-sights at an Enemy:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Rockets track enemies [with diminshed effectiveness in PVP]" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Tracking persists for 1 second after not aiming at the enemy." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Passively grants 5 Blast Radius." + } + ] } + ], + "editor": { + "mainEditor": "While aiming-down-sights at an Enemy:\r\nRockets track enemies <pvp [with diminshed effectiveness in PVP] />\r\nTracking persists for 1 second after not aiming at the enemy.\r\n\r\nEnhanced: Passively grants 5 Blast Radius.", + "secondaryEditor": "While aiming-down-sights at an Enemy:\r\nRockets track enemies [with diminshed effectiveness in PVP]\r\nTracking persists for 1 second after not aiming at the enemy.\r\n\r\nEnhanced: Passively grants 5 Blast Radius." }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": true, - "uploadToLive": false + "uploadToLive": true }, "3988215619": { - "hash": 3988215619, + "id": 3988215619, "name": "Veist Stinger", - "itemName": "Veist Stinger", "updatedBy": "Fading-Shadow", "type": "weaponOriginTrait", - "editor": { - "en": { - "main": "Hits have a chance to refresh your magazine.\r\n\r\nBows receive 15[?]ms Faster Draw Time. Swords receive [?] Faster Charge Rate.", - "secondary": "Hits have a chance to refresh your magazine.\r\n\r\nBows receive 15[?]ms Faster Draw Time. Swords receive [?] Faster Charge Rate." + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Hits have a chance to refresh your magazine." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Bows receive 15[?]ms Faster Draw Time. Swords receive [?] Faster Charge Rate." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Hits have a chance to refresh your magazine." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Bows receive 15[?]ms Faster Draw Time. Swords receive [?] Faster Charge Rate." + } + ] } + ], + "editor": { + "mainEditor": "Hits have a chance to refresh your magazine.\r\n\r\nBows receive 15[?]ms Faster Draw Time. Swords receive [?] Faster Charge Rate.", + "secondaryEditor": "Hits have a chance to refresh your magazine.\r\n\r\nBows receive 15[?]ms Faster Draw Time. Swords receive [?] Faster Charge Rate." }, "inLiveDatabase": true, "lastUpdate": 1659626837571, @@ -6643,16 +44134,41 @@ "uploadToLive": false }, "3989629871": { - "hash": 3989629871, + "id": 3989629871, "name": "Skulking Wolf", - "itemName": "Skulking Wolf", "updatedBy": "Fading-Shadow", "type": "weaponOriginTrait", - "editor": { - "en": { - "main": "During the Hunt, final blows with this weapon grant enhanced radar and remove you from opposing radar.", - "secondary": "During the Hunt, final blows with this weapon grant enhanced radar and remove you from opposing radar." - } + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "During the Hunt, final blows with this weapon grant enhanced radar and remove you from opposing radar." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "During the Hunt, final blows with this weapon grant enhanced radar and remove you from opposing radar." + } + ] + } + ], + "editor": { + "mainEditor": "During the Hunt, final blows with this weapon grant enhanced radar and remove you from opposing radar.", + "secondaryEditor": "During the Hunt, final blows with this weapon grant enhanced radar and remove you from opposing radar." }, "inLiveDatabase": true, "lastUpdate": 1659626837571, @@ -6660,52 +44176,95 @@ "uploadToLive": false }, "3999527219": { - "hash": 3999527219, + "id": 3999527219, "name": "Remote Detonation", - "itemName": "Remote Detonation", "updatedBy": "Fading-Shadow", "type": "weaponPerk", - "editor": { - "en": { - "main": "Fires a grenade projectile that bounces and detonates on trigger release.\n", - "secondary": "import main from self" - } + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Fires a grenade projectile that bounces and detonates on trigger release." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Fires a grenade projectile that bounces and detonates on trigger release." + } + ] + } + ], + "editor": { + "mainEditor": "Fires a grenade projectile that bounces and detonates on trigger release.\n", + "secondaryEditor": "import main from self" }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": false, - "uploadToLive": false + "uploadToLive": true }, "4003264426": { - "hash": 4003264426, + "id": 4003264426, "name": "Adept Stability", - "itemHash": 2563444729, + "itemId": 2563444729, "itemName": "Adept Stability", "updatedBy": "Icemourne", "type": "weaponMod", - "editor": { - "en": { - "main": "+10 Stability", - "secondary": "+10 Stability" - } + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "+10 Stability" + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "+10 Stability" + } + ] + } + ], + "editor": { + "mainEditor": "+10 Stability", + "secondaryEditor": "+10 Stability" }, "inLiveDatabase": true, "lastUpdate": 1658141469485, "visible": true, - "uploadToLive": false + "investmentStatOnly": true }, "4008116374": { - "hash": 4008116374, + "id": 4008116374, "name": "Suros Synergy", - "itemName": "Suros Synergy", "updatedBy": "Fading-Shadow", - "type": "weaponOriginTrait", - "editor": { - "en": { - "main": "Reloading grants 40 Handling and 20% Flinch Resistance for 6 seconds.\r\nCannot be refreshed. Persists while stowed but does not provide effect for other weapons.\r\n\r\n<formula Ready Speed: [ready_0] />\r\n<formula Stow Speed: [stow_0] />", - "secondary": "Reloading grants 40 Handling and 20% Flinch Resistance for 6 seconds.\r\nCannot be refreshed. Persists while stowed but does not provide effect for other weapons." - } - }, "stats": { "handling": { "active": { @@ -6715,59 +44274,539 @@ } } }, + "type": "weaponOriginTrait", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Reloading grants 40 Handling and 20% Flinch Resistance for 6 seconds." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Cannot be refreshed. Persists while stowed but does not provide effect for other weapons." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Ready Speed:", + "formula": "ready_0", + "classNames": [ + "formula" + ] + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Stow Speed:", + "formula": "stow_0", + "classNames": [ + "formula" + ] + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Reloading grants 40 Handling and 20% Flinch Resistance for 6 seconds." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Cannot be refreshed. Persists while stowed but does not provide effect for other weapons." + } + ] + } + ], + "editor": { + "mainEditor": "Reloading grants 40 Handling and 20% Flinch Resistance for 6 seconds.\r\nCannot be refreshed. Persists while stowed but does not provide effect for other weapons.\r\n\r\n<formula Ready Speed: [ready_0] />\r\n<formula Stow Speed: [stow_0] />", + "secondaryEditor": "Reloading grants 40 Handling and 20% Flinch Resistance for 6 seconds.\r\nCannot be refreshed. Persists while stowed but does not provide effect for other weapons." + }, "inLiveDatabase": true, "lastUpdate": 1659626837571, "visible": true, "uploadToLive": false }, "4024170927": { - "hash": 4024170927, + "id": 4024170927, "name": "Misdirection", - "itemHash": 1163283805, - "itemName": "Misdirection", + "itemId": 1163283805, + "itemName": "Gemini Jester", "updatedBy": "Fading-Shadow", "type": "armorExotic", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Dodge:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Applies Misdirection to enemies within 22 meters." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Misdirection disorients minors and elites for 5 seconds.", + "classNames": [ + "pve" + ] + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Misdirection warps audio, removes radar for 5 seconds, and applies a brief blinding effect.", + "classNames": [ + "pvp" + ] + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Misdirection also deals 1 damage." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "On Dodge:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Applies Misdirection to enemies within 22 meters." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "PVE: Misdirection disorients minors and elites for 5 seconds." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "PVP: Misdirection warps audio, removes radar for 5 seconds, and applies a brief blinding effect." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Misdirection also deals 1 damage." + } + ] + } + ], "editor": { - "en": { - "main": "On Dodge:\nApplies Misdirection to enemies within 22 meters.\n\n<pve Misdirection disorients minors and elites for 5 seconds. />\n\n<pvp Misdirection warps audio, removes radar for 5 seconds, and applies a brief blinding effect. />\n\nMisdirection also deals 1 damage.", - "secondary": "On Dodge:\r\nApplies Misdirection to enemies within 22 meters.\r\n\r\nPVE: Misdirection disorients minors and elites for 5 seconds.\r\n\r\nPVP: Misdirection warps audio, removes radar for 5 seconds, and applies a brief blinding effect.\r\n\r\nMisdirection also deals 1 damage." + "mainEditor": "On Dodge:\nApplies Misdirection to enemies within 22 meters.\n\n<pve Misdirection disorients minors and elites for 5 seconds. />\n\n<pvp Misdirection warps audio, removes radar for 5 seconds, and applies a brief blinding effect. />\n\nMisdirection also deals 1 damage.", + "secondaryEditor": "On Dodge:\r\nApplies Misdirection to enemies within 22 meters.\r\n\r\nPVE: Misdirection disorients minors and elites for 5 seconds.\r\n\r\nPVP: Misdirection warps audio, removes radar for 5 seconds, and applies a brief blinding effect.\r\n\r\nMisdirection also deals 1 damage." + }, + "inLiveDatabase": true, + "lastUpdate": 1658513881743, + "visible": true + }, + "4048389864": { + "id": 4048389864, + "name": "Feast of Light", + "itemId": 1001356380, + "itemName": "Star-Eater Scales", + "updatedBy": "Fading-Shadow", + "type": "armorExotic", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Increased Super Energy from Orbs of Power." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "7.1% -> 10% for Super Orbs" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "2.5% -> 4.17% for Small Orbs" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While Super Energy is full:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Picking up an Orb of Power grants 1 Overcharge Stack. " + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Each Overcharge Stacks grants increased Super Damage, up to 70%." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "14% | 27% | 40% | 55% | 62% | 66% | 70%" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Casting Super while Overcharged heals you for 95 to 200 HP based on Overcharge Stacks." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Casting Super while at 8 Overcharge Stacks grants you a 100HP Overshield for 16 seconds." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Increased Super Energy from Orbs of Power." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "7.1% -> 10% for Super Orbs" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "2.5% -> 4.17% for Small Orbs" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While Super Energy is full:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Picking up an Orb of Power grants 1 Overcharge Stack. " + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Each Overcharge Stacks grants increased Super Damage, up to 70%." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "14% | 27% | 40% | 55% | 62% | 66% | 70%" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Casting Super while Overcharged heals you for 95 to 200 HP based on Overcharge Stacks." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Casting Super while at 8 Overcharge Stacks grants you a 100HP Overshield for 16 seconds." + } + ] } - }, - "inLiveDatabase": true, - "lastUpdate": 1658513881743, - "visible": true, - "uploadToLive": false - }, - "4048389864": { - "hash": 4048389864, - "name": "Feast of Light", - "itemHash": 1001356380, - "itemName": "Feast of Light", - "updatedBy": "Fading-Shadow", - "type": "armorExotic", + ], "editor": { - "en": { - "main": "Increased Super Energy from Orbs of Power.\n7.1% -> 10% for Super Orbs\n2.5% -> 4.17% for Small Orbs\n\nWhile Super Energy is full:\nPicking up an Orb of Power grants 1 Overcharge Stack. \n\nEach Overcharge Stacks grants increased Super Damage, up to 70%.\n14% | 27% | 40% | 55% | 62% | 66% | 70%\nCasting Super while Overcharged heals you for 95 to 200 HP based on Overcharge Stacks.\nCasting Super while at 8 Overcharge Stacks grants you a 100HP Overshield for 16 seconds.", - "secondary": "Increased Super Energy from Orbs of Power.\r\n7.1% -> 10% for Super Orbs\r\n2.5% -> 4.17% for Small Orbs\r\n\r\nWhile Super Energy is full:\r\nPicking up an Orb of Power grants 1 Overcharge Stack. \r\n\r\nEach Overcharge Stacks grants increased Super Damage, up to 70%.\r\n14% | 27% | 40% | 55% | 62% | 66% | 70%\r\nCasting Super while Overcharged heals you for 95 to 200 HP based on Overcharge Stacks.\r\nCasting Super while at 8 Overcharge Stacks grants you a 100HP Overshield for 16 seconds." - } + "mainEditor": "Increased Super Energy from Orbs of Power.\n7.1% -> 10% for Super Orbs\n2.5% -> 4.17% for Small Orbs\n\nWhile Super Energy is full:\nPicking up an Orb of Power grants 1 Overcharge Stack. \n\nEach Overcharge Stacks grants increased Super Damage, up to 70%.\n14% | 27% | 40% | 55% | 62% | 66% | 70%\nCasting Super while Overcharged heals you for 95 to 200 HP based on Overcharge Stacks.\nCasting Super while at 8 Overcharge Stacks grants you a 100HP Overshield for 16 seconds.", + "secondaryEditor": "Increased Super Energy from Orbs of Power.\r\n7.1% -> 10% for Super Orbs\r\n2.5% -> 4.17% for Small Orbs\r\n\r\nWhile Super Energy is full:\r\nPicking up an Orb of Power grants 1 Overcharge Stack. \r\n\r\nEach Overcharge Stacks grants increased Super Damage, up to 70%.\r\n14% | 27% | 40% | 55% | 62% | 66% | 70%\r\nCasting Super while Overcharged heals you for 95 to 200 HP based on Overcharge Stacks.\r\nCasting Super while at 8 Overcharge Stacks grants you a 100HP Overshield for 16 seconds." }, "inLiveDatabase": true, "lastUpdate": 1658513881743, - "visible": true, - "uploadToLive": false + "visible": true }, "4049631843": { - "hash": 4049631843, + "id": 4049631843, "name": "One for All", - "itemName": "One for All", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "After Damaging 3 Separate Enemies within 3 seconds of each:\n35% Increased Damage for 10 seconds.\nBuff can't be refreshed.\n\nEnhanced: Buff Duration is increased to 11 seconds.", - "secondary": "import main from self" - } - }, "stats": { "damage": { "active": { @@ -6777,23 +44816,130 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "After Damaging 3 Separate Enemies within 3 seconds of each:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "35% Increased Damage for 10 seconds." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Buff can't be refreshed." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Buff Duration is increased to 11 seconds." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "After Damaging 3 Separate Enemies within 3 seconds of each:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "35% Increased Damage for 10 seconds." + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Buff can't be refreshed." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Buff Duration is increased to 11 seconds." + } + ] + } + ], + "editor": { + "mainEditor": "After Damaging 3 Separate Enemies within 3 seconds of each:\n35% Increased Damage for 10 seconds.\nBuff can't be refreshed.\n\nEnhanced: Buff Duration is increased to 11 seconds.", + "secondaryEditor": "import main from self" + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, "visible": true, "uploadToLive": false }, "4071163871": { - "hash": 4071163871, + "id": 4071163871, "name": "Threat Detector", - "itemName": "Threat Detector", "updatedBy": "Fading-Shadow", - "type": "weaponPerk", - "editor": { - "en": { - "main": "Grants the following while within 15 meters of enemies:\n\n< table >\n|b Enemy Count |b Stability |b Reload |b Handling Animation Duration\n|b 1 | ~15 | 15 | 0.75x <background/>\n| In-Game | | <formula [reload_0] /> | <formula Ready: [ready_0] />\n| Values: | | | <formula Stow: [stow_0] />\n|b 2+ | ~40 | 55 | 0.56x <background/>\n| In-Game | | <formula [reload_1] /> | <formula Ready: [ready_1] />\n| Values: | | | <formula Stow: [stow_1] />\n<$>\n\nEnhanced: Buff Effect is increased.", - "secondary": "While within 15 metres of an enemy:\r\n~15 Stability, 15 Reload, and 0.75x Handling Animation Duration Scalar.\r\n\r\nWhile within 15 metres of 2+ enemies:\r\n~40 Stability, 55 Reload, and 0.56x Handling Animation Duration Scalar.\r\n\r\nEnhanced: Buff Effect is increased." - } - }, "stats": { "reload": { "active": { @@ -6820,23 +44966,437 @@ } } }, + "type": "weaponPerk", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Grants the following while within 15 meters of enemies:" + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + "table", + null, + null, + null, + null + ], + "table": [ + { + "classNames": [ + null, + null, + null, + null, + null, + null, + null + ], + "rowContent": [ + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "Enemy Count" + } + ] + }, + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "Stability" + } + ] + }, + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "Reload" + } + ] + }, + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "Handling Animation Duration" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + "background", + null, + null, + null, + null + ], + "rowContent": [ + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "1" + } + ] + }, + { + "cellContent": [ + { + "text": "~15" + } + ] + }, + { + "cellContent": [ + { + "text": "15" + } + ] + }, + { + "cellContent": [ + { + "text": "0.75x" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + null, + null, + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "text": "In-Game" + } + ] + }, + { + "cellContent": [] + }, + { + "cellContent": [ + { + "text": "", + "classNames": [ + "formula" + ] + } + ] + }, + { + "cellContent": [ + { + "text": "Ready:", + "classNames": [ + "formula" + ] + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + null, + null, + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "text": "Values:" + } + ] + }, + { + "cellContent": [] + }, + { + "cellContent": [] + }, + { + "cellContent": [ + { + "text": "Stow:", + "classNames": [ + "formula" + ] + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + "background", + null, + null, + null, + null + ], + "rowContent": [ + { + "classNames": [ + "bold" + ], + "cellContent": [ + { + "text": "2+" + } + ] + }, + { + "cellContent": [ + { + "text": "~40" + } + ] + }, + { + "cellContent": [ + { + "text": "55" + } + ] + }, + { + "cellContent": [ + { + "text": "0.56x" + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + null, + null, + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "text": "In-Game" + } + ] + }, + { + "cellContent": [] + }, + { + "cellContent": [ + { + "text": "", + "classNames": [ + "formula" + ] + } + ] + }, + { + "cellContent": [ + { + "text": "Ready:", + "classNames": [ + "formula" + ] + } + ] + } + ] + }, + { + "classNames": [ + null, + null, + null, + null, + null, + null, + null + ], + "rowContent": [ + { + "cellContent": [ + { + "text": "Values:" + } + ] + }, + { + "cellContent": [] + }, + { + "cellContent": [] + }, + { + "cellContent": [ + { + "text": "Stow:", + "classNames": [ + "formula" + ] + } + ] + } + ] + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Buff Effect is increased." + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While within 15 metres of an enemy:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "~15 Stability, 15 Reload, and 0.75x Handling Animation Duration Scalar." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "While within 15 metres of 2+ enemies:" + } + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "~40 Stability, 55 Reload, and 0.56x Handling Animation Duration Scalar." + } + ] + }, + { + "classNames": [ + "spacer" + ] + }, + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "Enhanced: Buff Effect is increased." + } + ] + } + ], + "editor": { + "mainEditor": "Grants the following while within 15 meters of enemies:\n\n< table >\n|b Enemy Count |b Stability |b Reload |b Handling Animation Duration\n|b 1 | ~15 | 15 | 0.75x <background/>\n| In-Game | | <formula [reload_0] /> | <formula Ready: [ready_0] />\n| Values: | | | <formula Stow: [stow_0] />\n|b 2+ | ~40 | 55 | 0.56x <background/>\n| In-Game | | <formula [reload_1] /> | <formula Ready: [ready_1] />\n| Values: | | | <formula Stow: [stow_1] />\n<$>\n\nEnhanced: Buff Effect is increased.", + "secondaryEditor": "While within 15 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Melee Kills grant all 5 Stacks instantly.\r\n\r\nEnhanced: Buff Duration is increased to 6.5 seconds." + }, "inLiveDatabase": true, "lastUpdate": 1659903012345, - "visible": true, - "uploadToLive": false + "visible": true }, "4091000557": { - "hash": 4091000557, + "id": 4091000557, "name": "Minor Spec", - "itemHash": 2563444729, + "itemId": 2563444729, "itemName": "Minor Spec", "updatedBy": "Icemourne", - "type": "weaponMod", - "editor": { - "en": { - "main": "7.77% Damage Increase against Rank-And-File", - "secondary": "7.77% Damage Increase against Rank-And-File" - } - }, "stats": { "damage": { "active": { @@ -6877,23 +45666,47 @@ } } }, + "type": "weaponMod", + "description": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "7.77% Damage Increase against Rank-And-File" + } + ] + } + ], + "simpleDescription": [ + { + "classNames": [ + null, + null, + null + ], + "linesContent": [ + { + "text": "7.77% Damage Increase against Rank-And-File" + } + ] + } + ], + "editor": { + "mainEditor": "7.77% Damage Increase against Rank-And-File", + "secondaryEditor": "7.77% Damage Increase against Rank-And-File" + }, "inLiveDatabase": true, "lastUpdate": 1658141469485, - 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