From 783bde337d5099ceb23d7caa2335860abec0a048 Mon Sep 17 00:00:00 2001 From: CloudWolfYT <64243799+CloudWolfYT@users.noreply.github.com> Date: Wed, 20 Sep 2023 12:38:31 -0500 Subject: [PATCH] Update README.md --- README.md | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/README.md b/README.md index 8f3eb5c..9729cdd 100644 --- a/README.md +++ b/README.md @@ -54,6 +54,17 @@ The screen shake example shakes the screen with a fixed frequency and magnitude +## Phosphor Example 💡 + + +Phosphor
+The phosphor example implements the vanilla shader "phosphor" as a togglable effect with the shader selector. A new target is added to the post to hold the previous frame. Controlling the vec3 Phosphor variable inside shader.fsh will control the strength of the effect (0-1). + + + + ## How it Works! 🔨