From 783bde337d5099ceb23d7caa2335860abec0a048 Mon Sep 17 00:00:00 2001
From: CloudWolfYT <64243799+CloudWolfYT@users.noreply.github.com>
Date: Wed, 20 Sep 2023 12:38:31 -0500
Subject: [PATCH] Update README.md
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README.md | 11 +++++++++++
1 file changed, 11 insertions(+)
diff --git a/README.md b/README.md
index 8f3eb5c..9729cdd 100644
--- a/README.md
+++ b/README.md
@@ -54,6 +54,17 @@ The screen shake example shakes the screen with a fixed frequency and magnitude
+## Phosphor Example 💡
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+The phosphor example implements the vanilla shader "phosphor" as a togglable effect with the shader selector. A new target is added to the post to hold the previous frame. Controlling the vec3 Phosphor variable inside shader.fsh will control the strength of the effect (0-1).
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## How it Works! 🔨