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Copy path0012-Add-PlayerInitialSpawnEvent.patch
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0012-Add-PlayerInitialSpawnEvent.patch
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From 29f3d0354d4a1dd627e60c82bd78e01655df4dc3 Mon Sep 17 00:00:00 2001
From: Steve Anton <[email protected]>
Date: Mon, 29 Feb 2016 18:13:58 -0600
Subject: [PATCH] Add PlayerInitialSpawnEvent
For modifying a player's initial spawn location as they join the server
diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java
new file mode 100644
index 000000000..8e407eff1
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java
@@ -0,0 +1,47 @@
+package com.destroystokyo.paper.event.player;
+
+import org.bukkit.Location;
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.jetbrains.annotations.NotNull;
+
+public class PlayerInitialSpawnEvent extends PlayerEvent {
+ private static final HandlerList handlers = new HandlerList();
+ @NotNull private Location spawnLocation;
+
+ public PlayerInitialSpawnEvent(@NotNull final Player player, @NotNull final Location spawnLocation) {
+ super(player);
+ this.spawnLocation = spawnLocation;
+ }
+
+ /**
+ * Gets the current spawn location
+ *
+ * @return Location current spawn location
+ */
+ @NotNull
+ public Location getSpawnLocation() {
+ return this.spawnLocation;
+ }
+
+ /**
+ * Sets the new spawn location
+ *
+ * @param spawnLocation new location for the spawn
+ */
+ public void setSpawnLocation(@NotNull Location spawnLocation) {
+ this.spawnLocation = spawnLocation;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}
--
2.21.0