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Horse NPCs Require "/npc controllable" to be mounted at all #676

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PaulBGD opened this issue Mar 11, 2016 · 10 comments
Open

Horse NPCs Require "/npc controllable" to be mounted at all #676

PaulBGD opened this issue Mar 11, 2016 · 10 comments
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Confirmed Bug A bug was reported and confirmed by experienced users. Research To Do The development team needs to research the issue.

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@PaulBGD
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PaulBGD commented Mar 11, 2016

If I spawn a horse, set the mount to my player, and set the horse's navigation, the horse won't move until the player unmounts it. The horse is not controllable by the player.

1.9 and build 1326

@mcmonkey4eva mcmonkey4eva added the Bug Report A bug was reported. label Mar 11, 2016
@fullwall
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Yeah, poked around at this for a while and couldn't get anything to stick. Still looking into it...

@PaulBGD
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PaulBGD commented Mar 12, 2016

I took a quick peek as well. I couldn't spot anything in Citizens (or NMS for that matter) but I'll probably look into this more once I'm done with my current project.

@fullwall
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The bug seems to be related to something in minecraft NMS - I tried redefining isVehicle() and has passenger type methods but it must be somewhere else.

@PaulBGD
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PaulBGD commented Mar 12, 2016

Alright, I'll see what else could be blocking it.

@fullwall fullwall changed the title Horses (and possibly others) don't move when they have a passenger NPCs don't move when they have a passenger Mar 16, 2016
@fullwall
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fullwall commented Apr 5, 2016

@mcmonkey4eva unsure what's causing this, may be specific to pigs/horses though

@PaulBGD
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PaulBGD commented Apr 5, 2016

For a temporary solution for my project, I created an armor stand that the player rode which was teleported to the horse every time it moved. It's probably not a good solution for this project, but maybe it will help someone else.

@mcmonkey4eva mcmonkey4eva added the Research To Do The development team needs to research the issue. label Oct 12, 2018
@mcmonkey4eva
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On current versions, non-controllable horses cannot be mounted at all, which seems wrong.

@mcmonkey4eva mcmonkey4eva changed the title NPCs don't move when they have a passenger Horse NPCs Require "/npc controllable" to be mounted at all Sep 17, 2020
@mcmonkey4eva mcmonkey4eva added Confirmed Bug A bug was reported and confirmed by experienced users. and removed Bug Report A bug was reported. labels Sep 17, 2020
@fullwall
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Is this still an issue?

@mcmonkey4eva
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Yes this is still an issue

@SNWCreations
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On current versions, non-controllable horses cannot be mounted at all, which seems wrong.

Can no longer replicate this on 1.20.6 (as it is a supportable version)
But horses marked as controllable will take no effect on mark non-controllable actions as the saddle added to it was not removed.

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