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Error during 'configure' step #1
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Do you get a more helpful error message if you run ./config.status manually? Failing that, can you attach the config.status? To be honest, I've only built this in MinGW. |
No, the message is unfortunately the same. I however tried MinGW and although I'm stuck a few steps further - compiling the SDL, namely - the configure step did pass successfully. Let me know if you need the config.status anyway. About the SDL - I'm using MinGW 32 and SDL 2.0.3. I had to patch a header to be able to compile it (known bug, fixed in next release). But the compilation still fails, because So do you use MinGW 32 or 64 ? If 32, which version of the SDL might work ? Many thanks, |
I use MinGW 32 and SDL 2.0.3. I didn't actually build SDL though. I used the files in the x86-x64-ming32 directory in the precompiled development library: There's a replacement SDL_platform.h that you'll have to install as well. The instructions that I used are here: You will also need SDL_Image: Pretty simple there. Copy SDL_image.h to the include/SDL2 directory and the libraries to lib/. That should be all you need to get it built. FYI the only parts that are really working are the *cnv tools. The games themselves aren't currently working. |
Hi,
I've just tried to compile the project, and I could not pass the 'configure' step. I checked out the source (as a zip), then did the usual
After the regular checks, it creates the config.status file, which when run prints the following cryptic message (previous lines of output of configure included):
I have tried on Cygwin (x86, Windows 7) and Linux (x86, Debian) - the error is the same. Do you have any pointer ?
I digged in the source tree but found no flag that I should have set, or missing dependencies that could cause that.
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