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Is it possible to change the IDLE variable to IDLE_KEY not to collide with other libs?
New in Keypad.cpp // Delete any IDLE_KEY keys for (byte i=0; i<LIST_MAX; i++) { if (key[i].kstate==IDLE_KEY) {
The text was updated successfully, but these errors were encountered:
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Is it possible to change the IDLE variable to IDLE_KEY not to collide with other libs?
New
in Keypad.cpp
// Delete any IDLE_KEY keys
for (byte i=0; i<LIST_MAX; i++) {
if (key[i].kstate==IDLE_KEY) {
The text was updated successfully, but these errors were encountered: