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FightMe

A messaging Application with a built in game component.

Authors

Bryant Hernandez

Daniel Gin

Elias Legato

Jose Herrera

Nikola Rakocevic

Ray Perez

Sean Minami

Taiga O'Donnell

Sprint 1 Goals:

  • Create a basic backend that stores messages and retrieves stored messages
  • Create a basic front end that displays messages and can be used to send messages
  • If possible set up authentication for different users

Spring 2 Goals:

  • More interactions with user scores
    • Multiple user gamerscores, attack scores, and defense scores
  • Fight button is turn based
  • Profile picture / Avatar implementation
  • Being able to gain / lose points
    • Do something to stop spam and botting somehow
    • Gameifying engagement
  • Authentication
    • login signup
  • Friend request / Find other people
  • Update backend to handle read messages

Programs Used

  • Flutter
  • Spring Boot
  • Postgresql