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game.txt
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game.txt
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NAME = Groker
VERSION = 1.0
JAVAVERSION = 1.8
ENCODING = utf8
DEBUG = true
logic {
LIBS += lib/java/gamelogic.jar
LIBS += lib/java/utils.jar
SOURCES = src/main/java
FILES = org/pixelgaffer/turnierserver/groker/GrokerGameState.java
FILES += org/pixelgaffer/turnierserver/groker/GrokerUpdate.java
FILES += org/pixelgaffer/turnierserver/groker/GrokerResponse.java
FILES += org/pixelgaffer/turnierserver/groker/logic/GrokerAiObject.java
FILES += org/pixelgaffer/turnierserver/groker/logic/GrokerLogic.java
LOGICCLASS = org.pixelgaffer.turnierserver.groker.logic.GrokerLogic
}
java {
LIBS += lib/java/ailibrary.jar
LIBS += lib/java/gamelogic.jar
LIBS += lib/java/utils.jar
SOURCES = src/main/java
FILES = org/pixelgaffer/turnierserver/groker/GrokerGameState.java
FILES += org/pixelgaffer/turnierserver/groker/GrokerUpdate.java
FILES += org/pixelgaffer/turnierserver/groker/GrokerResponse.java
FILES += org/pixelgaffer/turnierserver/groker/ai/GrokerAi.java
FILES += org/pixelgaffer/turnierserver/groker/ai/AiDaten.java
}
python {
SOURCES = src/main/python
FILES = game_wrapper.py
}
go {
SOURCES = src/main/go
FILES = wrapper.go
}
c {
LIBS += lib/c/ailib/libailib.so
INCLUDEPATH = lib/c/ailib
HEADERS = lib/c/ailib/output.h
HEADERS += lib/c/ailib/properties.h
HEADERS += lib/c/ailib/wrapper.h
SOURCES = src/main/c
FILES = grokerWrapper.c
HEADERS += src/main/c/grokerWrapper.h
}