From 2af52a39c660c11e7c96c0dc3a64d84404426169 Mon Sep 17 00:00:00 2001 From: CharlesDev Date: Thu, 11 Apr 2024 16:47:45 -0400 Subject: [PATCH] Updated some colors --- Fushigi/Program.cs | 2 +- Fushigi/course/CourseActor.cs | 10 +++++----- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/Fushigi/Program.cs b/Fushigi/Program.cs index 9744bd8..9b566cb 100644 --- a/Fushigi/Program.cs +++ b/Fushigi/Program.cs @@ -8,7 +8,7 @@ internal class Program { - public const string Version = "v1.1.5"; + public const string Version = "v1.1.5.1"; private static void Main(string[] args) { diff --git a/Fushigi/course/CourseActor.cs b/Fushigi/course/CourseActor.cs index d44ea7e..31b22c1 100644 --- a/Fushigi/course/CourseActor.cs +++ b/Fushigi/course/CourseActor.cs @@ -323,17 +323,17 @@ public CourseActor Clone() { { CourseActorType.None, ImGui.ColorConvertFloat4ToU32(new(0.8f, 0.8f, 0.8f, 1)) }, { CourseActorType.Tag, ImGui.ColorConvertFloat4ToU32(new(1, 0.55f, 0, 1)) }, - { CourseActorType.Area, ImGui.ColorConvertFloat4ToU32(new(0.84f, .437f, .437f, 1)) }, - { CourseActorType.Block, ImGui.ColorConvertFloat4ToU32(new(0.65f, 0.43f, 0.23f, 1)) }, - { CourseActorType.BgUnit, ImGui.ColorConvertFloat4ToU32(new(1, 0, 0, 1)) }, + { CourseActorType.Area, ImGui.ColorConvertFloat4ToU32(new(1, 0, 0, 1)) }, + { CourseActorType.Block, ImGui.ColorConvertFloat4ToU32(new(0.125f, 0.976f, 0.988f, 1)) }, + { CourseActorType.BgUnit, ImGui.ColorConvertFloat4ToU32(new(0.84f, .437f, .437f, 1)) }, { CourseActorType.Enemy, ImGui.ColorConvertFloat4ToU32(new(0.5f, 1, 0, 1)) }, { CourseActorType.Event, ImGui.ColorConvertFloat4ToU32(new(1, 0.7f, 0, 1)) }, { CourseActorType.DV, ImGui.ColorConvertFloat4ToU32(new(0, 0, 0.7f, 1)) }, - { CourseActorType.Item, ImGui.ColorConvertFloat4ToU32(new(0, 0.59f, 1, 1)) }, + { CourseActorType.Item, ImGui.ColorConvertFloat4ToU32(new(0.988f, 0.125f, 0.941f, 1)) }, { CourseActorType.MapObj, ImGui.ColorConvertFloat4ToU32(new(0.85f, 0.63f, 0.43f, 1)) }, { CourseActorType.WObj, ImGui.ColorConvertFloat4ToU32(new(0.85f, 0.63f, 0.43f, 1)) }, { CourseActorType.WMap, ImGui.ColorConvertFloat4ToU32(new(1, 1, 0, 1)) }, - { CourseActorType.Object, ImGui.ColorConvertFloat4ToU32(new(0.65f, 0.43f, 0.23f, 1)) }, + { CourseActorType.Object, ImGui.ColorConvertFloat4ToU32(new(0.125f, 0.976f, 0.988f, 1)) }, { CourseActorType.Sound, ImGui.ColorConvertFloat4ToU32(new(0.36f, 0.25f, 0.83f, 1)) }, }; }