diff --git a/CHANGES.md b/CHANGES.md index c88f8753a..ba4b828b1 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -25,8 +25,8 @@ ##### Fixes :wrench: - Fixed a bug introduced in v1.28.0 that prevented point clouds from rendering with attenuation. -- Fixed a bug that caused `UnrealLightmass` to crash when attempting to build lighting containing static meshes created by a `Cesium3DTileset`. - Fixed a bug where Google Photorealistic 3D Tiles would sometimes not render in Movie Render Queue. +- Fixed a bug that caused `UnrealLightmass` to crash when attempting to build lighting containing static meshes created by a `Cesium3DTileset`. ### v1.28.0 - 2023-07-03 diff --git a/extern/cesium-native b/extern/cesium-native index f935ed55d..320477cc7 160000 --- a/extern/cesium-native +++ b/extern/cesium-native @@ -1 +1 @@ -Subproject commit f935ed55daa55d804fe1fad13d570aaf0feba27f +Subproject commit 320477cc7d6ea5f32b28e7b5c614e909c683d4d5