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Hi! For far too long a time I thought the game was just broken, because I travelled far and wide, unable to find dry shrubs, or find any method for trying fern or leaves or whatever. Those little ^ and v buttons are far too subtle to indicate that there are other recipes available. Could we help players
discover the recipes they have ingredients for,
better indicate if there are more?
My idea for what might be easy to implement with currently available form specs:
Sort recipe order by amount of missing items, or item categories, less missing first.
If a recipe with missing items is showing, also show a short but helpful reminder like "# other recipes available" where # is the number of o.r.a., even if it's 0.
The text was updated successfully, but these errors were encountered:
c499a3e and cbe0e89 should help with that.
The one adds bigger buttons instead of ^ and v. The other orders the recipes the other way around, which should give the more useful recipes first.
I tried to add a functionality to hide recipes, but found no practical way to do it.
Hi! For far too long a time I thought the game was just broken, because I travelled far and wide, unable to find dry shrubs, or find any method for trying fern or leaves or whatever. Those little ^ and v buttons are far too subtle to indicate that there are other recipes available. Could we help players
My idea for what might be easy to implement with currently available form specs:
The text was updated successfully, but these errors were encountered: