diff --git a/Assets/LDtkUnity/CHANGELOG.md b/Assets/LDtkUnity/CHANGELOG.md index 6d71de4f..f6c5420b 100644 --- a/Assets/LDtkUnity/CHANGELOG.md +++ b/Assets/LDtkUnity/CHANGELOG.md @@ -1,3 +1,15 @@ +# [6.4.0](https://github.com/Cammin/LDtkToUnity/compare/6.3.0...6.4.0) (2024-09-04) + + +### Bug Fixes + +* Changed the tileset importer to use the filter from the original texture so that it's not always point filter, to potentially look better for high resolution textures ([1f2c179](https://github.com/Cammin/LDtkToUnity/commit/1f2c179cbb75003129731988654e38dd5f0ca84b)) + + +### Features + +* Added texture overrides for tileset files to scale up to high resolutions in Unity ([fa4d593](https://github.com/Cammin/LDtkToUnity/commit/fa4d593d923d7f636f73f9b450dc0e0ae0445871)) + # [6.3.0](https://github.com/Cammin/LDtkToUnity/compare/6.2.3...6.3.0) (2024-07-29) diff --git a/Assets/LDtkUnity/package.json b/Assets/LDtkUnity/package.json index 2052709f..0777ee72 100644 --- a/Assets/LDtkUnity/package.json +++ b/Assets/LDtkUnity/package.json @@ -1,6 +1,6 @@ { "name": "com.cammin.ldtkunity", - "version": "6.3.0", + "version": "6.4.0", "displayName": "LDtk to Unity", "description": "A Unity importer system for the Level Designer Toolkit.", "documentationUrl": "https://cammin.github.io/LDtkToUnity/",