diff --git a/README.md b/README.md
index 69655da..6def1a2 100644
--- a/README.md
+++ b/README.md
@@ -5,6 +5,20 @@ An Archive Of Every Cosmic Reach Version
# Changelogs
+## Pre-Alpha 0.2.0
+- Added the new "Survival" world type
+- Added /time command
+- Added Poplar trees
+- Added per-face normals, and blocks are now lit by the position of the sun
+- Added iron and aluminium tools
+- Added block hardness
+- Spawn position is now random in a 5000 block radius from 0, 0
+- Default sky for non-moon worlds is now dynamic, temporarily removed the lighting options
+- Fixed bug freezing player on first world load
+- Fixed falling through the floor when away from the original camera position on load
+- Fixed modded items and recipes not loading on windows
+- Removed generateSlabs flag from block states
+
## Pre-Alpha 0.1.50
- Fix crashing on breaking block in new world
- Fix crash on modded item overwriting an existing one
diff --git a/changelogs.json b/changelogs.json
index cbb4e9a..ca4a3ab 100644
--- a/changelogs.json
+++ b/changelogs.json
@@ -1,5 +1,19 @@
{
"pre-alpha": {
+ "0.2.0": [
+ "Added the new \"Survival\" world type",
+ "Added /time
command",
+ "Added Poplar trees",
+ "Added per-face normals, and blocks are now lit by the position of the sun",
+ "Added iron and aluminium tools",
+ "Added block hardness",
+ "Spawn position is now random in a 5000 block radius from 0, 0",
+ "Default sky for non-moon worlds is now dynamic, temporarily removed the lighting options",
+ "Fixed bug freezing player on first world load",
+ "Fixed falling through the floor when away from the original camera position on load",
+ "Fixed modded items and recipes not loading on windows",
+ "Removed generateSlabs
flag from block states"
+ ],
"0.1.50": [
"Fix crashing on breaking block in new world",
"Fix crash on modded item overwriting an existing one"