diff --git a/README.md b/README.md index 69655da..6def1a2 100644 --- a/README.md +++ b/README.md @@ -5,6 +5,20 @@ An Archive Of Every Cosmic Reach Version # Changelogs +## Pre-Alpha 0.2.0 +- Added the new "Survival" world type +- Added /time command +- Added Poplar trees +- Added per-face normals, and blocks are now lit by the position of the sun +- Added iron and aluminium tools +- Added block hardness +- Spawn position is now random in a 5000 block radius from 0, 0 +- Default sky for non-moon worlds is now dynamic, temporarily removed the lighting options +- Fixed bug freezing player on first world load +- Fixed falling through the floor when away from the original camera position on load +- Fixed modded items and recipes not loading on windows +- Removed generateSlabs flag from block states + ## Pre-Alpha 0.1.50 - Fix crashing on breaking block in new world - Fix crash on modded item overwriting an existing one diff --git a/changelogs.json b/changelogs.json index cbb4e9a..ca4a3ab 100644 --- a/changelogs.json +++ b/changelogs.json @@ -1,5 +1,19 @@ { "pre-alpha": { + "0.2.0": [ + "Added the new \"Survival\" world type", + "Added /time command", + "Added Poplar trees", + "Added per-face normals, and blocks are now lit by the position of the sun", + "Added iron and aluminium tools", + "Added block hardness", + "Spawn position is now random in a 5000 block radius from 0, 0", + "Default sky for non-moon worlds is now dynamic, temporarily removed the lighting options", + "Fixed bug freezing player on first world load", + "Fixed falling through the floor when away from the original camera position on load", + "Fixed modded items and recipes not loading on windows", + "Removed generateSlabs flag from block states" + ], "0.1.50": [ "Fix crashing on breaking block in new world", "Fix crash on modded item overwriting an existing one"