diff --git a/README.md b/README.md index 12c3b2b..1d082f2 100644 --- a/README.md +++ b/README.md @@ -5,6 +5,26 @@ An Archive Of Every Cosmic Reach Version # Changelogs +## Pre-Alpha 0.1.42 +- Fixed the stars spinning like crazy. + +## Pre-Alpha 0.1.41 +- The currently selected item is now shown in your first person "right hand". +- Support non english world names +- Fixed bug where you could drop the wrong hotbar item if the cursor is hidden and hovered over +- The world loader thread now sleeps when idle +- Really really long world names are truncated in the world selection menu +- Fixed leaf decay crash +- Item drops float when "inside" blocks +- Can pick up items one block up +- Stars now rotate in the Dynamic sky +- Gravity is stronger, the player is now less "floaty" +- Crates drop items when destroyed +- Items correctly display "0" when count is 0, and no longer display if count is 1. +- @Language Contributor Localized the percent format for the loading screen +- Fixed the drone texture +- Camera far clipping plane now shrinks with lesser render distances + ## Pre-Alpha 0.1.40 - Blocks now drop as items - New block event: `base:item_drop`, which can take in a position and optionally `dropId` as an input parameter