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Hi~
I want to switch the LIBERATOR to the state where they can attack ground units. Here is my python code.
# unit.type_id == UnitTypeId.LIBERATOR unit(AbilityId.MORPH_LIBERATORAGMODE, target) # cannot working # unit(AbilityId.MORPH_LIBERATORAGMODE) # still cannot working
Both of them cannot work. It's bug or it's my error?
The text was updated successfully, but these errors were encountered:
Hello, is the target a unit or a position? According to
target
python-sc2/sc2/dicts/unit_abilities.py
Lines 322 to 324 in f175e81
Sorry, something went wrong.
Hello, is the target a unit or a position? According to python-sc2/sc2/dicts/unit_abilities.py Lines 322 to 324 in f175e81 UnitTypeId.LIBERATOR: { AbilityId.ATTACK_ATTACK, AbilityId.HOLDPOSITION_HOLD, AbilityId.MORPH_LIBERATORAGMODE, AbilityId.MOVE_MOVE, AbilityId.PATROL_PATROL, AbilityId.SMART, AbilityId.STOP_STOP it is the correct abilityID
it is the correct abilityID
Yes. I tried passing the unit or position as target parameters, but both of them didn't work.
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Hi~
I want to switch the LIBERATOR to the state where they can attack ground units. Here is my python code.
Both of them cannot work.
It's bug or it's my error?
The text was updated successfully, but these errors were encountered: